DigitalOcean Class

Properties   Methods   Events   Config Settings   Errors  

The DigitalOcean class provides an easy way to interface with DigitalOcean's Spaces service.

Syntax

DigitalOcean

Remarks

The DigitalOcean Spaces service has an API that is compatible with that of Amazon S3, allowing you to store arbitrary data using the same bucket-and-object paradigm that S3 uses.

To use the DigitalOcean class, you will first need to sign up for the DigitalOcean Spaces service and obtain an AccessKey and a SecretKey. Then you can start creating buckets in your account using CreateBucket. The buckets are place holders for your objects allowing you to access them by http URLs. You can then add objects to any of your buckets using CreateObject.

There are other methods such as ListBuckets, ListObjects, GetObject, GetLink, DeleteObject etc. that further enable you to manage your data store.

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

AccessKeyThe access key to use for authentication.
AccessPolicyThe canned access policy to apply to a bucket or object.
BucketSelects a bucket.
BucketsCountThe number of records in the Buckets arrays.
BucketsCreationDateThe property includes the creation date of the bucket.
BucketsNameThe property contains the name of the bucket.
BucketsOwnerDisplayNameThe property contains the display name of the bucket's owner.
BucketsOwnerIdThe property contains the Id of the bucket's owner.
ContentDispositionContent disposition to send for an object.
ContentTypeContent type to send for an object.
EncryptionAlgorithmThe encryption algorithm.
EncryptionPasswordThe encryption password.
FirewallAutoDetectThis property tells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallTypeThis property determines the type of firewall to connect through.
FirewallHostThis property contains the name or IP address of firewall (optional).
FirewallPasswordThis property contains a password if authentication is to be used when connecting through the firewall.
FirewallPortThis property contains the transmission control protocol (TCP) port for the firewall Host .
FirewallUserThis property contains a user name if authentication is to be used connecting through a firewall.
FollowRedirectsDetermines what happens when the server issues a redirect.
IdleThe current status of the class.
LocalFileThe location of the local file.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
MetadataCountThe number of records in the Metadata arrays.
MetadataNameThe property contains the name of the metadata item.
MetadataValueThis property contains the value of the metadata item.
ObjectDataThe data that was downloaded, or that should be uploaded.
ObjectDelimiterThe delimiter string to use when listing objects.
ObjectMarkerA marker indicating what page of objects to return next.
ObjectPrefixA prefix used to restrict the results returned when listing objects.
ObjectsCountThe number of records in the Objects arrays.
ObjectsDeletedThis property specifies whether this object version is a delete marker.
ObjectsETagThis property contains the ETag of the object.
ObjectsLastModifiedThis property contains the last modified time of the object.
ObjectsLatestVersionThis property specifies whether this is the latest object version.
ObjectsNameThis property contains the name (key) of the object.
ObjectsOwnerDisplayNameThis property contains the display name of the object's owner.
ObjectsOwnerIdThis property contains the Id of the object's owner.
ObjectsSizeThis property contains the size of the object.
ObjectsStorageClassThis property contains the storage class of the object.
ObjectsUploadIdThis property contains the upload Id of the multipart upload.
ObjectsVersionIdThis property contains the Id of the object version.
OtherHeadersThis property includes other headers as determined by the user (optional).
OverwriteDetermines if local files are overwritten.
ParsedHeaderCountThe number of records in the ParsedHeader arrays.
ParsedHeaderFieldThis property contains the name of the HTTP header (this is the same case as it is delivered).
ParsedHeaderValueThis property contains the header contents.
PartMarkerA marker indicating what page of parts to return next.
PartsCountThe number of records in the Parts arrays.
PartsETagThis property contains the ETag of the part.
PartsLastModifiedThis property contains the last modified time of the part.
PartsObjectNameThis property contains the name (key) of the object that the part was uploaded for.
PartsOwnerDisplayNameThis property contains the display name of the part's owner.
PartsOwnerIdThis property contains the Id of the part's owner.
PartsNumberThis property contains the number of the part.
PartsSizeThis property contains the size of the part.
ProxyAuthSchemeThis property is used to tell the class which type of authorization to perform when connecting to the proxy.
ProxyAutoDetectThis property tells the class whether or not to automatically detect and use proxy system settings, if available.
ProxyPasswordThis property contains a password if authentication is to be used for the proxy.
ProxyPortThis property contains the Transmission Control Protocol (TCP) port for the proxy Server (default 80).
ProxyServerIf a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.
ProxySSLThis property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy.
ProxyUserThis property contains a username if authentication is to be used for the proxy.
QueryParamCountThe number of records in the QueryParam arrays.
QueryParamNameThe name of the query parameter.
QueryParamValueThe value of the query parameter.
RangeThe range of bytes to request.
RegionThe region the class will make requests against.
SecretKeyThe secret key to use for authentication.
SSLAcceptServerCertEncodedThis is the certificate (PEM/Base64 encoded).
SSLCertEncodedThis is the certificate (PEM/Base64 encoded).
SSLCertStoreThis is the name of the certificate store for the client certificate.
SSLCertStorePasswordIf the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.
SSLCertStoreTypeThis is the type of certificate store for this certificate.
SSLCertSubjectThis is the subject of the certificate used for client authentication.
SSLProviderThis specifies the SSL/TLS implementation to use.
SSLServerCertEncodedThis is the certificate (PEM/Base64 encoded).
StartByteThe byte offset from which to resume the upload or download.
TimeoutA timeout for the class.
UseVirtualHostingDetermines which style request to use.
VersionIdThe object version to make requests against.
VersioningEnabledControls whether versioning is enabled for the currently selected bucket.
VersionMarkerA marker indicating what page of object versions to return next.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

AbortMultipartUploadAborts a multipart upload.
AddMetadataAdds a metadata item to the Metadata properties.
AddQueryParamAdds a query parameter to the QueryParams properties.
BucketExistsChecks whether the bucket exists.
CheckVersioningEnabledChecks whether versioning is enabled for the currently selected bucket.
CompleteMultipartUploadCompletes a multipart upload by assembling previously uploaded parts.
ConfigSets or retrieves a configuration setting.
CopyObjectCopies an object.
CopyPartCopies the specified object as a part of a multipart upload.
CreateBucketCreates a new bucket.
CreateObjectCreates a new object in the currently selected bucket.
DeleteBucketDeletes a bucket.
DeleteObjectDeletes an object.
DisableVersioningDisables versioning for the currently selected bucket.
DoEventsProcesses events from the internal message queue.
EnableVersioningEnables versioning for the currently selected bucket.
GetBucketLocationGets a bucket's location.
GetLinkCreates a link that provides access to an object for a specified amount of time.
GetObjectDownloads an object.
GetObjectInfoGets an object's information and metadata.
InterruptInterrupt the current method.
ListBucketsLists all buckets in the account.
ListMultipartUploadsLists the current multipart uploads.
ListObjectsLists the objects in a bucket.
ListPartsLists the parts in a multipart upload.
ListVersionsLists the object versions in a bucket.
ResetResets the class to its initial state.
ResetHeadersResets all HTTP headers, cookies, and LocalFile.
SendCustomRequestSends a custom request to the server.
SetDownloadStreamSets the stream to which downloaded data will be written.
SetUploadStreamSets the stream from which data is read when uploading.
StartMultipartUploadStarts a new manual multipart upload.
UpdateBucketACLUpdates a bucket's canned access policy.
UpdateObjectACLUpdates an object's canned access policy.
UploadPartUploads a multipart upload part.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

BucketListFires once for each bucket returned when listing buckets.
EndTransferThis event fires when a document finishes transferring.
ErrorFired when information is available about errors during data delivery.
FragmentCompleteFires after each part in an automatic multipart upload is complete.
HeaderThis event is fired every time a header line comes in.
LogThis event fires once for each log message.
MetadataListFires once for each metadata item returned when object information and metadata is retrieved.
ObjectListFires once for each object, object version, or multipart upload returned when listing such items.
PartListFires once for every part returned when listing a multipart upload's parts.
PrefixListFires once for each common prefix returned when listing objects.
ProgressFires during an upload or download to indicate transfer progress.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusFired when secure connection progress messages are available.
StartTransferThis event fires when a document starts transferring (after the headers).
TransferThis event is fired while a document transfers (delivers document).

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

AccumulatePagesWhether the class should accumulate subsequent pages of results when listing them.
AssumeRoleARNAmazon Resource Name used when assuming a role for authentication.
AssumeRoleDurationThe durration for role session in seconds.
AssumeRoleSessionNameUnique name for current role session.
AutoDetectSigningRegionWhether or not to automatically detect the region from the base URL in order to use it for the HMAC signing process.
AWSProfileThe name of the AWS CLI profile that the class should use to obtain authentication and region information.
AWSProfileDirThe location of the AWS CLI credentials and config files.
ContentRangeThis contains the range of bytes of the current object that are being returned.
CopyPartRangeSpecifies the range of bytes to copy when calling CopyPart.
DownloadTempFileThe temporary file used when downloading encrypted data.
EncodeSlashInObjectNameWhether or not to encode slashes in an object name.
EncryptionIVThe initialization vector to be used for encryption/decryption.
EncryptionKeyThe key to use during encryption/decryption.
EncryptionPasswordKDFThe KDF algorithm to use during password based encryption and decryption.
EnforceBucketNameRestrictionsWhether or not to enforce bucket naming conventions.
ETagThe ETag for the object returned by the server.
FragmentSizeThe part size to use when uploading a new object.
IfMatchCheck to make sure the object has not been modified since the last request.
IncludeContentMD5Whether an MD5 digest of a custom request's data should be included.
IncludeObjectMD5Whether an MD5 digest of a object's data should be included.
IncludePartMD5Whether an MD5 digest of a part's data should be included.
MaskSensitiveWhether sensitive data is masked in the Log event.
MaxObjectsThe maximum number of results to return when listing objects.
MaxPartsThe maximum number of results to return when listing parts.
Prefix[i]The i'th common prefix returned.
PrefixCountThe number of common prefixes returned.
ProgressAbsoluteWhether the class should track transfer progress absolutely.
ProgressStepHow often the progress event should be fired, in terms of percentage.
RawRequestReturns the data that was sent to the server.
RawResponseReturns the data that was received from the server.
ResponseCacheControlSets the Cache-Control header of the response.
ResponseContentDispositionSets the Content-Disposition header of the response.
ResponseContentEncodingSets the Content-Encoding header of the response.
ResponseContentLanguageSets the Content-Language header of the response.
ResponseContentTypeSets the Content-Type header of the response.
ResponseExpiresSets the Expires header of the response.
ResumableUploadStateTracks upload state information during an automatic multipart upload.
SessionTokenThe session token to send in the request when using temporary credentials.
SignCustomRequestTells the class to sign the outgoing request.
SigningTimeA custom date to send to the class to use while signing all requests.
SimpleUploadLimitThe maximum data size the class should attempt to upload directly when creating an object.
StoreObjectDataWhether class stores object data or not.
StorePrefixListWhether to store the common prefixes returned when listing objects.
TempPathThe path to the directory where temporary files are created.
URLIf set, the default URL will be overridden by this value.
UseEC2RoleCredentialsWhether to authenticate requests with credentials obtained from the IAM role attached to the EC2 instance.
XChildCountThe number of child elements of the current element.
XChildName[i]The name of the child element.
XChildXText[i]The inner text of the child element.
XElementThe name of the current element.
XParentThe parent of the current element.
XPathProvides a way to point to a specific element in the returned XML or JSON response.
XSubTreeA snapshot of the current element in the document.
XTextThe text of the current element.
AcceptEncodingUsed to tell the server which types of content encodings the client supports.
AllowHTTPCompressionThis property enables HTTP compression for receiving data.
AllowHTTPFallbackWhether HTTP/2 connections are permitted to fallback to HTTP/1.1.
AppendWhether to append data to LocalFile.
AuthorizationThe Authorization string to be sent to the server.
BytesTransferredContains the number of bytes transferred in the response data.
ChunkSizeSpecifies the chunk size in bytes when using chunked encoding.
CompressHTTPRequestSet to true to compress the body of a PUT or POST request.
EncodeURLIf set to True the URL will be encoded by the class.
FollowRedirectsDetermines what happens when the server issues a redirect.
GetOn302RedirectIf set to True the class will perform a GET on the new location.
HTTP2HeadersWithoutIndexingHTTP2 headers that should not update the dynamic header table with incremental indexing.
HTTPVersionThe version of HTTP used by the class.
IfModifiedSinceA date determining the maximum age of the desired document.
KeepAliveDetermines whether the HTTP connection is closed after completion of the request.
KerberosSPNThe Service Principal Name for the Kerberos Domain Controller.
LogLevelThe level of detail that is logged.
MaxRedirectAttemptsLimits the number of redirects that are followed in a request.
NegotiatedHTTPVersionThe negotiated HTTP version.
OtherHeadersOther headers as determined by the user (optional).
ProxyAuthorizationThe authorization string to be sent to the proxy server.
ProxyAuthSchemeThe authorization scheme to be used for the proxy.
ProxyPasswordA password if authentication is to be used for the proxy.
ProxyPortPort for the proxy server (default 80).
ProxyServerName or IP address of a proxy server (optional).
ProxyUserA user name if authentication is to be used for the proxy.
SentHeadersThe full set of headers as sent by the client.
StatusCodeThe status code of the last response from the server.
StatusLineThe first line of the last response from the server.
TransferredDataThe contents of the last response from the server.
TransferredDataLimitThe maximum number of incoming bytes to be stored by the class.
TransferredHeadersThe full set of headers as received from the server.
TransferredRequestThe full request as sent by the client.
UseChunkedEncodingEnables or Disables HTTP chunked encoding for transfers.
UseIDNsWhether to encode hostnames to internationalized domain names.
UsePlatformHTTPClientWhether or not to use the platform HTTP client.
UseProxyAutoConfigURLWhether to use a Proxy auto-config file when attempting a connection.
UserAgentInformation about the user agent (browser).
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificate to use during SSL client authentication.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated cipher suite.
SSLNegotiatedCipherStrengthReturns the negotiated cipher suite strength.
SSLNegotiatedCipherSuiteReturns the negotiated cipher suite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedVersionReturns the negotiated protocol version.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificate to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
MaskSensitiveWhether sensitive data is masked in log messages.
ProcessIdleEventsWhether the class uses its internal event loop to process events when the main thread is idle.
SelectWaitMillisThe length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.
UseFIPSCompliantAPITells the class whether or not to use FIPS certified APIs.
UseInternalSecurityAPIWhether or not to use the system security libraries or an internal implementation.

AccessKey Property (DigitalOcean Class)

The access key to use for authentication.

Syntax

ANSI (Cross Platform)
char* GetAccessKey();
int SetAccessKey(const char* lpszAccessKey); Unicode (Windows) LPWSTR GetAccessKey();
INT SetAccessKey(LPCWSTR lpszAccessKey);
char* cloudstorage_digitalocean_getaccesskey(void* lpObj);
int cloudstorage_digitalocean_setaccesskey(void* lpObj, const char* lpszAccessKey);
QString GetAccessKey();
int SetAccessKey(QString qsAccessKey);

Default Value

""

Remarks

This property specifies the access key that should be used for authentication. Both this property and SecretKey must be set before attempting any operations which connect to the server.

Data Type

String

AccessPolicy Property (DigitalOcean Class)

The canned access policy to apply to a bucket or object.

Syntax

ANSI (Cross Platform)
int GetAccessPolicy();
int SetAccessPolicy(int iAccessPolicy); Unicode (Windows) INT GetAccessPolicy();
INT SetAccessPolicy(INT iAccessPolicy);

Possible Values

PT_PRIVATE(0), 
PT_PUBLIC_READ(1),
PT_PUBLIC_READ_WRITE(2),
PT_AUTHENTICATED_READ(3),
PT_BUCKET_OWNER_READ(4),
PT_BUCKET_OWNER_FULL_CONTROL(5),
PT_NONE(6)
int cloudstorage_digitalocean_getaccesspolicy(void* lpObj);
int cloudstorage_digitalocean_setaccesspolicy(void* lpObj, int iAccessPolicy);
int GetAccessPolicy();
int SetAccessPolicy(int iAccessPolicy);

Default Value

0

Remarks

This property specifies the canned access policy that should be applied to a bucket or object when one of the following methods is called:

Valid values are:

ptPrivate (0) (default) Owner gets full control, no one else has access.
ptPublicRead (1) Owner gets full control, everyone else gets read access.
ptPublicReadWrite (2) Owner gets full control, everyone else gets read/write access.
ptAuthenticatedRead (3) Owner gets full control, authenticated users get read access.
ptBucketOwnerRead (4) Only applicable for objects. Object owner gets full control, bucket owner gets read access.
ptBucketOwnerFullControl (5) Only applicable for objects. Both object and bucket owner get full control.
ptNone (6) (Instructs the class to not explicitly set a canned access policy for a bucket or object.)

Data Type

Integer

Bucket Property (DigitalOcean Class)

Selects a bucket.

Syntax

ANSI (Cross Platform)
char* GetBucket();
int SetBucket(const char* lpszBucket); Unicode (Windows) LPWSTR GetBucket();
INT SetBucket(LPCWSTR lpszBucket);
char* cloudstorage_digitalocean_getbucket(void* lpObj);
int cloudstorage_digitalocean_setbucket(void* lpObj, const char* lpszBucket);
QString GetBucket();
int SetBucket(QString qsBucket);

Default Value

""

Remarks

This property selects a bucket, by name, for the class to operate against. It must be set before attempting most operations.

Data Type

String

BucketsCount Property (DigitalOcean Class)

The number of records in the Buckets arrays.

Syntax

ANSI (Cross Platform)
int GetBucketsCount();

Unicode (Windows)
INT GetBucketsCount();
int cloudstorage_digitalocean_getbucketscount(void* lpObj);
int GetBucketsCount();

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at BucketsCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

BucketsCreationDate Property (DigitalOcean Class)

The property includes the creation date of the bucket.

Syntax

ANSI (Cross Platform)
char* GetBucketsCreationDate(int iBucketsIndex);

Unicode (Windows)
LPWSTR GetBucketsCreationDate(INT iBucketsIndex);
char* cloudstorage_digitalocean_getbucketscreationdate(void* lpObj, int bucketsindex);
QString GetBucketsCreationDate(int iBucketsIndex);

Default Value

""

Remarks

The property includes the creation date of the bucket.

This property reflects the creation date of the bucket.

The BucketsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the BucketsCount property.

This property is read-only and not available at design time.

Data Type

String

BucketsName Property (DigitalOcean Class)

The property contains the name of the bucket.

Syntax

ANSI (Cross Platform)
char* GetBucketsName(int iBucketsIndex);

Unicode (Windows)
LPWSTR GetBucketsName(INT iBucketsIndex);
char* cloudstorage_digitalocean_getbucketsname(void* lpObj, int bucketsindex);
QString GetBucketsName(int iBucketsIndex);

Default Value

""

Remarks

The property contains the name of the bucket.

This property reflects the name of the bucket.

The BucketsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the BucketsCount property.

This property is read-only and not available at design time.

Data Type

String

BucketsOwnerDisplayName Property (DigitalOcean Class)

The property contains the display name of the bucket's owner.

Syntax

ANSI (Cross Platform)
char* GetBucketsOwnerDisplayName(int iBucketsIndex);

Unicode (Windows)
LPWSTR GetBucketsOwnerDisplayName(INT iBucketsIndex);
char* cloudstorage_digitalocean_getbucketsownerdisplayname(void* lpObj, int bucketsindex);
QString GetBucketsOwnerDisplayName(int iBucketsIndex);

Default Value

""

Remarks

The property contains the display name of the bucket's owner.

This property reflects the display name of the bucket's owner.

The BucketsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the BucketsCount property.

This property is read-only and not available at design time.

Data Type

String

BucketsOwnerId Property (DigitalOcean Class)

The property contains the Id of the bucket's owner.

Syntax

ANSI (Cross Platform)
char* GetBucketsOwnerId(int iBucketsIndex);

Unicode (Windows)
LPWSTR GetBucketsOwnerId(INT iBucketsIndex);
char* cloudstorage_digitalocean_getbucketsownerid(void* lpObj, int bucketsindex);
QString GetBucketsOwnerId(int iBucketsIndex);

Default Value

""

Remarks

The property contains the Id of the bucket's owner.

This property reflects the Id of the bucket's owner.

The BucketsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the BucketsCount property.

This property is read-only and not available at design time.

Data Type

String

ContentDisposition Property (DigitalOcean Class)

Content disposition to send for an object.

