SSHAuth Class

Properties   Methods   Events   Config Settings   Errors  

The SSHAuth class provides a simple way to authenticate a user against an SSH server.

Syntax

SSHAuth

Remarks

The SSHAuth class offers a simply way to authenticate a user against an SSH server.

To begin specify the SSHHost, User, and Password. Next call Authenticate to authenticate the user.

The class supports multiple authentication methods including public key authentication, keyboard interactive authentication, password authentication, and more. Set AuthMode to the desired authentication mechanism before calling Authenticate.

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

AuthModeThe authentication method to be used the class when calling Authenticate .
FirewallAutoDetectThis property tells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallTypeThis property determines the type of firewall to connect through.
FirewallHostThis property contains the name or IP address of firewall (optional).
FirewallPasswordThis property contains a password if authentication is to be used when connecting through the firewall.
FirewallPortThis property contains the transmission control protocol (TCP) port for the firewall Host .
FirewallUserThis property contains a user name if authentication is to be used connecting through a firewall.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
LocalPortThe TCP port in the local host where the class binds.
PasswordThe password for SSH password-based authentication.
SSHAcceptServerHostKeyEncodedThis is the certificate (PEM/base64 encoded).
SSHCertEncodedThis is the certificate (PEM/base64 encoded).
SSHCertStoreThis is the name of the certificate store for the client certificate.
SSHCertStorePasswordIf the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.
SSHCertStoreTypeThis is the type of certificate store for this certificate.
SSHCertSubjectThis is the subject of the certificate used for client authentication.
SSHEncryptionAlgorithmsA comma-separated list containing all allowable encryption algorithms.
SSHHostThe address of the SSH host.
SSHPortThe port on the SSH server where the SSH service is running; by default, 22.
TimeoutA timeout for the class.
UserThe username for SSH authentication.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

AuthenticateAuthenticates the user.
ConfigSets or retrieves a configuration setting.
DoEventsProcesses events from the internal message queue.
InterruptInterrupt the current method.
ResetResets the class.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

ConnectedThis event is fired immediately after a connection completes (or fails).
ConnectionStatusThis event is fired to indicate changes in the connection state.
DisconnectedThis event is fired when a connection is closed.
ErrorInformation about errors during data delivery.
LogFires once for each log message.
SSHCustomAuthFired when the class is doing custom authentication.
SSHKeyboardInteractiveFired when the class receives a request for user input from the server.
SSHServerAuthenticationFired after the server presents its public key to the client.
SSHStatusShows the progress of the secure connection.

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

SSHCompressionAlgorithmsA comma-separated list containing all allowable compression algorithms.
ChannelDataEOL[ChannelId]Used to break the incoming data stream into chunks.
ChannelDataEOLFound[ChannelId]Determines if ChannelDataEOL was found.
ClientSSHVersionStringThe SSH version string used by the class.
EnablePageantAuthWhether to use a key stored in Pageant to perform client authentication.
KerberosDelegationIf true, asks for credentials with delegation enabled during authentication.
KerberosRealmThe fully qualified domain name of the Kerberos Realm to use for GSSAPI authentication.
KerberosSPNThe Kerberos Service Principal Name of the SSH host.
KeyRenegotiationThresholdSets the threshold for the SSH Key Renegotiation.
LogLevelSpecifies the level of detail that is logged.
MaxChannelDataLength[ChannelId]The maximum amount of data to accumulate when no ChannelDataEOL is found.
MaxPacketSizeThe maximum packet size of the channel, in bytes.
MaxWindowSizeThe maximum window size allowed for the channel, in bytes.
PasswordPromptThe text of the password prompt used in keyboard-interactive authentication.
PreferredDHGroupBitsThe size (in bits) of the preferred modulus (p) to request from the server.
RecordLengthThe length of received data records.
ServerSSHVersionStringThe remote host's SSH version string.
SignedSSHCertThe CA signed client public key used when authenticating.
SSHAcceptAnyServerHostKeyIf set the class will accept any key presented by the server.
SSHAcceptServerCAKeyThe CA public key that signed the server's host key.
SSHAcceptServerHostKeyFingerPrintThe fingerprint of the server key to accept.
SSHFingerprintHashAlgorithmThe algorithm used to calculate the fingerprint.
SSHFingerprintMD5The server hostkey's MD5 fingerprint.
SSHFingerprintSHA1The server hostkey's SHA1 fingerprint.
SSHFingerprintSHA256The server hostkey's SHA256 fingerprint.
SSHKeepAliveCountMaxThe maximum number of keep alive packets to send without a response.
SSHKeepAliveIntervalThe interval between keep alive packets.
SSHKeyExchangeAlgorithmsSpecifies the supported key exchange algorithms.
SSHKeyRenegotiateCauses the class to renegotiate the SSH keys.
SSHMacAlgorithmsSpecifies the supported Mac algorithms.
SSHPubKeyAuthSigAlgorithmsSpecifies the enabled signature algorithms that may be used when attempting public key authentication.
SSHPublicKeyAlgorithmsSpecifies the supported public key algorithms for the server's public key.
SSHVersionPatternThe pattern used to match the remote host's version string.
TryAllAvailableAuthMethodsIf set to true, the class will try all available authentication methods.
UseStrictKeyExchangeSpecifies how strict key exchange is supported.
WaitForChannelCloseWhether to wait for channels to be closed before disconnected.
WaitForServerDisconnectWhether to wait for the server to close the connection.
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
MaskSensitiveWhether sensitive data is masked in log messages.
ProcessIdleEventsWhether the class uses its internal event loop to process events when the main thread is idle.
SelectWaitMillisThe length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.
UseFIPSCompliantAPITells the class whether or not to use FIPS certified APIs.
UseInternalSecurityAPITells the class whether or not to use the system security libraries or an internal implementation.

AuthMode Property (SSHAuth Class)

The authentication method to be used the class when calling Authenticate .

Syntax

ANSI (Cross Platform)
int GetAuthMode();
int SetAuthMode(int iAuthMode); Unicode (Windows) INT GetAuthMode();
INT SetAuthMode(INT iAuthMode);

Possible Values

AM_NONE(0), 
AM_MULTI_FACTOR(1),
AM_PASSWORD(2),
AM_PUBLIC_KEY(3),
AM_KEYBOARD_INTERACTIVE(4),
AM_GSSAPIWITH_MIC(5),
AM_CUSTOM(6)
int ipworksauth_sshauth_getauthmode(void* lpObj);
int ipworksauth_sshauth_setauthmode(void* lpObj, int iAuthMode);
int GetAuthMode();
int SetAuthMode(int iAuthMode);

Default Value

2

Remarks

The SSH Authentication specification (RFC 4252) specifies multiple methods by which a user can be authenticated by an SSH server. When a call is made to Authenticate, the class will connect to the SSH server and establish the security layer. After the connection has been secured, the client will send an authentication request to the SSHHost containing the User. The server will respond containing a list of methods by which that user may be authenticated.

The class will attempt to authenticate the user by one of those methods based on the value of AuthMode and other property values supplied by the user. Currently, the class supports the following authentication methods:

amNone (0)No authentication will be performed. The current User value is ignored, and the connection will be logged in as anonymous.
amMultiFactor (1)This allows the class to attempt a multi-step authentication process. The class will send authentication data to the server based on the list of methods allowed for the current user and the authentication property values supplied. The class will continue to send authentication data until the server acknowledges authentication success. If the server rejects an authentication step, the class fails with an error.
amPassword (2)The class will use the values of User and Password to authenticate the user.
amPublicKey (3)The class will use the values of User and the SSHCert* properties to authenticate the user. the SSHCert* properties must have a private key available for this authentication method to succeed.
amKeyboardInteractive (4)At the time of authentication, the class will fire the SSHKeyboardInteractive event containing instructions on how to complete the authentication step. (NOTE: amKeyboardInteractive is not supported in SSHTunnel).
amGSSAPIWithMic (5)This allows the class to attempt Kerberos authentication using the GSSAPI-WITH-MIC scheme. The client will try Kerberos authentication using the value of User (single sign-on), or if Password is specified as well, it will try Kerberos authentication with alternate credentials. This is currently supported only on Windows, unless using the Java edition, which also provides support for Linux and macOS.
amCustom (6)This allows the class caller to take over the authentication process completely. When amCustom is set, the class will fire the SSHCustomAuth event as necessary to complete the authentication process.
amGSSAPIKeyex (7)This allows the class to attempt Kerberos authentication using the GSSAPIKeyex scheme. The client will try Kerberos authentication using the value of User (single sign-on), or if Password is specified as well, it will try Kerberos authentication with alternate credentials. This is currently supported only on Windows, unless using the Java edition, which also provides support for Linux and macOS.

