IPPhone Class

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The IPPhone class can be used to implement a software-based phone.

Syntax

IPPhone

Remarks

The IPPhone class can be used to implement a software-based phone utilizing modern Voice over Internet Protocol (VoIP) technology. This softphone is able to perform many different functions of a traditional telephone, such as making and receiving calls, performing blind and attended transfers, placing calls on hold, establishing and joining conferences, and more.

Registration

To begin, the first step is activating, or registering, the class. The Server, Port, User, and Password properties must be set to the appropriate values to register with your SIP server/provider. After these values are set, call Activate. If the class has successfully activated/registered, the Activated event will fire and Active will be set to true. The class will now be able to make/receive phone calls. For example:

component.OnActivated += (o, e) => { Console.WriteLine("Activation Successful"); }; component.User = "sip_user"; component.Password = "sip_password"; component.Server = "sip_server"; component.Port = 5060 // Default, 5061 is typical for SSL/TLS component.Activate(); Additionally, it's important to note that the registration of a SIP client will expire if not refreshed. The expiration time is negotiated with the server when registering. By default, the class will attempt to negotiate a value of 60 seconds. This value can be changed via the RegistrationInterval configuration. Note this is merely a suggestion to the server, and the server can change this accordingly. If the server does change this, RegistrationInterval will be updated after successful registration. By default, the class will attempt to refresh the registration every RegistrationInterval seconds.

Clients may wish to refresh the registration a few seconds prior to this interval to ensure the registration does not expire. To do so, the RefreshInterval configuration can be set after successful registration. If set, this value should be less than or equal to RegistrationInterval. For example, to refresh the registration 5 seconds prior to it's expiration, the following can be performed after activation:

component.Activate(); int lifetime = component.Config("RegistrationInterval"); // Refresh the registration 5 seconds prior to expiration component.Config("RefreshInterval=" + (lifetime - 5));

To prevent the registration from expiring, the class will refresh the registration within DoEvents according to the value of RegistrationInterval or RefreshInterval. To ensure this occurs, we recommend calling DoEvents frequently. For example, this could look something like:

private void timer1_Tick(object sender, EventArgs e) { component.DoEvents(); } private System.Windows.Forms.Timer timer1; timer1.Interval = 1000; timer1.Tick += new System.EventHandler(this.timer1_Tick); timer1.Enabled = true;

Note the above solution does not apply to console applications, as DoEvents should already be called in a loop to provide efficient message processing.

Security

By default, the class operates in plaintext for both SIP signaling and RTP (audio) communication. To enable completely secure communication using the class, both SIPS (Secure SIP) and SRTP (Secure RTP) must be enabled.

Enable SIPS

To enable SIPS (Secure SIP, or SIP over SSL/TLS), the SIPTransportProtocol property must be set to 2 (TLS). The Port property will typically need to be set to 5061 (this may vary). Additionally, the SSLServerAuthentication event must be handled, allowing users to check the server identity and other security attributes related to server authentication. Once this is complete, the class can then be activated. All subsequent SIP signaling will now be secured. For example:

component.OnSSLServerAuthentication += (o, e) => { if (!e.Accept) { if (e.CertSubject == "SIPS_SAMPLE_SUBJECT" && e.CertIssuer == "SIPS_CERT_ISSUER") { e.Accept = true; } } }; // Enable SIPS component.SIPTransportProtocol = 2; // TLS component.User = "sip_user"; component.Password = "sip_password"; component.Server = "sip_server"; component.Port = 5061; // 5061 is typical for SSL/TLS component.Activate();

Information related to the SSL/TLS handshake will be available within the SSLStatus event with the prefix [SIP TLS].

Enable SRTP

While the above process secures SIP signaling, it does not secure RTP (audio) communication. The RTPSecurityMode property can be used to specify the security mode that will be used when transmitting RTP packets. By default, this property is 0 (None), and RTP packets will remain unencrypted during communication with the remote party.

To ensure the audio data is encrypted and SRTP is enabled, the RTPSecurityMode must be set to either of the following modes: 1 (SDES), or 2 (DTLS-SRTP). The selected mode will be used to securely derive a key used to encrypt and decrypt RTP packets, enabling secure audio communication with the remote party. The appropriate mode to use may depend on the service provider and configuration of a particular User. For example:

component.OnSSLServerAuthentication += (o, e) => { if (!e.Accept) { if (e.CertSubject == "SIPS_SAMPLE_SUBJECT" && e.CertIssuer == "SIPS_CERT_ISSUER") { e.Accept = true; } } }; component.RTPSecurityMode = 1; // Enable SRTP (SDES) //component.RTPSecurityMode = 2; // Enable SRTP (DTLS-SRTP) component.SIPTransportProtocol = 2; // TLS component.User = "sip_user"; component.Password = "sip_password"; component.Server = "sip_server"; component.Port = 5061; // 5061 is typical for SSL/TLS component.Activate(); component.Dial("123456789", "", true);

Note it is highly recommended that SIPTransportProtocol is set to TLS when enabling SRTP. Additionally, if SRTP is enabled, the remote party must support the selected mode, otherwise no call will be established.

Audio Setup

While not required to function, you may set the microphone and speaker for the class to use during calls. First, you must call ListMicrophones and ListSpeakers. Doing so will populate the Microphones collection and the Speakers collection. Once this is done, you can set these devices via SetMicrophone and SetSpeaker given their device name. For example:

ipphone1.ListMicrophones(); ipphone1.ListSpeakers(); foreach (Speaker s in ipphone1.Speakers) { Console.WriteLine("Speaker Name: " + s.Name); } foreach (Microphone m in ipphone1.Microphones) { Console.WriteLine("Microphone Name: " + m.Name); } ipphone1.SetSpeaker(ipphone1.Speakers[0].Name); ipphone1.SetMicrophone(ipphone1.Microphones[0].Name);

Managing Calls

All incoming and outgoing calls currently recognized by the class will be stored in the Calls collection. These connections will be initiated or accepted through the interface identified by LocalHost and LocalPort.

Incoming Calls

After successful activation, incoming calls will be detected, and IncomingCall will fire for each call. Within this event, Answer, Decline, or Forward can be used to handle these calls. For example:

ipphone1.OnIncomingCall += (o, e) => { ipphone1.Answer(e.CallId); };

Outgoing Calls

To make an outgoing call, you must use Dial. This method takes three parameters: the user you wish to call, your caller ID (optional), and a boolean that determines whether the method will connect synchronously (True) or asynchronously (False). If set, the second parameter will cause P-Asserted-Identity headers (RFC 3325) to be sent in requests to the server. If left as an empty string, this header will not be sent. Dial will return a call identification string (CallId) that is unique to the call. After the method returns successfully, the call will be added to the Calls collection.

Please see the method description for detailed examples on using Dial synchronously and asynchronously.

Transferring Calls

Ongoing calls can be transferred using Transfer. The class supports two types of transfers:

Basic (Blind) Transfers

Basic transfers are very simple to perform. First, the user establishes a call with the number they will be transferring (transferee). After the call is established, the user can transfer the call to the appropriate number (transfer target). The call will then be removed. For example:

string callId = ipphone1.Dial("123456789", "", true); // Establish call with transferee, hold if needed //ipphone1.Hold(callId); ipphone1.Transfer(callId, "number");

Attended Transfers

Typically, attended transfers are used to manually check if the "number" they are transferring to (transfer target) is available for a call, provide extra information about the call, etc., before transferring. In addition to establishing a call with the transferee, the class must also establish a call with the transfer target. Once both calls are active, you may perform an attended transfer by calling Transfer at any moment. Afterwards, a session will be established between both calls, and they will be removed. Note that Transfer must be used with the CallId of the call you wish to transfer (transferee) and the Number of the call you wish to transfer to (transfer target). For example:

string callId1 = ipphone1.Dial("123456789", "", true); // Establish call with Transferee, hold if needed //ipphone1.Hold(callId1); string callId2 = ipphone1.Dial("number", "", true); // Establish call with Transfer Target, hold if needed //ipphone1.Hold(callId2); ipphone1.Transfer(callId1, "number");

Note in these examples, Hold can be used to place a call on hold before a transfer. This is optional.

Audio Playback

The class supports three methods of playing audio to a call, being PlayFile, PlayText, or PlayBytes. Note for each of these methods, audio transmission will only occur when the call has connected and CallReady has fired. Additionally, only audio data with a sampling rate of 8 kHz and a bit depth of 16 bits per sample can be played (PCM 8 kHz 16-bit format). Also note that these methods are non-blocking, and will return immediately. The class can also handle playing audio to concurrent calls.

PlayFile can be used to play audio from a WAV file to a specific call. PlayText can also be used to play audio, but will do so using Text-to-Speech. Once audio has finished playing, Played will fire.

PlayBytes can be used to play audio, but will do so in an event-based manner. The behavior of PlayBytes is very different from the previous two methods. For a detailed description on how to use this method with the Played event, please see the method and event descriptions.

Recording Audio

Ongoing calls can be recorded using StartRecording. The audio can be recorded directly to a WAV file by specifying the Filename parameter. Additionally, if the Filename parameter is not specified, the audio will be recorded internally, and made available once the recording is finished. The recorded data will be available within the Record event.

Note in both scenarios, the recording will end either when the call is terminated, or StopRecording is called. The recorded audio will have a sampling rate of 8 kHz and a bit depth of 16 bits per sample (PCM 8 kHz 16-bit format).

Example: Using the 'Record' event

MemoryStream recordStream = new MemoryStream(); phone.StartRecording("CallId", ""); phone.OnRecord += (o, e) => { recordStream.Write(e.RecordedDataB, 0, e.RecordedDataB.Length); File.WriteAllBytes(recordFile, recordStream.ToArray()); };

Conferencing

The class also supports conferencing. A call can join a conference using the JoinConference method, passing in the CallId of the call and the custom ConferenceId. If the ConferenceId does not exist, then a new conference will be created given this ID. Other calls can then join the existing conference with this same ID.

To monitor existing conferences, the ListConferences method will return a string containing all ongoing conferences and calls within each conference. This value will have the following format:

ConferenceId_1: CallId_1, CallId_2

...

ConferenceId_n: CallId_3, CallId_4, CallId_5, ...

At any moment, a call can be removed from a conference using LeaveConference. If the user is the last call within the conference, then the conference will be removed.

Call Termination

Ongoing calls are terminated by passing the appropriate CallId to Hangup. All ongoing calls can be terminated with HangupAll. When a call has been terminated (by either party), CallTerminated will fire. It's important to note that in the case where an outgoing call is never answered, the class will attempt to leave a voicemail. The voicemail will end once Hangup or HangupAll is called, and CallTerminated will fire.