Syntax

ANSI (Cross Platform)
char* GetContentDisposition();
int SetContentDisposition(const char* lpszContentDisposition); Unicode (Windows) LPWSTR GetContentDisposition();
INT SetContentDisposition(LPCWSTR lpszContentDisposition);
char* cloudstorage_digitalocean_getcontentdisposition(void* lpObj);
int cloudstorage_digitalocean_setcontentdisposition(void* lpObj, const char* lpszContentDisposition);
QString GetContentDisposition();
int SetContentDisposition(QString qsContentDisposition);

Default Value

""

Remarks

This property can be set before calling CreateObject to have its value submitted as the object's Content-Disposition header value. This same value will then be returned in the Content-Disposition header by the server anytime the object is downloaded.

This property is not available at design time.

Data Type

String

ContentType Property (DigitalOcean Class)

Content type to send for an object.

Syntax

ANSI (Cross Platform)
char* GetContentType();
int SetContentType(const char* lpszContentType); Unicode (Windows) LPWSTR GetContentType();
INT SetContentType(LPCWSTR lpszContentType);
char* cloudstorage_digitalocean_getcontenttype(void* lpObj);
int cloudstorage_digitalocean_setcontenttype(void* lpObj, const char* lpszContentType);
QString GetContentType();
int SetContentType(QString qsContentType);

Default Value

""

Remarks

This property can be set before calling CreateObject to have its value submitted as the object's Content-Type header value. This same value will then be returned in the Content-Type header by the server anytime the object is downloaded.

This property is not available at design time.

Data Type

String

EncryptionAlgorithm Property (DigitalOcean Class)

The encryption algorithm.

Syntax

ANSI (Cross Platform)
int GetEncryptionAlgorithm();
int SetEncryptionAlgorithm(int iEncryptionAlgorithm); Unicode (Windows) INT GetEncryptionAlgorithm();
INT SetEncryptionAlgorithm(INT iEncryptionAlgorithm);

Possible Values

EA_AES(0), 
EA_BLOWFISH(1),
EA_CAST(2),
EA_DES(3),
EA_IDEA(4),
EA_RC2(5),
EA_RC4(6),
EA_TEA(7),
EA_TRIPLE_DES(8),
EA_TWOFISH(9),
EA_RIJNDAEL(10),
EA_CHA_CHA(11),
EA_XSALSA_20(12)
int cloudstorage_digitalocean_getencryptionalgorithm(void* lpObj);
int cloudstorage_digitalocean_setencryptionalgorithm(void* lpObj, int iEncryptionAlgorithm);
int GetEncryptionAlgorithm();
int SetEncryptionAlgorithm(int iEncryptionAlgorithm);

Default Value

0

Remarks

This property specifies the encryption algorithm to be used. The maximum allowable key size is automatically used for the selected algorithm. Possible values are:

Algorithm Key Size
0 (eaAES - default) 256
1 (eaBlowfish) 448
2 (eaCAST) 128
3 (eaDES) 64
4 (eaIDEA) 128
5 (eaRC2) 128
6 (eaRC4) 2048
7 (eaTEA) 128
8 (eaTripleDES) 192
9 (eaTwofish) 256
10 (eaRijndael) 256
11 (eaChaCha) 256
12 (eaXSalsa20) 256

Data Type

Integer

EncryptionPassword Property (DigitalOcean Class)

The encryption password.

Syntax

ANSI (Cross Platform)
char* GetEncryptionPassword();
int SetEncryptionPassword(const char* lpszEncryptionPassword); Unicode (Windows) LPWSTR GetEncryptionPassword();
INT SetEncryptionPassword(LPCWSTR lpszEncryptionPassword);
char* cloudstorage_digitalocean_getencryptionpassword(void* lpObj);
int cloudstorage_digitalocean_setencryptionpassword(void* lpObj, const char* lpszEncryptionPassword);
QString GetEncryptionPassword();
int SetEncryptionPassword(QString qsEncryptionPassword);

Default Value

""

Remarks

If this property is populated when UploadFile or DownloadFile is called, the class will attempt to encrypt or decrypt the data before uploading or after downloading it.

The class uses the value specified here to generate the necessary encryption Key and IV values using the PKCS5 password digest algorithm. This provides a simpler alternative to creating and managing Key and IV values directly.

However, it is also possible to explicitly specify the Key and IV values to use by setting the EncryptionKey and EncryptionIV configuration settings. This may be necessary if, e.g., the data needs to be encrypted/decrypted by another utility which generates Key and IV values differently.

This property is not available at design time.

Data Type

String

FirewallAutoDetect Property (DigitalOcean Class)

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Syntax

ANSI (Cross Platform)
int GetFirewallAutoDetect();
int SetFirewallAutoDetect(int bFirewallAutoDetect); Unicode (Windows) BOOL GetFirewallAutoDetect();
INT SetFirewallAutoDetect(BOOL bFirewallAutoDetect);
int cloudstorage_digitalocean_getfirewallautodetect(void* lpObj);
int cloudstorage_digitalocean_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);
bool GetFirewallAutoDetect();
int SetFirewallAutoDetect(bool bFirewallAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Data Type

Boolean

FirewallType Property (DigitalOcean Class)

This property determines the type of firewall to connect through.

Syntax

ANSI (Cross Platform)
int GetFirewallType();
int SetFirewallType(int iFirewallType); Unicode (Windows) INT GetFirewallType();
INT SetFirewallType(INT iFirewallType);

Possible Values

FW_NONE(0), 
FW_TUNNEL(1),
FW_SOCKS4(2),
FW_SOCKS5(3),
FW_SOCKS4A(10)
int cloudstorage_digitalocean_getfirewalltype(void* lpObj);
int cloudstorage_digitalocean_setfirewalltype(void* lpObj, int iFirewallType);
int GetFirewallType();
int SetFirewallType(int iFirewallType);

Default Value

0

Remarks

This property determines the type of firewall to connect through. The applicable values are as follows:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. FirewallPort is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Data Type

Integer

FirewallHost Property (DigitalOcean Class)

This property contains the name or IP address of firewall (optional).

Syntax

ANSI (Cross Platform)
char* GetFirewallHost();
int SetFirewallHost(const char* lpszFirewallHost); Unicode (Windows) LPWSTR GetFirewallHost();
INT SetFirewallHost(LPCWSTR lpszFirewallHost);
char* cloudstorage_digitalocean_getfirewallhost(void* lpObj);
int cloudstorage_digitalocean_setfirewallhost(void* lpObj, const char* lpszFirewallHost);
QString GetFirewallHost();
int SetFirewallHost(QString qsFirewallHost);

Default Value

""

Remarks

This property contains the name or IP address of firewall (optional). If a FirewallHost is given, the requested connections will be authenticated through the specified firewall when connecting.

If this property is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this property is set to the corresponding address. If the search is not successful, the class fails with an error.

Data Type

String

FirewallPassword Property (DigitalOcean Class)

This property contains a password if authentication is to be used when connecting through the firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallPassword();
int SetFirewallPassword(const char* lpszFirewallPassword); Unicode (Windows) LPWSTR GetFirewallPassword();
INT SetFirewallPassword(LPCWSTR lpszFirewallPassword);
char* cloudstorage_digitalocean_getfirewallpassword(void* lpObj);
int cloudstorage_digitalocean_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);
QString GetFirewallPassword();
int SetFirewallPassword(QString qsFirewallPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used when connecting through the firewall. If FirewallHost is specified, the FirewallUser and FirewallPassword properties are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Data Type

String

FirewallPort Property (DigitalOcean Class)

This property contains the transmission control protocol (TCP) port for the firewall Host .

Syntax

ANSI (Cross Platform)
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); Unicode (Windows) INT GetFirewallPort();
INT SetFirewallPort(INT iFirewallPort);
int cloudstorage_digitalocean_getfirewallport(void* lpObj);
int cloudstorage_digitalocean_setfirewallport(void* lpObj, int iFirewallPort);
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort);

Default Value

0

Remarks

This property contains the transmission control protocol (TCP) port for the firewall FirewallHost. See the description of the FirewallHost property for details.

Note: This property is set automatically when FirewallType is set to a valid value. See the description of the FirewallType property for details.

Data Type

Integer

FirewallUser Property (DigitalOcean Class)

This property contains a user name if authentication is to be used connecting through a firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallUser();
int SetFirewallUser(const char* lpszFirewallUser); Unicode (Windows) LPWSTR GetFirewallUser();
INT SetFirewallUser(LPCWSTR lpszFirewallUser);
char* cloudstorage_digitalocean_getfirewalluser(void* lpObj);
int cloudstorage_digitalocean_setfirewalluser(void* lpObj, const char* lpszFirewallUser);
QString GetFirewallUser();
int SetFirewallUser(QString qsFirewallUser);

Default Value

""

Remarks

This property contains a user name if authentication is to be used connecting through a firewall. If the FirewallHost is specified, this property and FirewallPassword properties are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Data Type

String

FollowRedirects Property (DigitalOcean Class)

Determines what happens when the server issues a redirect.

Syntax

ANSI (Cross Platform)
int GetFollowRedirects();
int SetFollowRedirects(int iFollowRedirects); Unicode (Windows) INT GetFollowRedirects();
INT SetFollowRedirects(INT iFollowRedirects);

Possible Values

FR_NEVER(0), 
FR_ALWAYS(1),
FR_SAME_SCHEME(2)
int cloudstorage_digitalocean_getfollowredirects(void* lpObj);
int cloudstorage_digitalocean_setfollowredirects(void* lpObj, int iFollowRedirects);
int GetFollowRedirects();
int SetFollowRedirects(int iFollowRedirects);

Default Value

0

Remarks

This property specifies how the class should behave when the server returns a redirect response (e.g. "Object Moved"). Valid values are:

frNever (0) (default) Redirects are never followed; the class fails with an error instead.
frAlways (1) Redirects are always followed.
frSameScheme (2) Redirects are followed if the new URL has the same scheme as the originally requested URL; otherwise, the class fails with an error.

Data Type

Integer

Idle Property (DigitalOcean Class)

The current status of the class.

Syntax

ANSI (Cross Platform)
int GetIdle();

Unicode (Windows)
BOOL GetIdle();
int cloudstorage_digitalocean_getidle(void* lpObj);
bool GetIdle();

Default Value

TRUE

Remarks

Idle will be False if the component is currently busy (communicating and/or waiting for an answer), and True at all other times.

This property is read-only.

Data Type

Boolean

LocalFile Property (DigitalOcean Class)

The location of the local file.

Syntax

ANSI (Cross Platform)
char* GetLocalFile();
wchar_t* GetLocalFile_W(); // Windows only
int SetLocalFile(const char* lpszLocalFile);
int SetLocalFile(const wchar_t* lpszLocalFile); // Windows only Unicode (Windows) LPWSTR GetLocalFile();
INT SetLocalFile(LPCWSTR lpszLocalFile);
char* cloudstorage_digitalocean_getlocalfile(void* lpObj);
wchar_t* cloudstorage_digitalocean_getlocalfile_W(void* lpObj); // Windows only
int cloudstorage_digitalocean_setlocalfile(void* lpObj, const char* lpszLocalFile);
int cloudstorage_digitalocean_setlocalfile(void* lpObj, const wchar_t* lpszLocalFile); // Windows only
QString GetLocalFile();
int SetLocalFile(QString qsLocalFile);

Default Value

""

Remarks

This property specifies the location of a file on disk. This is used as the source file when calling CreateObject or UploadPart; and as the destination file when calling GetObject.

Note: Setting this property to a non-empty value will discard any streams set using SetDownloadStream and SetUploadStream. Similarly, passing a non-null value to either of the aforementioned methods will clear this property.

Data Type

String

LocalHost Property (DigitalOcean Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* cloudstorage_digitalocean_getlocalhost(void* lpObj);
int cloudstorage_digitalocean_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

NOTE: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

MetadataCount Property (DigitalOcean Class)

The number of records in the Metadata arrays.

Syntax

ANSI (Cross Platform)
int GetMetadataCount();
int SetMetadataCount(int iMetadataCount); Unicode (Windows) INT GetMetadataCount();
INT SetMetadataCount(INT iMetadataCount);
int cloudstorage_digitalocean_getmetadatacount(void* lpObj);
int cloudstorage_digitalocean_setmetadatacount(void* lpObj, int iMetadataCount);
int GetMetadataCount();
int SetMetadataCount(int iMetadataCount);

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at MetadataCount - 1.

This property is not available at design time.

Data Type

Integer

MetadataName Property (DigitalOcean Class)

The property contains the name of the metadata item.

Syntax

ANSI (Cross Platform)
char* GetMetadataName(int iMetadataIndex);
int SetMetadataName(int iMetadataIndex, const char* lpszMetadataName); Unicode (Windows) LPWSTR GetMetadataName(INT iMetadataIndex);
INT SetMetadataName(INT iMetadataIndex, LPCWSTR lpszMetadataName);
char* cloudstorage_digitalocean_getmetadataname(void* lpObj, int metadataindex);
int cloudstorage_digitalocean_setmetadataname(void* lpObj, int metadataindex, const char* lpszMetadataName);
QString GetMetadataName(int iMetadataIndex);
int SetMetadataName(int iMetadataIndex, QString qsMetadataName);

Default Value

""

Remarks

The property contains the name of the metadata item.

This property specifies the name of the metadata item. The server stores metadata names in lowercase.

Note: The class will automatically prepend the service-appropriate prefix (e.g., x-amz-meta-, x-goog-meta-) to this value when submitting metadata items to the server and will automatically strip that prefix from this value when this property is populated.

The MetadataIndex parameter specifies the index of the item in the array. The size of the array is controlled by the MetadataCount property.

This property is not available at design time.

Data Type

String

MetadataValue Property (DigitalOcean Class)

This property contains the value of the metadata item.

Syntax

ANSI (Cross Platform)
char* GetMetadataValue(int iMetadataIndex);
int SetMetadataValue(int iMetadataIndex, const char* lpszMetadataValue); Unicode (Windows) LPWSTR GetMetadataValue(INT iMetadataIndex);
INT SetMetadataValue(INT iMetadataIndex, LPCWSTR lpszMetadataValue);
char* cloudstorage_digitalocean_getmetadatavalue(void* lpObj, int metadataindex);
int cloudstorage_digitalocean_setmetadatavalue(void* lpObj, int metadataindex, const char* lpszMetadataValue);
QString GetMetadataValue(int iMetadataIndex);
int SetMetadataValue(int iMetadataIndex, QString qsMetadataValue);

Default Value

""

Remarks

This property contains the value of the metadata item.

This property specifies the value of the metadata item.

The MetadataIndex parameter specifies the index of the item in the array. The size of the array is controlled by the MetadataCount property.

This property is not available at design time.

Data Type

String

ObjectData Property (DigitalOcean Class)

The data that was downloaded, or that should be uploaded.

Syntax

ANSI (Cross Platform)
int GetObjectData(char* &lpObjectData, int &lenObjectData);
int SetObjectData(const char* lpObjectData, int lenObjectData); Unicode (Windows) INT GetObjectData(LPSTR &lpObjectData, INT &lenObjectData);
INT SetObjectData(LPCSTR lpObjectData, INT lenObjectData);
int cloudstorage_digitalocean_getobjectdata(void* lpObj, char** lpObjectData, int* lenObjectData);
int cloudstorage_digitalocean_setobjectdata(void* lpObj, const char* lpObjectData, int lenObjectData);
QByteArray GetObjectData();
int SetObjectData(QByteArray qbaObjectData);

Default Value

""

Remarks

This property is populated with object data after calling GetObject if SetDownloadStream and LocalFile are not set.

This property can also be set before calling CreateObject or UploadPart; its data will be uploaded if SetUploadStream and LocalFile are not set.

This property is not available at design time.

Data Type

Binary String

ObjectDelimiter Property (DigitalOcean Class)

The delimiter string to use when listing objects.

Syntax

ANSI (Cross Platform)
char* GetObjectDelimiter();
int SetObjectDelimiter(const char* lpszObjectDelimiter); Unicode (Windows) LPWSTR GetObjectDelimiter();
INT SetObjectDelimiter(LPCWSTR lpszObjectDelimiter);
char* cloudstorage_digitalocean_getobjectdelimiter(void* lpObj);
int cloudstorage_digitalocean_setobjectdelimiter(void* lpObj, const char* lpszObjectDelimiter);
QString GetObjectDelimiter();
int SetObjectDelimiter(QString qsObjectDelimiter);

Default Value

""

Remarks

If this property is non-empty when ListObjects or ListVersions is called, any objects (or object versions) whose names contain the same string between the specified ObjectPrefix and the first occurrence of the specified delimiter that follow will be rolled up into a "common prefix" element, which is returned in place of the individual objects themselves.

The PrefixList event will fire once for each common prefix returned. If the StorePrefixList configuration setting is enabled, the class will also populate the PrefixCount and Prefix[i] configuration settings

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

This property is not available at design time.

Data Type

String

ObjectMarker Property (DigitalOcean Class)

A marker indicating what page of objects to return next.

Syntax

ANSI (Cross Platform)
char* GetObjectMarker();
int SetObjectMarker(const char* lpszObjectMarker); Unicode (Windows) LPWSTR GetObjectMarker();
INT SetObjectMarker(LPCWSTR lpszObjectMarker);
char* cloudstorage_digitalocean_getobjectmarker(void* lpObj);
int cloudstorage_digitalocean_setobjectmarker(void* lpObj, const char* lpszObjectMarker);
QString GetObjectMarker();
int SetObjectMarker(QString qsObjectMarker);

Default Value

""

Remarks

This property will be populated when ListObjects is called if the results are paged and there are more pages. To list all objects, continue to call ListObjects until this property returns empty string.

Refer to ListObjects for more information.

This property is not available at design time.

Data Type

String

ObjectPrefix Property (DigitalOcean Class)

A prefix used to restrict the results returned when listing objects.

Syntax

ANSI (Cross Platform)
char* GetObjectPrefix();
int SetObjectPrefix(const char* lpszObjectPrefix); Unicode (Windows) LPWSTR GetObjectPrefix();
INT SetObjectPrefix(LPCWSTR lpszObjectPrefix);
char* cloudstorage_digitalocean_getobjectprefix(void* lpObj);
int cloudstorage_digitalocean_setobjectprefix(void* lpObj, const char* lpszObjectPrefix);
QString GetObjectPrefix();
int SetObjectPrefix(QString qsObjectPrefix);

Default Value

""

Remarks

This property, if non-empty, is used to restrict the results returned by ListObjects (or ListVersions) to only the objects (or object versions) whose names begin with the given value.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

This property is not available at design time.

Data Type

String

ObjectsCount Property (DigitalOcean Class)

The number of records in the Objects arrays.

Syntax

ANSI (Cross Platform)
int GetObjectsCount();

Unicode (Windows)
INT GetObjectsCount();
int cloudstorage_digitalocean_getobjectscount(void* lpObj);
int GetObjectsCount();

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at ObjectsCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

ObjectsDeleted Property (DigitalOcean Class)

This property specifies whether this object version is a delete marker.

Syntax

ANSI (Cross Platform)
int GetObjectsDeleted(int iObjectsIndex);

Unicode (Windows)
BOOL GetObjectsDeleted(INT iObjectsIndex);
int cloudstorage_digitalocean_getobjectsdeleted(void* lpObj, int objectsindex);
bool GetObjectsDeleted(int iObjectsIndex);

Default Value

FALSE

Remarks

This property specifies whether this object version is a delete marker.

This property indicates whether this object version is a delete marker. Delete markers are created when an object in a versioning-enabled bucket is "deleted" (i.e., instead of actually deleting any data); refer to DeleteObject for more information.

This is applicable only when ListVersions is called, or when GetObjectInfo is called while VersionId is nonempty.; false in all other cases.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

Boolean

ObjectsETag Property (DigitalOcean Class)

This property contains the ETag of the object.

Syntax

ANSI (Cross Platform)
char* GetObjectsETag(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsETag(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsetag(void* lpObj, int objectsindex);
QString GetObjectsETag(int iObjectsIndex);

Default Value

""

Remarks

This property contains the ETag of the object.

This property reflects the ETag of the object.

An object's ETag is an MD5 hash of its contents, and as such, it can be used to determine whether its contents have been modified.

This is not applicable when ListMultipartUploads is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsLastModified Property (DigitalOcean Class)

This property contains the last modified time of the object.

Syntax

ANSI (Cross Platform)
char* GetObjectsLastModified(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsLastModified(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectslastmodified(void* lpObj, int objectsindex);
QString GetObjectsLastModified(int iObjectsIndex);

Default Value

""

Remarks

This property contains the last modified time of the object.

This property reflects the last modified time of the object.

This is not applicable when ListMultipartUploads is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsLatestVersion Property (DigitalOcean Class)

This property specifies whether this is the latest object version.

Syntax

ANSI (Cross Platform)
int GetObjectsLatestVersion(int iObjectsIndex);

Unicode (Windows)
BOOL GetObjectsLatestVersion(INT iObjectsIndex);
int cloudstorage_digitalocean_getobjectslatestversion(void* lpObj, int objectsindex);
bool GetObjectsLatestVersion(int iObjectsIndex);

Default Value

TRUE

Remarks

This property specifies whether this is the latest object version.