Example (User/Password Auth): Control.SSHAuthMode = SshauthSSHAuthModes.amPassword Control.SSHUser = "username" Control.SSHPassword = "password" Control.SSHLogon("server", 22) Example (Public Key Auth): Control.SSHAuthMode = SshauthSSHAuthModes.amPublicKey Control.SSHUser = "username" Control.SSHCertStoreType = SSHCertStoreTypes.cstPFXFile; Control.SSHCertStore = "cert.pfx"; Control.SSHCertStorePassword = "certpassword"; Control.SSHCertSubject = "*"; Control.SSHLogon("server", 22)

Data Type

Integer

FirewallAutoDetect Property (SSHAuth Class)

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Syntax

ANSI (Cross Platform)
int GetFirewallAutoDetect();
int SetFirewallAutoDetect(int bFirewallAutoDetect); Unicode (Windows) BOOL GetFirewallAutoDetect();
INT SetFirewallAutoDetect(BOOL bFirewallAutoDetect);
int ipworksauth_sshauth_getfirewallautodetect(void* lpObj);
int ipworksauth_sshauth_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);
bool GetFirewallAutoDetect();
int SetFirewallAutoDetect(bool bFirewallAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Data Type

Boolean

FirewallType Property (SSHAuth Class)

This property determines the type of firewall to connect through.

Syntax

ANSI (Cross Platform)
int GetFirewallType();
int SetFirewallType(int iFirewallType); Unicode (Windows) INT GetFirewallType();
INT SetFirewallType(INT iFirewallType);

Possible Values

FW_NONE(0), 
FW_TUNNEL(1),
FW_SOCKS4(2),
FW_SOCKS5(3),
FW_SOCKS4A(10)
int ipworksauth_sshauth_getfirewalltype(void* lpObj);
int ipworksauth_sshauth_setfirewalltype(void* lpObj, int iFirewallType);
int GetFirewallType();
int SetFirewallType(int iFirewallType);

Default Value

0

Remarks

This property determines the type of firewall to connect through. The applicable values are as follows:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. FirewallPort is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Data Type

Integer

FirewallHost Property (SSHAuth Class)

This property contains the name or IP address of firewall (optional).

Syntax

ANSI (Cross Platform)
char* GetFirewallHost();
int SetFirewallHost(const char* lpszFirewallHost); Unicode (Windows) LPWSTR GetFirewallHost();
INT SetFirewallHost(LPCWSTR lpszFirewallHost);
char* ipworksauth_sshauth_getfirewallhost(void* lpObj);
int ipworksauth_sshauth_setfirewallhost(void* lpObj, const char* lpszFirewallHost);
QString GetFirewallHost();
int SetFirewallHost(QString qsFirewallHost);

Default Value

""

Remarks

This property contains the name or IP address of firewall (optional). If a FirewallHost is given, the requested connections will be authenticated through the specified firewall when connecting.

If this property is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this property is set to the corresponding address. If the search is not successful, the class fails with an error.

Data Type

String

FirewallPassword Property (SSHAuth Class)

This property contains a password if authentication is to be used when connecting through the firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallPassword();
int SetFirewallPassword(const char* lpszFirewallPassword); Unicode (Windows) LPWSTR GetFirewallPassword();
INT SetFirewallPassword(LPCWSTR lpszFirewallPassword);
char* ipworksauth_sshauth_getfirewallpassword(void* lpObj);
int ipworksauth_sshauth_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);
QString GetFirewallPassword();
int SetFirewallPassword(QString qsFirewallPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used when connecting through the firewall. If FirewallHost is specified, the FirewallUser and FirewallPassword properties are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Data Type

String

FirewallPort Property (SSHAuth Class)

This property contains the transmission control protocol (TCP) port for the firewall Host .

Syntax

ANSI (Cross Platform)
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); Unicode (Windows) INT GetFirewallPort();
INT SetFirewallPort(INT iFirewallPort);
int ipworksauth_sshauth_getfirewallport(void* lpObj);
int ipworksauth_sshauth_setfirewallport(void* lpObj, int iFirewallPort);
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort);

Default Value

0

Remarks

This property contains the transmission control protocol (TCP) port for the firewall FirewallHost. See the description of the FirewallHost property for details.

Note: This property is set automatically when FirewallType is set to a valid value. See the description of the FirewallType property for details.

Data Type

Integer

FirewallUser Property (SSHAuth Class)

This property contains a user name if authentication is to be used connecting through a firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallUser();
int SetFirewallUser(const char* lpszFirewallUser); Unicode (Windows) LPWSTR GetFirewallUser();
INT SetFirewallUser(LPCWSTR lpszFirewallUser);
char* ipworksauth_sshauth_getfirewalluser(void* lpObj);
int ipworksauth_sshauth_setfirewalluser(void* lpObj, const char* lpszFirewallUser);
QString GetFirewallUser();
int SetFirewallUser(QString qsFirewallUser);

Default Value

""

Remarks

This property contains a user name if authentication is to be used connecting through a firewall. If the FirewallHost is specified, this property and FirewallPassword properties are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Data Type

String

LocalHost Property (SSHAuth Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* ipworksauth_sshauth_getlocalhost(void* lpObj);
int ipworksauth_sshauth_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

NOTE: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

LocalPort Property (SSHAuth Class)

The TCP port in the local host where the class binds.

Syntax

ANSI (Cross Platform)
int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
int ipworksauth_sshauth_getlocalport(void* lpObj);
int ipworksauth_sshauth_setlocalport(void* lpObj, int iLocalPort);
int GetLocalPort();
int SetLocalPort(int iLocalPort);

Default Value

0

Remarks

This property must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this property to 0 (default) enables the system to choose an open port at random. The chosen port will be returned by the LocalPort property after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this property when a connection is active will generate an error.

This property is useful when trying to connect to services that require a trusted port in the client side.

Data Type

Integer

Password Property (SSHAuth Class)

The password for SSH password-based authentication.

Syntax

ANSI (Cross Platform)
char* GetPassword();
int SetPassword(const char* lpszPassword); Unicode (Windows) LPWSTR GetPassword();
INT SetPassword(LPCWSTR lpszPassword);
char* ipworksauth_sshauth_getpassword(void* lpObj);
int ipworksauth_sshauth_setpassword(void* lpObj, const char* lpszPassword);
QString GetPassword();
int SetPassword(QString qsPassword);

Default Value

""

Remarks

Password specifies the password which is used to authenticate the client to the SSH server.

Data Type

String

SSHAcceptServerHostKeyEncoded Property (SSHAuth Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSHAcceptServerHostKeyEncoded(char* &lpSSHAcceptServerHostKeyEncoded, int &lenSSHAcceptServerHostKeyEncoded);
int SetSSHAcceptServerHostKeyEncoded(const char* lpSSHAcceptServerHostKeyEncoded, int lenSSHAcceptServerHostKeyEncoded); Unicode (Windows) INT GetSSHAcceptServerHostKeyEncoded(LPSTR &lpSSHAcceptServerHostKeyEncoded, INT &lenSSHAcceptServerHostKeyEncoded);
INT SetSSHAcceptServerHostKeyEncoded(LPCSTR lpSSHAcceptServerHostKeyEncoded, INT lenSSHAcceptServerHostKeyEncoded);
int ipworksauth_sshauth_getsshacceptserverhostkeyencoded(void* lpObj, char** lpSSHAcceptServerHostKeyEncoded, int* lenSSHAcceptServerHostKeyEncoded);
int ipworksauth_sshauth_setsshacceptserverhostkeyencoded(void* lpObj, const char* lpSSHAcceptServerHostKeyEncoded, int lenSSHAcceptServerHostKeyEncoded);
QByteArray GetSSHAcceptServerHostKeyEncoded();
int SetSSHAcceptServerHostKeyEncoded(QByteArray qbaSSHAcceptServerHostKeyEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSHAcceptServerHostKeyStore and SSHAcceptServerHostKeySubject properties also may be used to specify a certificate.

