IP*Works! SSH V9 - Online Help
IP*Works! SSH V9
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PSClient Configuration

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

PSClient Configuration Settings

StreamingMode:   If set the class will only keep track of the last object returned.

The default value is "false". Set this to "true" to reduce memory usage, allowing you to process the results one by one as they come parsed from the server.

With StreamingMode enabled, PSObjectCount will always be 1. To process the results, handle the PSObject event and, inside it, get the properties of the object by looking at the only output object in the PSObject collection.

Encoding:   The encoding to use for decoding data sent between client and server.

The default value is "ISO-8859-1" on Java/.NET and "ASCII" on .NET CF. The value selected here must match the encoding selected in the server configuration.

This configuration option is not available in other editions.

SSHClient Configuration Settings

ClientSSHVersionString:   The SSH version string used by the class.

This configuration setting specifies the SSH version string used by the class. The default value is "SSH-2.0-IP*Works! SSH Client v9.0".

SignedSSHCert:   The CA signed client public key used when authenticating.

When authenticating via public key authentication this setting may be set to the CA signed client's public key. This is useful when the server has been configured to trust client keys signed by a particular CA. For instance:

component.Config("SignedSSHCert=ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAAB...");
SSHAcceptServerCAKey:   The CA public key that signed the server's host key.

If the server's host key was signed by a CA, this setting may be used to specify the CA's public key. If specified the class will trust any server's host key that was signed by the CA. For instance:

component.Config("SSHAcceptServerCAKey=ssh-rsa AAAAB3NzaC1yc2EAAAADAQAB...");
SSHAcceptAnyServerHostKey:   If set the class will accept any key presented by the server.

The default value is "false". Set this to "true" to accept any key presented by the server.

SSHAcceptServerHostKeyFingerPrint:   The fingerprint of the server key to accept.

This may be set to a comma-delimited collection of 16-byte MD5 fingerprints that should be accepted as the host's key. You may supply it by HEX encoding the values in the form "0a:1b:2c:3d". Example:

SSHClient.Config("SSHAcceptServerHostKeyFingerprint=0a:1b:2c:3d");
If the server's fingerprint matches one of the values supplied, the class will accept the host key.
SSHKeyExchangeAlgorithms:   Specifies the supported key exchange algorithms.

This may be used to specify the list of supported Key Exchange algorithms used during SSH negotiation. The value should contain a comma separated list of algorithms. Supported algorithms are:

  • diffie-hellman-group1-sha1
  • diffie-hellman-group14-sha1
  • diffie-hellman-group-exchange-sha256
  • diffie-hellman-group-exchange-sha1
The default value is: "diffie-hellman-group14-sha1,diffie-hellman-group1-sha1,diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1".
SSHMacAlgorithms:   Specifies the supported Mac algorithms.

This may be used to specify an alternate list of supported Mac algorithms used during SSH negotiation. This also specifies the order in which the Mac algorithms are preferred. The value should contain a comma separated list of algorithms. Supported algorithms are:

  • hmac-sha1
  • hmac-md5
  • hmac-sha1-96
  • hmac-md5-96
  • hmac-sha2-256
  • hmac-sha2-256-96
  • hmac-sha2-512
  • hmac-sha2-512-96
  • hmac-ripemd160
  • hmac-ripemd160-96
The default value is "hmac-sha1,hmac-md5,hmac-sha2-256,hmac-sha2-512,hmac-ripemd160,hmac-sha1-96,hmac-md5-96,hmac-sha2-256-96,hmac-sha2-512-96,hmac-ripemd160-96".
SSHKeyRenegotiate:   Causes the component to renegotiate the SSH keys.

Once this property is set the component will renegotiate the SSH keys with the remote host.

Example:


SSHClient.Config("SSHKeyRenegotiate")

KeyRenegotiationThreshold:   Sets the threshold for the SSH Key Renegotiation.

This property allows you to specify the threshold, in the number of bytes, for the SSH Key Renegotiation. The default value for this property is set to 1 GB.