This property indicates whether this object version is the latest version available.

This is applicable only when ListVersions is called.; true in all other cases.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

Boolean

ObjectsName Property (DigitalOcean Class)

This property contains the name (key) of the object.

Syntax

ANSI (Cross Platform)
char* GetObjectsName(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsName(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsname(void* lpObj, int objectsindex);
QString GetObjectsName(int iObjectsIndex);

Default Value

""

Remarks

This property contains the name (key) of the object.

This property reflects the name (key) of the object.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsOwnerDisplayName Property (DigitalOcean Class)

This property contains the display name of the object's owner.

Syntax

ANSI (Cross Platform)
char* GetObjectsOwnerDisplayName(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsOwnerDisplayName(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsownerdisplayname(void* lpObj, int objectsindex);
QString GetObjectsOwnerDisplayName(int iObjectsIndex);

Default Value

""

Remarks

This property contains the display name of the object's owner.

This property reflects the display name of the object's owner.

This is not applicable when GetObjectInfo is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsOwnerId Property (DigitalOcean Class)

This property contains the Id of the object's owner.

Syntax

ANSI (Cross Platform)
char* GetObjectsOwnerId(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsOwnerId(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsownerid(void* lpObj, int objectsindex);
QString GetObjectsOwnerId(int iObjectsIndex);

Default Value

""

Remarks

This property contains the Id of the object's owner.

This property reflects the Id of the object's owner.

This is not applicable when GetObjectInfo is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsSize Property (DigitalOcean Class)

This property contains the size of the object.

Syntax

ANSI (Cross Platform)
int64 GetObjectsSize(int iObjectsIndex);

Unicode (Windows)
LONG64 GetObjectsSize(INT iObjectsIndex);
int64 cloudstorage_digitalocean_getobjectssize(void* lpObj, int objectsindex);
qint64 GetObjectsSize(int iObjectsIndex);

Default Value

0

Remarks

This property contains the size of the object.

This property reflects the size of the object in bytes.

This is not applicable when ListMultipartUploads is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

Long64

ObjectsStorageClass Property (DigitalOcean Class)

This property contains the storage class of the object.

Syntax

ANSI (Cross Platform)
char* GetObjectsStorageClass(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsStorageClass(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsstorageclass(void* lpObj, int objectsindex);
QString GetObjectsStorageClass(int iObjectsIndex);

Default Value

""

Remarks

This property contains the storage class of the object.

This property reflects the storage class of the object.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsUploadId Property (DigitalOcean Class)

This property contains the upload Id of the multipart upload.

Syntax

ANSI (Cross Platform)
char* GetObjectsUploadId(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsUploadId(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsuploadid(void* lpObj, int objectsindex);
QString GetObjectsUploadId(int iObjectsIndex);

Default Value

""

Remarks

This property contains the upload Id of the multipart upload.

This property reflects the upload Id of the multipart upload.

It is applicable only when ListMultipartUploads is called.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

ObjectsVersionId Property (DigitalOcean Class)

This property contains the Id of the object version.

Syntax

ANSI (Cross Platform)
char* GetObjectsVersionId(int iObjectsIndex);

Unicode (Windows)
LPWSTR GetObjectsVersionId(INT iObjectsIndex);
char* cloudstorage_digitalocean_getobjectsversionid(void* lpObj, int objectsindex);
QString GetObjectsVersionId(int iObjectsIndex);

Default Value

""

Remarks

This property contains the Id of the object version.

This property reflects the Id of the object version.

Note: The string null is a valid version Id.

This is applicable only when ListVersions is called, or when GetObjectInfo is called while VersionId is nonempty.; empty in all other cases.

The ObjectsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ObjectsCount property.

This property is read-only and not available at design time.

Data Type

String

OtherHeaders Property (DigitalOcean Class)

This property includes other headers as determined by the user (optional).

Syntax

ANSI (Cross Platform)
char* GetOtherHeaders();
int SetOtherHeaders(const char* lpszOtherHeaders); Unicode (Windows) LPWSTR GetOtherHeaders();
INT SetOtherHeaders(LPCWSTR lpszOtherHeaders);
char* cloudstorage_digitalocean_getotherheaders(void* lpObj);
int cloudstorage_digitalocean_setotherheaders(void* lpObj, const char* lpszOtherHeaders);
QString GetOtherHeaders();
int SetOtherHeaders(QString qsOtherHeaders);

Default Value

""

Remarks

This property can be set to a string of headers to be appended to the HTTP request headers created from other properties like ContentType and From.

The headers must follow the format Header: Value as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this property with caution. If this property contains invalid headers, HTTP requests may fail.

This property is useful for extending the functionality of the class beyond what is provided.

This property is not available at design time.

Data Type

String

Overwrite Property (DigitalOcean Class)

Determines if local files are overwritten.

Syntax

ANSI (Cross Platform)
int GetOverwrite();
int SetOverwrite(int bOverwrite); Unicode (Windows) BOOL GetOverwrite();
INT SetOverwrite(BOOL bOverwrite);
int cloudstorage_digitalocean_getoverwrite(void* lpObj);
int cloudstorage_digitalocean_setoverwrite(void* lpObj, int bOverwrite);
bool GetOverwrite();
int SetOverwrite(bool bOverwrite);

Default Value

FALSE

Remarks

This property controls whether local files are overwritten when calling GetObject. It is only applicable to local files. The default value is false.

Data Type

Boolean

ParsedHeaderCount Property (DigitalOcean Class)

The number of records in the ParsedHeader arrays.

Syntax

ANSI (Cross Platform)
int GetParsedHeaderCount();

Unicode (Windows)
INT GetParsedHeaderCount();
int cloudstorage_digitalocean_getparsedheadercount(void* lpObj);
int GetParsedHeaderCount();

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at ParsedHeaderCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

ParsedHeaderField Property (DigitalOcean Class)

This property contains the name of the HTTP header (this is the same case as it is delivered).

Syntax

ANSI (Cross Platform)
char* GetParsedHeaderField(int iParsedHeaderIndex);

Unicode (Windows)
LPWSTR GetParsedHeaderField(INT iParsedHeaderIndex);
char* cloudstorage_digitalocean_getparsedheaderfield(void* lpObj, int parsedheaderindex);
QString GetParsedHeaderField(int iParsedHeaderIndex);

Default Value

""

Remarks

This property contains the name of the HTTP Header (this is the same case as it is delivered).

The ParsedHeaderIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ParsedHeaderCount property.

This property is read-only and not available at design time.

Data Type

String

ParsedHeaderValue Property (DigitalOcean Class)

This property contains the header contents.

Syntax

ANSI (Cross Platform)
char* GetParsedHeaderValue(int iParsedHeaderIndex);

Unicode (Windows)
LPWSTR GetParsedHeaderValue(INT iParsedHeaderIndex);
char* cloudstorage_digitalocean_getparsedheadervalue(void* lpObj, int parsedheaderindex);
QString GetParsedHeaderValue(int iParsedHeaderIndex);

Default Value

""

Remarks

This property contains the Header contents.

The ParsedHeaderIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ParsedHeaderCount property.

This property is read-only and not available at design time.

Data Type

String

PartMarker Property (DigitalOcean Class)

A marker indicating what page of parts to return next.

Syntax

ANSI (Cross Platform)
char* GetPartMarker();
int SetPartMarker(const char* lpszPartMarker); Unicode (Windows) LPWSTR GetPartMarker();
INT SetPartMarker(LPCWSTR lpszPartMarker);
char* cloudstorage_digitalocean_getpartmarker(void* lpObj);
int cloudstorage_digitalocean_setpartmarker(void* lpObj, const char* lpszPartMarker);
QString GetPartMarker();
int SetPartMarker(QString qsPartMarker);

Default Value

""

Remarks

This property will be populated when ListParts is called if the results are paged and there are more pages. To list all parts, continue to call ListParts until this property returns empty string.

Refer to ListParts for more information.

This property is not available at design time.

Data Type

String

PartsCount Property (DigitalOcean Class)

The number of records in the Parts arrays.

Syntax

ANSI (Cross Platform)
int GetPartsCount();

Unicode (Windows)
INT GetPartsCount();
int cloudstorage_digitalocean_getpartscount(void* lpObj);
int GetPartsCount();

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at PartsCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

PartsETag Property (DigitalOcean Class)

This property contains the ETag of the part.

Syntax

ANSI (Cross Platform)
char* GetPartsETag(int iPartsIndex);

Unicode (Windows)
LPWSTR GetPartsETag(INT iPartsIndex);
char* cloudstorage_digitalocean_getpartsetag(void* lpObj, int partsindex);
QString GetPartsETag(int iPartsIndex);

Default Value

""

Remarks

This property contains the ETag of the part.

This property reflects the ETag of the part.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

String

PartsLastModified Property (DigitalOcean Class)

This property contains the last modified time of the part.

Syntax

ANSI (Cross Platform)
char* GetPartsLastModified(int iPartsIndex);

Unicode (Windows)
LPWSTR GetPartsLastModified(INT iPartsIndex);
char* cloudstorage_digitalocean_getpartslastmodified(void* lpObj, int partsindex);
QString GetPartsLastModified(int iPartsIndex);

Default Value

""

Remarks

This property contains the last modified time of the part.

This property reflects the last modified time of the part.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

String

PartsObjectName Property (DigitalOcean Class)

This property contains the name (key) of the object that the part was uploaded for.

Syntax

ANSI (Cross Platform)
char* GetPartsObjectName(int iPartsIndex);

Unicode (Windows)
LPWSTR GetPartsObjectName(INT iPartsIndex);
char* cloudstorage_digitalocean_getpartsobjectname(void* lpObj, int partsindex);
QString GetPartsObjectName(int iPartsIndex);

Default Value

""

Remarks

This property contains the name (key) of the object that the part was uploaded for.

This property reflects the name (key) of the object that the part was uploaded for.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

String

PartsOwnerDisplayName Property (DigitalOcean Class)

This property contains the display name of the part's owner.

Syntax

ANSI (Cross Platform)
char* GetPartsOwnerDisplayName(int iPartsIndex);

Unicode (Windows)
LPWSTR GetPartsOwnerDisplayName(INT iPartsIndex);
char* cloudstorage_digitalocean_getpartsownerdisplayname(void* lpObj, int partsindex);
QString GetPartsOwnerDisplayName(int iPartsIndex);

Default Value

""

Remarks

This property contains the display name of the part's owner.

This property reflects the display name of the part's owner.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

String

PartsOwnerId Property (DigitalOcean Class)

This property contains the Id of the part's owner.

Syntax

ANSI (Cross Platform)
char* GetPartsOwnerId(int iPartsIndex);

Unicode (Windows)
LPWSTR GetPartsOwnerId(INT iPartsIndex);
char* cloudstorage_digitalocean_getpartsownerid(void* lpObj, int partsindex);
QString GetPartsOwnerId(int iPartsIndex);

Default Value

""

Remarks

This property contains the Id of the part's owner.

This property reflects the Id of the part's owner.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

String

PartsNumber Property (DigitalOcean Class)

This property contains the number of the part.

Syntax

ANSI (Cross Platform)
int GetPartsNumber(int iPartsIndex);

Unicode (Windows)
INT GetPartsNumber(INT iPartsIndex);
int cloudstorage_digitalocean_getpartsnumber(void* lpObj, int partsindex);
int GetPartsNumber(int iPartsIndex);

Default Value

0

Remarks

This property contains the number of the part.

This property reflects the number of the part.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

Integer

PartsSize Property (DigitalOcean Class)

This property contains the size of the part.

Syntax

ANSI (Cross Platform)
int64 GetPartsSize(int iPartsIndex);

Unicode (Windows)
LONG64 GetPartsSize(INT iPartsIndex);
int64 cloudstorage_digitalocean_getpartssize(void* lpObj, int partsindex);
qint64 GetPartsSize(int iPartsIndex);

Default Value

0

Remarks

This property contains the size of the part.

This property reflects the size of the part in bytes.

The PartsIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PartsCount property.

This property is read-only and not available at design time.

Data Type

Long64

ProxyAuthScheme Property (DigitalOcean Class)

This property is used to tell the class which type of authorization to perform when connecting to the proxy.

Syntax

ANSI (Cross Platform)
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme); Unicode (Windows) INT GetProxyAuthScheme();
INT SetProxyAuthScheme(INT iProxyAuthScheme);

Possible Values

AUTH_BASIC(0), 
AUTH_DIGEST(1),
AUTH_PROPRIETARY(2),
AUTH_NONE(3),
AUTH_NTLM(4),
AUTH_NEGOTIATE(5)
int cloudstorage_digitalocean_getproxyauthscheme(void* lpObj);
int cloudstorage_digitalocean_setproxyauthscheme(void* lpObj, int iProxyAuthScheme);
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme);

Default Value

0

Remarks

This property is used to tell the class which type of authorization to perform when connecting to the proxy. This is used only when the ProxyUser and ProxyPassword properties are set.

ProxyAuthScheme should be set to authNone (3) when no authentication is expected.

By default, ProxyAuthScheme is authBasic (0), and if the ProxyUser and ProxyPassword properties are set, the component will attempt basic authentication.

If ProxyAuthScheme is set to authDigest (1), digest authentication will be attempted instead.

If ProxyAuthScheme is set to authProprietary (2), then the authorization token will not be generated by the class. Look at the configuration file for the class being used to find more information about manually setting this token.

If ProxyAuthScheme is set to authNtlm (4), NTLM authentication will be used.

For security reasons, setting this property will clear the values of ProxyUser and ProxyPassword.

Data Type

Integer

ProxyAutoDetect Property (DigitalOcean Class)

This property tells the class whether or not to automatically detect and use proxy system settings, if available.

Syntax

ANSI (Cross Platform)
int GetProxyAutoDetect();
int SetProxyAutoDetect(int bProxyAutoDetect); Unicode (Windows) BOOL GetProxyAutoDetect();
INT SetProxyAutoDetect(BOOL bProxyAutoDetect);
int cloudstorage_digitalocean_getproxyautodetect(void* lpObj);
int cloudstorage_digitalocean_setproxyautodetect(void* lpObj, int bProxyAutoDetect);
bool GetProxyAutoDetect();
int SetProxyAutoDetect(bool bProxyAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use proxy system settings, if available. The default value is false.

Data Type

Boolean

ProxyPassword Property (DigitalOcean Class)

This property contains a password if authentication is to be used for the proxy.

Syntax

ANSI (Cross Platform)
char* GetProxyPassword();
int SetProxyPassword(const char* lpszProxyPassword); Unicode (Windows) LPWSTR GetProxyPassword();
INT SetProxyPassword(LPCWSTR lpszProxyPassword);
char* cloudstorage_digitalocean_getproxypassword(void* lpObj);
int cloudstorage_digitalocean_setproxypassword(void* lpObj, const char* lpszProxyPassword);
QString GetProxyPassword();
int SetProxyPassword(QString qsProxyPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used for the proxy.

If ProxyAuthScheme is set to Basic Authentication, the ProxyUser and ProxyPassword are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If ProxyAuthScheme is set to Digest Authentication, the ProxyUser and ProxyPassword properties are used to respond to the Digest Authentication challenge from the server.

If ProxyAuthScheme is set to NTLM Authentication, the ProxyUser and ProxyPassword properties are used to authenticate through NTLM negotiation.

Data Type

String

ProxyPort Property (DigitalOcean Class)

This property contains the Transmission Control Protocol (TCP) port for the proxy Server (default 80).

Syntax

ANSI (Cross Platform)
int GetProxyPort();
int SetProxyPort(int iProxyPort); Unicode (Windows) INT GetProxyPort();
INT SetProxyPort(INT iProxyPort);
int cloudstorage_digitalocean_getproxyport(void* lpObj);
int cloudstorage_digitalocean_setproxyport(void* lpObj, int iProxyPort);
int GetProxyPort();
int SetProxyPort(int iProxyPort);

Default Value

80

Remarks

This property contains the Transmission Control Protocol (TCP) port for the proxy ProxyServer (default 80). See the description of the ProxyServer property for details.

Data Type

Integer

ProxyServer Property (DigitalOcean Class)

If a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

Syntax

ANSI (Cross Platform)
char* GetProxyServer();
int SetProxyServer(const char* lpszProxyServer); Unicode (Windows) LPWSTR GetProxyServer();
INT SetProxyServer(LPCWSTR lpszProxyServer);
char* cloudstorage_digitalocean_getproxyserver(void* lpObj);
int cloudstorage_digitalocean_setproxyserver(void* lpObj, const char* lpszProxyServer);
QString GetProxyServer();
int SetProxyServer(QString qsProxyServer);

Default Value

""

Remarks

If a proxy ProxyServer is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

If the ProxyServer property is set to a domain name, a DNS request is initiated. Upon successful termination of the request, the ProxyServer property is set to the corresponding address. If the search is not successful, an error is returned.

Data Type

String

ProxySSL Property (DigitalOcean Class)

This property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy.

Syntax

ANSI (Cross Platform)
int GetProxySSL();
int SetProxySSL(int iProxySSL); Unicode (Windows) INT GetProxySSL();
INT SetProxySSL(INT iProxySSL);

Possible Values

PS_AUTOMATIC(0), 
PS_ALWAYS(1),
PS_NEVER(2),
PS_TUNNEL(3)
int cloudstorage_digitalocean_getproxyssl(void* lpObj);
int cloudstorage_digitalocean_setproxyssl(void* lpObj, int iProxySSL);
int GetProxySSL();
int SetProxySSL(int iProxySSL);

Default Value

0

Remarks

This property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy. The applicable values are as follows:

psAutomatic (0)Default setting. If the URL is an https URL, the class will use the psTunnel option. If the URL is an http URL, the class will use the psNever option.
psAlways (1)The connection is always SSL enabled.
psNever (2)The connection is not SSL enabled.
psTunnel (3)The connection is made through a tunneling (HTTP) proxy.

Data Type

Integer

ProxyUser Property (DigitalOcean Class)

This property contains a username if authentication is to be used for the proxy.

Syntax

ANSI (Cross Platform)
char* GetProxyUser();
int SetProxyUser(const char* lpszProxyUser); Unicode (Windows) LPWSTR GetProxyUser();
INT SetProxyUser(LPCWSTR lpszProxyUser);
char* cloudstorage_digitalocean_getproxyuser(void* lpObj);
int cloudstorage_digitalocean_setproxyuser(void* lpObj, const char* lpszProxyUser);
QString GetProxyUser();
int SetProxyUser(QString qsProxyUser);

Default Value

""

Remarks

This property contains a username if authentication is to be used for the proxy.

If ProxyAuthScheme is set to Basic Authentication, the ProxyUser and ProxyPassword properties are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If ProxyAuthScheme is set to Digest Authentication, the ProxyUser and ProxyPassword properties are used to respond to the Digest Authentication challenge from the server.

If ProxyAuthScheme is set to NTLM Authentication, the ProxyUser and ProxyPassword properties are used to authenticate through NTLM negotiation.

Data Type

String

QueryParamCount Property (DigitalOcean Class)

The number of records in the QueryParam arrays.

Syntax

ANSI (Cross Platform)
int GetQueryParamCount();
int SetQueryParamCount(int iQueryParamCount); Unicode (Windows) INT GetQueryParamCount();
INT SetQueryParamCount(INT iQueryParamCount);
int cloudstorage_digitalocean_getqueryparamcount(void* lpObj);
int cloudstorage_digitalocean_setqueryparamcount(void* lpObj, int iQueryParamCount);
int GetQueryParamCount();
int SetQueryParamCount(int iQueryParamCount);

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at QueryParamCount - 1.

This property is not available at design time.

Data Type

Integer

QueryParamName Property (DigitalOcean Class)

The name of the query parameter.

Syntax

ANSI (Cross Platform)
char* GetQueryParamName(int iQueryParamIndex);
int SetQueryParamName(int iQueryParamIndex, const char* lpszQueryParamName); Unicode (Windows) LPWSTR GetQueryParamName(INT iQueryParamIndex);
INT SetQueryParamName(INT iQueryParamIndex, LPCWSTR lpszQueryParamName);
char* cloudstorage_digitalocean_getqueryparamname(void* lpObj, int queryparamindex);
int cloudstorage_digitalocean_setqueryparamname(void* lpObj, int queryparamindex, const char* lpszQueryParamName);
QString GetQueryParamName(int iQueryParamIndex);
int SetQueryParamName(int iQueryParamIndex, QString qsQueryParamName);

Default Value

""

Remarks

The name of the query parameter.

This property specifies the name of the query parameter.

The QueryParamIndex parameter specifies the index of the item in the array. The size of the array is controlled by the QueryParamCount property.

This property is not available at design time.

Data Type

String

QueryParamValue Property (DigitalOcean Class)

The value of the query parameter.