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

ActiveThe current activation status of the class.
CallsA collection of calls.
LocalHostThis property includes the name of the local host or user-assigned IP interface through which connections are initiated or accepted.
LocalPortThis property includes the User Datagram Protocol (UDP) port in the local host where UDP binds.
MicrophonesA collection of microphones.
PasswordThe password that is used when connecting to the SIP Server.
PortThe port on the SIP server the class is connecting to.
RTPSecurityModeSpecifies the security mode that will be used when transmitting RTP.
ServerThe address of the SIP Server.
SIPTransportProtocolSpecifies the transport protocol the class will use for SIP signaling.
SpeakersA collection of speakers.
SSLAcceptServerCertInstructs the class to unconditionally accept the server certificate that matches the supplied certificate.
SSLCertThe certificate to be used during SSL negotiation.
UserThe username that is used when connecting to the SIP Server.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

ActivateActivates the class.
AnswerAnswers an incoming phone call.
ConfigSets or retrieves a configuration setting.
DeactivateDeactivates the class.
DeclineDeclines an incoming phone call.
DialUsed to make a call.
DoEventsThis method processes events from the internal message queue.
ForwardUsed to forward an incoming call.
HangupUsed to hang up a specific call.
HangupAllUsed to hang up all calls.
HoldPlaces a call on hold.
JoinConferenceAdds a call to a conference call.
LeaveConferenceRemoves a call from a conference call.
ListConferencesLists ongoing conference calls.
ListMicrophonesLists all microphones detected on the system.
ListSpeakersLists all speakers detected on the system.
MuteMicrophoneUsed to mute or unmute the microphone for a specified call.
MuteSpeakerUsed to mute or unmute the speaker for a specified call.
PingUsed to ping the server.
PlayBytesThis method is used to play bytes to a call.
PlayFilePlays audio from a WAV file to a call.
PlayTextPlays audio from a string to a call using Text-to-Speech.
ResetThis method will reset the class.
SetMicrophoneSets the microphone used by the class.
SetSpeakerSets the speaker used by the class.
StartRecordingUsed to start recording the audio of a call.
StopPlayingStops audio from playing to a call.
StopRecordingStops recording the audio of a call.
TransferTransfers a call.
TypeDigitUsed to type a digit.
UnholdTakes a call off hold.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

ActivatedThis event is fired immediately after the class is activated.
CallReadyThis event is fired after a call has been answered, declined, or ignored.
CallStateChangedThis event is fired after a call's state has changed.
CallTerminatedThis event is fired after a call has been terminated.
DeactivatedThis event is fired immediately after the class is deactivated.
DialCompletedThis event is fired after the dial process has finished.
DigitThis event fires every time a digit is pressed using the keypad.
ErrorFired when information is available about errors during data delivery.
IncomingCallThis event is fired when an incoming call is received.
LogThis event is fired once for each log message.
OutgoingCallThis event is fired when an outgoing call has been made.
PlayedThis event is fired after the class finishes playing available audio.
RecordThis event is fired when recorded audio data is available.
SilenceThis event is fired when the class detects silence from incoming audio streams.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusFired when secure connection progress messages are available.

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

AudioDirectionIndicates the direction of available recorded audio when dynamic recording is enabled.
AuthUserSpecifies the username to be used during client authentication.
CodecsComma-separated list of codecs the class can use.
DeclineStatusSpecifies the status to send when declining an incoming call.
DialTimeoutSpecifies the amount of time to wait for a response when making a call.
DialToneFileSpecifies the location of the WAV file to play when making a call.
DisableRegistrationCan be used to disable SIP registration.
DomainCan be used to set the address of the SIP domain.
DtmfMethodThe method used for delivering the signals/tones sent when typing a digit.
EnableDynamicRecordingSpecifies whether dynamic recording is enabled when recording a call.
LogEncodedAudioDataWhether the class will log encoded audio data.
LogLevelThe level of detail that is logged.
LogRTPPacketsWhether the class will log RTP packets.
RecordTypeThe type of recording the class will use.
RedirectLimitThe maximum number of redirects an outgoing call can experience.
RefreshIntervalUsed to manually specify the interval between subsequent registration messages after successful activation.
RegistrationIntervalSpecifies the lifetime of the current registration.
RingtoneFileSpecifies location of a WAV file to play when receiving an incoming call.
SilenceIntervalSpecifies the interval the class uses to detect periods of silence.
STUNPortThe port of the STUN server.
STUNServerThe address of the STUN Server.
UnregisterOnActivateSpecifies whether the class will unregister from the SIP Server before registration.
VoiceIndexThe voice that will be used when playing text.
VoiceRateThe speaking rate of the voice when playing text.
CaptureIPPacketInfoUsed to capture the packet information.
DelayHostResolutionWhether the hostname is resolved when RemoteHost is set.
DestinationAddressUsed to get the destination address from the packet information.
DontFragmentUsed to set the Don't Fragment flag of outgoing packets.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxPacketSizeThe maximum length of the packets that can be received.
QOSDSCPValueUsed to specify an arbitrary QOS/DSCP setting (optional).
QOSTrafficTypeUsed to specify QOS/DSCP settings (optional).
ShareLocalPortIf set to True, allows more than one instance of the class to be active on the same local port.
SourceIPAddressUsed to set the source IP address used when sending a packet.
SourceMacAddressUsed to set the source MAC address used when sending a packet.
UseConnectionDetermines whether to use a connected socket.
UseIPv6Whether or not to use IPv6.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificate to be included when performing an SSL handshake.
SSLCheckCRLWhether to check the Certificate Revocation List for the server certificate.
SSLCheckOCSPWhether to use OCSP to check the status of the server certificate.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLClientCACertsA newline separated list of CA certificates to use during SSL client certificate validation.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated cipher suite.
SSLNegotiatedCipherStrengthReturns the negotiated cipher suite strength.
SSLNegotiatedCipherSuiteReturns the negotiated cipher suite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedVersionReturns the negotiated protocol version.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificates to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
MaskSensitiveDataWhether sensitive data is masked in log messages.
ProcessIdleEventsWhether the class uses its internal event loop to process events when the main thread is idle.
SelectWaitMillisThe length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.
UseInternalSecurityAPIWhether or not to use the system security libraries or an internal implementation.

Active Property (IPPhone Class)

The current activation status of the class.

Syntax

ANSI (Cross Platform)
int GetActive();

Unicode (Windows)
BOOL GetActive();
int ipworksvoip_ipphone_getactive(void* lpObj);
bool GetActive();

Default Value

FALSE

Remarks

This property indicates the activation status of the class. Active will be True if the class has been successfully activated (registered) with the SIP Server, and False otherwise. If False, the class is not registered and will not be able to make or receive calls.

The class can be activated via Activate and deactivated through Deactivate.

This property is read-only and not available at design time.

Data Type

Boolean

Calls Property (IPPhone Class)

A collection of calls.

Syntax

int ipworksvoip_ipphone_getcallcount(void* lpObj);
char* ipworksvoip_ipphone_getcallcallid(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallconferenceid(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallduration(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcalllaststatus(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcalllocaladdress(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcalllocalport(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallmicrophone(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallmutemicrophone(void* lpObj, int callindex);
int ipworksvoip_ipphone_setcallmutemicrophone(void* lpObj, int callindex, int bCallMuteMicrophone);
int ipworksvoip_ipphone_getcallmutespeaker(void* lpObj, int callindex);
int ipworksvoip_ipphone_setcallmutespeaker(void* lpObj, int callindex, int bCallMuteSpeaker);
int ipworksvoip_ipphone_getcalloutgoing(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallplaying(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallrecording(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallremoteaddress(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallremoteport(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallremoteuri(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallremoteuser(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallspeaker(void* lpObj, int callindex);
int64 ipworksvoip_ipphone_getcallstartedat(void* lpObj, int callindex);
int ipworksvoip_ipphone_getcallstate(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcalluserinput(void* lpObj, int callindex);
char* ipworksvoip_ipphone_getcallvia(void* lpObj, int callindex);
int GetCallCount();

QString GetCallCallId(int iCallIndex);

QString GetCallConferenceId(int iCallIndex);

int GetCallDuration(int iCallIndex);

int GetCallLastStatus(int iCallIndex);

QString GetCallLocalAddress(int iCallIndex);

int GetCallLocalPort(int iCallIndex);

QString GetCallMicrophone(int iCallIndex);

bool GetCallMuteMicrophone(int iCallIndex);
int SetCallMuteMicrophone(int iCallIndex, bool bCallMuteMicrophone); bool GetCallMuteSpeaker(int iCallIndex);
int SetCallMuteSpeaker(int iCallIndex, bool bCallMuteSpeaker); bool GetCallOutgoing(int iCallIndex); bool GetCallPlaying(int iCallIndex); bool GetCallRecording(int iCallIndex); QString GetCallRemoteAddress(int iCallIndex); int GetCallRemotePort(int iCallIndex); QString GetCallRemoteURI(int iCallIndex); QString GetCallRemoteUser(int iCallIndex); QString GetCallSpeaker(int iCallIndex); qint64 GetCallStartedAt(int iCallIndex); int GetCallState(int iCallIndex); QString GetCallUserInput(int iCallIndex); QString GetCallVia(int iCallIndex);

Remarks

This collection holds data for each incoming and outgoing Call recognized by the class.

This property is read-only and not available at design time.

Data Type

IPWorksVoIPCall

LocalHost Property (IPPhone Class)

This property includes the name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* ipworksvoip_ipphone_getlocalhost(void* lpObj);
int ipworksvoip_ipphone_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface) setting LocalHost to the IP address of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface. It is recommended to provide an IP address rather than a hostname when setting this property to ensure the desired interface is used.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

Note: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

LocalPort Property (IPPhone Class)

This property includes the User Datagram Protocol (UDP) port in the local host where UDP binds.

Syntax

ANSI (Cross Platform)
int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
int ipworksvoip_ipphone_getlocalport(void* lpObj);
int ipworksvoip_ipphone_setlocalport(void* lpObj, int iLocalPort);
int GetLocalPort();
int SetLocalPort(int iLocalPort);

Default Value

0

Remarks

The LocalPort property must be set before UDP is activated (Active is set to True). This instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting it to 0 (default) enables the Transmission Control Protocol (TCP)/IP stack to choose a port at random. The chosen port will be shown by the LocalPort property after the connection is established.

LocalPort cannot be changed once the class is Active. Any attempt to set the LocalPort property when the class is Active will generate an error.

The LocalPort property is useful when trying to connect to services that require a trusted port on the client side.

Data Type

Integer

Microphones Property (IPPhone Class)

A collection of microphones.