When SSHAcceptServerHostKeyEncoded is set, a search is initiated in the current SSHAcceptServerHostKeyStore for the private key of the certificate. If the key is found, SSHAcceptServerHostKeySubject is updated to reflect the full subject of the selected certificate; otherwise, SSHAcceptServerHostKeySubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSHCertEncoded Property (SSHAuth Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSHCertEncoded(char* &lpSSHCertEncoded, int &lenSSHCertEncoded);
int SetSSHCertEncoded(const char* lpSSHCertEncoded, int lenSSHCertEncoded); Unicode (Windows) INT GetSSHCertEncoded(LPSTR &lpSSHCertEncoded, INT &lenSSHCertEncoded);
INT SetSSHCertEncoded(LPCSTR lpSSHCertEncoded, INT lenSSHCertEncoded);
int ipworksauth_sshauth_getsshcertencoded(void* lpObj, char** lpSSHCertEncoded, int* lenSSHCertEncoded);
int ipworksauth_sshauth_setsshcertencoded(void* lpObj, const char* lpSSHCertEncoded, int lenSSHCertEncoded);
QByteArray GetSSHCertEncoded();
int SetSSHCertEncoded(QByteArray qbaSSHCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSHCertStore and SSHCertSubject properties also may be used to specify a certificate.

When SSHCertEncoded is set, a search is initiated in the current SSHCertStore for the private key of the certificate. If the key is found, SSHCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSHCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSHCertStore Property (SSHAuth Class)

This is the name of the certificate store for the client certificate.

Syntax

ANSI (Cross Platform)
int GetSSHCertStore(char* &lpSSHCertStore, int &lenSSHCertStore);
int SetSSHCertStore(const char* lpSSHCertStore, int lenSSHCertStore); Unicode (Windows) INT GetSSHCertStore(LPSTR &lpSSHCertStore, INT &lenSSHCertStore);
INT SetSSHCertStore(LPCSTR lpSSHCertStore, INT lenSSHCertStore);
int ipworksauth_sshauth_getsshcertstore(void* lpObj, char** lpSSHCertStore, int* lenSSHCertStore);
int ipworksauth_sshauth_setsshcertstore(void* lpObj, const char* lpSSHCertStore, int lenSSHCertStore);
QByteArray GetSSHCertStore();
int SetSSHCertStore(QByteArray qbaSSHCertStore);

Default Value

"MY"

Remarks

This is the name of the certificate store for the client certificate.

The SSHCertStoreType property denotes the type of the certificate store specified by SSHCertStore. If the store is password protected, specify the password in SSHCertStorePassword.

SSHCertStore is used in conjunction with the SSHCertSubject property to specify client certificates. If SSHCertStore has a value, and SSHCertSubject or SSHCertEncoded is set, a search for a certificate is initiated. Please see the SSHCertSubject property for details.

Designations of certificate stores are platform-dependent.

The following are designations of the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is PFXFile, this property must be set to the name of the file. When the type is PFXBlob, the property must be set to the binary contents of a PFX file (i.e. PKCS12 certificate store).

Data Type

Binary String

SSHCertStorePassword Property (SSHAuth Class)

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Syntax

ANSI (Cross Platform)
char* GetSSHCertStorePassword();
int SetSSHCertStorePassword(const char* lpszSSHCertStorePassword); Unicode (Windows) LPWSTR GetSSHCertStorePassword();
INT SetSSHCertStorePassword(LPCWSTR lpszSSHCertStorePassword);
char* ipworksauth_sshauth_getsshcertstorepassword(void* lpObj);
int ipworksauth_sshauth_setsshcertstorepassword(void* lpObj, const char* lpszSSHCertStorePassword);
QString GetSSHCertStorePassword();
int SetSSHCertStorePassword(QString qsSSHCertStorePassword);

Default Value

""

Remarks

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Data Type

String

SSHCertStoreType Property (SSHAuth Class)

This is the type of certificate store for this certificate.

Syntax

ANSI (Cross Platform)
int GetSSHCertStoreType();
int SetSSHCertStoreType(int iSSHCertStoreType); Unicode (Windows) INT GetSSHCertStoreType();
INT SetSSHCertStoreType(INT iSSHCertStoreType);

Possible Values

CST_USER(0), 
CST_MACHINE(1),
CST_PFXFILE(2),
CST_PFXBLOB(3),
CST_JKSFILE(4),
CST_JKSBLOB(5),
CST_PEMKEY_FILE(6),
CST_PEMKEY_BLOB(7),
CST_PUBLIC_KEY_FILE(8),
CST_PUBLIC_KEY_BLOB(9),
CST_SSHPUBLIC_KEY_BLOB(10),
CST_P7BFILE(11),
CST_P7BBLOB(12),
CST_SSHPUBLIC_KEY_FILE(13),
CST_PPKFILE(14),
CST_PPKBLOB(15),
CST_XMLFILE(16),
CST_XMLBLOB(17),
CST_JWKFILE(18),
CST_JWKBLOB(19),
CST_SECURITY_KEY(20),
CST_BCFKSFILE(21),
CST_BCFKSBLOB(22),
CST_PKCS11(23),
CST_AUTO(99)
int ipworksauth_sshauth_getsshcertstoretype(void* lpObj);
int ipworksauth_sshauth_setsshcertstoretype(void* lpObj, int iSSHCertStoreType);
int GetSSHCertStoreType();
int SetSSHCertStoreType(int iSSHCertStoreType);

Default Value

0

Remarks

This is the type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used the class will automatically determine the type. This property can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user. Note: this store type is not available in Java.
1 (cstMachine)For Windows, this specifies that the certificate store is a machine store. Note: this store type is not available in Java.
2 (cstPFXFile)The certificate store is the name of a PFX (PKCS12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in PFX (PKCS12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates. Note: this store type is only available in Java.
5 (cstJKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in Java Key Store (JKS) format. Note: this store type is only available in Java.
6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store). Note: this store type is only available in Java and .NET.
22 (cstBCFKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format. Note: this store type is only available in Java and .NET.
23 (cstPKCS11)The certificate is present on a physical security key accessible via a PKCS11 interface.

To use a security key the necessary data must first be collected using the CertMgr class. The ListStoreCertificates method may be called after setting CertStoreType to cstPKCS11, CertStorePassword to the PIN, and CertStore to the full path of the PKCS11 dll. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the SSHCertStore and set SSHCertStorePassword to the PIN.

Code Example: SSH Authentication with Security Key certmgr.CertStoreType = CertStoreTypes.cstPKCS11; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstPKCS11, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

Data Type

Integer

SSHCertSubject Property (SSHAuth Class)

This is the subject of the certificate used for client authentication.

Syntax

ANSI (Cross Platform)
char* GetSSHCertSubject();
int SetSSHCertSubject(const char* lpszSSHCertSubject); Unicode (Windows) LPWSTR GetSSHCertSubject();
INT SetSSHCertSubject(LPCWSTR lpszSSHCertSubject);
char* ipworksauth_sshauth_getsshcertsubject(void* lpObj);
int ipworksauth_sshauth_setsshcertsubject(void* lpObj, const char* lpszSSHCertSubject);
QString GetSSHCertSubject();
int SetSSHCertSubject(QString qsSSHCertSubject);

Default Value

""

Remarks

This is the subject of the certificate used for client authentication.

This property must be set after all other certificate properties are set. When this property is set, a search is performed in the current certificate store to locate a certificate with a matching subject.

If a matching certificate is found, the property is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma separated list of distinguished name fields and values. For instance "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are displayed below.

FieldMeaning
CNCommon Name. This is commonly a host name like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma it must be quoted.

Data Type

String

SSHEncryptionAlgorithms Property (SSHAuth Class)

A comma-separated list containing all allowable encryption algorithms.

Syntax

ANSI (Cross Platform)
char* GetSSHEncryptionAlgorithms();
int SetSSHEncryptionAlgorithms(const char* lpszSSHEncryptionAlgorithms); Unicode (Windows) LPWSTR GetSSHEncryptionAlgorithms();
INT SetSSHEncryptionAlgorithms(LPCWSTR lpszSSHEncryptionAlgorithms);
char* ipworksauth_sshauth_getsshencryptionalgorithms(void* lpObj);
int ipworksauth_sshauth_setsshencryptionalgorithms(void* lpObj, const char* lpszSSHEncryptionAlgorithms);
QString GetSSHEncryptionAlgorithms();
int SetSSHEncryptionAlgorithms(QString qsSSHEncryptionAlgorithms);

Default Value

"aes256-ctr,aes192-ctr,aes128-ctr,aes256-cbc,aes192-cbc,aes128-cbc,3des-ctr,3des-cbc,blowfish-cbc,arcfour256,arcfour128,arcfour,cast128-cbc,aes256-gcm@openssh.com,aes128-gcm@openssh.com,chacha20-poly1305@openssh.com"

Remarks

During the SSH handshake, this list will be used to negotiate the encryption algorithm to be used between the client and server. This list is used for both directions: client to server and server to client. When negotiating algorithms, each side sends a list of all algorithms it supports or allows. The algorithm chosen for each direction is the first algorithm to appear in the sender's list that the receiver supports, so it is important to list multiple algorithms in preferential order. If no algorithm can be agreed upon, the class will raise an error and the connection will be aborted.