Syntax

ANSI (Cross Platform)
char* GetQueryParamValue(int iQueryParamIndex);
int SetQueryParamValue(int iQueryParamIndex, const char* lpszQueryParamValue); Unicode (Windows) LPWSTR GetQueryParamValue(INT iQueryParamIndex);
INT SetQueryParamValue(INT iQueryParamIndex, LPCWSTR lpszQueryParamValue);
char* cloudstorage_digitalocean_getqueryparamvalue(void* lpObj, int queryparamindex);
int cloudstorage_digitalocean_setqueryparamvalue(void* lpObj, int queryparamindex, const char* lpszQueryParamValue);
QString GetQueryParamValue(int iQueryParamIndex);
int SetQueryParamValue(int iQueryParamIndex, QString qsQueryParamValue);

Default Value

""

Remarks

The value of the query parameter.

This property specifies the value of the query parameter. The class will automatically URL-encode this value when sending the request.

The QueryParamIndex parameter specifies the index of the item in the array. The size of the array is controlled by the QueryParamCount property.

This property is not available at design time.

Data Type

String

Range Property (DigitalOcean Class)

The range of bytes to request.

Syntax

ANSI (Cross Platform)
char* GetRange();
int SetRange(const char* lpszRange); Unicode (Windows) LPWSTR GetRange();
INT SetRange(LPCWSTR lpszRange);
char* cloudstorage_digitalocean_getrange(void* lpObj);
int cloudstorage_digitalocean_setrange(void* lpObj, const char* lpszRange);
QString GetRange();
int SetRange(QString qsRange);

Default Value

""

Remarks

This property specifies the range of bytes to request from the server. If this property is non-empty when a GetObject request is being constructed, a header like Range: bytes=Range will be added to the request, with Range substituted with the specified value.

There are two valid formats for this property's value:

  • StartByte-
  • StartByte-EndByte

Note: If the StartByte property is greater than zero when GetObject is called (i.e., when a download is being resumed), and this property is non-empty, the class will automatically advance the StartByte value in the specified range by StartByte bytes when sending the Range header to the server. This ensures that the previously-downloaded data at the start of the specified range is not downloaded again when the download is resumed.

This property is not available at design time.

Data Type

String

Region Property (DigitalOcean Class)

The region the class will make requests against.

Syntax

ANSI (Cross Platform)
char* GetRegion();
int SetRegion(const char* lpszRegion); Unicode (Windows) LPWSTR GetRegion();
INT SetRegion(LPCWSTR lpszRegion);
char* cloudstorage_digitalocean_getregion(void* lpObj);
int cloudstorage_digitalocean_setregion(void* lpObj, const char* lpszRegion);
QString GetRegion();
int SetRegion(QString qsRegion);

Default Value

"nyc3"

Remarks

This property control which region the class will make requests against. By default the class uses nyc3, the New York 3 region. This property should be changed to create or access resources in other regions.

Regions:

Value Region
ams2 Amsterdam 2
ams3 Amsterdam 3
blr1 Bangalore 1
fra1 Frankfurt 1
lon1 London 1
nyc1 New York 1
nyc2 New York 2
nyc3 (Default) New York 3
sfo1 San Francisco 1
sfo2 San Francisco 2
sgp1 Singapore 1
tor1 Toronto 1

The class will always convert this property's value to lowercase. If this property is cleared, the class will reset it to the default value.

Data Type

String

SecretKey Property (DigitalOcean Class)

The secret key to use for authentication.

Syntax

ANSI (Cross Platform)
char* GetSecretKey();
int SetSecretKey(const char* lpszSecretKey); Unicode (Windows) LPWSTR GetSecretKey();
INT SetSecretKey(LPCWSTR lpszSecretKey);
char* cloudstorage_digitalocean_getsecretkey(void* lpObj);
int cloudstorage_digitalocean_setsecretkey(void* lpObj, const char* lpszSecretKey);
QString GetSecretKey();
int SetSecretKey(QString qsSecretKey);

Default Value

""

Remarks

This property specifies the secret key that should be used for authentication. Both this property and AccessKey must be set before attempting any operations which connect to the server.

Data Type

String

SSLAcceptServerCertEncoded Property (DigitalOcean Class)

This is the certificate (PEM/Base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLAcceptServerCertEncoded(char* &lpSSLAcceptServerCertEncoded, int &lenSSLAcceptServerCertEncoded);
int SetSSLAcceptServerCertEncoded(const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded); Unicode (Windows) INT GetSSLAcceptServerCertEncoded(LPSTR &lpSSLAcceptServerCertEncoded, INT &lenSSLAcceptServerCertEncoded);
INT SetSSLAcceptServerCertEncoded(LPCSTR lpSSLAcceptServerCertEncoded, INT lenSSLAcceptServerCertEncoded);
int cloudstorage_digitalocean_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int cloudstorage_digitalocean_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);
QByteArray GetSSLAcceptServerCertEncoded();
int SetSSLAcceptServerCertEncoded(QByteArray qbaSSLAcceptServerCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/Base64 encoded). This property is used to assign a specific certificate. The SSLAcceptServerCertStore and SSLAcceptServerCertSubject properties also may be used to specify a certificate.

When SSLAcceptServerCertEncoded is set, a search is initiated in the current SSLAcceptServerCertStore for the private key of the certificate. If the key is found, SSLAcceptServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLAcceptServerCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertEncoded Property (DigitalOcean Class)

This is the certificate (PEM/Base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLCertEncoded(char* &lpSSLCertEncoded, int &lenSSLCertEncoded);
int SetSSLCertEncoded(const char* lpSSLCertEncoded, int lenSSLCertEncoded); Unicode (Windows) INT GetSSLCertEncoded(LPSTR &lpSSLCertEncoded, INT &lenSSLCertEncoded);
INT SetSSLCertEncoded(LPCSTR lpSSLCertEncoded, INT lenSSLCertEncoded);
int cloudstorage_digitalocean_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int cloudstorage_digitalocean_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);
QByteArray GetSSLCertEncoded();
int SetSSLCertEncoded(QByteArray qbaSSLCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/Base64 encoded). This property is used to assign a specific certificate. The SSLCertStore and SSLCertSubject properties also may be used to specify a certificate.

When SSLCertEncoded is set, a search is initiated in the current SSLCertStore for the private key of the certificate. If the key is found, SSLCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertStore Property (DigitalOcean Class)

This is the name of the certificate store for the client certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStore(char* &lpSSLCertStore, int &lenSSLCertStore);
int SetSSLCertStore(const char* lpSSLCertStore, int lenSSLCertStore); Unicode (Windows) INT GetSSLCertStore(LPSTR &lpSSLCertStore, INT &lenSSLCertStore);
INT SetSSLCertStore(LPCSTR lpSSLCertStore, INT lenSSLCertStore);
int cloudstorage_digitalocean_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int cloudstorage_digitalocean_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);
QByteArray GetSSLCertStore();
int SetSSLCertStore(QByteArray qbaSSLCertStore);

Default Value

"MY"

Remarks

This is the name of the certificate store for the client certificate.

The SSLCertStoreType property denotes the type of the certificate store specified by SSLCertStore. If the store is password protected, specify the password in SSLCertStorePassword.

SSLCertStore is used in conjunction with the SSLCertSubject property to specify client certificates. If SSLCertStore has a value, and SSLCertSubject or SSLCertEncoded is set, a search for a certificate is initiated. Please see the SSLCertSubject property for details.

Designations of certificate stores are platform dependent.

The following designations are the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is PFXFile, this property must be set to the name of the file. When the type is PFXBlob, the property must be set to the binary contents of a PFX file (i.e., PKCS#12 certificate store).

Data Type

Binary String

SSLCertStorePassword Property (DigitalOcean Class)

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Syntax

ANSI (Cross Platform)
char* GetSSLCertStorePassword();
int SetSSLCertStorePassword(const char* lpszSSLCertStorePassword); Unicode (Windows) LPWSTR GetSSLCertStorePassword();
INT SetSSLCertStorePassword(LPCWSTR lpszSSLCertStorePassword);
char* cloudstorage_digitalocean_getsslcertstorepassword(void* lpObj);
int cloudstorage_digitalocean_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);
QString GetSSLCertStorePassword();
int SetSSLCertStorePassword(QString qsSSLCertStorePassword);

Default Value

""

Remarks

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Data Type

String

SSLCertStoreType Property (DigitalOcean Class)

This is the type of certificate store for this certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); Unicode (Windows) INT GetSSLCertStoreType();
INT SetSSLCertStoreType(INT iSSLCertStoreType);

Possible Values

CST_USER(0), 
CST_MACHINE(1),
CST_PFXFILE(2),
CST_PFXBLOB(3),
CST_JKSFILE(4),
CST_JKSBLOB(5),
CST_PEMKEY_FILE(6),
CST_PEMKEY_BLOB(7),
CST_PUBLIC_KEY_FILE(8),
CST_PUBLIC_KEY_BLOB(9),
CST_SSHPUBLIC_KEY_BLOB(10),
CST_P7BFILE(11),
CST_P7BBLOB(12),
CST_SSHPUBLIC_KEY_FILE(13),
CST_PPKFILE(14),
CST_PPKBLOB(15),
CST_XMLFILE(16),
CST_XMLBLOB(17),
CST_JWKFILE(18),
CST_JWKBLOB(19),
CST_SECURITY_KEY(20),
CST_BCFKSFILE(21),
CST_BCFKSBLOB(22),
CST_PKCS11(23),
CST_AUTO(99)
int cloudstorage_digitalocean_getsslcertstoretype(void* lpObj);
int cloudstorage_digitalocean_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);
int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType);

Default Value

0

Remarks

This is the type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used, the class will automatically determine the type. This property can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user.

Note: This store type is not available in Java.

1 (cstMachine)For Windows, this specifies that the certificate store is a machine store.

Note: This store type is not available in Java.

2 (cstPFXFile)The certificate store is the name of a PFX (PKCS#12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in PFX (PKCS#12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates.

Note: This store type is only available in Java.

5 (cstJKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in Java Key Store (JKS) format.

Note: this store type is only available in Java.

6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS#7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS#7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store).

Note: This store type is only available in Java and .NET.

22 (cstBCFKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format.

Note: This store type is only available in Java and .NET.

23 (cstPKCS11)The certificate is present on a physical security key accessible via a PKCS#11 interface.

To use a security key, the necessary data must first be collected using the CertMgr class. The ListStoreCertificates method may be called after setting CertStoreType to cstPKCS11, CertStorePassword to the PIN, and CertStore to the full path of the PKCS#11 DLL. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the SSLCertStore and set SSLCertStorePassword to the PIN.

Code Example. SSH Authentication with Security Key: certmgr.CertStoreType = CertStoreTypes.cstPKCS11; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstPKCS11, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

Data Type

Integer

SSLCertSubject Property (DigitalOcean Class)

This is the subject of the certificate used for client authentication.

Syntax

ANSI (Cross Platform)
char* GetSSLCertSubject();
int SetSSLCertSubject(const char* lpszSSLCertSubject); Unicode (Windows) LPWSTR GetSSLCertSubject();
INT SetSSLCertSubject(LPCWSTR lpszSSLCertSubject);
char* cloudstorage_digitalocean_getsslcertsubject(void* lpObj);
int cloudstorage_digitalocean_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);
QString GetSSLCertSubject();
int SetSSLCertSubject(QString qsSSLCertSubject);

Default Value

""

Remarks

This is the subject of the certificate used for client authentication.

This property must be set after all other certificate properties are set. When this property is set, a search is performed in the current certificate store to locate a certificate with a matching subject.

If a matching certificate is found, the property is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma-separated list of distinguished name fields and values. For instance, "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are as follows:

FieldMeaning
CNCommon Name. This is commonly a hostname like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma, it must be quoted.

Data Type

String

SSLProvider Property (DigitalOcean Class)

This specifies the SSL/TLS implementation to use.

Syntax

ANSI (Cross Platform)
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider); Unicode (Windows) INT GetSSLProvider();
INT SetSSLProvider(INT iSSLProvider);

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
int cloudstorage_digitalocean_getsslprovider(void* lpObj);
int cloudstorage_digitalocean_setsslprovider(void* lpObj, int iSSLProvider);
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider);

Default Value

0

Remarks

This property specifies the SSL/TLS implementation to use. In most cases the default value of 0 (Automatic) is recommended and should not be changed. When set to 0 (Automatic) the class will select whether to use the platform implementation or the internal implementation depending on the operating system as well as the TLS version being used.

Possible values are:

0 (sslpAutomatic - default)Automatically selects the appropriate implementation.
1 (sslpPlatform) Uses the platform/system implementation.
2 (sslpInternal) Uses the internal implementation.
Additional Notes

In most cases using the default value (Automatic) is recommended. The class will select a provider depending on the current platform.

When Automatic is selected, on Windows the class will use the platform implementation. On Linux/macOS the class will use the internal implementation. When TLS 1.3 is enabled via SSLEnabledProtocols the internal implementation is used on all platforms.

Data Type

Integer

SSLServerCertEncoded Property (DigitalOcean Class)

This is the certificate (PEM/Base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLServerCertEncoded(char* &lpSSLServerCertEncoded, int &lenSSLServerCertEncoded);

Unicode (Windows)
INT GetSSLServerCertEncoded(LPSTR &lpSSLServerCertEncoded, INT &lenSSLServerCertEncoded);
int cloudstorage_digitalocean_getsslservercertencoded(void* lpObj, char** lpSSLServerCertEncoded, int* lenSSLServerCertEncoded);
QByteArray GetSSLServerCertEncoded();

Default Value

""

Remarks

This is the certificate (PEM/Base64 encoded). This property is used to assign a specific certificate. The SSLServerCertStore and SSLServerCertSubject properties also may be used to specify a certificate.

When SSLServerCertEncoded is set, a search is initiated in the current SSLServerCertStore for the private key of the certificate. If the key is found, SSLServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLServerCertSubject is set to an empty string.

This property is read-only and not available at design time.

Data Type

Binary String

StartByte Property (DigitalOcean Class)

The byte offset from which to resume the upload or download.

Syntax

ANSI (Cross Platform)
int64 GetStartByte();
int SetStartByte(int64 lStartByte); Unicode (Windows) LONG64 GetStartByte();
INT SetStartByte(LONG64 lStartByte);
int64 cloudstorage_digitalocean_getstartbyte(void* lpObj);
int cloudstorage_digitalocean_setstartbyte(void* lpObj, int64 lStartByte);
qint64 GetStartByte();
int SetStartByte(qint64 lStartByte);

Default Value

0

Remarks

This property specifies the byte offset from which to resume an automatic multipart upload initiated by CreateObject, or a download initiated by GetObject. Refer to those methods' documentation for more information about resuming uploads and downloads.

When uploading from a stream, the class will always seek forward in the stream if the value of StartByte is greater than 0 when CreateObject is called. Keep this in mind when resuming interrupted object uploads.

This property is not available at design time.

Data Type

Long64

Timeout Property (DigitalOcean Class)

A timeout for the class.

Syntax

ANSI (Cross Platform)
int GetTimeout();
int SetTimeout(int iTimeout); Unicode (Windows) INT GetTimeout();
INT SetTimeout(INT iTimeout);
int cloudstorage_digitalocean_gettimeout(void* lpObj);
int cloudstorage_digitalocean_settimeout(void* lpObj, int iTimeout);
int GetTimeout();
int SetTimeout(int iTimeout);

Default Value

60

Remarks

If the Timeout property is set to 0, all operations will run uninterrupted until successful completion or an error condition is encountered.

If Timeout is set to a positive value, the class will wait for the operation to complete before returning control.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not "freeze" and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Please note that by default, all timeouts are inactivity timeouts, i.e. the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout property is 60 seconds.

Data Type

Integer

UseVirtualHosting Property (DigitalOcean Class)

Determines which style request to use.

Syntax

ANSI (Cross Platform)
int GetUseVirtualHosting();
int SetUseVirtualHosting(int bUseVirtualHosting); Unicode (Windows) BOOL GetUseVirtualHosting();
INT SetUseVirtualHosting(BOOL bUseVirtualHosting);
int cloudstorage_digitalocean_getusevirtualhosting(void* lpObj);
int cloudstorage_digitalocean_setusevirtualhosting(void* lpObj, int bUseVirtualHosting);
bool GetUseVirtualHosting();
int SetUseVirtualHosting(bool bUseVirtualHosting);

Default Value

TRUE

Remarks

If set to true (default), buckets will be referenced in the request using the hosted-style request: http://yourbucket.nyc3.digitaloceanspaces.com/yourobject. If false, the class will use the path-style request: http://nyc3.digitaloceanspaces.com/yourbucket/yourobject.

NOTE: When set to true, there are more limitations when choosing a bucket name due to DNS server naming restrictions. DigitalOcean follows Amazon's naming restrictions, so refer to Amazon's S3 documentation for more information.

This property is not available at design time.

Data Type

Boolean

VersionId Property (DigitalOcean Class)

The object version to make requests against.

Syntax

ANSI (Cross Platform)
char* GetVersionId();
int SetVersionId(const char* lpszVersionId); Unicode (Windows) LPWSTR GetVersionId();
INT SetVersionId(LPCWSTR lpszVersionId);
char* cloudstorage_digitalocean_getversionid(void* lpObj);
int cloudstorage_digitalocean_setversionid(void* lpObj, const char* lpszVersionId);
QString GetVersionId();
int SetVersionId(QString qsVersionId);

Default Value

""

Remarks

This property can be set to the Id of a specific object version before calling the following methods in order to make requests against the specified object version instead of the base object; refer to each one's documentation for more information:

Refer to Amazon's Versioning documentation for more information about versioning.

This property is not available at design time.

Data Type

String

VersioningEnabled Property (DigitalOcean Class)

Controls whether versioning is enabled for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int GetVersioningEnabled();
int SetVersioningEnabled(int bVersioningEnabled); Unicode (Windows) BOOL GetVersioningEnabled();
INT SetVersioningEnabled(BOOL bVersioningEnabled);
int cloudstorage_digitalocean_getversioningenabled(void* lpObj);
int cloudstorage_digitalocean_setversioningenabled(void* lpObj, int bVersioningEnabled);
bool GetVersioningEnabled();
int SetVersioningEnabled(bool bVersioningEnabled);

Default Value

FALSE

Remarks

This property can be used to query and control whether the bucket currently selected by Bucket has versioning enabled.

Note that if Bucket is empty, or refers to a bucket that does not exist, this property will always return false when queried, and any attempts to set it will fail.

Refer to Amazon's Versioning documentation for more information about versioning.

This property is not available at design time.

Data Type

Boolean

VersionMarker Property (DigitalOcean Class)

A marker indicating what page of object versions to return next.

Syntax

ANSI (Cross Platform)
char* GetVersionMarker();
int SetVersionMarker(const char* lpszVersionMarker); Unicode (Windows) LPWSTR GetVersionMarker();
INT SetVersionMarker(LPCWSTR lpszVersionMarker);
char* cloudstorage_digitalocean_getversionmarker(void* lpObj);
int cloudstorage_digitalocean_setversionmarker(void* lpObj, const char* lpszVersionMarker);
QString GetVersionMarker();
int SetVersionMarker(QString qsVersionMarker);

Default Value

""

Remarks

This property will be populated when ListVersions is called if the results are paged and there are more pages. To list all object versions, continue to call ListVersions until this property returns empty string.

Refer to ListVersions for more information.

This property is not available at design time.

Data Type

String

AbortMultipartUpload Method (DigitalOcean Class)

Aborts a multipart upload.

Syntax

ANSI (Cross Platform)
int AbortMultipartUpload(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT AbortMultipartUpload(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_digitalocean_abortmultipartupload(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int AbortMultipartUpload(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method aborts the multipart upload of the object named ObjectName specified by UploadId.

When this method is called, all parts that have been uploaded for the multipart upload are deleted from the server. (Note that if any part uploads are currently in progress, it may be necessary to call this method again after they complete.)

If this method is called successfully, the specified UploadId will no longer be valid.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

AddMetadata Method (DigitalOcean Class)

Adds a metadata item to the Metadata properties.

Syntax

ANSI (Cross Platform)
int AddMetadata(const char* lpszName, const char* lpszValue);

Unicode (Windows)
INT AddMetadata(LPCWSTR lpszName, LPCWSTR lpszValue);
int cloudstorage_digitalocean_addmetadata(void* lpObj, const char* lpszName, const char* lpszValue);
int AddMetadata(const QString& qsName, const QString& qsValue);

Remarks

This method adds a metadata item to the Metadata* properties. Name specifies the name of the item, and Value specifies the value of the item. Keep in mind that the server stores metadata names in lowercase.

If Name begins with a service-specific metadata (e.g., x-amz-meta-, x-goog-meta-, etc.), it will be stripped off. The class will take care of prepending it when sending metadata to the server.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

AddQueryParam Method (DigitalOcean Class)

Adds a query parameter to the QueryParams properties.

