SecureBlackbox Lite 2020 C++ Edition

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Username Property

Specifies client's username on the server.

Syntax

ANSI (Cross Platform)
char* GetUsername();
int SetUsername(const char* lpszUsername); Unicode (Windows) LPWSTR GetUsername();
INT SetUsername(LPCWSTR lpszUsername);
@property (nonatomic,readwrite,assign,getter=username,setter=setUsername:) NSString* username;
- (NSString*)username;
- (void)setUsername:(NSString*)newUsername;
#define PID_SSHCLIENT_USERNAME 134

SECUREBLACKBOXLITE_EXTERNAL void* SECUREBLACKBOXLITE_CALL SecureBlackboxLite_SSHClient_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
SECUREBLACKBOXLITE_EXTERNAL int SECUREBLACKBOXLITE_CALL SecureBlackboxLite_SSHClient_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

""

Remarks

Client's password is set by Password property. ;

Data Type

String

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SecureBlackbox Lite 2020 C++ Edition - Version 20.0 [Build 8166]