Syntax

int ipworksvoip_ipphone_getmicrophonecount(void* lpObj);
int ipworksvoip_ipphone_getmicrophonechannels(void* lpObj, int microphoneindex);
int ipworksvoip_ipphone_getmicrophonemanufacturerid(void* lpObj, int microphoneindex);
char* ipworksvoip_ipphone_getmicrophonename(void* lpObj, int microphoneindex);
int ipworksvoip_ipphone_getmicrophoneproductid(void* lpObj, int microphoneindex);
int ipworksvoip_ipphone_getmicrophonesupport(void* lpObj, int microphoneindex);
int ipworksvoip_ipphone_getmicrophonesupportedformats(void* lpObj, int microphoneindex);
int GetMicrophoneCount();

int GetMicrophoneChannels(int iMicrophoneIndex);

int GetMicrophoneManufacturerId(int iMicrophoneIndex);

QString GetMicrophoneName(int iMicrophoneIndex);

int GetMicrophoneProductId(int iMicrophoneIndex);

int GetMicrophoneSupport(int iMicrophoneIndex);

int GetMicrophoneSupportedFormats(int iMicrophoneIndex);

Remarks

This collection holds data for each Microphone detected on the system. Calling ListMicrophones will populate this collection.

This property is read-only and not available at design time.

Data Type

IPWorksVoIPMicrophone

Password Property (IPPhone Class)

The password that is used when connecting to the SIP Server.

Syntax

ANSI (Cross Platform)
char* GetPassword();
int SetPassword(const char* lpszPassword); Unicode (Windows) LPWSTR GetPassword();
INT SetPassword(LPCWSTR lpszPassword);
char* ipworksvoip_ipphone_getpassword(void* lpObj);
int ipworksvoip_ipphone_setpassword(void* lpObj, const char* lpszPassword);
QString GetPassword();
int SetPassword(QString qsPassword);

Default Value

""

Remarks

This property contains the password of the client attempting to connect to the SIP Server. This value will be used when activating the class via Activate.

This property is not available at design time.

Data Type

String

Port Property (IPPhone Class)

The port on the SIP server the class is connecting to.

Syntax

ANSI (Cross Platform)
int GetPort();
int SetPort(int iPort); Unicode (Windows) INT GetPort();
INT SetPort(INT iPort);
int ipworksvoip_ipphone_getport(void* lpObj);
int ipworksvoip_ipphone_setport(void* lpObj, int iPort);
int GetPort();
int SetPort(int iPort);

Default Value

5060

Remarks

This property specifies the port on the SIP server that the class will connect to. This value will be used when activating the class via Activate.

Data Type

Integer

RTPSecurityMode Property (IPPhone Class)

Specifies the security mode that will be used when transmitting RTP.

Syntax

ANSI (Cross Platform)
int GetRTPSecurityMode();
int SetRTPSecurityMode(int iRTPSecurityMode); Unicode (Windows) INT GetRTPSecurityMode();
INT SetRTPSecurityMode(INT iRTPSecurityMode);

Possible Values

ET_NONE(0), 
ET_SDES(1),
ET_DTLS(2)
int ipworksvoip_ipphone_getrtpsecuritymode(void* lpObj);
int ipworksvoip_ipphone_setrtpsecuritymode(void* lpObj, int iRTPSecurityMode);
int GetRTPSecurityMode();
int SetRTPSecurityMode(int iRTPSecurityMode);

Default Value

0

Remarks

This property is used to specify the security mode that will be used when transmitting RTP (audio data). Possible modes are:

0 (None) SRTP is disabled.
1 (SDES) SRTP is enabled, utilizing SDES.
2 (DTLS) SRTP is enabled, utilizing DTLS (DTLS-SRTP).

By default, the security mode will be 0 (None), and RTP packets will remain unencrypted during communication with the remote party. To enable SRTP (Secure RTP), the security mode must be set to either: 1 (SDES), or 2 (DTLS).

When SRTP is enabled, the selected mode will be used to securely derive a key used to encrypt and decrypt RTP packets, enabling secure audio communication with the remote party. The appropriate mode to use may depend on the service provider and configuration of a particular User. Additionally, if SRTP is enabled, the remote party must support the selected mode, otherwise no call will be established.

Note it is highly recommended that SIPTransportProtocol is set to TLS when enabling SRTP.

Data Type

Integer

Server Property (IPPhone Class)

The address of the SIP Server.

Syntax

ANSI (Cross Platform)
char* GetServer();
int SetServer(const char* lpszServer); Unicode (Windows) LPWSTR GetServer();
INT SetServer(LPCWSTR lpszServer);
char* ipworksvoip_ipphone_getserver(void* lpObj);
int ipworksvoip_ipphone_setserver(void* lpObj, const char* lpszServer);
QString GetServer();
int SetServer(QString qsServer);

Default Value

""

Remarks

This property contains the address of the SIP Server the class will attempt to connect to. This value will be used when activating the class via Activate.

Data Type

String

SIPTransportProtocol Property (IPPhone Class)

Specifies the transport protocol the class will use for SIP signaling.

Syntax

ANSI (Cross Platform)
int GetSIPTransportProtocol();
int SetSIPTransportProtocol(int iSIPTransportProtocol); Unicode (Windows) INT GetSIPTransportProtocol();
INT SetSIPTransportProtocol(INT iSIPTransportProtocol);

Possible Values

TP_UDP(0), 
TP_TCP(1),
TP_TLS(2)
int ipworksvoip_ipphone_getsiptransportprotocol(void* lpObj);
int ipworksvoip_ipphone_setsiptransportprotocol(void* lpObj, int iSIPTransportProtocol);
int GetSIPTransportProtocol();
int SetSIPTransportProtocol(int iSIPTransportProtocol);

Default Value

0

Remarks

This property specifies which transport protocol (UDP, TCP, TLS) the class will use for SIP signaling and can be used to enable SIPS (Secure SIP). Note it is important to set the SIPTransportProtocol property before setting any additional properties and configurations.

This value is 0 (UDP) by default. Possible values are:

0 (UDP - Default)Signaling will be performed over UDP (plaintext).
1 (TCP)Signaling will be performed over TCP (plaintext).
2 (TLS)Signaling will be performed using TLS over TCP (SIPS).

Note when TLS is specified, the Port will typically need to be set to 5061.

Data Type

Integer

Speakers Property (IPPhone Class)

A collection of speakers.

Syntax

int ipworksvoip_ipphone_getspeakercount(void* lpObj);
int ipworksvoip_ipphone_getspeakerchannels(void* lpObj, int speakerindex);
int ipworksvoip_ipphone_getspeakermanufacturerid(void* lpObj, int speakerindex);
char* ipworksvoip_ipphone_getspeakername(void* lpObj, int speakerindex);
int ipworksvoip_ipphone_getspeakerproductid(void* lpObj, int speakerindex);
int ipworksvoip_ipphone_getspeakersupport(void* lpObj, int speakerindex);
int ipworksvoip_ipphone_getspeakersupportedformats(void* lpObj, int speakerindex);
int GetSpeakerCount();

int GetSpeakerChannels(int iSpeakerIndex);

int GetSpeakerManufacturerId(int iSpeakerIndex);

QString GetSpeakerName(int iSpeakerIndex);

int GetSpeakerProductId(int iSpeakerIndex);

int GetSpeakerSupport(int iSpeakerIndex);

int GetSpeakerSupportedFormats(int iSpeakerIndex);

Remarks

This collection holds data for each Speaker detected on the system. Calling ListSpeakers will populate this collection.

This property is read-only and not available at design time.

Data Type

IPWorksVoIPSpeaker

SSLAcceptServerCert Property (IPPhone Class)

Instructs the class to unconditionally accept the server certificate that matches the supplied certificate.

Syntax

IPWorksVoIPCertificate* GetSSLAcceptServerCert();
int SetSSLAcceptServerCert(IPWorksVoIPCertificate* val);
char* ipworksvoip_ipphone_getsslacceptservercerteffectivedate(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertexpirationdate(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertextendedkeyusage(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertfingerprint(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertfingerprintsha1(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertfingerprintsha256(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertissuer(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertprivatekey(void* lpObj);
int ipworksvoip_ipphone_getsslacceptservercertprivatekeyavailable(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertprivatekeycontainer(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertpublickey(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertpublickeyalgorithm(void* lpObj);
int ipworksvoip_ipphone_getsslacceptservercertpublickeylength(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertserialnumber(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertsignaturealgorithm(void* lpObj);
int ipworksvoip_ipphone_getsslacceptservercertstore(void* lpObj, char** lpSSLAcceptServerCertStore, int* lenSSLAcceptServerCertStore);
int ipworksvoip_ipphone_setsslacceptservercertstore(void* lpObj, const char* lpSSLAcceptServerCertStore, int lenSSLAcceptServerCertStore);
char* ipworksvoip_ipphone_getsslacceptservercertstorepassword(void* lpObj);
int ipworksvoip_ipphone_setsslacceptservercertstorepassword(void* lpObj, const char* lpszSSLAcceptServerCertStorePassword);
int ipworksvoip_ipphone_getsslacceptservercertstoretype(void* lpObj);
int ipworksvoip_ipphone_setsslacceptservercertstoretype(void* lpObj, int iSSLAcceptServerCertStoreType);
char* ipworksvoip_ipphone_getsslacceptservercertsubjectaltnames(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertthumbprintmd5(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertthumbprintsha1(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertthumbprintsha256(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertusage(void* lpObj);
int ipworksvoip_ipphone_getsslacceptservercertusageflags(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertversion(void* lpObj);
char* ipworksvoip_ipphone_getsslacceptservercertsubject(void* lpObj);
int ipworksvoip_ipphone_setsslacceptservercertsubject(void* lpObj, const char* lpszSSLAcceptServerCertSubject);
int ipworksvoip_ipphone_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int ipworksvoip_ipphone_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);
QString GetSSLAcceptServerCertEffectiveDate();

QString GetSSLAcceptServerCertExpirationDate();

QString GetSSLAcceptServerCertExtendedKeyUsage();

QString GetSSLAcceptServerCertFingerprint();

QString GetSSLAcceptServerCertFingerprintSHA1();

QString GetSSLAcceptServerCertFingerprintSHA256();

QString GetSSLAcceptServerCertIssuer();

QString GetSSLAcceptServerCertPrivateKey();

bool GetSSLAcceptServerCertPrivateKeyAvailable();

QString GetSSLAcceptServerCertPrivateKeyContainer();

QString GetSSLAcceptServerCertPublicKey();

QString GetSSLAcceptServerCertPublicKeyAlgorithm();

int GetSSLAcceptServerCertPublicKeyLength();

QString GetSSLAcceptServerCertSerialNumber();

QString GetSSLAcceptServerCertSignatureAlgorithm();

QByteArray GetSSLAcceptServerCertStore();
int SetSSLAcceptServerCertStore(QByteArray qbaSSLAcceptServerCertStore); QString GetSSLAcceptServerCertStorePassword();
int SetSSLAcceptServerCertStorePassword(QString qsSSLAcceptServerCertStorePassword); int GetSSLAcceptServerCertStoreType();
int SetSSLAcceptServerCertStoreType(int iSSLAcceptServerCertStoreType); QString GetSSLAcceptServerCertSubjectAltNames(); QString GetSSLAcceptServerCertThumbprintMD5(); QString GetSSLAcceptServerCertThumbprintSHA1(); QString GetSSLAcceptServerCertThumbprintSHA256(); QString GetSSLAcceptServerCertUsage(); int GetSSLAcceptServerCertUsageFlags(); QString GetSSLAcceptServerCertVersion(); QString GetSSLAcceptServerCertSubject();
int SetSSLAcceptServerCertSubject(QString qsSSLAcceptServerCertSubject); QByteArray GetSSLAcceptServerCertEncoded();
int SetSSLAcceptServerCertEncoded(QByteArray qbaSSLAcceptServerCertEncoded);

Remarks

If it finds any issues with the certificate presented by the server, the class will normally terminate the connection with an error.