Syntax

ANSI (Cross Platform)
int AddQueryParam(const char* lpszName, const char* lpszValue);

Unicode (Windows)
INT AddQueryParam(LPCWSTR lpszName, LPCWSTR lpszValue);
int cloudstorage_digitalocean_addqueryparam(void* lpObj, const char* lpszName, const char* lpszValue);
int AddQueryParam(const QString& qsName, const QString& qsValue);

Remarks

This method is used to add a query parameter to the QueryaParam* properties. Name specifies the name of the parameter, and Value specifies the value of the parameter.

All specified Values will be URL encoded by the class automatically. Consult the service documentation for details on the available parameters.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

BucketExists Method (DigitalOcean Class)

Checks whether the bucket exists.

Syntax

ANSI (Cross Platform)
int BucketExists();

Unicode (Windows)
INT BucketExists();
int cloudstorage_digitalocean_bucketexists(void* lpObj);
bool BucketExists();

Remarks

This method checks whether the bucket specified by Bucket exists, returning true if so or false if not.

Error Handling (C++)

This method returns a Boolean value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CheckVersioningEnabled Method (DigitalOcean Class)

Checks whether versioning is enabled for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int CheckVersioningEnabled();

Unicode (Windows)
INT CheckVersioningEnabled();
int cloudstorage_digitalocean_checkversioningenabled(void* lpObj);
bool CheckVersioningEnabled();

Remarks

This method can be used to check whether the bucket currently selected by Bucket has versioning enabled.

Note that if Bucket is empty, or refers to a bucket that does not exist, this method will always return false when queried.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a Boolean value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CompleteMultipartUpload Method (DigitalOcean Class)

Completes a multipart upload by assembling previously uploaded parts.

Syntax

ANSI (Cross Platform)
int CompleteMultipartUpload(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT CompleteMultipartUpload(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_digitalocean_completemultipartupload(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int CompleteMultipartUpload(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method completes the multipart upload specified by UploadId. The server will assemble all of the parts that have been uploaded into an object named ObjectName.

Note that this method automatically calls ListParts internally to obtain the information needed to complete the multipart upload. This process does not alter the Parts* properties, nor does it cause the PartList event to fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Config Method (DigitalOcean Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* cloudstorage_digitalocean_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CopyObject Method (DigitalOcean Class)

Copies an object.

Syntax

ANSI (Cross Platform)
int CopyObject(const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName);

Unicode (Windows)
INT CopyObject(LPCWSTR lpszSrcObjectName, LPCWSTR lpszDestBucket, LPCWSTR lpszDestObjectName);
int cloudstorage_digitalocean_copyobject(void* lpObj, const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName);
int CopyObject(const QString& qsSrcObjectName, const QString& qsDestBucket, const QString& qsDestObjectName);

Remarks

This method copies the object specified by SrcObjectName (in the bucket currently selected by Bucket) to the object specified by DestObjectName in DestBucket. If DestBucket is empty, the bucket specified by Bucket is used as the destination bucket.

If the VersionId property is non-empty, the specified version of the source object will be used as the copy source. In this case, DestObjectName may be the same as SrcObjectName to "promote" the version, copying its contents back to the base object.

If there are any metadata items present in the Metadata* properties, they will set on the destination object; otherwise, the server will copy any metadata items present on the source object to the destination object.

Notes:

  • Objects may only be copied to buckets that exist within the same region.
  • Objects larger than 5GB cannot be copied using this method. To copy such objects, start a new multipart upload for the destination object using StartMultipartUpload, and then use the CopyPart method to create parts for said multipart upload using the source object's data.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CopyPart Method (DigitalOcean Class)

Copies the specified object as a part of a multipart upload.

Syntax

ANSI (Cross Platform)
int CopyPart(const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName, int iDestPartNumber, const char* lpszDestUploadId);

Unicode (Windows)
INT CopyPart(LPCWSTR lpszSrcObjectName, LPCWSTR lpszDestBucket, LPCWSTR lpszDestObjectName, INT iDestPartNumber, LPCWSTR lpszDestUploadId);
int cloudstorage_digitalocean_copypart(void* lpObj, const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName, int iDestPartNumber, const char* lpszDestUploadId);
int CopyPart(const QString& qsSrcObjectName, const QString& qsDestBucket, const QString& qsDestObjectName, int iDestPartNumber, const QString& qsDestUploadId);

Remarks

This method copies data from the object specified by SrcObjectName (in the bucket currently selected by Bucket) to a new multipart upload part for DestObjectName in DestBucket.

The DestPartNumber and DestUploadId parameters should be used in the same manner as the UploadPart method's PartNumber and UploadId parameters.

To copy a specific range of bytes from the source object, set the CopyPartRange configuration setting before calling this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CreateBucket Method (DigitalOcean Class)

Creates a new bucket.

Syntax

ANSI (Cross Platform)
int CreateBucket();

Unicode (Windows)
INT CreateBucket();
int cloudstorage_digitalocean_createbucket(void* lpObj);
int CreateBucket();

Remarks

This method creates a new bucket using the name specified by the Bucket property. The bucket is created in the region specified by the Region property.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CreateObject Method (DigitalOcean Class)

Creates a new object in the currently selected bucket.

Syntax

ANSI (Cross Platform)
int CreateObject(const char* lpszObjectName);

Unicode (Windows)
INT CreateObject(LPCWSTR lpszObjectName);
int cloudstorage_digitalocean_createobject(void* lpObj, const char* lpszObjectName);
int CreateObject(const QString& qsObjectName);

Remarks

This method creates a new object named Object in the bucket currently selected by Bucket. If there are any metadata items present in the Metadata* properties, they will included in the creation request.

If SetUploadStream has been used to set an upload stream, it will take priority as the data source. If LocalFile is set the file will be uploaded from the specified path. If LocalFile is not set the data in ObjectData will be used.

To encrypt the file before uploading it, set EncryptionAlgorithm and EncryptionPassword.

This method can automatically handle the multipart upload of objects (See Below). If it is desired to manually take control of the multipart upload process see StartMultipartUpload.

Automatic Multipart Uploads

If more than SimpleUploadLimit bytes of data are provided, the class will automatically perform a multipart upload by splitting the data up into parts (sized according to the FragmentSize configuration setting) and uploading them individually. To accomplish this, the class automatically makes calls to StartMultipartUpload, UploadPart, and CompleteMultipartUpload internally; tracks upload state information using the ResumableUploadState configuration setting; and tracks how much data has been uploaded using the StartByte property. The FragmentComplete event will fire after each part is uploaded.

If, during an automatic multipart upload, any individual request fails, the upload can be resumed be calling this method again with the same parameters, so long as ResumableUploadState and StartByte contain the same values as they did when the upload was interrupted.

When an automatic multipart upload completes successfully, ResumableUploadState is cleared and StartByte is reset to 0.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DeleteBucket Method (DigitalOcean Class)

Deletes a bucket.

Syntax

ANSI (Cross Platform)
int DeleteBucket();

Unicode (Windows)
INT DeleteBucket();
int cloudstorage_digitalocean_deletebucket(void* lpObj);
int DeleteBucket();

Remarks

This method deletes the bucket currently selected by Bucket. Note that bucket names share a global namespace, and it may not be possible to recreate a deleted bucket if its name has been taken by another user in the meantime.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DeleteObject Method (DigitalOcean Class)

Deletes an object.

Syntax

ANSI (Cross Platform)
int DeleteObject(const char* lpszObjectName);

Unicode (Windows)
INT DeleteObject(LPCWSTR lpszObjectName);
int cloudstorage_digitalocean_deleteobject(void* lpObj, const char* lpszObjectName);
int DeleteObject(const QString& qsObjectName);

Remarks

This method deletes the object specified by ObjectName in the bucket currently selected by Bucket.

If the VersionId property is non-empty, this method deletes the specified version of the object instead.

Deleting Versioned Objects

If a bucket has versioning enabled (i.e., VersioningEnabled returns true when queried), and this method is called on an object rather than a specific object version, then instead of actually deleting any data, the server will simply create a special object version called a delete marker.

If an object's latest version is a delete marker, then the server treats the object as if it didn't exist (i.e., it doesn't appear when listing objects, cannot be downloaded, etc.). However, all of the previous versions of the object (including one that existed just before the delete marker was created) still exist; they can be listed using ListVersions, and explicitly interacted with by setting VersionId and calling an appropriate method.

To permanently delete objects in a versioning-enabled bucket, each version of the object must be explicitly deleted by setting VersionId before calling this method. This includes any delete marker versions, which can be deleted like any other version.

Refer to Amazon's Deleting Object Versions, Working with Delete Markers, and Removing Delete Markers articles for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DisableVersioning Method (DigitalOcean Class)

Disables versioning for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int DisableVersioning();

Unicode (Windows)
INT DisableVersioning();
int cloudstorage_digitalocean_disableversioning(void* lpObj);
int DisableVersioning();

Remarks

This method can be used to disable versioning for the bucket currently selected by Bucket.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DoEvents Method (DigitalOcean Class)

Processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int cloudstorage_digitalocean_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

EnableVersioning Method (DigitalOcean Class)

Enables versioning for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int EnableVersioning();

Unicode (Windows)
INT EnableVersioning();
int cloudstorage_digitalocean_enableversioning(void* lpObj);
int EnableVersioning();

Remarks

This method can be used to enable versioning for the bucket currently selected by Bucket.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

GetBucketLocation Method (DigitalOcean Class)

Gets a bucket's location.

Syntax

ANSI (Cross Platform)
char* GetBucketLocation();

Unicode (Windows)
LPWSTR GetBucketLocation();
char* cloudstorage_digitalocean_getbucketlocation(void* lpObj);
QString GetBucketLocation();

Remarks

This method retrieves and returns the location (i.e., region) of the bucket currently selected by Bucket.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

GetLink Method (DigitalOcean Class)

Creates a link that provides access to an object for a specified amount of time.

Syntax

Remarks

This method creates and returns a pre-authenticated link that provides access to the object specified by ObjectName in the bucket currently selected by Bucket. If the VersionId property is non-empty, a link is created for the specified version of the object.

The Expires parameter specifies how many seconds the link should be valid for. The maximum validity period is seven days.

Note that this method is an offline method that simply generates a pre-signed URL; no communication with the server takes place.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

GetObject Method (DigitalOcean Class)

Downloads an object.

Syntax

ANSI (Cross Platform)
int GetObject(const char* lpszObjectName);

Unicode (Windows)
INT GetObject(LPCWSTR lpszObjectName);
int cloudstorage_digitalocean_getobject(void* lpObj, const char* lpszObjectName);
int GetObject(const QString& qsObjectName);

Remarks

This methods downloads the object specified by ObjectName in the bucket currently selected by Bucket. If the VersionId property is non-empty, the specified version of the object is downloaded instead. The Range property can be used to download a specific range of bytes from the object.

If a stream has been specified using SetDownloadStream, the object data will be sent through it. If a stream is not specified, and LocalFile is set, the object data will be saved to the specified location; otherwise, the object data will be held by ObjectData.

To download and decrypt an encrypted object, set EncryptionAlgorithm and EncryptionPassword before calling this method.

Download Notes

In the simplest use-case, downloading an object looks like this: s3.LocalFile = "../MyData.zip"; s3.GetObject(s3.Objects[0].Name);

Resuming Downloads

The class also supports resuming failed downloads by using the StartByte property. If a download is interrupted, set StartByte to the appropriate offset before calling this method to resume the download. string downloadFile = "../MyData.zip"; s3.LocalFile = downloadFile; s3.GetObject(s3.Objects[0].Name); //The transfer is interrupted and GetObject() above fails. Later, resume the download: //Get the size of the partially downloaded file s3.StartByte = new FileInfo(downloadFile).Length; s3.GetObject(s3.Objects[0].Name);

Resuming Encrypted File Downloads

Resuming encrypted file downloads is only supported when LocalFile was set in the initial download attempt.

If LocalFile is set when beginning an encrypted download, the class creates a temporary file in TempPath to hold the encrypted data until the download is complete. If the download is interrupted, DownloadTempFile will be populated with the path of the temporary file that holds the partial data.

To resume, DownloadTempFile must be populated, along with StartByte, to allow the remainder of the encrypted data to be downloaded. Once the encrypted data is downloaded it will be decrypted and written to LocalFile. s3.LocalFile = "../MyData.zip"; s3.EncryptionPassword = "password"; s3.GetObject(s3.Objects[0].Name); //The transfer is interrupted and GetObject() above fails. Later, resume the download: //Get the size of the partially downloaded temp file s3.StartByte = new FileInfo(s3.Config("DownloadTempFile")).Length; s3.GetObject(s3.Objects[0].Name);

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

GetObjectInfo Method (DigitalOcean Class)

Gets an object's information and metadata.

Syntax

ANSI (Cross Platform)
int GetObjectInfo(const char* lpszObjectName);

Unicode (Windows)
INT GetObjectInfo(LPCWSTR lpszObjectName);
int cloudstorage_digitalocean_getobjectinfo(void* lpObj, const char* lpszObjectName);
int GetObjectInfo(const QString& qsObjectName);

Remarks

This method gets information and metadata for the object specified by Object in the bucket currently selected by Bucket. If the VersionId property is non-empty, information and metadata for the specified version of the object is retrieved instead.

Calling this method will fire the ObjectList and MetadataList events, and will re-populate the Objects* and Metadata* properties.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (DigitalOcean Class)

Interrupt the current method.

Syntax

ANSI (Cross Platform)
int Interrupt();

Unicode (Windows)
INT Interrupt();
int cloudstorage_digitalocean_interrupt(void* lpObj);
int Interrupt();

Remarks

If there is no method in progress, Interrupt simply returns, doing nothing.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListBuckets Method (DigitalOcean Class)

Lists all buckets in the account.

Syntax

ANSI (Cross Platform)
int ListBuckets();

Unicode (Windows)
INT ListBuckets();
int cloudstorage_digitalocean_listbuckets(void* lpObj);
int ListBuckets();

Remarks

This method lists all buckets in the account.

Calling this method will fire the BucketList event once for each bucket, and will also populate the Buckets* properties.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListMultipartUploads Method (DigitalOcean Class)

Lists the current multipart uploads.

Syntax

ANSI (Cross Platform)
int ListMultipartUploads();

Unicode (Windows)
INT ListMultipartUploads();
int cloudstorage_digitalocean_listmultipartuploads(void* lpObj);
int ListMultipartUploads();

Remarks

This method lists the current multipart uploads in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the multipart uploads whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each multipart upload, and will also populate the Objects* properties.

If there are still more multipart uploads available to list when this method returns, the ObjectMarker property will be populated. Continue to call this method until ObjectMarker is empty to accumulate all pages of results in the Objects* properties.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListObjects Method (DigitalOcean Class)

Lists the objects in a bucket.

Syntax

ANSI (Cross Platform)
int ListObjects();

Unicode (Windows)
INT ListObjects();
int cloudstorage_digitalocean_listobjects(void* lpObj);
int ListObjects();

Remarks

This method lists the objects in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the objects whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each object, and will also populate the Objects* properties. It may also fire the PrefixList event, and populate the PrefixCount and Prefix[i] configuration settings, depending on how the properties discussed above are set.

If there are still more objects available to list when this method returns, the ObjectMarker property will be populated. Continue to call this method until ObjectMarker is empty to accumulate all pages of results in the Objects* properties.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListParts Method (DigitalOcean Class)

Lists the parts in a multipart upload.

Syntax

ANSI (Cross Platform)
int ListParts(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT ListParts(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_digitalocean_listparts(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int ListParts(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method lists the parts in the multipart upload of ObjectName specified by UploadId. The MaxParts configuration setting may be used to limit the number of results returned.

Calling this method will fire the PartList event once for each part, and will also populate the Parts* properties.

If there are still more parts available to list when this method returns, the PartMarker property will be populated. Continue to call this method until PartMarker is empty to accumulate all pages of results in the Parts* properties.

Note that this method does not need to be called before attempting to complete a multipart upload with CompleteMultipartUpload; the class will automatically collect the necessary information internally. Refer to CompleteMultipartUpload for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListVersions Method (DigitalOcean Class)

Lists the object versions in a bucket.

Syntax

ANSI (Cross Platform)
int ListVersions();

Unicode (Windows)
INT ListVersions();
int cloudstorage_digitalocean_listversions(void* lpObj);
int ListVersions();

Remarks

This method lists the object versions in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the object versions whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each object version, and will also populate the Objects* properties. It may also fire the PrefixList event, and populate the PrefixCount and Prefix[i] configuration settings, depending on how the properties discussed above are set.

If there are still more object versions available to list when this method returns, the VersionMarker property will be populated. Continue to call this method until VersionMarker is empty to accumulate all pages of results in the Objects* properties.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (DigitalOcean Class)

Resets the class to its initial state.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
int cloudstorage_digitalocean_reset(void* lpObj);
int Reset();

Remarks

This method resets the class to its initial state.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ResetHeaders Method (DigitalOcean Class)

Resets all HTTP headers, cookies, and LocalFile.

Syntax

ANSI (Cross Platform)
int ResetHeaders();

Unicode (Windows)
INT ResetHeaders();
int cloudstorage_digitalocean_resetheaders(void* lpObj);
int ResetHeaders();

Remarks

Resets all the HTTP headers as well as LocalFile to "" (empty string), and clears the Metadata* and QueryParam* properties.

Call this method before creating a new request, so that headers and query parameters from the previous request are not carried over to the next one.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendCustomRequest Method (DigitalOcean Class)

Sends a custom request to the server.

Syntax

ANSI (Cross Platform)
int SendCustomRequest(const char* lpszHttpMethod, const char* lpszObjectName, const char* lpszRequestBody);

Unicode (Windows)
INT SendCustomRequest(LPCWSTR lpszHttpMethod, LPCWSTR lpszObjectName, LPCWSTR lpszRequestBody);
int cloudstorage_digitalocean_sendcustomrequest(void* lpObj, const char* lpszHttpMethod, const char* lpszObjectName, const char* lpszRequestBody);
int SendCustomRequest(const QString& qsHttpMethod, const QString& qsObjectName, const QString& qsRequestBody);

Remarks

This method can be used to send arbitrary requests to the server.

Valid values for HttpMethod are:

  • GET (default if empty)
  • HEAD
  • POST
  • PUT
  • DELETE

The ObjectName and RequestBody parameters may be empty if not needed.

Usage

When this method is called, the class does the following:

  1. Builds a request URL, including query parameters, based on the following:
    • UseSSL, Region, and UseVirtualHosting for the base URL.
      • Alternatively, if a custom URL has been specified using the URL configuration setting, it is used directly, and these properties are ignored.
    • Bucket (if non-empty)
    • ObjectName (if non-empty)
    • VersionId (if both it and ObjectName are non-empty)
    • QueryParam*
  2. Adds request headers from:
  3. Signs the request (unless the SignCustomRequest configuration setting is disabled).
  4. Sends the request, including RequestBody if non-empty.
  5. Stores the response headers in the ParsedHeader* properties; and the response body in the stream specified using SetDownloadStream, the specified LocalFile, or ObjectData (using the same logic as GetObject).

If the response body is XML data, the XPath, XText, and other X* configuration settings can then be used to navigate and extract information from it.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetDownloadStream Method (DigitalOcean Class)

Sets the stream to which downloaded data will be written.

Syntax

ANSI (Cross Platform)
int SetDownloadStream(CloudStorageStream* sDownloadStream);

Unicode (Windows)
INT SetDownloadStream(CloudStorageStream* sDownloadStream);
int cloudstorage_digitalocean_setdownloadstream(void* lpObj, CloudStorageStream* sDownloadStream);
int SetDownloadStream(CloudStorageStream* sDownloadStream);

Remarks

If a download stream is set before data is downloaded, the downloaded data will be written to the stream. The stream should be open and normally set to position 0.

Note: Passing a non-null value for DownloadStream will cause LocalFile to be cleared. Similarly, setting LocalFile to a non-empty value will discard any stream set using this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetUploadStream Method (DigitalOcean Class)

Sets the stream from which data is read when uploading.

Syntax

ANSI (Cross Platform)
int SetUploadStream(CloudStorageStream* sUploadStream);

Unicode (Windows)
INT SetUploadStream(CloudStorageStream* sUploadStream);
int cloudstorage_digitalocean_setuploadstream(void* lpObj, CloudStorageStream* sUploadStream);
int SetUploadStream(CloudStorageStream* sUploadStream);

Remarks

If an upload stream is set before data is uploaded, the content of the stream will be read by the class and uploaded to the server. The stream should be open and normally set to position 0.

Note: Passing a non-null value for UploadStream will cause LocalFile to be cleared. Similarly, setting LocalFile to a non-empty value will discard any stream set using this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StartMultipartUpload Method (DigitalOcean Class)

Starts a new manual multipart upload.