Example (for setting the threshold to 500 MB):


SSHComponent.Config("KeyRenegotiationThreshold=524288000")

KerberosRealm:   The fully qualified domain name of the Kerberos Realm to use for GSSAPI authentication.

This property may be set to the fully qualified (DNS) name of the kerberos realm (or Windows Active Directory domain name) to use during GSSAPI authentication. This can be used to force authentication with a given realm if the client and server machines are not part of the same domain.

KerberosDelegation:   If true, asks for credentials with delegation enabled during authentication.

The default value is "true". If set to "false", the client will not ask for credentials delegation support during authentication. Note that even if the client asks for delegation, the server/KDC might not grant it and authentication will still succeed.

KerberosSPN:   The Kerberos Service Principal Name of the SSH host.

This property can be set to specify the Service Principal Name (SPN) associated with the SSH service on the remote host. This will usually be in the form "host/fqdn.of.sshhost[@REALM]". If not specified, the class will assume the SPN is based on the value of the SSHHost property and the kerberos realm used for authentication.

LogSSHPackets:   If true, detailed SSH packet logging is performed.

This setting can be enabled to assist in debugging. When set to True the class will fire the SSHStatus event with detailed information about the SSH level packets. The default value is False.

MaxPacketSize:   The maximum packet size of the channel, in bytes.

This setting specifies the maximum size of an individual data packet, in bytes, that can be sent to the sender.

MaxWindowSize:   The maximum window size allowed for the channel, in bytes.

This setting specifies how many bytes of channel data can be sent to the sender of this message without adjusting the window. Note that this value may be changed during the connection, but the window size can only be increased, not decreased.

PreferredDHGroupBits:   The size (in bits) of the preferred modulus (p) to request from the server.

This may be when using the diffie-hellman-group-exchange-sha1 or diffie-hellman-group-exchange-sha256 key exchange algorithms to control the preferred size, in bits, of the modulus (p) prime number to request from the server. Acceptable values are between 1024 and 8192.

IPPort Configuration Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This is the same as FirewallAutoDetect. This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

NOTE: This is the same as FirewallHost. This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

NOTE: This is the same as FirewallPassword. This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

Note that the FirewallPort is set automatically when FirewallType is set to a valid value.

NOTE: This is the same as FirewallPort. This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.

NOTE: This is the same as FirewallType. This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

NOTE: This is the same as FirewallUser. This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to true. By default the operating system will determine the time a connection is idle before a TCP keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Note: This value is not applicable in Java.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to true. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgement is received from the remote host the keep-alive packet will be re-sent. This setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in Java or MAC.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to true. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgement is received from the remote host the keep-alive packet will be re-sent. This setting specifies the number of times that the keep-alive packets will be re-sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform, and isn't supported in Mac OS or FreeBSD.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), there are two scenarios for determining how long the connection will linger. The first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP protocol timeout expires.

In the second scenario, LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data is sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (by a client acknowledgment, for example), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, to leave the socket connection linger. This value is 0 by default, which means it will use the default IP protocol timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

LocalPort:   The TCP port in the local host where the class binds.

This must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes. The maximum value is 65536 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default this is not set and there is no limit.

RecordLength:   The length of received data records.

If set to a positive value, this setting defines the length of data records to be received. The class will accumulate data until RecordLength is reached and only then fire the DataIn event with data of length RecordLength. This allows data to be received as records of known length. This value can be changed at any time, including within the DataIn event.

The default value is 0, meaning this setting is not used.

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to true, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are:

0 IPv4 Only
1 IPv6 Only
2 IPv6 with IPv4 fallback

TcpNoDelay:   Whether or not to delay when sending packets.

When true, the socket will send all data that is ready to send at once. When false, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this config is set to false.

Socket Configuration Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method which does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for UDP ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g. headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Configuration Settings

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

Base Configuration Settings

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is the Active Code Page (0).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multlingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangeul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8

The following is a list of valid code page identifiers for Mac OS only:

IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

 
 
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