You may override this behavior by supplying a value for SSLAcceptServerCert. If the certificate supplied in SSLAcceptServerCert is the same as the certificate presented by the server, then the server certificate is accepted unconditionally, and the connection will continue normally.

Please note that this functionality is provided only for cases where you otherwise know that you are communicating with the right server. If used improperly, this property may create a security breach. Use it at your own risk.

This property is not available at design time.

Data Type

IPWorksVoIPCertificate

SSLCert Property (IPPhone Class)

The certificate to be used during SSL negotiation.

Syntax

IPWorksVoIPCertificate* GetSSLCert();
int SetSSLCert(IPWorksVoIPCertificate* val);
char* ipworksvoip_ipphone_getsslcerteffectivedate(void* lpObj);
char* ipworksvoip_ipphone_getsslcertexpirationdate(void* lpObj);
char* ipworksvoip_ipphone_getsslcertextendedkeyusage(void* lpObj);
char* ipworksvoip_ipphone_getsslcertfingerprint(void* lpObj);
char* ipworksvoip_ipphone_getsslcertfingerprintsha1(void* lpObj);
char* ipworksvoip_ipphone_getsslcertfingerprintsha256(void* lpObj);
char* ipworksvoip_ipphone_getsslcertissuer(void* lpObj);
char* ipworksvoip_ipphone_getsslcertprivatekey(void* lpObj);
int ipworksvoip_ipphone_getsslcertprivatekeyavailable(void* lpObj);
char* ipworksvoip_ipphone_getsslcertprivatekeycontainer(void* lpObj);
char* ipworksvoip_ipphone_getsslcertpublickey(void* lpObj);
char* ipworksvoip_ipphone_getsslcertpublickeyalgorithm(void* lpObj);
int ipworksvoip_ipphone_getsslcertpublickeylength(void* lpObj);
char* ipworksvoip_ipphone_getsslcertserialnumber(void* lpObj);
char* ipworksvoip_ipphone_getsslcertsignaturealgorithm(void* lpObj);
int ipworksvoip_ipphone_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int ipworksvoip_ipphone_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);
char* ipworksvoip_ipphone_getsslcertstorepassword(void* lpObj);
int ipworksvoip_ipphone_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);
int ipworksvoip_ipphone_getsslcertstoretype(void* lpObj);
int ipworksvoip_ipphone_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);
char* ipworksvoip_ipphone_getsslcertsubjectaltnames(void* lpObj);
char* ipworksvoip_ipphone_getsslcertthumbprintmd5(void* lpObj);
char* ipworksvoip_ipphone_getsslcertthumbprintsha1(void* lpObj);
char* ipworksvoip_ipphone_getsslcertthumbprintsha256(void* lpObj);
char* ipworksvoip_ipphone_getsslcertusage(void* lpObj);
int ipworksvoip_ipphone_getsslcertusageflags(void* lpObj);
char* ipworksvoip_ipphone_getsslcertversion(void* lpObj);
char* ipworksvoip_ipphone_getsslcertsubject(void* lpObj);
int ipworksvoip_ipphone_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);
int ipworksvoip_ipphone_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int ipworksvoip_ipphone_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);
QString GetSSLCertEffectiveDate();

QString GetSSLCertExpirationDate();

QString GetSSLCertExtendedKeyUsage();

QString GetSSLCertFingerprint();

QString GetSSLCertFingerprintSHA1();

QString GetSSLCertFingerprintSHA256();

QString GetSSLCertIssuer();

QString GetSSLCertPrivateKey();

bool GetSSLCertPrivateKeyAvailable();

QString GetSSLCertPrivateKeyContainer();

QString GetSSLCertPublicKey();

QString GetSSLCertPublicKeyAlgorithm();

int GetSSLCertPublicKeyLength();

QString GetSSLCertSerialNumber();

QString GetSSLCertSignatureAlgorithm();

QByteArray GetSSLCertStore();
int SetSSLCertStore(QByteArray qbaSSLCertStore); QString GetSSLCertStorePassword();
int SetSSLCertStorePassword(QString qsSSLCertStorePassword); int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); QString GetSSLCertSubjectAltNames(); QString GetSSLCertThumbprintMD5(); QString GetSSLCertThumbprintSHA1(); QString GetSSLCertThumbprintSHA256(); QString GetSSLCertUsage(); int GetSSLCertUsageFlags(); QString GetSSLCertVersion(); QString GetSSLCertSubject();
int SetSSLCertSubject(QString qsSSLCertSubject); QByteArray GetSSLCertEncoded();
int SetSSLCertEncoded(QByteArray qbaSSLCertEncoded);

Remarks

The digital certificate that the class will use during SSL negotiation. Set this property to a valid certificate before starting SSL negotiation. To set a certificate, you may set the Encoded field to the encoded certificate. To select a certificate, use the store and subject fields.

This property is not available at design time.

Data Type

IPWorksVoIPCertificate

User Property (IPPhone Class)

The username that is used when connecting to the SIP Server.

Syntax

ANSI (Cross Platform)
char* GetUser();
int SetUser(const char* lpszUser); Unicode (Windows) LPWSTR GetUser();
INT SetUser(LPCWSTR lpszUser);
char* ipworksvoip_ipphone_getuser(void* lpObj);
int ipworksvoip_ipphone_setuser(void* lpObj, const char* lpszUser);
QString GetUser();
int SetUser(QString qsUser);

Default Value

""

Remarks

This property contains the username of the client attempting to connect to the SIP Server. This value will be used when activating the class via Activate.

This property is not available at design time.

Data Type

String

Activate Method (IPPhone Class)

Activates the class.

Syntax

ANSI (Cross Platform)
int Activate();

Unicode (Windows)
INT Activate();
int ipworksvoip_ipphone_activate(void* lpObj);
int Activate();

Remarks

This method is used to activate the class by registering to a SIP Server specified in the Server and Port properties. The username and password of the SIP Server must be provided via User and Password properties for authorization, if applicable.

Example: ipphone.User = "MyUsername"; ipphone.Password = "MyPassword"; ipphone.Server = "HostNameOrIP"; ipphone.Port = 5060; ipphone.Activate(); Upon successful activation, the Activated event will fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Answer Method (IPPhone Class)

Answers an incoming phone call.

Syntax

ANSI (Cross Platform)
int Answer(const char* lpszcallId);

Unicode (Windows)
INT Answer(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_answer(void* lpObj, const char* lpszcallId);
int Answer(const QString& qscallId);

Remarks

This method can be used to answer an incoming phone call, specified by CallId. This method can be used in conjunction with the IncomingCall event, for example: ipphone.onIncomingCall += (sender, e) => { ipphone.Answer(e.CallId); }; If successful, CallReady will fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Config Method (IPPhone Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* ipworksvoip_ipphone_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Deactivate Method (IPPhone Class)

Deactivates the class.

Syntax

ANSI (Cross Platform)
int Deactivate();

Unicode (Windows)
INT Deactivate();
int ipworksvoip_ipphone_deactivate(void* lpObj);
int Deactivate();

Remarks

This method is used to unregister the class from the SIP Server. If deactivation is successful, Deactivated will fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Decline Method (IPPhone Class)

Declines an incoming phone call.

Syntax

ANSI (Cross Platform)
int Decline(const char* lpszcallId);

Unicode (Windows)
INT Decline(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_decline(void* lpObj, const char* lpszcallId);
int Decline(const QString& qscallId);

Remarks

This method can be used to decline an incoming phone call, specified by CallId. This method can be used in conjunction with the IncomingCall event, for example: ipphone.onIncomingCall += (sender, e) => { ipphone.Decline(e.CallId); };

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Dial Method (IPPhone Class)

Used to make a call.

Syntax

ANSI (Cross Platform)
char* Dial(const char* lpsznumber, const char* lpszcallerNumber, int bwait);

Unicode (Windows)
LPWSTR Dial(LPCWSTR lpsznumber, LPCWSTR lpszcallerNumber, BOOL bwait);
char* ipworksvoip_ipphone_dial(void* lpObj, const char* lpsznumber, const char* lpszcallerNumber, int bwait);
QString Dial(const QString& qsnumber, const QString& qscallerNumber, bool bwait);

Remarks

This method is used to make a call to a particular user, given by Number. This method should only be called after the class has been successfully activated via Activate. Initially, the OutgoingCall event will fire after calling this method. DialCompleted may fire when the dial process is complete. If successful, CallReady will fire after the outgoing call has been answered, declined, or ignored. If the call is declined or ignored, the class will be sent to voicemail, which can be ended with Hangup.

The CallerNumber parameter specifies the optional caller ID. If given, the P-Asserted-Identity Header, specified in RFC 3325, will be sent in requests to the connected SIP Server. If left as an empty string, this header will not be sent.

The Wait parameter specifies whether the class should connect synchronously or asynchronously to the call. If True, the class will connect synchronously, and won't return until the call has been answered, declined, or ignored. If False, the class will connect asynchronously. The call's status can be checked through various events, such as OutgoingCall, CallReady, and CallStateChanged, or found in the call's State field. Exceptions throughout the call process will be reported in DialCompleted, along with other call details.

NOTE: This method will return the CallId field of the call. This returned value may not always reflect the accurate CallId. In the case that Wait is true, this method will always return the accurate value. In the case that Wait is false, the returned value may not be accurate if the outgoing call is forwarded, or redirected, as the class must change this field. Both the updated and original CallId will be present within the DialCompleted event. Any references to the original CallId must be updated accordingly. Please see DialCompleted for more details. The below examples assume the outgoing call has been answered:

Example: "wait" is true string callId = ""; bool connected = false; ipphone.OnCallReady += (sender, e) => { connected = true; } try { callId = ipphone.Dial("123456789", "", true); } catch (IPWorksVoIPException e) { MessageBox.Show(e.Code + ": " + e.Message); } if (connected) { ipphone.PlayText(callId, "Hello"); } Example: "wait" is false bool connected = false; string callId = ""; ipphone.OnDialCompleted += (sender, e) => { if (e.ErrorCode != 0) { MessageBox.Show(e.ErrorCode + ": " + e.Description); // Handle error } if (e.OriginalCallId != e.CallId) { callId = e.CallId; // Update callId if redirect occurred } } ipphone.OnCallReady += (sender, e) => { connected = true; } string callId = ipphone.Dial("123456789", "", false); ... ... ... // Somewhere else... if (connected) { ipphone.PlayText(callId, "Hello"); }

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

DoEvents Method (IPPhone Class)

This method processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int ipworksvoip_ipphone_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Forward Method (IPPhone Class)

Used to forward an incoming call.

