Status Event
Traces the commands sent to the server, and the respective replies.
Syntax
typedef void __fastcall (__closure *TibpCheck21StatusEvent)(System::TObject* Sender, TibpCheck21StatusEventParams *e);__property TibpCheck21StatusEvent OnStatus = {read=FOnStatus, write=FOnStatus};
typedef struct {
String Message;
} TibpCheck21StatusEventParams;
Remarks
The Status event is useful for debugging purposes. It shows all the interaction between the client and the server, line by line.