At least one supported algorithm must appear in this list. The following encryption algorithms are supported by the class:

aes256-ctr256-bit AES encryption in CTR mode
aes256-cbc256-bit AES encryption in CBC mode
aes192-ctr192-bit AES encryption in CTR mode
aes192-cbc192-bit AES encryption in CBC mode
aes128-ctr128-bit AES encryption in CTR mode
aes128-cbc128-bit AES encryption in CBC mode
3des-ctr192-bit (3-key) triple DES encryption in CTR mode
3des-cbc192-bit (3-key) triple DES encryption in CBC mode
cast128-cbcCAST-128 encryption
blowfish-cbcBlowfish encryption
arcfourARC4 encryption
arcfour128128-bit ARC4 encryption
arcfour256256-bit ARC4 encryption
aes256-gcm@openssh.com256-bit AES encryption in GCM mode.
aes128-gcm@openssh.com128-bit AES encryption in GCM mode.
chacha20-poly1305@openssh.comChaCha20 with Poly1305-AES encryption.

Data Type

String

SSHHost Property (SSHAuth Class)

The address of the SSH host.

Syntax

ANSI (Cross Platform)
char* GetSSHHost();
int SetSSHHost(const char* lpszSSHHost); Unicode (Windows) LPWSTR GetSSHHost();
INT SetSSHHost(LPCWSTR lpszSSHHost);
char* ipworksauth_sshauth_getsshhost(void* lpObj);
int ipworksauth_sshauth_setsshhost(void* lpObj, const char* lpszSSHHost);
QString GetSSHHost();
int SetSSHHost(QString qsSSHHost);

Default Value

""

Remarks

The SSHHost property specifies the IP address (IP number in dotted internet format) or Domain Name of the remote host. It is set before a connection is attempted and cannot be changed once a connection is established.

If the SSHHost property is set to a Domain Name, a DNS request is initiated, and upon successful termination of the request, the SSHHost property is set to the corresponding address. If the search is not successful, an error is returned.

The SSHHost must be the same host that will be assumed for SSH as for the remote service being connected to.

Data Type

String

SSHPort Property (SSHAuth Class)

The port on the SSH server where the SSH service is running; by default, 22.

Syntax

ANSI (Cross Platform)
int GetSSHPort();
int SetSSHPort(int iSSHPort); Unicode (Windows) INT GetSSHPort();
INT SetSSHPort(INT iSSHPort);
int ipworksauth_sshauth_getsshport(void* lpObj);
int ipworksauth_sshauth_setsshport(void* lpObj, int iSSHPort);
int GetSSHPort();
int SetSSHPort(int iSSHPort);

Default Value

22

Remarks

The SSHPort specifies a service port on the SSH host to connect to.

A valid port number (a value between 1 and 65535) is required for the connection to take place. The property must be set before a connection is attempted and cannot be changed once a connection is established. Any attempt to change this property while connected will fail with an error.

Data Type

Integer

Timeout Property (SSHAuth Class)

A timeout for the class.

Syntax

ANSI (Cross Platform)
int GetTimeout();
int SetTimeout(int iTimeout); Unicode (Windows) INT GetTimeout();
INT SetTimeout(INT iTimeout);
int ipworksauth_sshauth_gettimeout(void* lpObj);
int ipworksauth_sshauth_settimeout(void* lpObj, int iTimeout);
int GetTimeout();
int SetTimeout(int iTimeout);

Default Value

60

Remarks

If the Timeout property is set to 0, all operations return immediately, potentially failing with a WOULDBLOCK error if data cannot be sent immediately.

If Timeout is set to a positive value, data is sent in a blocking manner and the class will wait for the operation to complete before returning control. The class will handle any potential WOULDBLOCK errors internally and automatically retry the operation for a maximum of Timeout seconds.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not "freeze" and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Please note that by default, all timeouts are inactivity timeouts, i.e. the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout property is 60 seconds.

Data Type

Integer

User Property (SSHAuth Class)

The username for SSH authentication.

Syntax

ANSI (Cross Platform)
char* GetUser();
int SetUser(const char* lpszUser); Unicode (Windows) LPWSTR GetUser();
INT SetUser(LPCWSTR lpszUser);
char* ipworksauth_sshauth_getuser(void* lpObj);
int ipworksauth_sshauth_setuser(void* lpObj, const char* lpszUser);
QString GetUser();
int SetUser(QString qsUser);

Default Value

""

Remarks

User specifies the username which is used to authenticate the client to the SSH server. This property is required.

Example (User/Password Auth): Control.SSHAuthMode = SshauthSSHAuthModes.amPassword Control.SSHUser = "username" Control.SSHPassword = "password" Control.SSHLogon("server", 22) Example (Public Key Auth): Control.SSHAuthMode = SshauthSSHAuthModes.amPublicKey Control.SSHUser = "username" Control.SSHCertStoreType = SSHCertStoreTypes.cstPFXFile; Control.SSHCertStore = "cert.pfx"; Control.SSHCertStorePassword = "certpassword"; Control.SSHCertSubject = "*"; Control.SSHLogon("server", 22)

Data Type

String

Authenticate Method (SSHAuth Class)

Authenticates the user.

Syntax

ANSI (Cross Platform)
int Authenticate();

Unicode (Windows)
INT Authenticate();
int ipworksauth_sshauth_authenticate(void* lpObj);
int Authenticate();

Remarks

This method authenticates the user against the SSHHost. If authentication succeeds this method returns without error. If authentication fails, or an error is encountered, the class fails with an error.

The following common properties are applicable when calling this method:

Keyboard interactive authentication is handled through the SSHKeyboardInteractive event.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Config Method (SSHAuth Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* ipworksauth_sshauth_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

DoEvents Method (SSHAuth Class)

Processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int ipworksauth_sshauth_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (SSHAuth Class)

Interrupt the current method.

Syntax

ANSI (Cross Platform)
int Interrupt();

Unicode (Windows)
INT Interrupt();
int ipworksauth_sshauth_interrupt(void* lpObj);
int Interrupt();

Remarks

If there is no method in progress, Interrupt simply returns, doing nothing.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (SSHAuth Class)

Resets the class.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
int ipworksauth_sshauth_reset(void* lpObj);
int Reset();

Remarks

When called, the class will reset all of its properties to their default values.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Connected Event (SSHAuth Class)

This event is fired immediately after a connection completes (or fails).

Syntax

ANSI (Cross Platform)
virtual int FireConnected(SSHAuthConnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } SSHAuthConnectedEventParams;
Unicode (Windows) virtual INT FireConnected(SSHAuthConnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } SSHAuthConnectedEventParams;
#define EID_SSHAUTH_CONNECTED 1

virtual INT IPWORKSAUTH_CALL FireConnected(INT &iStatusCode, LPSTR &lpszDescription);
class SSHAuthConnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Connected(SSHAuthConnectedEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireConnected(SSHAuthConnectedEventParams *e) {...}

Remarks

If the connection is made normally, StatusCode is 0 and Description is "OK".

If the connection fails, StatusCode has the error code returned by the Transmission Control Protocol (TCP)/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Please refer to the Error Codes section for more information.

ConnectionStatus Event (SSHAuth Class)

This event is fired to indicate changes in the connection state.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionStatus(SSHAuthConnectionStatusEventParams *e);
typedef struct {
const char *ConnectionEvent;
int StatusCode;
const char *Description; int reserved; } SSHAuthConnectionStatusEventParams;
Unicode (Windows) virtual INT FireConnectionStatus(SSHAuthConnectionStatusEventParams *e);
typedef struct {
LPCWSTR ConnectionEvent;
INT StatusCode;
LPCWSTR Description; INT reserved; } SSHAuthConnectionStatusEventParams;
#define EID_SSHAUTH_CONNECTIONSTATUS 2

virtual INT IPWORKSAUTH_CALL FireConnectionStatus(LPSTR &lpszConnectionEvent, INT &iStatusCode, LPSTR &lpszDescription);
class SSHAuthConnectionStatusEventParams {
public:
  const QString &ConnectionEvent();

  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionStatus(SSHAuthConnectionStatusEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireConnectionStatus(SSHAuthConnectionStatusEventParams *e) {...}

Remarks

The ConnectionStatus event is fired when the connection state changes: for example, completion of a firewall or proxy connection or completion of a security handshake.