Syntax

ANSI (Cross Platform)
int Forward(const char* lpszcallId, const char* lpsznumber);

Unicode (Windows)
INT Forward(LPCWSTR lpszcallId, LPCWSTR lpsznumber);
int ipworksvoip_ipphone_forward(void* lpObj, const char* lpszcallId, const char* lpsznumber);
int Forward(const QString& qscallId, const QString& qsnumber);

Remarks

This method can be used to implement call forwarding, allowing incoming calls, given by CallId to be forwarded to a particular user specified by Number. This method can be used in conjunction with the IncomingCall event, for example: ipphone.onIncomingCall += (sender, e) => { ipphone.Forward(e.CallId, "123456789"); };

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Hangup Method (IPPhone Class)

Used to hang up a specific call.

Syntax

ANSI (Cross Platform)
int Hangup(const char* lpszcallId);

Unicode (Windows)
INT Hangup(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_hangup(void* lpObj, const char* lpszcallId);
int Hangup(const QString& qscallId);

Remarks

This method is used to terminate a specific call, specified by CallId. After the call has been successfully terminated, CallTerminated will fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

HangupAll Method (IPPhone Class)

Used to hang up all calls.

Syntax

ANSI (Cross Platform)
int HangupAll();

Unicode (Windows)
INT HangupAll();
int ipworksvoip_ipphone_hangupall(void* lpObj);
int HangupAll();

Remarks

This method is used to terminate all calls currently in the Calls collection. CallTerminated will fire for each successfully terminated call.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Hold Method (IPPhone Class)

Places a call on hold.

Syntax

ANSI (Cross Platform)
int Hold(const char* lpszcallId);

Unicode (Windows)
INT Hold(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_hold(void* lpObj, const char* lpszcallId);
int Hold(const QString& qscallId);

Remarks

This method is used to place a call, specified by CallId, on hold.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

JoinConference Method (IPPhone Class)

Adds a call to a conference call.

Syntax

ANSI (Cross Platform)
int JoinConference(const char* lpszcallId, const char* lpszconferenceId);

Unicode (Windows)
INT JoinConference(LPCWSTR lpszcallId, LPCWSTR lpszconferenceId);
int ipworksvoip_ipphone_joinconference(void* lpObj, const char* lpszcallId, const char* lpszconferenceId);
int JoinConference(const QString& qscallId, const QString& qsconferenceId);

Remarks

This method is used to add a call, specified by CallId, to a conference call.

The ConferenceId parameter specifies the unique Id of the conference call. If no conference ID exists, the class will start a new conference call with this ID.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

LeaveConference Method (IPPhone Class)

Removes a call from a conference call.

Syntax

ANSI (Cross Platform)
int LeaveConference(const char* lpszcallId);

Unicode (Windows)
INT LeaveConference(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_leaveconference(void* lpObj, const char* lpszcallId);
int LeaveConference(const QString& qscallId);

Remarks

This method is used to remove a call, specified by CallId, from a conference call. If the call is not a part of any conference call, an exception will be thrown.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListConferences Method (IPPhone Class)

Lists ongoing conference calls.

Syntax

ANSI (Cross Platform)
char* ListConferences();

Unicode (Windows)
LPWSTR ListConferences();
char* ipworksvoip_ipphone_listconferences(void* lpObj);
QString ListConferences();

Remarks

This method is used to list ongoing conferences any of the class's calls are currently a part of. Calling this will return a string with the following format:

ConferenceId_1: CallId_1, CallId_2

...

ConferenceId_n: CallId_3, CallId_4, CallId_5, ...

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

ListMicrophones Method (IPPhone Class)

Lists all microphones detected on the system.

Syntax

ANSI (Cross Platform)
int ListMicrophones();

Unicode (Windows)
INT ListMicrophones();
int ipworksvoip_ipphone_listmicrophones(void* lpObj);
int ListMicrophones();

Remarks

This method lists all microphones detected on the system. Calling this method will populate the Microphones collection.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListSpeakers Method (IPPhone Class)

Lists all speakers detected on the system.

Syntax

ANSI (Cross Platform)
int ListSpeakers();

Unicode (Windows)
INT ListSpeakers();
int ipworksvoip_ipphone_listspeakers(void* lpObj);
int ListSpeakers();

Remarks

This method lists all speakers detected on the system. Calling this method will populate the Speakers collection.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

MuteMicrophone Method (IPPhone Class)

Used to mute or unmute the microphone for a specified call.

Syntax

ANSI (Cross Platform)
int MuteMicrophone(const char* lpszcallId, int bmute);

Unicode (Windows)
INT MuteMicrophone(LPCWSTR lpszcallId, BOOL bmute);
int ipworksvoip_ipphone_mutemicrophone(void* lpObj, const char* lpszcallId, int bmute);
int MuteMicrophone(const QString& qscallId, bool bmute);

Remarks

This method can be used to either mute or unmute the microphone for a specified call, given by CallId. When Mute is true, the microphone will be muted for the call. When false, the microphone will be unmuted.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

MuteSpeaker Method (IPPhone Class)

Used to mute or unmute the speaker for a specified call.

Syntax

ANSI (Cross Platform)
int MuteSpeaker(const char* lpszcallId, int bmute);

Unicode (Windows)
INT MuteSpeaker(LPCWSTR lpszcallId, BOOL bmute);
int ipworksvoip_ipphone_mutespeaker(void* lpObj, const char* lpszcallId, int bmute);
int MuteSpeaker(const QString& qscallId, bool bmute);

Remarks

This method can be used to either mute or unmute the speaker for a specified call, given by CallId. When Mute is true, the speaker will be muted for the call. When false, the speaker will be unmuted.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Ping Method (IPPhone Class)

Used to ping the server.

Syntax

ANSI (Cross Platform)
int Ping(int itimeout);

Unicode (Windows)
INT Ping(INT itimeout);
int ipworksvoip_ipphone_ping(void* lpObj, int itimeout);
int Ping(int itimeout);

Remarks

This method is used to ping the SIP server by sending an OPTIONS request. If no server response is received by the class in Timeout seconds, Ping will throw an error.

Note this method is only applicable when the component is active.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

PlayBytes Method (IPPhone Class)

This method is used to play bytes to a call.

Syntax

ANSI (Cross Platform)
int PlayBytes(const char* lpszcallId, const char* lpbytesToPlay, int lenbytesToPlay, int blastBlock);

Unicode (Windows)
INT PlayBytes(LPCWSTR lpszcallId, LPCSTR lpbytesToPlay, INT lenbytesToPlay, BOOL blastBlock);
int ipworksvoip_ipphone_playbytes(void* lpObj, const char* lpszcallId, const char* lpbytesToPlay, int lenbytesToPlay, int blastBlock);
int PlayBytes(const QString& qscallId, QByteArray qbabytesToPlay, bool blastBlock);

Remarks

This method is used to play bytes to a call, specified by the CallId parameter. These bytes are expected to have a sampling rate of 8 kHz and a bit depth of 16 bits per sample (PCM 8 kHz 16-bit format). The BytesToPlay parameter specifies the bytes that will be sent to the call. Internally, these bytes will be stored within a buffer. Once all bytes have played and the buffer is empty, the Played event will fire.

The LastBlock parameter indicates whether the class will expect further uses of PlayBytes. When true, this indicates that no additional bytes will be provided for this particular audio stream, and Played will fire once after the bytes have been played. Until this parameter is specified as true, the class will be considered to be playing audio.

If LastBlock is false, this indicates that the class should expect more calls to PlayBytes. Once all bytes have played and the buffer is empty, Played will fire as expected, and will continue firing until the LastBlock parameter is set to true. Within Played, the user can provide further bytes to PlayBytes. Please see below for detailed examples on how to use this method with Played.

Example: Playing audio from a stream MemoryStream playBytesStream = new MemoryStream(byteSource); phone.PlayBytes("callId", new byte[0], false); phone.OnPlayed += (o, e) => { if (e.Completed) { Console.WriteLine("Playing Bytes Completed"); } else { byte[] data = new byte[4096]; // Arbitrary length int dataLen = playBytesStream.Read(data, 0, data.Length); if (dataLen > 0) { byte[] newData = new byte[dataLen]; Array.Copy(data, newData, dataLen) // Normalize array phone.PlayBytes(e.CallId, newData, false); } else { phone.PlayBytes(e.CallId, null, true); } } }; Exmaple: Playing single audio block MemoryStream playBytesStream = new MemoryStream(byteSource); phone.PlayBytes("callId", playBytesStream.ToArray(), true); phone.OnPlayed += (o, e) => { Console.WriteLine("Done!"); // No further calls to PlayBytes are expected in this case }

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

PlayFile Method (IPPhone Class)

Plays audio from a WAV file to a call.

Syntax

ANSI (Cross Platform)
int PlayFile(const char* lpszcallId, const char* lpszwavFile);

Unicode (Windows)
INT PlayFile(LPCWSTR lpszcallId, LPCWSTR lpszwavFile);
int ipworksvoip_ipphone_playfile(void* lpObj, const char* lpszcallId, const char* lpszwavFile);
int PlayFile(const QString& qscallId, const QString& qswavFile);

Remarks

This method is used to play the audio from a WAV file to a particular call, given by CallId. Audio transmission will only occur when the call has connected and CallReady has fired. Only WAV files with a sampling rate of 8 kHz and a bit depth of 16 bits per sample are supported (PCM 8 kHz 16-bit format).

Note that this class can handle playing audio to concurrent calls. This method is non-blocking and will return immediately. The Played event will fire when the audio for the specified call has finished playing. Consecutive uses of PlayText or PlayFile can prevent prior audio transmissions from being completed. In the below example, Played will only fire for the second call to PlayText:

ipphone.PlayFile("callId", "C:\\hello.wav"); // Played will not fire for this ipphone.PlayText("callId", "This will interrupt the previous use if it has not finished playing.");

The WavFile parameter specifies the path to the WAV file.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

PlayText Method (IPPhone Class)

Plays audio from a string to a call using Text-to-Speech.

