Banner Event
Reports the receipt of the Welcome message from the server.
Syntax
class SFTPClientBannerEventParams { public: const QByteArray &Text(); const QByteArray &Language(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Banner(SFTPClientBannerEventParams *e);
// Or, subclass SFTPClient and override this emitter function. virtual int FireBanner(SFTPClientBannerEventParams *e) {...}
Remarks
The class fires this event when it receives a welcome message from the server. Use the Text parameter to access the encoded message.