The ConnectionEvent parameter indicates the type of connection event. Values may include the following:

Firewall connection complete.
Secure Sockets Layer (SSL) or S/Shell handshake complete (where applicable).
Remote host connection complete.
Remote host disconnected.
SSL or S/Shell connection broken.
Firewall host disconnected.
StatusCode has the error code returned by the Transmission Control Protocol (TCP)/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Disconnected Event (SSHAuth Class)

This event is fired when a connection is closed.

Syntax

ANSI (Cross Platform)
virtual int FireDisconnected(SSHAuthDisconnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } SSHAuthDisconnectedEventParams;
Unicode (Windows) virtual INT FireDisconnected(SSHAuthDisconnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } SSHAuthDisconnectedEventParams;
#define EID_SSHAUTH_DISCONNECTED 3

virtual INT IPWORKSAUTH_CALL FireDisconnected(INT &iStatusCode, LPSTR &lpszDescription);
class SSHAuthDisconnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Disconnected(SSHAuthDisconnectedEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireDisconnected(SSHAuthDisconnectedEventParams *e) {...}

Remarks

If the connection is broken normally, StatusCode is 0 and Description is "OK".

If the connection is broken for any other reason, StatusCode has the error code returned by the Transmission Control Protocol (TCP/IP) subsystem. Description contains a description of this code. The value of StatusCode is equal to the value of the TCP/IP error.

Please refer to the Error Codes section for more information.

Error Event (SSHAuth Class)

Information about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(SSHAuthErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } SSHAuthErrorEventParams;
Unicode (Windows) virtual INT FireError(SSHAuthErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } SSHAuthErrorEventParams;
#define EID_SSHAUTH_ERROR 4

virtual INT IPWORKSAUTH_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class SSHAuthErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(SSHAuthErrorEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireError(SSHAuthErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

ErrorCode contains an error code and Description contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

Log Event (SSHAuth Class)

Fires once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(SSHAuthLogEventParams *e);
typedef struct {
int LogLevel;
const char *Message;
const char *LogType; int reserved; } SSHAuthLogEventParams;
Unicode (Windows) virtual INT FireLog(SSHAuthLogEventParams *e);
typedef struct {
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } SSHAuthLogEventParams;
#define EID_SSHAUTH_LOG 5

virtual INT IPWORKSAUTH_CALL FireLog(INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class SSHAuthLogEventParams {
public:
  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(SSHAuthLogEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireLog(SSHAuthLogEventParams *e) {...}

Remarks

This event fires once for each log messages generated by the class. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the detail level of the message. Possible values are:

0 (None) No messages are logged.
1 (Info - Default) Informational events such as SSH handshake messages are logged.
2 (Verbose) Detailed data such as individual packet information is logged.
3 (Debug) Debug data including all relevant sent and received bytes are logged.

Message is the log message.

LogType is reserved for future use.

SSHCustomAuth Event (SSHAuth Class)

Fired when the class is doing custom authentication.

Syntax

ANSI (Cross Platform)
virtual int FireSSHCustomAuth(SSHAuthSSHCustomAuthEventParams *e);
typedef struct {
char *Packet; int reserved; } SSHAuthSSHCustomAuthEventParams;
Unicode (Windows) virtual INT FireSSHCustomAuth(SSHAuthSSHCustomAuthEventParams *e);
typedef struct {
LPWSTR Packet; INT reserved; } SSHAuthSSHCustomAuthEventParams;
#define EID_SSHAUTH_SSHCUSTOMAUTH 6

virtual INT IPWORKSAUTH_CALL FireSSHCustomAuth(LPSTR &lpszPacket);
class SSHAuthSSHCustomAuthEventParams {
public:
  const QString &Packet();
  void SetPacket(const QString &qsPacket);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSHCustomAuth(SSHAuthSSHCustomAuthEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireSSHCustomAuth(SSHAuthSSHCustomAuthEventParams *e) {...}

Remarks

SSHCustomAuth is fired during the user authentication stage of the SSH logon process if SSHAuthMode is set to amCustom. Packet contains the raw last SSH packet sent by the server, in HEX-encoded format.

The client should create a new raw SSH packet to send to the server and set Packet to the HEX-encoded representation of the packet to send.

In all cases, Packet will start with the message type field.

To read the incoming packet call DecodePacket and then use the GetSSHParam and GetSSHParamBytes methods. To create a packet use the SetSSHParam method and then call EncodePacket to obtain a HEX-encoded value and assign this to the Packet parameter.

SSHKeyboardInteractive Event (SSHAuth Class)

Fired when the class receives a request for user input from the server.

Syntax

ANSI (Cross Platform)
virtual int FireSSHKeyboardInteractive(SSHAuthSSHKeyboardInteractiveEventParams *e);
typedef struct {
const char *Name;
const char *Instructions;
const char *Prompt;
char *Response;
int EchoResponse; int reserved; } SSHAuthSSHKeyboardInteractiveEventParams;
Unicode (Windows) virtual INT FireSSHKeyboardInteractive(SSHAuthSSHKeyboardInteractiveEventParams *e);
typedef struct {
LPCWSTR Name;
LPCWSTR Instructions;
LPCWSTR Prompt;
LPWSTR Response;
BOOL EchoResponse; INT reserved; } SSHAuthSSHKeyboardInteractiveEventParams;
#define EID_SSHAUTH_SSHKEYBOARDINTERACTIVE 7

virtual INT IPWORKSAUTH_CALL FireSSHKeyboardInteractive(LPSTR &lpszName, LPSTR &lpszInstructions, LPSTR &lpszPrompt, LPSTR &lpszResponse, BOOL &bEchoResponse);
class SSHAuthSSHKeyboardInteractiveEventParams {
public:
  const QString &Name();

  const QString &Instructions();

  const QString &Prompt();

  const QString &Response();
  void SetResponse(const QString &qsResponse);

  bool EchoResponse();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSHKeyboardInteractive(SSHAuthSSHKeyboardInteractiveEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireSSHKeyboardInteractive(SSHAuthSSHKeyboardInteractiveEventParams *e) {...}

Remarks

SSHKeyboardInteractive is fired during the user authentication stage of the SSH logon process. During authentication, the class will request a list of available authentication methods for the SSHUser. For example, if the SSHHost responds with "keyboard-interactive", the class will fire this event to allow the client application to set the password.

During authentication, the SSH server may respond with a request for the user's authentication information. Name is a server-provided value associated with the authentication method such as "CRYPTOCard Authentication". Instructions will contain specific instructions, also supplied by the server, for how the user should respond.

Along with these values, the server will also send at least one input Prompt to be displayed to and filled out by the user. Response should be set to the user's input, and will be sent back in the user authentication information response. EchoResponse is a server recommendation for whether or not the user's response should be echoed back during input.

Note: the server may send several prompts in a single packet. The class will fire the SSHKeyboardInteractive event once for each prompt.

SSHServerAuthentication Event (SSHAuth Class)

Fired after the server presents its public key to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSHServerAuthentication(SSHAuthSSHServerAuthenticationEventParams *e);
typedef struct {
const char *HostKey; int lenHostKey;
const char *Fingerprint;
const char *KeyAlgorithm;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } SSHAuthSSHServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSHServerAuthentication(SSHAuthSSHServerAuthenticationEventParams *e);
typedef struct {
LPCSTR HostKey; INT lenHostKey;
LPCWSTR Fingerprint;
LPCWSTR KeyAlgorithm;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } SSHAuthSSHServerAuthenticationEventParams;
#define EID_SSHAUTH_SSHSERVERAUTHENTICATION 8

virtual INT IPWORKSAUTH_CALL FireSSHServerAuthentication(LPSTR &lpHostKey, INT &lenHostKey, LPSTR &lpszFingerprint, LPSTR &lpszKeyAlgorithm, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class SSHAuthSSHServerAuthenticationEventParams {
public:
  const QByteArray &HostKey();

  const QString &Fingerprint();

  const QString &KeyAlgorithm();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSHServerAuthentication(SSHAuthSSHServerAuthenticationEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireSSHServerAuthentication(SSHAuthSSHServerAuthenticationEventParams *e) {...}

Remarks

This event is where the client can decide whether to continue with the connection process or not. If the public key is known to be a valid key for the SSH server, Accept should be set to True within the event. Otherwise, the server will not be authenticated and the connection will be broken.