Syntax

ANSI (Cross Platform)
int PlayText(const char* lpszcallId, const char* lpsztext);

Unicode (Windows)
INT PlayText(LPCWSTR lpszcallId, LPCWSTR lpsztext);
int ipworksvoip_ipphone_playtext(void* lpObj, const char* lpszcallId, const char* lpsztext);
int PlayText(const QString& qscallId, const QString& qstext);

Remarks

This method is used to play the text from a string to a particular call, given by CallId, using Text-to-Speech. Audio transmission will only occur when the call has connected and CallReady has fired.

Note that this class can handle playing audio to concurrent calls. This method is non-blocking and will return immediately. The Played event will fire when the audio for the specified call has finished playing. Consecutive uses of PlayText and PlayFile can prevent prior audio transmissions from completing. In the below example, Played will only fire for the second call to PlayText:

ipphone.PlayFile("callId", "C:\\hello.wav"); // Played will not fire for this ipphone.PlayText("callId", "This will interrupt the previous use if it has not finished playing.");

The Text parameter must be a string representation of the text to be transmitted.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (IPPhone Class)

This method will reset the class.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
int ipworksvoip_ipphone_reset(void* lpObj);
int Reset();

Remarks

This method will reset the class's properties to their default values.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetMicrophone Method (IPPhone Class)

Sets the microphone used by the class.

Syntax

ANSI (Cross Platform)
int SetMicrophone(const char* lpszmicrophone);

Unicode (Windows)
INT SetMicrophone(LPCWSTR lpszmicrophone);
int ipworksvoip_ipphone_setmicrophone(void* lpObj, const char* lpszmicrophone);
int SetMicrophone(const QString& qsmicrophone);

Remarks

This method is used to set the Microphone that will be used by the class.

The Microphone parameter specifies the name of the microphone to be set. To get the available microphones on the system, call ListMicrophones. Then, set the microphone with a name specified in the Microphones collection.

Example ipphone.ListMicrophones(); ipphone.SetMicrophone(ipphone.Microphones[0].Name);

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetSpeaker Method (IPPhone Class)

Sets the speaker used by the class.

Syntax

ANSI (Cross Platform)
int SetSpeaker(const char* lpszspeaker);

Unicode (Windows)
INT SetSpeaker(LPCWSTR lpszspeaker);
int ipworksvoip_ipphone_setspeaker(void* lpObj, const char* lpszspeaker);
int SetSpeaker(const QString& qsspeaker);

Remarks

This method is used to set the speaker that will be used by the class.

The Speaker parameter specifies the name of the speaker to be set. To get the available speakers on the system, call ListSpeakers. Then, set the speaker with a name specified in the Speakers collection.

Example ipphone.ListSpeakers(); ipphone.SetSpeaker(ipphone.Speakers[0].Name);

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StartRecording Method (IPPhone Class)

Used to start recording the audio of a call.

Syntax

ANSI (Cross Platform)
int StartRecording(const char* lpszcallId, const char* lpszfilename);

Unicode (Windows)
INT StartRecording(LPCWSTR lpszcallId, LPCWSTR lpszfilename);
int ipworksvoip_ipphone_startrecording(void* lpObj, const char* lpszcallId, const char* lpszfilename);
int StartRecording(const QString& qscallId, const QString& qsfilename);

Remarks

This method is used to start recording the incoming and outgoing audio of a call, specified by CallId. If you wish to record the audio to file, you may specify the Filename parameter. Note that when this parameter is specified, you must record to a WAV file.

You may also leave the Filename parameter blank if you want more direct control over the recorded data. This will cause the Record event to fire containing the call's audio data once the recording is finished.

In both scenarios, you can stop recording the call's audio via StopRecording. By default, the recording will end if the call is terminated. Note the recorded audio will have a sampling rate of 8 kHz and a bit depth of 16 bits per sample (PCM 8 kHz 16-bit format).

Example: Using the 'Record' event MemoryStream recordStream = new MemoryStream(); phone.StartRecording("callId", ""); phone.OnRecord += (o, e) => { recordStream.Write(e.RecordedDataB, 0, e.RecordedDataB.Length); File.WriteAllBytes(recordFile, recordStream.ToArray()); };

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StopPlaying Method (IPPhone Class)

Stops audio from playing to a call.

Syntax

ANSI (Cross Platform)
int StopPlaying(const char* lpszcallId);

Unicode (Windows)
INT StopPlaying(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_stopplaying(void* lpObj, const char* lpszcallId);
int StopPlaying(const QString& qscallId);

Remarks

This method is used to stop the audio playing to a call, given by CallId. Note that this will not stop audio from transmitting with an external device set using SetMicrophone, however, will stop audio transmitting from usage of PlayText, PlayFile, and PlayBytes.

Note that Played will not fire when this method is used.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StopRecording Method (IPPhone Class)

Stops recording the audio of a call.

Syntax

ANSI (Cross Platform)
int StopRecording(const char* lpszcallId);

Unicode (Windows)
INT StopRecording(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_stoprecording(void* lpObj, const char* lpszcallId);
int StopRecording(const QString& qscallId);

Remarks

This method is used to stop recording the audio of a call, given by CallId. The class will automatically stop recording upon call termination.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Transfer Method (IPPhone Class)

Transfers a call.

Syntax

ANSI (Cross Platform)
int Transfer(const char* lpszcallId, const char* lpsznumber);

Unicode (Windows)
INT Transfer(LPCWSTR lpszcallId, LPCWSTR lpsznumber);
int ipworksvoip_ipphone_transfer(void* lpObj, const char* lpszcallId, const char* lpsznumber);
int Transfer(const QString& qscallId, const QString& qsnumber);

Remarks

This method is used to transfer a call, specified by CallId, to the phone number given by Number. The class supports the following types of transfers:

Basic Transfers

Basic transfers are very simple to perform. First, the user must establish a call with the number they will be transferring (transferee). After the call is established, the user can transfer the call to the appropriate number (transfer target). The call will then be removed. For example:

string callId = ipphone1.Dial("123456789", "", true); // Establish call with transferee, hold if needed //ipphone1.Hold(callId); ipphone1.Transfer(callId, "number");

Attended Transfers

Typically, attended transfers are used to manually check if the Number (or transfer target) is available for a call, provide extra information about the call, etc., before transferring. In addition to establishing a call with the transferee, the class must also establish a call with the transfer target. Once both of these calls are active, you may perform an attended transfer by calling Transfer at any moment. Afterwards, a session between these calls will be established and they will be removed. Note that Transfer must be used with the CallId of the call you wish to transfer (transferee) and the Number of the call you wish to transfer to (transfer target). For example:

string callId1 = ipphone1.Dial("123456789", "", true); // Establish call with Transferee, hold if needed //ipphone1.Hold(callId1); string callId2 = ipphone1.Dial("number", "", true); // Establish call with Transfer Target, hold if needed //ipphone1.Hold(callId2); ipphone1.Transfer(callId1, "number");

Note in these examples, Hold can be used to place a call on hold before a transfer. This is optional.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

TypeDigit Method (IPPhone Class)

Used to type a digit.

Syntax

ANSI (Cross Platform)
int TypeDigit(const char* lpszcallId, const char* lpszdigit);

Unicode (Windows)
INT TypeDigit(LPCWSTR lpszcallId, LPCWSTR lpszdigit);
int ipworksvoip_ipphone_typedigit(void* lpObj, const char* lpszcallId, const char* lpszdigit);
int TypeDigit(const QString& qscallId, const QString& qsdigit);

Remarks

This method can be used to type a digit, mimicking the functionality of a phone's keypad.

The CallId parameter specifies the call that will receive the virtual keypad input.

The Digit parameter specifies the digit that will be typed. Valid inputs include: 0-9, *, #

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Unhold Method (IPPhone Class)

Takes a call off hold.

Syntax

ANSI (Cross Platform)
int Unhold(const char* lpszcallId);

Unicode (Windows)
INT Unhold(LPCWSTR lpszcallId);
int ipworksvoip_ipphone_unhold(void* lpObj, const char* lpszcallId);
int Unhold(const QString& qscallId);

Remarks

This method is used to take a call, specified by CallId, off hold.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Activated Event (IPPhone Class)

This event is fired immediately after the class is activated.

Syntax

ANSI (Cross Platform)
virtual int FireActivated(IPPhoneActivatedEventParams *e);
typedef struct { int reserved; } IPPhoneActivatedEventParams;
Unicode (Windows) virtual INT FireActivated(IPPhoneActivatedEventParams *e);
typedef struct { INT reserved; } IPPhoneActivatedEventParams;
#define EID_IPPHONE_ACTIVATED 1

virtual INT IPWORKSVOIP_CALL FireActivated();
class IPPhoneActivatedEventParams {
public:
  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Activated(IPPhoneActivatedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireActivated(IPPhoneActivatedEventParams *e) {...}

Remarks

The Activated event will fire after the class has successfully registered with the SIP Server via Activate.

CallReady Event (IPPhone Class)

This event is fired after a call has been answered, declined, or ignored.

Syntax

ANSI (Cross Platform)
virtual int FireCallReady(IPPhoneCallReadyEventParams *e);
typedef struct {
const char *CallId; int reserved; } IPPhoneCallReadyEventParams;
Unicode (Windows) virtual INT FireCallReady(IPPhoneCallReadyEventParams *e);
typedef struct {
LPCWSTR CallId; INT reserved; } IPPhoneCallReadyEventParams;
#define EID_IPPHONE_CALLREADY 2

virtual INT IPWORKSVOIP_CALL FireCallReady(LPSTR &lpszCallId);
class IPPhoneCallReadyEventParams {
public:
  const QString &CallId();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void CallReady(IPPhoneCallReadyEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireCallReady(IPPhoneCallReadyEventParams *e) {...}

Remarks

For all calls, this event will fire when audio can be transmitted and received. For incoming calls, it will fire after the call has been answered.

For outgoing calls, this event will fire after the call has either been answered, declined, or ignored. In the case that the call is declined or ignored, it will fire and the class will be sent to voicemail. Hangup can be used to end the call in all scenarios.

Note that this event will fire after OutgoingCall and DialCompleted, assuming Dial was successful.

The CallId parameter is the unique Id of the call.

CallStateChanged Event (IPPhone Class)

This event is fired after a call's state has changed.

Syntax

ANSI (Cross Platform)
virtual int FireCallStateChanged(IPPhoneCallStateChangedEventParams *e);
typedef struct {
const char *CallId;
int State; int reserved; } IPPhoneCallStateChangedEventParams;
Unicode (Windows) virtual INT FireCallStateChanged(IPPhoneCallStateChangedEventParams *e);
typedef struct {
LPCWSTR CallId;
INT State; INT reserved; } IPPhoneCallStateChangedEventParams;
#define EID_IPPHONE_CALLSTATECHANGED 3

virtual INT IPWORKSVOIP_CALL FireCallStateChanged(LPSTR &lpszCallId, INT &iState);
class IPPhoneCallStateChangedEventParams {
public:
  const QString &CallId();

  int State();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void CallStateChanged(IPPhoneCallStateChangedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireCallStateChanged(IPPhoneCallStateChangedEventParams *e) {...}

Remarks

The CallStateChanged event will fire each time the state of a call has changed.