Syntax

ANSI (Cross Platform)
char* StartMultipartUpload(const char* lpszObjectName);

Unicode (Windows)
LPWSTR StartMultipartUpload(LPCWSTR lpszObjectName);
char* cloudstorage_digitalocean_startmultipartupload(void* lpObj, const char* lpszObjectName);
QString StartMultipartUpload(const QString& qsObjectName);

Remarks

This method starts a new "manual" multipart upload for an object named ObjectName, in the bucket currently selected by Bucket, and returns the upload Id that the server associates with it. For an "automatic" multipart upload see the CreateObject method. This upload Id can then be used to call the following methods:

If there are any metadata items present in the Metadata* properties, they will be included in the creation request, and will be applied to the final object after the multipart upload is completed with CompleteMultipartUpload.

Multipart uploads never expire, they must be explicitly completed or aborted using CompleteMultipartUpload or AbortMultipartUpload. The ListMultipartUploads method can be used to retrieve a list of current multipart uploads.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

UpdateBucketACL Method (DigitalOcean Class)

Updates a bucket's canned access policy.

Syntax

ANSI (Cross Platform)
int UpdateBucketACL();

Unicode (Windows)
INT UpdateBucketACL();
int cloudstorage_digitalocean_updatebucketacl(void* lpObj);
int UpdateBucketACL();

Remarks

This method updates the canned access policy of the bucket selected by Bucket to the value specified by AccessPolicy

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

UpdateObjectACL Method (DigitalOcean Class)

Updates an object's canned access policy.

Syntax

ANSI (Cross Platform)
int UpdateObjectACL(const char* lpszObjectName);

Unicode (Windows)
INT UpdateObjectACL(LPCWSTR lpszObjectName);
int cloudstorage_digitalocean_updateobjectacl(void* lpObj, const char* lpszObjectName);
int UpdateObjectACL(const QString& qsObjectName);

Remarks

This method updates the caned access policy of the objects specified by ObjectName, in the bucket currently selected by Bucket, to the value specified by AccessPolicy.

If the VersionId property is non-empty, the canned access policy of the specified version of the object is updated instead.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

UploadPart Method (DigitalOcean Class)

Uploads a multipart upload part.

Syntax

ANSI (Cross Platform)
int UploadPart(const char* lpszObjectName, int iPartNumber, const char* lpszUploadId);

Unicode (Windows)
INT UploadPart(LPCWSTR lpszObjectName, INT iPartNumber, LPCWSTR lpszUploadId);
int cloudstorage_digitalocean_uploadpart(void* lpObj, const char* lpszObjectName, int iPartNumber, const char* lpszUploadId);
int UploadPart(const QString& qsObjectName, int iPartNumber, const QString& qsUploadId);

Remarks

This method uploads a part for the multipart upload of the object named ObjectName specified by UploadId.

PartNumber specifies the part's number; it must be a value in the range 1 to 10000, inclusive. If a part with the given number already exists in the specified multipart upload, it is replaced with the newly-uploaded part.

The data to upload is taken from either the stream set using SetUploadStream, LocalFile, or ObjectData (whichever data is found in first, when checked in that order). Each part must be at least 5MB in size, except for the last part in the overall multipart upload, which can be any non-zero size.

If the IncludePartMD5 configuration setting is true, the class will include an MD5 digest of its data when sending it to the server. The server will then verify that the data was received without corruption.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

BucketList Event (DigitalOcean Class)

Fires once for each bucket returned when listing buckets.

Syntax

ANSI (Cross Platform)
virtual int FireBucketList(DigitalOceanBucketListEventParams *e);
typedef struct {
const char *BucketName;
const char *CreationDate;
const char *OwnerId;
const char *OwnerName; int reserved; } DigitalOceanBucketListEventParams;
Unicode (Windows) virtual INT FireBucketList(DigitalOceanBucketListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR CreationDate;
LPCWSTR OwnerId;
LPCWSTR OwnerName; INT reserved; } DigitalOceanBucketListEventParams;
#define EID_DIGITALOCEAN_BUCKETLIST 1

virtual INT CLOUDSTORAGE_CALL FireBucketList(LPSTR &lpszBucketName, LPSTR &lpszCreationDate, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName);
class DigitalOceanBucketListEventParams {
public:
  const QString &BucketName();

  const QString &CreationDate();

  const QString &OwnerId();

  const QString &OwnerName();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void BucketList(DigitalOceanBucketListEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireBucketList(DigitalOceanBucketListEventParams *e) {...}

Remarks

This event fires once for each bucket returned when ListBuckets is called.

BucketName reflects the name of the bucket.

CreationDate reflects the bucket's creation date.

OwnerId and OwnerName reflect the Id and display name of the bucket's owner, respectively.

EndTransfer Event (DigitalOcean Class)

This event fires when a document finishes transferring.

Syntax

ANSI (Cross Platform)
virtual int FireEndTransfer(DigitalOceanEndTransferEventParams *e);
typedef struct {
int Direction; int reserved; } DigitalOceanEndTransferEventParams;
Unicode (Windows) virtual INT FireEndTransfer(DigitalOceanEndTransferEventParams *e);
typedef struct {
INT Direction; INT reserved; } DigitalOceanEndTransferEventParams;
#define EID_DIGITALOCEAN_ENDTRANSFER 2

virtual INT CLOUDSTORAGE_CALL FireEndTransfer(INT &iDirection);
class DigitalOceanEndTransferEventParams {
public:
  int Direction();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void EndTransfer(DigitalOceanEndTransferEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireEndTransfer(DigitalOceanEndTransferEventParams *e) {...}

Remarks

The EndTransfer event is fired when the document text finishes transferring from the server to the local host.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

Error Event (DigitalOcean Class)

Fired when information is available about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(DigitalOceanErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } DigitalOceanErrorEventParams;
Unicode (Windows) virtual INT FireError(DigitalOceanErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } DigitalOceanErrorEventParams;
#define EID_DIGITALOCEAN_ERROR 3

virtual INT CLOUDSTORAGE_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class DigitalOceanErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(DigitalOceanErrorEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireError(DigitalOceanErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

FragmentComplete Event (DigitalOcean Class)

Fires after each part in an automatic multipart upload is complete.

Syntax

ANSI (Cross Platform)
virtual int FireFragmentComplete(DigitalOceanFragmentCompleteEventParams *e);
typedef struct {
int FragmentNumber;
int FragmentCount;
int Interrupt; int reserved; } DigitalOceanFragmentCompleteEventParams;
Unicode (Windows) virtual INT FireFragmentComplete(DigitalOceanFragmentCompleteEventParams *e);
typedef struct {
INT FragmentNumber;
INT FragmentCount;
BOOL Interrupt; INT reserved; } DigitalOceanFragmentCompleteEventParams;
#define EID_DIGITALOCEAN_FRAGMENTCOMPLETE 4

virtual INT CLOUDSTORAGE_CALL FireFragmentComplete(INT &iFragmentNumber, INT &iFragmentCount, BOOL &bInterrupt);
class DigitalOceanFragmentCompleteEventParams {
public:
  int FragmentNumber();

  int FragmentCount();

  bool Interrupt();
  void SetInterrupt(bool bInterrupt);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void FragmentComplete(DigitalOceanFragmentCompleteEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireFragmentComplete(DigitalOceanFragmentCompleteEventParams *e) {...}

Remarks

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. During the overall upload process, this event will fire after each part is uploaded, providing an indication of overall upload progress.

FragmentNumber is the number of the current part that has completed. This value starts at 1.

FragmentCount is the total number of parts that will be uploaded.

Interrupt can be set to true to interrupt the upload. The upload may be resumed later.

Refer to CreateObject for more information.

Header Event (DigitalOcean Class)

This event is fired every time a header line comes in.

Syntax

ANSI (Cross Platform)
virtual int FireHeader(DigitalOceanHeaderEventParams *e);
typedef struct {
const char *Field;
const char *Value; int reserved; } DigitalOceanHeaderEventParams;
Unicode (Windows) virtual INT FireHeader(DigitalOceanHeaderEventParams *e);
typedef struct {
LPCWSTR Field;
LPCWSTR Value; INT reserved; } DigitalOceanHeaderEventParams;
#define EID_DIGITALOCEAN_HEADER 5

virtual INT CLOUDSTORAGE_CALL FireHeader(LPSTR &lpszField, LPSTR &lpszValue);
class DigitalOceanHeaderEventParams {
public:
  const QString &Field();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Header(DigitalOceanHeaderEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireHeader(DigitalOceanHeaderEventParams *e) {...}

Remarks

The Field parameter contains the name of the HTTP header (which is the same as it is delivered). The Value parameter contains the header contents.

If the header line being retrieved is a continuation header line, then the Field parameter contains "" (empty string).

Log Event (DigitalOcean Class)

This event fires once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(DigitalOceanLogEventParams *e);
typedef struct {
int LogLevel;
const char *Message;
const char *LogType; int reserved; } DigitalOceanLogEventParams;
Unicode (Windows) virtual INT FireLog(DigitalOceanLogEventParams *e);
typedef struct {
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } DigitalOceanLogEventParams;
#define EID_DIGITALOCEAN_LOG 6

virtual INT CLOUDSTORAGE_CALL FireLog(INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class DigitalOceanLogEventParams {
public:
  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(DigitalOceanLogEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireLog(DigitalOceanLogEventParams *e) {...}

Remarks

This event fires once for each log message generated by the class. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the level of message. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including the URL, HTTP version, and status details.

The value 2 (Verbose) logs additional information about the request and response.

The value 3 (Debug) logs the headers and body for both the request and response, as well as additional debug information (if any).

Message is the log entry.

LogType identifies the type of log entry. Possible values are as follows:

  • "Info"
  • "RequestHeaders"
  • "ResponseHeaders"
  • "RequestBody"
  • "ResponseBody"
  • "ProxyRequest"
  • "ProxyResponse"
  • "FirewallRequest"
  • "FirewallResponse"

MetadataList Event (DigitalOcean Class)

Fires once for each metadata item returned when object information and metadata is retrieved.

Syntax

ANSI (Cross Platform)
virtual int FireMetadataList(DigitalOceanMetadataListEventParams *e);
typedef struct {
const char *Name;
const char *Value; int reserved; } DigitalOceanMetadataListEventParams;
Unicode (Windows) virtual INT FireMetadataList(DigitalOceanMetadataListEventParams *e);
typedef struct {
LPCWSTR Name;
LPCWSTR Value; INT reserved; } DigitalOceanMetadataListEventParams;
#define EID_DIGITALOCEAN_METADATALIST 7

virtual INT CLOUDSTORAGE_CALL FireMetadataList(LPSTR &lpszName, LPSTR &lpszValue);
class DigitalOceanMetadataListEventParams {
public:
  const QString &Name();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void MetadataList(DigitalOceanMetadataListEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireMetadataList(DigitalOceanMetadataListEventParams *e) {...}

Remarks

This event fires once for each metadata item returned when GetObjectInfo is called.

Name is the name of the metadata item, without the service-specific prefix (e.g., x-amz-meta-, x-goog-meta-, etc.). Keep in mind that the server stores metadata names in lowercase.

Value is the metadata item's value.

ObjectList Event (DigitalOcean Class)

Fires once for each object, object version, or multipart upload returned when listing such items.

Syntax

ANSI (Cross Platform)
virtual int FireObjectList(DigitalOceanObjectListEventParams *e);
typedef struct {
const char *BucketName;
const char *ObjectName;
const char *LastModified;
int64 Size;
const char *ETag;
const char *OwnerId;
const char *OwnerName;
const char *UploadId;
const char *VersionId;
int LatestVersion;
int Deleted; int reserved; } DigitalOceanObjectListEventParams;
Unicode (Windows) virtual INT FireObjectList(DigitalOceanObjectListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR ObjectName;
LPCWSTR LastModified;
LONG64 Size;
LPCWSTR ETag;
LPCWSTR OwnerId;
LPCWSTR OwnerName;
LPCWSTR UploadId;
LPCWSTR VersionId;
BOOL LatestVersion;
BOOL Deleted; INT reserved; } DigitalOceanObjectListEventParams;
#define EID_DIGITALOCEAN_OBJECTLIST 8

virtual INT CLOUDSTORAGE_CALL FireObjectList(LPSTR &lpszBucketName, LPSTR &lpszObjectName, LPSTR &lpszLastModified, LONG64 &lSize, LPSTR &lpszETag, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName, LPSTR &lpszUploadId, LPSTR &lpszVersionId, BOOL &bLatestVersion, BOOL &bDeleted);
class DigitalOceanObjectListEventParams {
public:
  const QString &BucketName();

  const QString &ObjectName();

  const QString &LastModified();

  qint64 Size();

  const QString &ETag();

  const QString &OwnerId();

  const QString &OwnerName();

  const QString &UploadId();

  const QString &VersionId();

  bool LatestVersion();

  bool Deleted();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ObjectList(DigitalOceanObjectListEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireObjectList(DigitalOceanObjectListEventParams *e) {...}

Remarks

This event fires once for each object, object version, or multipart upload returned when GetObjectInfo, ListObjects, ListVersions, or ListMultipartUploads is called.

BucketName reflects the name of the bucket that the object is in.

ObjectName reflects the name of the object.

LastModified reflects the last modified time of the object. Not applicable when ListMultipartUploads is called.

Size reflects the size, in bytes, of the object. Not applicable when ListMultipartUploads is called.

ETag reflects the object's ETag. Not applicable when ListMultipartUploads is called.

OwnerId and OwnerName reflect the Id and display name of the object's owner, respectively. Not applicable when GetObjectInfo is called.

UploadId reflects the Id of the multipart upload. Only applicable when ListMultipartUploads is called.

VersionId reflects the Id of the object version (note that the string null is a valid version Id). Only applicable when ListVersions is called, or when GetObjectInfo is called while VersionId is non-empty; empty in all other cases.

LatestVersion indicates whether this is the latest object version. Only applicable when ListVersions is called; true in all other cases.

Deleted indicates whether this object version is a delete marker (refer to DeleteObject for more information). Only applicable when ListVersions is called, or when GetObjectInfo is called while VersionId is non-empty; false in all other cases.

PartList Event (DigitalOcean Class)

Fires once for every part returned when listing a multipart upload's parts.

Syntax

ANSI (Cross Platform)
virtual int FirePartList(DigitalOceanPartListEventParams *e);
typedef struct {
int PartNumber;
const char *ObjectName;
const char *LastModified;
int64 Size;
const char *ETag;
const char *OwnerId;
const char *OwnerName; int reserved; } DigitalOceanPartListEventParams;
Unicode (Windows) virtual INT FirePartList(DigitalOceanPartListEventParams *e);
typedef struct {
INT PartNumber;
LPCWSTR ObjectName;
LPCWSTR LastModified;
LONG64 Size;
LPCWSTR ETag;
LPCWSTR OwnerId;
LPCWSTR OwnerName; INT reserved; } DigitalOceanPartListEventParams;
#define EID_DIGITALOCEAN_PARTLIST 9

virtual INT CLOUDSTORAGE_CALL FirePartList(INT &iPartNumber, LPSTR &lpszObjectName, LPSTR &lpszLastModified, LONG64 &lSize, LPSTR &lpszETag, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName);
class DigitalOceanPartListEventParams {
public:
  int PartNumber();

  const QString &ObjectName();

  const QString &LastModified();

  qint64 Size();

  const QString &ETag();

  const QString &OwnerId();

  const QString &OwnerName();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void PartList(DigitalOceanPartListEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FirePartList(DigitalOceanPartListEventParams *e) {...}

Remarks

This event fires once for each multipart upload part returned when ListParts is called.

PartNumber reflects the part's number.

ObjectName reflects the name of the object the multipart upload is for.

LastModified reflects the last modified time of the part.

Size reflects the size, in bytes, of the part.

ETag reflects the part's ETag of the part.

OwnerId and OwnerName reflect the Id and display name of the part's owner, respectively.

PrefixList Event (DigitalOcean Class)

Fires once for each common prefix returned when listing objects.

Syntax

ANSI (Cross Platform)
virtual int FirePrefixList(DigitalOceanPrefixListEventParams *e);
typedef struct {
const char *BucketName;
const char *Prefix; int reserved; } DigitalOceanPrefixListEventParams;
Unicode (Windows) virtual INT FirePrefixList(DigitalOceanPrefixListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR Prefix; INT reserved; } DigitalOceanPrefixListEventParams;
#define EID_DIGITALOCEAN_PREFIXLIST 10

virtual INT CLOUDSTORAGE_CALL FirePrefixList(LPSTR &lpszBucketName, LPSTR &lpszPrefix);
class DigitalOceanPrefixListEventParams {
public:
  const QString &BucketName();

  const QString &Prefix();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void PrefixList(DigitalOceanPrefixListEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FirePrefixList(DigitalOceanPrefixListEventParams *e) {...}

Remarks

This event fires once for each common prefix returned when ListObjects or ListVersions is called when ObjectDelimiter is non-empty. Refer to ObjectDelimiter for more information.

BucketName reflects the name of the bucket that the prefix is in.

Prefix is the common prefix.

Progress Event (DigitalOcean Class)

Fires during an upload or download to indicate transfer progress.

Syntax

ANSI (Cross Platform)
virtual int FireProgress(DigitalOceanProgressEventParams *e);
typedef struct {
int Direction;
int64 BytesTransferred;
int64 TotalBytes;
int PercentDone; int reserved; } DigitalOceanProgressEventParams;
Unicode (Windows) virtual INT FireProgress(DigitalOceanProgressEventParams *e);
typedef struct {
INT Direction;
LONG64 BytesTransferred;
LONG64 TotalBytes;
INT PercentDone; INT reserved; } DigitalOceanProgressEventParams;
#define EID_DIGITALOCEAN_PROGRESS 11

virtual INT CLOUDSTORAGE_CALL FireProgress(INT &iDirection, LONG64 &lBytesTransferred, LONG64 &lTotalBytes, INT &iPercentDone);
class DigitalOceanProgressEventParams {
public:
  int Direction();

  qint64 BytesTransferred();

  qint64 TotalBytes();

  int PercentDone();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Progress(DigitalOceanProgressEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireProgress(DigitalOceanProgressEventParams *e) {...}

Remarks

This event fires during an upload or download to indicate the progress of the transfer of the entire request. By default, this event will fire each time PercentDone increases by one percent; the ProgressStep configuration setting can be used to alter this behavior.

Direction indicates whether the transfer is an upload (0) or a download (1).

BytesTransferred reflects the number of bytes that have been transferred so far, or 0 if the transfer is starting (however, see note below).

TotalBytes reflects the total number of bytes that are to be transferred, or -1 if the total is unknown. This amount includes the size of everything in the request like HTTP headers.

PercentDone reflects the overall progress of the transfer, or -1 if the progress cannot be calculated.

Note: By default, the class tracks transfer progress absolutely. If a transfer is interrupted and later resumed, the values reported by this event upon and after resumption will account for the data that was transferred before the interruption.

For example, if 10MB of data was successfully transferred before the interruption, then this event will fire with a BytesTransferred value of 10485760 (10MB) when the transfer is first resumed, and then continue to fire with successively greater values as usual.

This behavior can be changed by disabling the ProgressAbsolute configuration setting, in which case the class will treat resumed transfers as "new" transfers. In this case, the BytesTransferred parameter will always be 0 the first time this event fires, regardless of whether the transfer is new or being resumed.

SSLServerAuthentication Event (DigitalOcean Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(DigitalOceanSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } DigitalOceanSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(DigitalOceanSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } DigitalOceanSSLServerAuthenticationEventParams;
#define EID_DIGITALOCEAN_SSLSERVERAUTHENTICATION 12

virtual INT CLOUDSTORAGE_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class DigitalOceanSSLServerAuthenticationEventParams {
public:
  const QByteArray &CertEncoded();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLServerAuthentication(DigitalOceanSSLServerAuthenticationEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireSSLServerAuthentication(DigitalOceanSSLServerAuthenticationEventParams *e) {...}

Remarks

During this event, the client can decide whether or not to continue with the connection process. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether or not to continue.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string OK). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (DigitalOcean Class)

Fired when secure connection progress messages are available.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(DigitalOceanSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } DigitalOceanSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(DigitalOceanSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } DigitalOceanSSLStatusEventParams;
#define EID_DIGITALOCEAN_SSLSTATUS 13

virtual INT CLOUDSTORAGE_CALL FireSSLStatus(LPSTR &lpszMessage);
class DigitalOceanSSLStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLStatus(DigitalOceanSSLStatusEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireSSLStatus(DigitalOceanSSLStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. This event tracks the progress of the connection.

StartTransfer Event (DigitalOcean Class)

This event fires when a document starts transferring (after the headers).