Accept will be True only if either HostKey or Fingerprint is identical to the value of SSHAcceptServerHostKey.

Accept may be set to True manually to accept the server host key.

Note that SSH's security inherently relies on client verification of the host key. Ignoring the host key and always setting Accept to true is strongly discouraged, and could cause potentially serious security vulnerabilities in your application. It is recommended that clients maintain a list of known keys for each server and check HostKey against this list each time a connection is attempted.

Host Key contains the full binary text of the key, in the same format used internally by SSH.

Fingerprint holds the SHA-256 hash of HostKey in the hex-encoded form: 0a:1b:2c:3d. To configure the hash algorithm used to calculate this value see SSHFingerprintHashAlgorithm.

KeyAlgorithm identifies the host key algorithm. Supported values are:

  • ssh-rsa
  • ssh-dss
  • rsa-sha2-256
  • rsa-sha2-512
  • x509v3-sign-rsa
  • x509v3-sign-dss
  • ecdsa-sha2-nistp256
  • ecdsa-sha2-nistp384
  • ecdsa-sha2-nistp521
To limit the accepted host key algorithms refer to SSHPublicKeyAlgorithms.

CertSubject is the subject of the certificate. This is only applicable when KeyAlgorithm is "x509v3-sign-rsa" or "x509v3-sign-dss".

CertIssuer is the issuer of the certificate. This is only applicable when KeyAlgorithm is "x509v3-sign-rsa" or "x509v3-sign-dss".

Status is reserved for future use.

SSHStatus Event (SSHAuth Class)

Shows the progress of the secure connection.

Syntax

ANSI (Cross Platform)
virtual int FireSSHStatus(SSHAuthSSHStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } SSHAuthSSHStatusEventParams;
Unicode (Windows) virtual INT FireSSHStatus(SSHAuthSSHStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } SSHAuthSSHStatusEventParams;
#define EID_SSHAUTH_SSHSTATUS 9

virtual INT IPWORKSAUTH_CALL FireSSHStatus(LPSTR &lpszMessage);
class SSHAuthSSHStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSHStatus(SSHAuthSSHStatusEventParams *e);
// Or, subclass SSHAuth and override this emitter function. virtual int FireSSHStatus(SSHAuthSSHStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. Used to track the progress of the connection.

Config Settings (SSHAuth Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

SSHAuth Config Settings

SSHCompressionAlgorithms:   A comma-separated list containing all allowable compression algorithms.

During the SSH handshake, this list will be used to negotiate the compression algorithm to be used between the client and server. This list is used for both directions: client to server and server to client. When negotiating algorithms, each side sends a list of all algorithms it supports or allows. The algorithm chosen for each direction is the first algorithm to appear in the sender's list that the receiver supports, so it is important to list multiple algorithms in preferential order. If no algorithm can be agreed upon, the class will raise an error and the connection will be aborted.

At least one supported algorithm must appear in this list. The following compression algorithms are supported by the class:

  • zlib
  • zlib@openssh.com
  • none

SSHClient Config Settings

ChannelDataEOL[ChannelId]:   Used to break the incoming data stream into chunks.

By default MaxChannelDataLength is 0 and ChannelDataEOL is an empty string. SSHChannelData fires whenever an SSH_MSG_CHANNEL_DATA packet is received.

If MaxChannelDataLength > 0 and ChannelDataEOL is a non-empty string the class will internally buffer data waiting to fire SSHChannelData until either MaxChannelDataLength is reached or ChannelDataEOL is found, whichever comes first. Query ChannelDataEOLFound to know which condition was met. The buffer is reset any time SSHChannelData fires.

ChannelDataEOL and MaxChannelDataLength MUST be set together or unexpected behavior could occur.

ChannelDataEOLFound[ChannelId]:   Determines if ChannelDataEOL was found.

If true,then ChannelDataEOL was found. If false, then MaxChannelDataLength was reached.

This config is only valid when queried inside SSHChannelData, MaxChannelDataLength > 0, and ChannelDataEOL is non-empty.

ClientSSHVersionString:   The SSH version string used by the class.

This configuration setting specifies the SSH version string used by the class. The default value is "SSH-2.0-IPWorks SSH Client 2022".

Most SSH servers expect the SSH version string to have the expected format "SSH-protocol version-software version". See above for an example.

EnablePageantAuth:   Whether to use a key stored in Pageant to perform client authentication.

This setting controls whether Pageant authentication is disabled, enabled, or required. When enabled or required, the class attempts to communicate with PuTTY's ssh-agent, called "Pageant", over shared memory to perform public key authentication. Possible values and the corresponding behavior is described below:

ValueDescription
0 (Disabled - default) No communication with Pageant is attempted.
1 (Enabled) Pageant authentication is used if available. If Pageant is not running, or does not contain the expected key no error is thrown.
2 (Required) Only Pageant authentication is used. If Pageant is not running, or does not contain the expected key an error is thrown.

Example enabling Pageant: component.Config("EnablePageantAuth=1"); component.SSHUser = "sshuser"; component.SSHLogon("localhost", 22);

Note: This functionality is only available on Windows.

KerberosDelegation:   If true, asks for credentials with delegation enabled during authentication.

The default value is "True". If set to "False", the client will not ask for credentials delegation support during authentication. Note that even if the client asks for delegation, the server/KDC might not grant it and authentication will still succeed.

KerberosRealm:   The fully qualified domain name of the Kerberos Realm to use for GSSAPI authentication.

This property may be set to the fully qualified (DNS) name of the kerberos realm (or Windows Active Directory domain name) to use during GSSAPI authentication. This can be used to force authentication with a given realm if the client and server machines are not part of the same domain.

KerberosSPN:   The Kerberos Service Principal Name of the SSH host.

This property can be set to specify the Service Principal Name (SPN) associated with the SSH service on the remote host. This will usually be in the form "host/fqdn.of.sshhost[@REALM]". If not specified, the class will assume the SPN is based on the value of the SSHHost property and the kerberos realm used for authentication.

KeyRenegotiationThreshold:   Sets the threshold for the SSH Key Renegotiation.

This property allows you to specify the threshold, in the number of bytes, for the SSH Key Renegotiation. The default value for this property is set to 1 GB.

Example (for setting the threshold to 500 MB): SSHComponent.Config("KeyRenegotiationThreshold=524288000")

LogLevel:   Specifies the level of detail that is logged.

This setting controls the level of detail that is logged through the Log event. Possible values are:

0 (None) No messages are logged.
1 (Info - Default) Informational events such as SSH handshake messages are logged.
2 (Verbose) Detailed data such as individual packet information is logged.
3 (Debug) Debug data including all relevant sent and received bytes are logged.

MaxChannelDataLength[ChannelId]:   The maximum amount of data to accumulate when no ChannelDataEOL is found.

By default MaxChannelDataLength is 0 and ChannelDataEOL is an empty string. SSHChannelData fires whenever an SSH_MSG_CHANNEL_DATA packet is received.

If MaxChannelDataLength > 0 and ChannelDataEOL is a non-empty string the class will internally buffer data waiting to fire SSHChannelData until either MaxChannelDataLength is reached or ChannelDataEOL is found, whichever comes first. Query ChannelDataEOLFound to know which condition was met. The buffer is reset any time SSHChannelData fires.

ChannelDataEOL and MaxChannelDataLength MUST be set together or unexpected behavior could occur.

MaxPacketSize:   The maximum packet size of the channel, in bytes.

This setting specifies the maximum size of an individual data packet, in bytes, that can be sent to the sender.

MaxWindowSize:   The maximum window size allowed for the channel, in bytes.

This setting specifies how many bytes of channel data can be sent to the sender of this message without adjusting the window. Note that this value may be changed during the connection, but the window size can only be increased, not decreased.

PasswordPrompt:   The text of the password prompt used in keyboard-interactive authentication.

This setting optionally specifies a pattern to be matched to the prompt received from the server during keyboard-interactive authentication. If a matching prompt is detected the class automatically responds to the prompt with the password specified by SSHPassword.

