Banner Event
Reports the receipt of the Welcome message from the server.
Syntax
ANSI (Cross Platform) virtual int FireBanner(SFTPClientBannerEventParams *e);
typedef struct {
const char *Text; int lenText;
const char *Language; int lenLanguage; int reserved; } SFTPClientBannerEventParams; Unicode (Windows) virtual INT FireBanner(SFTPClientBannerEventParams *e);
typedef struct {
LPCSTR Text; INT lenText;
LPCSTR Language; INT lenLanguage; INT reserved; } SFTPClientBannerEventParams;
- (void)onBanner:(NSData*)text :(NSData*)language;
#define EID_SFTPCLIENT_BANNER 4 virtual INT SECUREBLACKBOXLITE_CALL FireBanner(LPSTR &lpText, INT &lenText, LPSTR &lpLanguage, INT &lenLanguage);
Remarks
The class fires this event when it receives a welcome message from the server. Use the Text parameter to access the encoded message.