The CallId parameter is the unique Id of the call.

The State parameter denotes the state the call has changed to. The following values are applicable:

csInactive (0)The call is inactive (default setting).
csConnecting (1)The call is establishing a connection to the callee.
csAutConnecting (2)The call is establishing a connection to the callee with authorization credentials.
csRinging (3)The call is ringing.
csActive (4)The call is active.
csActiveInConference (5)The call is active and in a conference.
csDisconnecting (6)The call is disconnecting with the callee.
csAutDisconnecting (7)The call is disconnecting with the callee with authorization credentials.
csHolding (8)The call is currently being placed on hold, but the Hold operation has not finished.
csOnHold (9)The call is currently on hold.
csUnholding (10)The call is currently being unheld, but the Unhold operation has not finished.
csTransferring (11)The call is currently being transferred.
csAutTransferring (12)The call is currently being transferred with authorization credentials.

CallTerminated Event (IPPhone Class)

This event is fired after a call has been terminated.

Syntax

ANSI (Cross Platform)
virtual int FireCallTerminated(IPPhoneCallTerminatedEventParams *e);
typedef struct {
const char *CallId; int reserved; } IPPhoneCallTerminatedEventParams;
Unicode (Windows) virtual INT FireCallTerminated(IPPhoneCallTerminatedEventParams *e);
typedef struct {
LPCWSTR CallId; INT reserved; } IPPhoneCallTerminatedEventParams;
#define EID_IPPHONE_CALLTERMINATED 4

virtual INT IPWORKSVOIP_CALL FireCallTerminated(LPSTR &lpszCallId);
class IPPhoneCallTerminatedEventParams {
public:
  const QString &CallId();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void CallTerminated(IPPhoneCallTerminatedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireCallTerminated(IPPhoneCallTerminatedEventParams *e) {...}

Remarks

The CallTerminated event will fire after a call has been terminated by either end of the call.

The CallId parameter is the unique Id of the call.

Deactivated Event (IPPhone Class)

This event is fired immediately after the class is deactivated.

Syntax

ANSI (Cross Platform)
virtual int FireDeactivated(IPPhoneDeactivatedEventParams *e);
typedef struct { int reserved; } IPPhoneDeactivatedEventParams;
Unicode (Windows) virtual INT FireDeactivated(IPPhoneDeactivatedEventParams *e);
typedef struct { INT reserved; } IPPhoneDeactivatedEventParams;
#define EID_IPPHONE_DEACTIVATED 5

virtual INT IPWORKSVOIP_CALL FireDeactivated();
class IPPhoneDeactivatedEventParams {
public:
  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Deactivated(IPPhoneDeactivatedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireDeactivated(IPPhoneDeactivatedEventParams *e) {...}

Remarks

The Deactivated event will fire after the class has unregistered from the SIP Server via Deactivate.

DialCompleted Event (IPPhone Class)

This event is fired after the dial process has finished.

Syntax

ANSI (Cross Platform)
virtual int FireDialCompleted(IPPhoneDialCompletedEventParams *e);
typedef struct {
const char *OriginalCallId;
const char *CallId;
const char *Caller;
const char *Callee;
int ErrorCode;
const char *Description; int reserved; } IPPhoneDialCompletedEventParams;
Unicode (Windows) virtual INT FireDialCompleted(IPPhoneDialCompletedEventParams *e);
typedef struct {
LPCWSTR OriginalCallId;
LPCWSTR CallId;
LPCWSTR Caller;
LPCWSTR Callee;
INT ErrorCode;
LPCWSTR Description; INT reserved; } IPPhoneDialCompletedEventParams;
#define EID_IPPHONE_DIALCOMPLETED 6

virtual INT IPWORKSVOIP_CALL FireDialCompleted(LPSTR &lpszOriginalCallId, LPSTR &lpszCallId, LPSTR &lpszCaller, LPSTR &lpszCallee, INT &iErrorCode, LPSTR &lpszDescription);
class IPPhoneDialCompletedEventParams {
public:
  const QString &OriginalCallId();

  const QString &CallId();

  const QString &Caller();

  const QString &Callee();

  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void DialCompleted(IPPhoneDialCompletedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireDialCompleted(IPPhoneDialCompletedEventParams *e) {...}

Remarks

This event will fire when the dial process, initiated by calling Dial, has completed. Note that this event will not fire if an exception occurs when the "wait" parameter of Dial is true. In this case, the class will throw an exception. However, it will fire if "wait" is true and no exception occurs, indicating Dial was successful.

The OriginalCallId parameter is the value returned by Dial.

The value of the CallId parameter depends on the redirection status of the call. There are two scenarios:

  1. The outgoing call has not been redirected. In this case, CallId is equal to OriginalCallId, and the value returned by Dial is correct.
  2. The outgoing call has been redirected any number of times. In this case, the OriginalCallId is no longer applicable, and the CallId parameter is the new unique identifier for this call. Any reference to the past value, OriginalCallId, should be updated accordingly to reflect the change due to redirection. This would also include references to the original value returned by Dial.
The Caller parameter specifies the user that initially made the call. The Callee parameter specifies the final recipient of the call.

Errors during the dial process are reported via the ErrorCode and Description parameters. An error code of 0 and description of "Dialed Successfully" indicate Dial has completed with no issues. A list of error codes can be found in the Error Codes section. In the case of a non-zero ErrorCode, the Description parameter will contain the error message (and SIP response code, if applicable), for example, "Dial Timeout" or "486: Busy Here".

Digit Event (IPPhone Class)

This event fires every time a digit is pressed using the keypad.

Syntax

ANSI (Cross Platform)
virtual int FireDigit(IPPhoneDigitEventParams *e);
typedef struct {
const char *CallId;
const char *Digit; int reserved; } IPPhoneDigitEventParams;
Unicode (Windows) virtual INT FireDigit(IPPhoneDigitEventParams *e);
typedef struct {
LPCWSTR CallId;
LPCWSTR Digit; INT reserved; } IPPhoneDigitEventParams;
#define EID_IPPHONE_DIGIT 7

virtual INT IPWORKSVOIP_CALL FireDigit(LPSTR &lpszCallId, LPSTR &lpszDigit);
class IPPhoneDigitEventParams {
public:
  const QString &CallId();

  const QString &Digit();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Digit(IPPhoneDigitEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireDigit(IPPhoneDigitEventParams *e) {...}

Remarks

The Digit event will fire after every detected keypad input from a call.

The detected input will be present in the Digit parameter. Note, this event will not fire after the class's inputs via TypeDigit. Detectable inputs include: 0-9, *, #

The CallId parameter is the unique Id of the call.

Error Event (IPPhone Class)

Fired when information is available about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(IPPhoneErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } IPPhoneErrorEventParams;
Unicode (Windows) virtual INT FireError(IPPhoneErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } IPPhoneErrorEventParams;
#define EID_IPPHONE_ERROR 8

virtual INT IPWORKSVOIP_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class IPPhoneErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(IPPhoneErrorEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireError(IPPhoneErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

IncomingCall Event (IPPhone Class)

This event is fired when an incoming call is received.

Syntax

ANSI (Cross Platform)
virtual int FireIncomingCall(IPPhoneIncomingCallEventParams *e);
typedef struct {
const char *CallId;
const char *RemoteUser;
const char *RequestURI;
const char *ToURI; int reserved; } IPPhoneIncomingCallEventParams;
Unicode (Windows) virtual INT FireIncomingCall(IPPhoneIncomingCallEventParams *e);
typedef struct {
LPCWSTR CallId;
LPCWSTR RemoteUser;
LPCWSTR RequestURI;
LPCWSTR ToURI; INT reserved; } IPPhoneIncomingCallEventParams;
#define EID_IPPHONE_INCOMINGCALL 9

virtual INT IPWORKSVOIP_CALL FireIncomingCall(LPSTR &lpszCallId, LPSTR &lpszRemoteUser, LPSTR &lpszRequestURI, LPSTR &lpszToURI);
class IPPhoneIncomingCallEventParams {
public:
  const QString &CallId();

  const QString &RemoteUser();

  const QString &RequestURI();

  const QString &ToURI();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void IncomingCall(IPPhoneIncomingCallEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireIncomingCall(IPPhoneIncomingCallEventParams *e) {...}

Remarks

The IncomingCall event will fire when an incoming call is received.

The CallId parameter specifies the unique Id of the call, and can be used to Answer or Decline the call.

The RemoteUser parameter indicates the username or telephone number of the remote user associated with the call.

The RequestURI parameter specifies the contact information of the current recipient associated with the call. This parameter is typically of the format sip:user@domain:port.

The ToURI parameter specifies the URI present in the To header. This URI contains the contact information information of the original recipient associated with the call. This parameter is typically of the format sip:user@domain.

Note the user and domain within the ToURI indicate the original recipient of the call as initially specified by the caller. This value may not reflect the current (or final) recipient of the call as denoted by the RequestURI.

Log Event (IPPhone Class)

This event is fired once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(IPPhoneLogEventParams *e);
typedef struct {
int LogLevel;
const char *Message;
const char *LogType; int reserved; } IPPhoneLogEventParams;
Unicode (Windows) virtual INT FireLog(IPPhoneLogEventParams *e);
typedef struct {
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } IPPhoneLogEventParams;
#define EID_IPPHONE_LOG 10

virtual INT IPWORKSVOIP_CALL FireLog(INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class IPPhoneLogEventParams {
public:
  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(IPPhoneLogEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireLog(IPPhoneLogEventParams *e) {...}

Remarks

This event fires once for each log message generated by the class. The verbosity is controlled by the LogLevel configuration.

LogLevel indicates the detail level of the message. Possible values are:

0 (None) No messages are logged.
1 (Info - Default) Informational events such as a call's status are logged.
2 (Verbose) Detailed data such as SIP/SDP packet information is logged.
3 (Debug) Debug data including all relevant sent and received audio bytes are logged.
Note: When LogLevel is set to 3 (Debug), we strongly advise against performing long-running operations inside of this event due to large amounts of sent and received audio bytes. For example, continuously updating an interface displaying the Log data will cause major performance issues in an application. It is recommended to set LogLevel to 3 only when writing Log data to a stream or file. There will be no performance issues in this case.

Message is the log message.

LogType identifies the type of log entry. Possible values are as follows:

  • Info
  • Packet
  • RTP

OutgoingCall Event (IPPhone Class)

This event is fired when an outgoing call has been made.