This provides an easy way to automatically reply to prompts with the password if one is presented by the server. The password will be auto-filled in the Response parameter of the SSHKeyboardInteractive event in the case of a match.

The following special characters are supported for pattern matching:

? Any single character.
* Any characters or no characters (e.g., C*t matches Cat, Cot, Coast, Ct).
[,-] A range of characters (e.g., [a-z], [a], [0-9], [0-9,a-d,f,r-z]).
\ The slash is ignored and exact matching is performed on the next character.

If these characters need to be used as a literal in a pattern, then they must be escaped by surrounding them with brackets []. Note: "]" and "-" do not need to be escaped. See below for the escape sequences:

CharacterEscape Sequence
? [?]
* [*]
[ [[]
\ [\]

For example, to match the value [Something].txt, specify the pattern [[]Something].txt.

PreferredDHGroupBits:   The size (in bits) of the preferred modulus (p) to request from the server.

This may be when using the diffie-hellman-group-exchange-sha1 or diffie-hellman-group-exchange-sha256 key exchange algorithms to control the preferred size, in bits, of the modulus (p) prime number to request from the server. Acceptable values are between 1024 and 8192.

RecordLength:   The length of received data records.

If set to a positive value, this setting defines the length of data records to be received. The class will accumulate data until RecordLength is reached and only then fire the DataIn event with data of length RecordLength. This allows data to be received as records of known length. This value can be changed at any time, including within the DataIn event.

The default value is 0, meaning this setting is not used.

ServerSSHVersionString:   The remote host's SSH version string.

This will return the remote host's SSH version string, which can help when identifying problematic servers. This configuration setting is read-only.

SignedSSHCert:   The CA signed client public key used when authenticating.

When authenticating via public key authentication this setting may be set to the CA signed client's public key. This is useful when the server has been configured to trust client keys signed by a particular CA. For instance: component.Config("SignedSSHCert=ssh-rsa-cert-v01@openssh.com AAAAB3NzaC1yc2EAAAADAQABAAAB..."); The algorithm such as ssh-rsa-cert-v01@openssh.com in the above string is used as part of the authentication process. To use a different algorithm simply change this value. For instance all of the following are acceptable with the same signed public key:

  • ssh-rsa-cert-v01@openssh.com AAAAB3NzaC1yc2EAAAADAQABAAAB...
  • rsa-sha2-256-cert-v01@openssh.com AAAAB3NzaC1yc2EAAAADAQABAAAB...
  • rsa-sha2-512-cert-v01@openssh.com AAAAB3NzaC1yc2EAAAADAQABAAAB...

SSHAcceptAnyServerHostKey:   If set the class will accept any key presented by the server.

The default value is "False". Set this to "True" to accept any key presented by the server.

SSHAcceptServerCAKey:   The CA public key that signed the server's host key.

If the server's host key was signed by a CA, this setting may be used to specify the CA's public key. If specified the class will trust any server's host key that was signed by the CA. For instance: component.Config("SSHAcceptServerCAKey=ssh-rsa AAAAB3NzaC1yc2EAAAADAQAB...");

SSHAcceptServerHostKeyFingerPrint:   The fingerprint of the server key to accept.

This may be set to a comma-delimited collection of 16-byte MD5 fingerprints that should be accepted as the host's key. You may supply it by HEX encoding the values in the form "0a:1b:2c:3d". Example: SSHClient.Config("SSHAcceptServerHostKeyFingerprint=0a:1b:2c:3d"); If the server's fingerprint matches one of the values supplied, the class will accept the host key.

SSHFingerprintHashAlgorithm:   The algorithm used to calculate the fingerprint.

This configuration setting controls which hash algorithm is used to calculate the hostkey's fingerprint, displayed when SSHServerAuthentication fires. Valid values are:

  • MD5
  • SHA1
  • SHA256 (default)
SSHFingerprintMD5:   The server hostkey's MD5 fingerprint.

This setting may be queried in SSHServerAuthentication to get the server hostkey's MD5 fingerprint.

SSHFingerprintSHA1:   The server hostkey's SHA1 fingerprint.

This setting may be queried in SSHServerAuthentication to get the server hostkey's SHA1 fingerprint.

SSHFingerprintSHA256:   The server hostkey's SHA256 fingerprint.

This setting may be queried in SSHServerAuthentication to get the server hostkey's SHA256 fingerprint.

SSHKeepAliveCountMax:   The maximum number of keep alive packets to send without a response.

This setting specifies the maximum number of keep alive packets to send when no response is received. Normally a response to a keep alive packet is received right away. If no response is received the class will continue to send keep alive packets until SSHKeepAliveCountMax is reached. If this is reached the class will assume the connection is broken and disconnect. The default value is 5.

SSHKeepAliveInterval:   The interval between keep alive packets.

This setting specifies the number of seconds between keep alive packets. If set to a positive value the class will send a SSH keep alive packet after KeepAliveInterval seconds of inactivity. This setting only takes effect when there is no activity, if any data is sent or received over the connection it will reset the timer.

The default value is 0 meaning no keep alives will be sent.

Note: The SSHREVERSETUNNEL class uses a default value of 30.

SSHKeyExchangeAlgorithms:   Specifies the supported key exchange algorithms.

This may be used to specify the list of supported key exchange algorithms used during SSH negotiation. The value should contain a comma separated list of algorithms. Supported algorithms are:

  • curve25519-sha256
  • curve25519-sha256@libssh.org
  • diffie-hellman-group1-sha1
  • diffie-hellman-group14-sha1
  • diffie-hellman-group14-sha256
  • diffie-hellman-group16-sha512
  • diffie-hellman-group18-sha512
  • diffie-hellman-group-exchange-sha256
  • diffie-hellman-group-exchange-sha1
  • ecdh-sha2-nistp256
  • ecdh-sha2-nistp384
  • ecdh-sha2-nistp521
  • gss-group14-sha256-toWM5Slw5Ew8Mqkay+al2g==
  • gss-group16-sha512-toWM5Slw5Ew8Mqkay+al2g==
  • gss-nistp256-sha256-toWM5Slw5Ew8Mqkay+al2g==
  • gss-curve25519-sha256-toWM5Slw5Ew8Mqkay+al2g==
  • gss-group14-sha1-toWM5Slw5Ew8Mqkay+al2g==
  • gss-gex-sha1-toWM5Slw5Ew8Mqkay+al2g==
The default value is: curve25519-sha256,curve25519-sha256@libssh.org,diffie-hellman-group-exchange-sha256,diffie-hellman-group14-sha256,diffie-hellman-group16-sha512,diffie-hellman-group18-sha512,ecdh-sha2-nistp256,ecdh-sha2-nistp384,ecdh-sha2-nistp521,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1,gss-group14-sha256-toWM5Slw5Ew8Mqkay+al2g==,gss-group16-sha512-toWM5Slw5Ew8Mqkay+al2g==,gss-nistp256-sha256-toWM5Slw5Ew8Mqkay+al2g==,gss-curve25519-sha256-toWM5Slw5Ew8Mqkay+al2g==,gss-group14-sha1-toWM5Slw5Ew8Mqkay+al2g==,gss-gex-sha1-toWM5Slw5Ew8Mqkay+al2g==.
SSHKeyRenegotiate:   Causes the component to renegotiate the SSH keys.

Once this setting is queried, the component will renegotiate the SSH keys with the remote host.

Example: SSHClient.Config("SSHKeyRenegotiate")

SSHMacAlgorithms:   Specifies the supported Mac algorithms.

This may be used to specify an alternate list of supported Mac algorithms used during SSH negotiation. This also specifies the order in which the Mac algorithms are preferred. The value should contain a comma separated list of algorithms. Supported algorithms are:

  • hmac-sha1
  • hmac-md5
  • hmac-sha1-96
  • hmac-md5-96
  • hmac-sha2-256
  • hmac-sha2-256-96
  • hmac-sha2-512
  • hmac-sha2-512-96
  • hmac-ripemd160
  • hmac-ripemd160-96
  • hmac-sha2-256-etm@openssh.com
  • hmac-sha2-512-etm@openssh.com
  • umac-64@openssh.com
  • umac-64-etm@openssh.com
  • umac-128@openssh.com
  • umac-128-etm@openssh.com
The default value is hmac-sha2-256,hmac-sha2-512,hmac-sha1,hmac-md5,hmac-ripemd160,hmac-sha1-96,hmac-md5-96,hmac-sha2-256-96,hmac-sha2-512-96,hmac-ripemd160-96,hmac-sha2-256-etm@openssh.com,hmac-sha2-512-etm@openssh.com,umac-64@openssh.com,umac-64-etm@openssh.com,umac-128@openssh.com,umac-128-etm@openssh.com.
SSHPubKeyAuthSigAlgorithms:   Specifies the enabled signature algorithms that may be used when attempting public key authentication.

