/n software 3-D Secure V2 C++ Edition

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SDKAppId Property

The unique SDK App Id.

Syntax

ANSI (Cross Platform)
char* GetSDKAppId();
int SetSDKAppId(const char* lpszSDKAppId); Unicode (Windows) LPWSTR GetSDKAppId();
INT SetSDKAppId(LPCWSTR lpszSDKAppId);
@property (nonatomic,readwrite,assign,getter=SDKAppId,setter=setSDKAppId:) NSString* SDKAppId;
- (NSString*)SDKAppId;
- (void)setSDKAppId:(NSString*)newSDKAppId;
#define PID_CLIENT_SDKAPPID 57

IPWORKS3DS_EXTERNAL void* IPWORKS3DS_CALL IPWorks3DS_Client_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKS3DS_EXTERNAL int IPWORKS3DS_CALL IPWorks3DS_Client_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

""

Remarks

This property must be set to a universally unique Id created for a specific installation of the app on a consumer device. The app is responsible for generating and storing the SDKAppId for each installation or update. This property must be set before calling GetAuthRequest.

The value assigned here must be 36 characters and be in the format defined in IETF RFC 4122. For example: 8a880dc0-d2d2-4067-bcb1-b08d1690b26e.

Data Type

String

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/n software 3-D Secure V2 C++ Edition - Version 2.2 [Build 8318]