Syntax

ANSI (Cross Platform)
virtual int FireStartTransfer(DigitalOceanStartTransferEventParams *e);
typedef struct {
int Direction; int reserved; } DigitalOceanStartTransferEventParams;
Unicode (Windows) virtual INT FireStartTransfer(DigitalOceanStartTransferEventParams *e);
typedef struct {
INT Direction; INT reserved; } DigitalOceanStartTransferEventParams;
#define EID_DIGITALOCEAN_STARTTRANSFER 14

virtual INT CLOUDSTORAGE_CALL FireStartTransfer(INT &iDirection);
class DigitalOceanStartTransferEventParams {
public:
  int Direction();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void StartTransfer(DigitalOceanStartTransferEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireStartTransfer(DigitalOceanStartTransferEventParams *e) {...}

Remarks

The StartTransfer event is fired when the document text starts transferring from the server to the local host.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

Transfer Event (DigitalOcean Class)

This event is fired while a document transfers (delivers document).

Syntax

ANSI (Cross Platform)
virtual int FireTransfer(DigitalOceanTransferEventParams *e);
typedef struct {
int Direction;
int64 BytesTransferred;
int PercentDone;
const char *Text; int lenText; int reserved; } DigitalOceanTransferEventParams;
Unicode (Windows) virtual INT FireTransfer(DigitalOceanTransferEventParams *e);
typedef struct {
INT Direction;
LONG64 BytesTransferred;
INT PercentDone;
LPCSTR Text; INT lenText; INT reserved; } DigitalOceanTransferEventParams;
#define EID_DIGITALOCEAN_TRANSFER 15

virtual INT CLOUDSTORAGE_CALL FireTransfer(INT &iDirection, LONG64 &lBytesTransferred, INT &iPercentDone, LPSTR &lpText, INT &lenText);
class DigitalOceanTransferEventParams {
public:
  int Direction();

  qint64 BytesTransferred();

  int PercentDone();

  const QByteArray &Text();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Transfer(DigitalOceanTransferEventParams *e);
// Or, subclass DigitalOcean and override this emitter function. virtual int FireTransfer(DigitalOceanTransferEventParams *e) {...}

Remarks

The Text parameter contains the portion of the document text being received. It is empty if data are being posted to the server.

The BytesTransferred parameter contains the number of bytes transferred in this Direction since the beginning of the document text (excluding HTTP response headers).

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

The PercentDone parameter shows the progress of the transfer in the corresponding direction. If PercentDone can not be calculated the value will be -1.

Note: Events are not re-entrant. Performing time-consuming operations within this event will prevent it from firing again in a timely manner and may affect overall performance.

CloudStorageStream Type

Syntax

CloudStorageStream (declared in cloudstorage.h)

Remarks

The DigitalOcean class includes one or more API members that take a stream object as a parameter. To use such API members, create a concrete class that implements the CloudStorageStream interface and pass the DigitalOcean class an instance of that concrete class.

When implementing the CloudStorageStream interface's properties and methods, they must behave as described below. If the concrete class's implementation does not behave as expected, undefined behavior may occur.

Properties

CanRead Whether the stream supports reading.

bool CanRead() { return true; }
CanSeek Whether the stream supports seeking.

bool CanSeek() { return true; }
CanWrite Whether the stream supports writing.

bool CanWrite() { return true; }
Length Gets the length of the stream, in bytes.

int64 GetLength() = 0;

Methods

Close Closes the stream, releasing all resources currently allocated for it.

void Close() {}

This method is called automatically when a CloudStorageStream object is deleted.

Flush Forces all data held by the stream's buffers to be written out to storage.

int Flush() { return 0; }

Must return 0 if flushing is successful; or -1 if an error occurs or the stream is closed. If the stream does not support writing, this method must do nothing and return 0.

Read Reads a sequence of bytes from the stream and advances the current position within the stream by the number of bytes read.

int Read(void* buffer, int count) = 0;

Buffer specifies the buffer to populate with data from the stream. Count specifies the number of bytes that should be read from the stream.

Must return the total number of bytes read into Buffer; this may be less than Count if that many bytes are not currently available, or 0 if the end of the stream has been reached. Must return -1 if an error occurs, if reading is not supported, or if the stream is closed.

Seek Sets the current position within the stream based on a particular point of origin.

int64 Seek(int64 offset, int seekOrigin) = 0;

Offset specifies the offset in the stream to seek to, relative to SeekOrigin. Valid values for SeekOrigin are:

  • 0: Seek from beginning.
  • 1: Seek from current position.
  • 2: Seek from end.

Must return the new position within the stream; or -1 if an error occurs, if seeking is not supported, or if the stream is closed (however, see note below). If -1 is returned, the current position within the stream must remain unchanged.

Note: If the stream is not closed, it must always be possible to call this method with an Offset of 0 and a SeekOrigin of 1 to obtain the current position within the stream, even if seeking is not otherwise supported.

Write Writes a sequence of bytes to the stream and advances the current position within the stream by the number of bytes written.

int Write(const void* buffer, int count) = 0;

Buffer specifies the buffer with data to write to the stream. Count specifies the number of bytes that should be written to the stream.

Must return the total number of bytes written to the stream; this may be less than Count if that many bytes could not be written. Must return -1 if an error occurs, if writing is not supported, or if the stream is closed.

Config Settings (DigitalOcean Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

DigitalOcean Config Settings

AccumulatePages:   Whether the class should accumulate subsequent pages of results when listing them.

This setting controls how the class behaves when listing multiple pages of results. If this setting is enabled, each successive page of results will be appended to the appropriate collection properties until the last page of results has been listed (at which point the next list call will cause said collection to be cleared first). If this setting is disabled, the collection will be cleared every time a page of results is returned.

By default, this setting is enabled, allowing all pages of results to be accumulated in the appropriate collection properties.

AssumeRoleARN:   Amazon Resource Name used when assuming a role for authentication.

The Amazion Resource Name that will be assumed by the class. Must be set along side AssumeRoleSessionName.

AssumeRoleDuration:   The durration for role session in seconds.

The duration of the role session in seconds. The minimum is 900 seconds (15 minuites) and the maximum is 43200 (12 hours). As a note, the maximum value may be lower based on restriction placed by the role administrator. If the duration is outside of the range the request will fail. This setting is optional but AssumeRoleARN and AssumeRoleSessionName are required for assuming a role.

AssumeRoleSessionName:   Unique name for current role session.

The unique session name to identify a session within a role. Must be set along side AssumeRoleARN.

AutoDetectSigningRegion:   Whether or not to automatically detect the region from the base URL in order to use it for the HMAC signing process.

When set to true (default) the class will automatically try to extract the region from the base URL. When set to false the region provided in the Region property will be used in the signed header for the HMAC signature.

AWSProfile:   The name of the AWS CLI profile that the class should use to obtain authentication and region information.

This setting, if non-empty, must contain the name of the AWS CLI profile whose authentication and (optionally) region information the class should use to communicate with the server. To use the default profile, set this setting to default. Refer to the following pages of the AWS CLI documentation for more information about AWS profiles, and the credentials and config files used to store them:

The class supports key-based credential profiles; i.e., those which include the aws_access_key_id, aws_secret_access_key, and (optionally) aws_session_token elements. Role-based profiles are not supported at this time.

In addition to the authentication-related elements mentioned above, the class also supports the region element, if it is present in the specified profile.

The class searches for the specified profile's information in the credentials and config files. The AWSProfileDir setting can be used to configure the directory where the class looks for these files. If the aforementioned files do not exist, or the specified profile cannot be found or is missing information, an error will occur.

Note: If the profile specified using this setting includes credential information, the UseEC2RoleCredentials setting will be ignored (if it is enabled).

AWSProfileDir:   The location of the AWS CLI credentials and config files.

This setting specifies the directory that the class should check when attempting to locate the AWS CLI credentials and config files. This setting is only used if the AWSProfile setting is non-empty.

By default, this setting is empty, which will cause the class to check the default location used by the AWS CLI: an .aws directory in the current user's home directory; i.e., %UserProfile%\.aws (Windows) or ~/.aws (Linux/macOS).

ContentRange:   This contains the range of bytes of the current object that are being returned.

When implementing chunked and resumable object downloads by setting the Range property, this configuration will contain the returned range of bytes and the total count of bytes for the specified object. This configuration will be populated after a call to GetObject

CopyPartRange:   Specifies the range of bytes to copy when calling CopyPart.

This setting optionally specifies the range of bytes to copy from the source object when calling CopyPart. By default the entire object is copied as the new part. When set, this setting dictates the 0-based range of bytes to copy in the format [first]-[last]. For example: 2048-4096.

DownloadTempFile:   The temporary file used when downloading encrypted data.

This setting specifies the temporary file used when downloading encrypted data.

When downloading encrypted data with LocalFile set, the class will automatically create a temporary file at TempPath to hold the encrypted file contents. When the download is complete, the data is decrypted to LocalFile.

If the download is interrupted, the specified file will hold the partially downloaded encrypted file contents. Before resuming the download, this setting must be set to a valid file containing the partially encrypted file contents. See DownloadFile for details.

EncodeSlashInObjectName:   Whether or not to encode slashes in an object name.

When set to true (default) the class will URL encode any slashes in an object name when signing a request. This is what Amazon's S3 service expects. Other S3 clones may vary slightly from this rule, requiring that slashes are not encoded. Set this to false to accommodate.

EncryptionIV:   The initialization vector to be used for encryption/decryption.

When encrypting or decrypting a file, this setting may be set to specify the initialization vector. Normally the class will derive this value automatically from EncryptionPassword.

This setting accepts a hex encoded value.

EncryptionKey:   The key to use during encryption/decryption.

When encrypting or decrypting a file, this setting may be set to specify the key to use. Normally the class will derive this value automatically from EncryptionPassword.

This setting accepts a hex encoded value.

EncryptionPasswordKDF:   The KDF algorithm to use during password based encryption and decryption.

This setting specified the Key Derivation Function (KDF) used to derive a key from the specified EncryptionPassword. Possible values are:

  • 0 (default) - PBKDF1
  • 1 - PBKDF2
Note: PBKDF1 is not FIPS compliant. When operating in FIPS mode PBKDF2 should be used.

EnforceBucketNameRestrictions:   Whether or not to enforce bucket naming conventions.

When set to false (default) the class will not enforce the bucket naming restrictions. US based buckets are not subject to the same name restrictions as other locations. When set to true the class will enforce the following restrictions:

  • Bucket names can contain lowercase letters, numbers, periods, underscores, and dashes.
  • Bucket names must start with a number or letter.
  • Bucket names must be between 3 and 63 characters long.
  • Bucket names should not end with a dash.
  • Bucket names cannot contain two adjacent periods.
  • Bucket names cannot contain dashes next to periods.
  • Bucket names must not be formatted as an IP address (eg: 192.168.5.4).
ETag:   The ETag for the object returned by the server.

This contains the ETag for the object returned after GetObject, CreateObject or CompleteMultipartUpload is called.

The ETag is used to determine if the object has changed since the last operation on the file. Set the IfMatch config to the ETag to ensure a new version of the object does not already exist on the server.

FragmentSize:   The part size to use when uploading a new object.

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. This setting specifies the part size to use.

Valid values are 5242880 (5MB) to 2147483647 (2GB). The default is 26214400 (25MB). Note that applications may need to increase this setting's value in order to upload very large objects; Amazon only allows 10000 parts to be uploaded for any given multipart upload.

If the amount of upload data provided when creating an object is less than SimpleUploadLimit bytes, it will be uploaded directly, so this setting will not apply.

IfMatch:   Check to make sure the object has not been modified since the last request.

When implementing chunked and resumable object downloads, the IfMatch config is used to determine if the object has changed since the last chunk was downloaded. Set the IfMatch config to the ETag of the previous request to tell the class to make sure the object has not changed before a call to GetObject.

IncludeContentMD5:   Whether an MD5 digest of a custom request's data should be included.

If set to true, the class will include an MD5 digest of the RequestBody passed to SendCustomRequest when the request is submitted.

The default value is false. Note that this setting is only applicable if the SignCustomRequest setting is true; it is ignored otherwise.

IncludeObjectMD5:   Whether an MD5 digest of a object's data should be included.

If set to true, the class will include an MD5 digest of an object's data when it is created using CreateObject. (If the class performs an automatic multipart upload, MD5 digests of the individual parts' data will be sent instead, even if IncludePartMD5 is false.)

The default value is false.

IncludePartMD5:   Whether an MD5 digest of a part's data should be included.

If set to true, the class will include an MD5 digest of a part's data when it is uploaded using UploadPart.

The default value is false.

MaskSensitive:   Whether sensitive data is masked in the Log event.

This setting controls whether sensitive information is masked when the Log event fires. For instance, the Authorization header in the request contains the Access Key Id. The default value is true.

MaxObjects:   The maximum number of results to return when listing objects.

This setting specifies the maximum number of results that should be returned by a call to ListObjects or ListMultipartUploads.

If this setting is -1 (default), the server's default (1000) is used. Acceptable values are 1 to 1000 (inclusive).

MaxParts:   The maximum number of results to return when listing parts.

This setting specifies the maximum number of results that should be returned by a call to ListParts.

If this setting is -1 (default), the server's default (1000) is used. Acceptable values are 1 to 1000 (inclusive).

Prefix[i]:   The i'th common prefix returned.

When StorePrefixList is enabled, this setting can be used to retrieve the common prefixes returned by the most recent ListObjects request. Refer to that method, as well as the ObjectDelimiter property, for more information.

Valid values for i are from 0 to (PrefixCount - 1).

PrefixCount:   The number of common prefixes returned.

When StorePrefixList is enabled, this setting reflects the number of common prefixes returned by the most recent ListObjects request.

This setting is always -1 when StorePrefixList is disabled.

ProgressAbsolute:   Whether the class should track transfer progress absolutely.

This setting controls whether the class tracks upload and download progress absolutely or relatively, with regards to the values reported via the Progress event when an interrupted transfer is resumed.

If this setting is enabled (default), then when a transfer is interrupted and later resumed, the values reported by the Progress event will account for the data that was successfully transferred before the interruption.

If this setting is disabled, then the class will treat resumed transfers as "new" transfers, and the values reported by the Progress event will start at 0 rather than from the number of bytes already transferred.

Refer to the Progress event for more information.

ProgressStep:   How often the progress event should be fired, in terms of percentage.

This setting controls how often the class will fire the Progress event during an upload or download, in terms of percentage. Valid values are 0 to 99, inclusive.

The default value, 1, will cause the Progress event to fire each time the event's PercentDone parameter value increases by one percent. Setting this setting to 0 will cause the Progress event to fire every time data is transferred.

Note that the Progress event will always fire once at the beginning and end of a transfer, regardless of this setting's value. Also, if PercentDone cannot be calculated for a particular transfer (e.g., for downloads that use chunked transfer encoding), then the class will behave as if this setting were 0 for the duration of the transfer.

RawRequest:   Returns the data that was sent to the server.

This setting may be queried after calling any method that sends data to the server to obtain the request data that was transmitted. Such data may be useful for troubleshooting purposes.

RawResponse:   Returns the data that was received from the server.

This setting may be queried after calling any method that sends data to the server to obtain the response data that was received. Such data may be useful for troubleshooting purposes.

ResponseCacheControl:   Sets the Cache-Control header of the response.

If specified, this determines the Cache-Control header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentDisposition:   Sets the Content-Disposition header of the response.

If specified, this determines the Content-Disposition header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentEncoding:   Sets the Content-Encoding header of the response.

If specified, this determines the Content-Encoding header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentLanguage:   Sets the Content-Language header of the response.

If specified, this determines the Content-Language header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentType:   Sets the Content-Type header of the response.

If specified, this determines the Content-Type header returned by the server. Note that this is only applicable when calling GetLink.

ResponseExpires:   Sets the Expires header of the response.

If specified, this determines the Expires header returned by the server. Note that this is only applicable when calling GetLink.

ResumableUploadState:   Tracks upload state information during an automatic multipart upload.

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. This setting keeps track of upload state information needed to resume the upload if it's interrupted.

Refer to CreateObject for more information.

SessionToken:   The session token to send in the request when using temporary credentials.

When using temporary credentials, AWS requires you to send the session token provided with the temporary access and secret key in every request.

SignCustomRequest:   Tells the class to sign the outgoing request.

By default, this configuration is true, and when SendCustomRequest is called the class will sign the specified request to authenticate with the service. If set to false, the request will be sent as is, without signing.

SigningTime:   A custom date to send to the class to use while signing all requests.

The SigningTime config can be used to send a custom value for the signature date that is used while signing all requests. This is often used if a machine has not been patched or is sending incorrect date values while attempting to connect.

This value must be provided as a traditional Unix timestamp. A Unix timestamp is the number of seconds since the Unix Epoch (00:00:00 January 1, 1970 UTC). An example value for the timestamp would be 1236626334.

SimpleUploadLimit:   The maximum data size the class should attempt to upload directly when creating an object.

When CreateObject is called, the class will automatically split the upload data into parts and perform a multipart upload if its size is greater than the amount specified by this setting. If the upload data size is less than or equal to the amount specified by this setting, it will be uploaded directly in the object creation request.

Valid values are -1 to 5368709120 (5GB), inclusive. The default is 104857600 (100MB). If this setting is set to 0, the class will always perform a multipart upload when creating an object; if it is set to -1, the class will never perform a multipart upload.

StoreObjectData:   Whether class stores object data or not.

This configuration setting can be used to instruct the class whether or not to create a local copy of the data to upload when setting the ObjectData property. When set to false, the class will store the data address and length only. This cuts down on the memory usage of the class when uploading files.

The default value for this setting is true.

StorePrefixList:   Whether to store the common prefixes returned when listing objects.

If this setting is enabled, the class will populate the PrefixCount and Prefix[i] settings anytime ListObjects is called.

By default, this setting is disabled.

TempPath:   The path to the directory where temporary files are created.

This setting specifies the path where temporary files are created when downloading encrypted files. If not specified, the system's temporary directory is used. Refer to DownloadTempFile and DownloadFile for more information.

URL:   If set, the default URL will be overridden by this value.

By default, the class uses the service's URL. Setting this config will override this value.

UseEC2RoleCredentials:   Whether to authenticate requests with credentials obtained from the IAM role attached to the EC2 instance.

When the class is running within an Amazon EC2 instance, this setting can be set to authenticate requests using the IAM role attached to the instance using temporary credentials obtained from the instance metadata service. The IMDSv2 protocol is used by default. Please see the IMDSVersion configuration setting for more information.

In order for the class to be able to auto-obtain authentication credentials, the EC2 instance must have an "instance profile" with an appropriate IAM role attached to it. Refer to the "Using an IAM Role to Grant Permissions to Applications Running on Amazon EC2 Instances" page in the Amazon IAM documentation for more information.

By default, this setting is false. When set to true the class will do the following before each request:

  1. Make a request against the EC2 instance to get the name of the role attached to it.
  2. Make a request against the metadata service to initiate a session. The request returns a token that must be included in subsequent requests.
  3. Parse the response, automatically populating the AccessKey and SecretKey properties and the SessionToken configuration setting.
  4. Execute the original request using the temporary security credentials that were acquired.

Note: This setting is ignored if the AWSProfile setting is set to a profile that includes credential information.

XChildCount:   The number of child elements of the current element.

The number of child attributes of the current element. The XChild configuration settings will be indexed from 0 to (XChildCount - 1).

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XChildName[i]:   The name of the child element.

Provides the name of the i'th child element of the current element.

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XChildXText[i]:   The inner text of the child element.

Provides the inner text of the i'th child element of the current element.

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XElement:   The name of the current element.

Provides the name of the current element.

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XParent:   The parent of the current element.

Provides the parent of the current element.

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XPath:   Provides a way to point to a specific element in the returned XML or JSON response.

The XPath setting allows you to point to specific elements in the XML or JSON response.

When XPath is set to a valid path, XElement points to the name of the element, with XText, XParent, XSubTree, XChildCount, XChildName[i], and XChildXText[i] providing other properties of the element.

XPath Syntax

XPath syntax is available for both XML and JSON documents. An XPath is a series of one or more element accessors separated by the / character, for example: /A/B/C/D. An XPath can be absolute (i.e., it starts with /), or it can be relative to the current XPath location.

The following are possible values for an element accessor, which operates relative to the current location specified by the XPath accessors which proceed it in the overall XPath string:

Accessor Description
name The first element with a particular name. Can be *.
[i] The i-th element.
name[i] The i-th element with a particular name.
[last()] The last element.
[last()-i] The element i before the last element.
name[@attrname="attrvalue"]The first element with a particular name that contains the specified attribute-value pair.

Supports single and double quotes. (XML Only)

. The current element.
.. The parent element.
Note: XPath indices are 1-based.