This setting specifies a list of signature algorithms that may be used when authenticating to the server using public key authentication. This applies only when public key authentication is performed by the client.

The setting should be a comma separated list of algorithms. At runtime the class will evaluate the specified algorithms and if the algorithm is applicable to the certificate specified in SSHCert it will be used. If the algorithm is not applicable the class will evaluate the next algorithm. Possible values are:

  • ssh-rsa
  • rsa-sha2-256
  • rsa-sha2-512
  • ssh-dss
  • ecdsa-sha2-nistp256
  • ecdsa-sha2-nistp384
  • ecdsa-sha2-nistp521
  • ssh-ed25519
  • x509v3-sign-rsa
  • x509v3-sign-dss

The default value in Windows is ssh-rsa,rsa-sha2-256,rsa-sha2-512,ssh-dss,ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,ssh-ed25519.

rsa-sha2-256 and rsa-sha2-512 notes

The class will query the server for supported algorithms when connecting. If the server indicates support for rsa-sha2-256 or rsa-sha2-512 and the algorithm is present in the list defined by this setting (as in the default value), that algorithm will be used instead of ssh-rsa even when ssh-rsa appears first in the list.

For the rsa-sha2-256 and rsa-sha2-512 algorithms to be automatically preferred the server must support the ext-info-c mechanism. In practice, older servers do not support this and in that case ssh-rsa will be used since it appears first in the list. Newer servers do support this mechanism and in that case rsa-sha2-256 or rsa-sha2-512 will be used even though it appears after ssh-rsa.

This behavior has been carefully designed to provide maximum compatibility while automatically using more secure algorithms when connecting to servers which support them.

SSHPublicKeyAlgorithms:   Specifies the supported public key algorithms for the server's public key.

This setting specifies the allowed public key algorithms for the server's public key. This list controls only the public key algorithm used when authenticating the server's public key. This list has no bearing on the public key algorithms that can be used by the client when performing public key authentication to the server. The default value is ssh-ed25519,ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,rsa-sha2-256,rsa-sha2-512,ssh-rsa,ssh-dss,x509v3-sign-rsa,x509v3-sign-dss.

SSHVersionPattern:   The pattern used to match the remote host's version string.

This configuration setting specifies the pattern used to accept or deny the remote host's SSH version string. It takes a comma-delimited list of patterns to match. The default value is "*SSH-1.99-*,*SSH-2.0-*" and will accept connections from SSH 1.99 and 2.0 hosts. As an example, the below value would accept connections for SSH 1.99, 2.0, and 2.99 hosts.

*SSH-1.99-*,*SSH-2.0-*,*SSH-2.99-*
TryAllAvailableAuthMethods:   If set to true, the class will try all available authentication methods.

The default value is false. When set to true, the class will try to authenticate using all methods that it has credentials for and the server supports.

UseStrictKeyExchange:   Specifies how strict key exchange is supported.

This setting controls whether strict key exchange (strict kex) is enabled to mitigate the Terrapin attack. When enabled, the class will indicate support for strict key exchange by automatically including the pseudo-algorithm kex-strict-c-v00@openssh.com for client classes and kex-strict-s-v00@openssh.com for server classes in the list of supported key exchange algorithms.

Since both client and server must implement strict key exchange to effectively mitigate the Terrapin attack, the class provides options to further control the behavior in different scenarios. Possible values for this setting are:

0Disabled. Strict key exchange is not supported in the class.
1 (default)Enabled, but not enforced. This setting enables strict key exchange, but if the remote host does not support strict key exchange the connection is still allowed to continue.
2Enabled, but reject affected algorithms if the remote host does not support strict key exchange. If the remote host supports strict key exchange all algorithms may be used. If the remote host does not support strict key exchange the connection will only continue if the selected encryption and MAC algorithms are not affected by the Terrapin attack.
3Required. If the remote host does not support strict key exchange the connection will fail.

WaitForChannelClose:   Whether to wait for channels to be closed before disconnected.

This setting controls whether the class will wait for a server response to the SSH_MSG_CHANNEL_CLOSE when disconnecting. When the class disconnects it will first attempt to close all open channels by sending a SSH_MSG_CHANNEL_CLOSE for each channel. This setting controls whether the class will wait for a server response after sending the messages.

When True (default) the class will wait for a response to the channel close message until the responses have been received, the server closes the connection, or Timeout seconds is reached.

When False the class will still send the channel close messages but will not wait for a response and will proceed to close the connection.

WaitForServerDisconnect:   Whether to wait for the server to close the connection.

This setting controls whether to wait for the server to close the connection when SSHLogoff is called.

When set to True the class will initiate the disconnection sequence by sending SSH_MSG_DISCONNECT but will not close the connection, and instead will wait for the server to close the connection. Setting this to True may be beneficial in circumstances where many connections are being established, to avoid port exhaustion when sockets are in a TIME_WAIT state. Allowing the server to close the connection avoids the TIME_WAIT state of socket on the client machine.

When set to False (default) the client will close the connection. It is recommended to use this value unless there is a specific need to change it.

TCPClient Config Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

The FirewallPort is set automatically when FirewallType is set to a valid value.

Note: This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the number of times that the keep-alive packets will be sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform. It is not supported in masOS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to True. By default, the operating system will determine the time a connection is idle before a Transmission Control Protocol (TCP) keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), two scenarios determine how long the connection will linger. In the first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP timeout expires.

In the second scenario, if LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data are sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (e.g., by a client acknowledgment), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, the socket connection will linger. This value is 0 by default, which means it will use the default IP timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This configuration setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default, this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This configuration setting optionally specifies a semicolon-separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property, the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to True, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When true, the socket will send all data that is ready to send at once. When false, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this config is set to false.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are:

0 IPv4 Only
1 IPv6 Only
2 IPv6 with IPv4 fallback

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method which does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for UDP ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g. headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Config Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8
The following is a list of valid code page identifiers for Mac OS only:
IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
  • Last Valid Build: The last valid build number for which the license will work.
MaskSensitive:   Whether sensitive data is masked in log messages.

In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to true to mask sensitive data. The default is true.

This setting only works on these classes: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.

ProcessIdleEvents:   Whether the class uses its internal event loop to process events when the main thread is idle.

If set to False, the class will not fire internal idle events. Set this to False to use the class in a background thread on Mac OS. By default, this setting is True.

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

UseFIPSCompliantAPI:   Tells the class whether or not to use FIPS certified APIs.

When set to true, the class will utilize the underlying operating system's certified APIs. Java editions, regardless of OS, utilize Bouncy Castle FIPS, while all the other Windows editions make use of Microsoft security libraries.

FIPS mode can be enabled by setting the UseFIPSCompliantAPI configuration setting to true. This is a static setting which applies to all instances of all classes of the toolkit within the process. It is recommended to enable or disable this setting once before the component has been used to establish a connection. Enabling FIPS while an instance of the component is active and connected may result in unexpected behavior.

For more details please see the FIPS 140-2 Compliance article.

Note: This setting is only applicable on Windows.

Note: Enabling FIPS-compliance requires a special license; please contact sales@nsoftware.com for details.

UseInternalSecurityAPI:   Tells the class whether or not to use the system security libraries or an internal implementation.

When set to false, the class will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this setting to true tells the class to use the internal implementation instead of using the system security libraries.

On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.

To use the system security libraries for Linux, OpenSSL support must be enabled. For more information on how to enable OpenSSL, please refer to the OpenSSL Notes section.

Trappable Errors (SSHAuth Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

The class may also return one of the following error codes, which are inherited from other classes.

TCPClient Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   You cannot change the UseConnection option while the class is active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage.
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on non-socket.
10039   [10039] Destination address required.
10040   [10040] Message too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol not supported.
10044   [10044] Socket type not supported.
10045   [10045] Operation not supported on socket.
10046   [10046] Protocol family not supported.
10047   [10047] Address family not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Can't assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Can't send after socket shutdown.
10059   [10059] Too many references, can't splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock not loaded yet.
11001   [11001] Host not found.
11002   [11002] Non-authoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).