XPath Examples

Assuming the following XML response:

<firstlevel>
  <one>value</one>
  <two>
    <item>first</item>
    <item>second</item>
  </two>
  <three>value three</three>
</firstlevel>

Or, alternatively, the following JSON response:

{
  "firstlevel": {
    "one": "value",
    "two": ["first", "second"],
    "three": "value three"
  }
}

Here are some examples of valid XPaths:

DescriptionXML XPath JSON XPath
Document root / /json
Specific element /firstlevel/one /json/firstlevel/one
i-th child /firstlevel/two/item[2]/json/firstlevel/two/[2]

This is not an exhaustive list by any means, but should provide a general idea of the possibilities.

XSubTree:   A snapshot of the current element in the document.

Provides the entirety of the current element (including its sub-elements).

The current element is specified via the XPath configuration setting. This configuration setting is read-only.

XText:   The text of the current element.

Provides the inner text of the current element.

The current element is specified in the XPath configuration setting. This configuration setting is read-only.

HTTP Config Settings

AcceptEncoding:   Used to tell the server which types of content encodings the client supports.

When AllowHTTPCompression is True, the class adds an Accept-Encoding header to the request being sent to the server. By default, this header's value is "gzip, deflate". This configuration setting allows you to change the value of the Accept-Encoding header. Note: The class only supports gzip and deflate decompression algorithms.

AllowHTTPCompression:   This property enables HTTP compression for receiving data.

This configuration setting enables HTTP compression for receiving data. When set to True (default), the class will accept compressed data. It then will uncompress the data it has received. The class will handle data compressed by both gzip and deflate compression algorithms.

When True, the class adds an Accept-Encoding header to the outgoing request. The value for this header can be controlled by the AcceptEncoding configuration setting. The default value for this header is "gzip, deflate".

The default value is True.

AllowHTTPFallback:   Whether HTTP/2 connections are permitted to fallback to HTTP/1.1.

This configuration setting controls whether HTTP/2 connections are permitted to fall back to HTTP/1.1 when the server does not support HTTP/2. This setting is applicable only when HTTPVersion is set to "2.0".

If set to True (default), the class will automatically use HTTP/1.1 if the server does not support HTTP/2. If set to False, the class fails with an error if the server does not support HTTP/2.

The default value is True.

Append:   Whether to append data to LocalFile.

This configuration setting determines whether data will be appended when writing to LocalFile. When set to True, downloaded data will be appended to LocalFile. This may be used in conjunction with Range to resume a failed download. This is applicable only when LocalFile is set. The default value is False.

Authorization:   The Authorization string to be sent to the server.

If the Authorization property contains a nonempty string, an Authorization HTTP request header is added to the request. This header conveys Authorization information to the server.

This property is provided so that the HTTP class can be extended with other security schemes in addition to the authorization schemes already implemented by the class.

The AuthScheme property defines the authentication scheme used. In the case of HTTP Basic Authentication (default), every time User and Password are set, they are Base64 encoded, and the result is put in the Authorization property in the form "Basic [encoded-user-password]".

BytesTransferred:   Contains the number of bytes transferred in the response data.

This configuration setting returns the raw number of bytes from the HTTP response data, before the component processes the data, whether it is chunked or compressed. This returns the same value as the Transfer event, by BytesTransferred.

ChunkSize:   Specifies the chunk size in bytes when using chunked encoding.

This is applicable only when UseChunkedEncoding is True. This setting specifies the chunk size in bytes to be used when posting data. The default value is 16384.

CompressHTTPRequest:   Set to true to compress the body of a PUT or POST request.

If set to True, the body of a PUT or POST request will be compressed into gzip format before sending the request. The "Content-Encoding" header is also added to the outgoing request.

The default value is False.

EncodeURL:   If set to True the URL will be encoded by the class.

If set to True, the URL passed to the class will be URL encoded. The default value is False.

FollowRedirects:   Determines what happens when the server issues a redirect.

This option determines what happens when the server issues a redirect. Normally, the class returns an error if the server responds with an "Object Moved" message. If this property is set to 1 (always), the new URL for the object is retrieved automatically every time.

If this property is set to 2 (Same Scheme), the new URL is retrieved automatically only if the URL Scheme is the same; otherwise, the class fails with an error.

Note: Following the HTTP specification, unless this option is set to 1 (Always), automatic redirects will be performed only for GET or HEAD requests. Other methods potentially could change the conditions of the initial request and create security vulnerabilities.

Furthermore, if either the new URL server or port are different from the existing one, User and Password are also reset to empty, unless this property is set to 1 (Always), in which case the same credentials are used to connect to the new server.

A Redirect event is fired for every URL the product is redirected to. In the case of automatic redirections, the Redirect event is a good place to set properties related to the new connection (e.g., new authentication parameters).

The default value is 0 (Never). In this case, redirects are never followed, and the class fails with an error instead.

Following are the valid options:

  • 0 - Never
  • 1 - Always
  • 2 - Same Scheme

GetOn302Redirect:   If set to True the class will perform a GET on the new location.

The default value is False. If set to True, the class will perform a GET on the new location. Otherwise, it will use the same HTTP method again.

HTTP2HeadersWithoutIndexing:   HTTP2 headers that should not update the dynamic header table with incremental indexing.

HTTP/2 servers maintain a dynamic table of headers and values seen over the course of a connection. Typically, these headers are inserted into the table through incremental indexing (also known as HPACK, defined in RFC 7541). To tell the component not to use incremental indexing for certain headers, and thus not update the dynamic table, set this configuration option to a comma-delimited list of the header names.

HTTPVersion:   The version of HTTP used by the class.

This property specifies the HTTP version used by the class. Possible values are as follows:

  • "1.0"
  • "1.1" (default)
  • "2.0"
  • "3.0"

When using HTTP/2 ("2.0"), additional restrictions apply. Please see the following notes for details.

HTTP/2 Notes

When using HTTP/2, a secure Secure Sockets Layer/Transport Layer Security (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/2 will result in an error.

If the server does not support HTTP/2, the class will automatically use HTTP/1.1 instead. This is done to provide compatibility without the need for any additional settings. To see which version was used, check NegotiatedHTTPVersion after calling a method. The AllowHTTPFallback setting controls whether this behavior is allowed (default) or disallowed.

HTTP/3 Notes

HTTP/3 is supported only in .NET and Java.

When using HTTP/3, a secure (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/3 will result in an error.

IfModifiedSince:   A date determining the maximum age of the desired document.

If this setting contains a nonempty string, an If-Modified-Since HTTP header is added to the request. The value of this header is used to make the HTTP request conditional: if the requested documented has not been modified since the time specified in the field, a copy of the document will not be returned from the server; instead, a 304 (not modified) response will be returned by the server and the component throws an exception

The format of the date value for IfModifiedSince is detailed in the HTTP specs. For example: Sat, 29 Oct 2017 19:43:31 GMT.

KeepAlive:   Determines whether the HTTP connection is closed after completion of the request.

If true, the component will not send the Connection: Close header. The absence of the Connection header indicates to the server that HTTP persistent connections should be used if supported. Note: Not all servers support persistent connections. If false, the connection will be closed immediately after the server response is received.

The default value for KeepAlive is false.

KerberosSPN:   The Service Principal Name for the Kerberos Domain Controller.

If the Service Principal Name on the Kerberos Domain Controller is not the same as the URL that you are authenticating to, the Service Principal Name should be set here.

LogLevel:   The level of detail that is logged.

This configuration setting controls the level of detail that is logged through the Log event. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including the URL, HTTP version, and status details.

The value 2 (Verbose) logs additional information about the request and response.

The value 3 (Debug) logs the headers and body for both the request and response, as well as additional debug information (if any).

MaxRedirectAttempts:   Limits the number of redirects that are followed in a request.

When FollowRedirects is set to any value other than frNever, the class will follow redirects until this maximum number of redirect attempts are made. The default value is 20.

NegotiatedHTTPVersion:   The negotiated HTTP version.

This configuration setting may be queried after the request is complete to indicate the HTTP version used. When HTTPVersion is set to "2.0" (if the server does not support "2.0"), then the class will fall back to using "1.1" automatically. This setting will indicate which version was used.

OtherHeaders:   Other headers as determined by the user (optional).

This configuration setting can be set to a string of headers to be appended to the HTTP request headers.

The headers must follow the format "header: value" as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this configuration setting with caution. If this configuration setting contains invalid headers, HTTP requests may fail.

This configuration setting is useful for extending the functionality of the class beyond what is provided.

ProxyAuthorization:   The authorization string to be sent to the proxy server.

This is similar to the Authorization configuration setting, but is used for proxy authorization. If this configuration setting contains a nonempty string, a Proxy-Authorization HTTP request header is added to the request. This header conveys proxy Authorization information to the server. If ProxyUser and ProxyPassword are specified, this value is calculated using the algorithm specified by ProxyAuthScheme.

ProxyAuthScheme:   The authorization scheme to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPassword:   A password if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPort:   Port for the proxy server (default 80).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyServer:   Name or IP address of a proxy server (optional).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyUser:   A user name if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

SentHeaders:   The full set of headers as sent by the client.

This configuration setting returns the complete set of raw headers as sent by the client.

StatusCode:   The status code of the last response from the server.

This configuration setting contains the result code of the last response from the server.

StatusLine:   The first line of the last response from the server.

This setting contains the first line of the last response from the server. The format of the line will be [HTTP version] [Result Code] [Description].

TransferredData:   The contents of the last response from the server.

This configuration setting contains the contents of the last response from the server.

TransferredDataLimit:   The maximum number of incoming bytes to be stored by the class.

If TransferredDataLimit is set to 0 (default), no limits are imposed. Otherwise, this reflects the maximum number of incoming bytes that can be stored by the class.

TransferredHeaders:   The full set of headers as received from the server.

This configuration setting returns the complete set of raw headers as received from the server.

TransferredRequest:   The full request as sent by the client.

This configuration setting returns the full request as sent by the client. For performance reasons, the request is not normally saved. Set this configuration setting to ON before making a request to enable it. Following are examples of this request:

.NET Http http = new Http(); http.Config("TransferredRequest=on"); http.PostData = "body"; http.Post("http://someserver.com"); Console.WriteLine(http.Config("TransferredRequest")); C++ HTTP http; http.Config("TransferredRequest=on"); http.SetPostData("body", 5); http.Post("http://someserver.com"); printf("%s\r\n", http.Config("TransferredRequest"));

UseChunkedEncoding:   Enables or Disables HTTP chunked encoding for transfers.

If UseChunkedEncoding is set to True, the class will use HTTP-chunked encoding when posting, if possible. HTTP-chunked encoding allows large files to be sent in chunks instead of all at once. If set to False, the class will not use HTTP-chunked encoding. The default value is False.

Note: Some servers (such as the ASP.NET Development Server) may not support chunked encoding.

UseIDNs:   Whether to encode hostnames to internationalized domain names.

This configuration setting specifies whether hostnames containing non-ASCII characters are encoded to internationalized domain names. When set to True, if a hostname contains non-ASCII characters, it is encoded using Punycode to an IDN (internationalized domain name).

The default value is False and the hostname will always be used exactly as specified. Note: The CodePage setting must be set to a value capable of interpreting the specified host name. For instance, to specify UTF-8, set CodePage to 65001. In the C++ Edition for Windows, the *W version of the class must be used. For instance, DNSW or HTTPW.

UsePlatformHTTPClient:   Whether or not to use the platform HTTP client.

When using this configuration setting, if True, the component will use the default HTTP client for the platform (URLConnection in Java, WebRequest in .NET, or CFHTTPMessage in Mac/iOS) instead of the internal HTTP implementation. This is important for environments in which direct access to sockets is limited or not allowed (e.g., in the Google AppEngine).

Note: This setting is applicable only to Mac/iOS editions.

UseProxyAutoConfigURL:   Whether to use a Proxy auto-config file when attempting a connection.

This configuration specifies whether the class will attempt to use the Proxy auto-config URL when establishing a connection and ProxyAutoDetect is set to True.

When True (default), the class will check for the existence of a Proxy auto-config URL, and if found, will determine the appropriate proxy to use.

UserAgent:   Information about the user agent (browser).

This is the value supplied in the HTTP User-Agent header. The default setting is "IPWorks HTTP Component - www.nsoftware.com".

Override the default with the name and version of your software.

TCPClient Config Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

The FirewallPort is set automatically when FirewallType is set to a valid value.

Note: This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the number of times that the keep-alive packets will be sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform. It is not supported in masOS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to True. By default, the operating system will determine the time a connection is idle before a Transmission Control Protocol (TCP) keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), two scenarios determine how long the connection will linger. In the first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP timeout expires.

In the second scenario, if LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data are sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (e.g., by a client acknowledgment), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, the socket connection will linger. This value is 0 by default, which means it will use the default IP timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This configuration setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default, this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This configuration setting optionally specifies a semicolon-separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property, the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to True, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When true, the socket will send all data that is ready to send at once. When false, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this config is set to false.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are:

0 IPv4 Only
1 IPv6 Only
2 IPv6 with IPv4 fallback

SSL Config Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When SSLProvider is set to Internal, this setting controls whether SSL packets should be logged. By default, this setting is False, as it is only useful for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this setting has no effect if SSLProvider is set to Platform.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g. 9d66eef0.0, 9d66eef0.1 etc). OpenSSL recommends to use the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

sequences. Before, between, and after the certificates text is allowed which can be used e.g. for descriptions of the certificates. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default OpenSSL uses the device file "/dev/urandom" to seed the PRNG and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to true, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found the CA certificates within the file will be loaded and used to determine the validity of server or client certificates.

The default value is:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificate to use during SSL client authentication.

This setting specifies one or more CA certificates to be included in the request when performing SSL client authentication. Some servers require the entire chain, including CA certificates, to be presented when performing SSL client authentication. The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Please note that this setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList config setting.

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

The enabled cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when SSLProvider is set to Platform: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when SSLProvider is set to Platform include:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when SSLProvider is set to Internal: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_DH_ANON_WITH_AES_128_CBC_SHA"); Possible values when SSLProvider is set to Internal include:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_DH_RSA_WITH_AES_128_GCM_SHA256 (Not Recommended)
  • TLS_DH_RSA_WITH_AES_256_GCM_SHA384 (Not Recommended)
  • TLS_DH_DSS_WITH_AES_128_GCM_SHA256 (Not Recommended)
  • TLS_DH_DSS_WITH_AES_256_GCM_SHA384 (Not Recommended)
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols) only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

Used to enable/disable the supported security protocols.

Not all supported protocols are enabled by default (the value of this setting is 4032). If you want more granular control over the enabled protocols, you can set this property to the binary 'OR' of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default)
TLS1.1768 (Hex 300) (Default)
TLS1 192 (Hex C0) (Default)
SSL3 48 (Hex 30) [Platform Only]
SSL2 12 (Hex 0C) [Platform Only]

SSLEnabledProtocols - TLS 1.3 Notes

By default when TLS 1.3 is enabled the class will use the internal TLS implementation when the SSLProvider is set to Automatic for all editions.

In editions which are designed to run on Windows SSLProvider can be set to Platform to use the platform implementation instead of the internal implementation. When configured in this manner, please note that the platform provider is only supported on Windows 11 / Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider) please be aware of the following notes:

  • The platform provider is only available on Windows 11 / Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2 the above restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

SSLEnabledProtocols: SSL2 and SSL3 Notes:

SSL 2.0 and 3.0 are not supported by the class when the SSLProvider is set to internal. To use SSL 2.0 or SSL 3.0, the platform security API must have the protocols enabled and SSLProvider needs to be set to platform.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This setting is true by default, but can be set to false to disable the extension.

This setting is only applicable when SSLProvider is set to Internal.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffice for debugging purposes. When writing to this file the class will only append, it will not overwrite previous values.

Note: This setting is only applicable when SSLProvider is set to Internal.

SSLNegotiatedCipher:   Returns the negotiated cipher suite.

Returns the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated cipher suite strength.

Returns the strength of the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g.TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated cipher suite.

Returns the cipher suite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

Returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

Returns the strenghth of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedVersion:   Returns the negotiated protocol version.

Returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedVersion[connId]");

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be or-ed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown Certificate Authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown Certificate Authority revocation status.
0x00000800Ignore unknown Root revocation status.
0x00008000Allow test Root certificate.
0x00004000Trust test Root certificate.
0x80000000Ignore non-matching CN (certificate CN not-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificate to use during SSL server certificate validation.

This setting optionally specifies one or more CA certificates to be used when verifying the server certificate. When verifying the server's certificate the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This setting should only be set if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.

This setting specifies the allowed server certificate signature algorithms when SSLProvider is set to Internal and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this setting. If the server certificate signature algorithm is unsupported the class fails with an error.

The format of this value is a comma separated list of hash-signature combinations. For instance: component.SSLProvider = TCPClientSSLProviders.sslpInternal; component.Config("SSLEnabledProtocols=3072"); //TLS 1.2 component.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

In order to not restrict the server's certificate signature algorithm, specify an empty string as the value for this setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This setting specifies a comma separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and SSLProvider is set to Internal, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional round trip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result only some groups are included by default in this setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used which is not present in this list it will incur an additional round trip and time to generate the key share for that group.

In most cases this setting does not need to be modified. This should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This setting holds a comma separated list of allowed signature algorithms. Possible values are:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This setting is only applicable when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. This setting should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method which does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for UDP ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g. headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Config Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8
The following is a list of valid code page identifiers for Mac OS only:
IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
  • Last Valid Build: The last valid build number for which the license will work.
MaskSensitive:   Whether sensitive data is masked in log messages.

In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to true to mask sensitive data. The default is true.

This setting only works on these classes: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.

ProcessIdleEvents:   Whether the class uses its internal event loop to process events when the main thread is idle.

If set to False, the class will not fire internal idle events. Set this to False to use the class in a background thread on Mac OS. By default, this setting is True.

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

UseFIPSCompliantAPI:   Tells the class whether or not to use FIPS certified APIs.

When set to true, the class will utilize the underlying operating system's certified APIs. Java editions, regardless of OS, utilize Bouncy Castle FIPS, while all the other Windows editions make use of Microsoft security libraries.

FIPS mode can be enabled by setting the UseFIPSCompliantAPI configuration setting to true. This is a static setting which applies to all instances of all classes of the toolkit within the process. It is recommended to enable or disable this setting once before the component has been used to establish a connection. Enabling FIPS while an instance of the component is active and connected may result in unexpected behavior.

For more details please see the FIPS 140-2 Compliance article.

Note: This setting is only applicable on Windows.

Note: Enabling FIPS-compliance requires a special license; please contact sales@nsoftware.com for details.

UseInternalSecurityAPI:   Whether or not to use the system security libraries or an internal implementation.

When set to false, the class will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this configuration setting to true tells the class to use the internal implementation instead of using the system security libraries.

On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.

To use the system security libraries for Linux, OpenSSL support must be enabled. For more information on how to enable OpenSSL, please refer to the OpenSSL Notes section.

Trappable Errors (DigitalOcean Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Common Errors

600   A server error occurred, and/or the class was unable to process the server's response. Please refer to the error message for more information.
601   An unsupported operation or action was attempted.
602   The RawRequest or RawResponse configuration setting was queried without first setting the TransferredRequest configuration setting to ON.
603   The login credentials specified were invalid. Please refer to the error message for more information.
604   An invalid remote resource identifier (i.e., a name, path, Id, etc.) was specified.
605   An invalid index was specified.
606   An upload was aborted by the user before it could finish.
607   The specified resource is a folder and cannot be downloaded.
608   A download failed because the specified LocalFile already exists and Overwrite is false.
609   The class could not resume a download or upload. Please refer to the error message for more information.
610   An encrypted download could not be resumed because the DownloadTempFile configuration setting is not set.
611   An exception occurred while working with the specified LocalFile (or the current value of LocalFile is invalid). Please refer to the error message for more information.
612   An exception occurred while working with the specified upload or download stream. Please refer to the error message for more information.

The class may also return one of the following error codes, which are inherited from other classes.

HTTP Errors

118   Firewall Error. Error description contains detailed message.
143   Busy executing current method.
151   HTTP protocol error. The error message has the server response.
152   No server specified in URL
153   Specified URLScheme is invalid.
155   Range operation is not supported by server.
156   Invalid cookie index (out of range).
301   Interrupted.
302   Can't open AttachedFile.

The class may also return one of the following error codes, which are inherited from other classes.

TCPClient Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   You cannot change the UseConnection option while the class is active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage.
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on non-socket.
10039   [10039] Destination address required.
10040   [10040] Message too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol not supported.
10044   [10044] Socket type not supported.
10045   [10045] Operation not supported on socket.
10046   [10046] Protocol family not supported.
10047   [10047] Address family not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Can't assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Can't send after socket shutdown.
10059   [10059] Too many references, can't splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock not loaded yet.
11001   [11001] Host not found.
11002   [11002] Non-authoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).