Syntax

ANSI (Cross Platform)
virtual int FireOutgoingCall(IPPhoneOutgoingCallEventParams *e);
typedef struct {
const char *CallId;
const char *RemoteUser; int reserved; } IPPhoneOutgoingCallEventParams;
Unicode (Windows) virtual INT FireOutgoingCall(IPPhoneOutgoingCallEventParams *e);
typedef struct {
LPCWSTR CallId;
LPCWSTR RemoteUser; INT reserved; } IPPhoneOutgoingCallEventParams;
#define EID_IPPHONE_OUTGOINGCALL 11

virtual INT IPWORKSVOIP_CALL FireOutgoingCall(LPSTR &lpszCallId, LPSTR &lpszRemoteUser);
class IPPhoneOutgoingCallEventParams {
public:
  const QString &CallId();

  const QString &RemoteUser();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void OutgoingCall(IPPhoneOutgoingCallEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireOutgoingCall(IPPhoneOutgoingCallEventParams *e) {...}

Remarks

The OutgoingCall event is fired when an outgoing call has been made using Dial. This event signifies the start of the invite process.

The CallId parameter is the unique Id of the call.

The RemoteUser parameter indicates the username or telephone number of the remote user associated with the call.

Played Event (IPPhone Class)

This event is fired after the class finishes playing available audio.

Syntax

ANSI (Cross Platform)
virtual int FirePlayed(IPPhonePlayedEventParams *e);
typedef struct {
const char *CallId;
int Completed; int reserved; } IPPhonePlayedEventParams;
Unicode (Windows) virtual INT FirePlayed(IPPhonePlayedEventParams *e);
typedef struct {
LPCWSTR CallId;
BOOL Completed; INT reserved; } IPPhonePlayedEventParams;
#define EID_IPPHONE_PLAYED 12

virtual INT IPWORKSVOIP_CALL FirePlayed(LPSTR &lpszCallId, BOOL &bCompleted);
class IPPhonePlayedEventParams {
public:
  const QString &CallId();

  bool Completed();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Played(IPPhonePlayedEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FirePlayed(IPPhonePlayedEventParams *e) {...}

Remarks

The Played event will fire after the class finishes playing available audio to a call. When using PlayText or PlayFile, Completed will always be true. However, this will not always be the case when using PlayBytes.

When playing audio via PlayBytes, this event will fire when the internal byte queue is empty. In the event that the internal byte queue is empty, and the class is still expecting calls to PlayBytes (i.e., lastBlock is false), this event will continue to fire with the Completed parameter as false. In this case, additional bytes are expected to be provided. Completed will be true once all bytes have been played and the class is no longer expecting calls to PlayBytes (i.e., lastBlock is true). Please see the method description for more details.

The CallId parameter is the unique Id of the call.

Record Event (IPPhone Class)

This event is fired when recorded audio data is available.

Syntax

ANSI (Cross Platform)
virtual int FireRecord(IPPhoneRecordEventParams *e);
typedef struct {
const char *CallId;
const char *RecordedData; int lenRecordedData; int reserved; } IPPhoneRecordEventParams;
Unicode (Windows) virtual INT FireRecord(IPPhoneRecordEventParams *e);
typedef struct {
LPCWSTR CallId;
LPCSTR RecordedData; INT lenRecordedData; INT reserved; } IPPhoneRecordEventParams;
#define EID_IPPHONE_RECORD 13

virtual INT IPWORKSVOIP_CALL FireRecord(LPSTR &lpszCallId, LPSTR &lpRecordedData, INT &lenRecordedData);
class IPPhoneRecordEventParams {
public:
  const QString &CallId();

  const QByteArray &RecordedData();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Record(IPPhoneRecordEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireRecord(IPPhoneRecordEventParams *e) {...}

Remarks

This event is fired when a call's recorded data is available. This data is made available when either StopRecording is called or the call is terminated. Note that for this event to fire, StartRecording must be specified with no filename parameter.

The recorded data will be available in the RecordedData and RecordedDataB parameters, and will have a sampling rate of 8 kHz and a bit depth of 16 bits per sample (PCM 8 kHz 16-bit format).

The CallId parameter is the unique Id of the call.

Silence Event (IPPhone Class)

This event is fired when the class detects silence from incoming audio streams.

Syntax

ANSI (Cross Platform)
virtual int FireSilence(IPPhoneSilenceEventParams *e);
typedef struct {
const char *CallId; int reserved; } IPPhoneSilenceEventParams;
Unicode (Windows) virtual INT FireSilence(IPPhoneSilenceEventParams *e);
typedef struct {
LPCWSTR CallId; INT reserved; } IPPhoneSilenceEventParams;
#define EID_IPPHONE_SILENCE 14

virtual INT IPWORKSVOIP_CALL FireSilence(LPSTR &lpszCallId);
class IPPhoneSilenceEventParams {
public:
  const QString &CallId();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Silence(IPPhoneSilenceEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireSilence(IPPhoneSilenceEventParams *e) {...}

Remarks

The Silence event will fire every second the class detects silence from a call's incoming audio stream. Note that this event can fire while an outgoing call is ringing.

The CallId parameter is the unique Id of the call.

SSLServerAuthentication Event (IPPhone Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(IPPhoneSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } IPPhoneSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(IPPhoneSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } IPPhoneSSLServerAuthenticationEventParams;
#define EID_IPPHONE_SSLSERVERAUTHENTICATION 15

virtual INT IPWORKSVOIP_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class IPPhoneSSLServerAuthenticationEventParams {
public:
  const QByteArray &CertEncoded();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLServerAuthentication(IPPhoneSSLServerAuthenticationEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireSSLServerAuthentication(IPPhoneSSLServerAuthenticationEventParams *e) {...}

Remarks

During this event, the client can decide whether or not to continue with the connection process. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether or not to continue.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string OK). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (IPPhone Class)

Fired when secure connection progress messages are available.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(IPPhoneSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } IPPhoneSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(IPPhoneSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } IPPhoneSSLStatusEventParams;
#define EID_IPPHONE_SSLSTATUS 16

virtual INT IPWORKSVOIP_CALL FireSSLStatus(LPSTR &lpszMessage);
class IPPhoneSSLStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLStatus(IPPhoneSSLStatusEventParams *e);
// Or, subclass IPPhone and override this emitter function. virtual int FireSSLStatus(IPPhoneSSLStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. This event tracks the progress of the connection.

Call Type

Contains the details of an active call.

Syntax

IPWorksVoIPCall (declared in ipworksvoip.h)

Remarks

This type contains the details of an active call.

Fields

CallId
char* (read-only)

Default Value: ""

String representation of an immutable universally unique identifier (UUID) specific to the call.

ConferenceId
char* (read-only)

Default Value: ""

A unique identifier for a conference call.

Duration
int (read-only)

Default Value: 0

Elapsed time, in seconds, since the call has begun. Calculated using the value in StartedAt.

LastStatus
int (read-only)

Default Value: 0

This field indicates the call's last response code. Response codes are defined in RFC 3261.

LocalAddress
char* (read-only)

Default Value: ""

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

LocalPort
int (read-only)

Default Value: 0

The UDP port in the local host where UDP binds.

Microphone
char* (read-only)

Default Value: ""

The microphone currently in use during the call. Set through SetMicrophone.

MuteMicrophone
int

Default Value: FALSE

This field can be set to mute the Microphone being used by the class in the given call. When True, the Microphone is muted.

MuteSpeaker
int

Default Value: FALSE

This field can be set to mute the Speaker being used by the class in the given call. When True, the Speaker is muted.

Outgoing
int (read-only)

Default Value: FALSE

Indicates whether the current call is outgoing. If false, the call is incoming.

Playing
int (read-only)

Default Value: FALSE

Indicates whether the current call is playing audio via PlayText or PlayFile, or PlayBytes. After audio transmission is complete, or stopped using StopPlaying, this flag will be false.

Recording
int (read-only)

Default Value: FALSE

Indicates whether the current call is recording the received voice from the peer. When the recording is done, this flag will be false. If the recording is stopped via StopRecording, this flag will be false.

RemoteAddress
char* (read-only)

Default Value: ""

The address of the remote host we are communicating with.

RemotePort
int (read-only)

Default Value: 0

The port of the remote host we are communicating with. This field is typically 5060.

RemoteURI
char* (read-only)

Default Value: ""

This field communicates who to call via SIP. This value contains the RemoteUser, RemoteAddress, and the RemotePort, and has the following format:

sip:user@host:port

RemoteUser
char* (read-only)

Default Value: ""

The username or telephone number of the remote user associated with the call.

Speaker
char* (read-only)

Default Value: ""

The speaker currently in use during the call. Set through SetSpeaker.

StartedAt
int64 (read-only)

Default Value: 0

The number of milliseconds since 12:00:00 AM January 1, 1970 when this call started.

State
int

Default Value: 0

This field indicates the state of the current call. The applicable values are as follows:

csInactive (0)The call is inactive (default setting).
csConnecting (1)The call is establishing a connection to the callee.
csAutConnecting (2)The call is establishing a connection to the callee with authorization credentials.
csRinging (3)The call is ringing.
csActive (4)The call is active.
csActiveInConference (5)The call is active and in a conference.
csDisconnecting (6)The call is disconnecting with the callee.
csAutDisconnecting (7)The call is disconnecting with the callee with authorization credentials.
csHolding (8)The call is currently being placed on hold, but the Hold operation has not finished.
csOnHold (9)The call is currently on hold.
csUnholding (10)The call is currently being unheld, but the Unhold operation has not finished.
csTransferring (11)The call is currently being transferred.
csAutTransferring (12)The call is currently being transferred with authorization credentials.

UserInput
char* (read-only)

Default Value: ""

String representation of digits typed by the callee using their keypad.

Via
char* (read-only)

Default Value: ""

The Via header sent in the most recent SIP request. Identifies the protocol name/version, transport type, IP Address of the User Agent Client, and port of the request.

Constructors

Call()

Certificate Type

This is the digital certificate being used.

Syntax

IPWorksVoIPCertificate (declared in ipworksvoip.h)

Remarks

This type describes the current digital certificate. The certificate may be a public or private key. The fields are used to identify or select certificates.

Fields

EffectiveDate
char* (read-only)

Default Value: ""

This is the date on which this certificate becomes valid. Before this date, it is not valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2000 15:00:00.

ExpirationDate
char* (read-only)

Default Value: ""

This is the date the certificate expires. After this date, the certificate will no longer be valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2001 15:00:00.

ExtendedKeyUsage
char* (read-only)

Default Value: ""

This is a comma-delimited list of extended key usage identifiers. These are the same as ASN.1 object identifiers (OIDs).

Fingerprint
char* (read-only)

Default Value: ""

This is the hex-encoded, 16-byte MD5 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: bc:2a:72:af:fe:58:17:43:7a:5f:ba:5a:7c:90:f7:02

FingerprintSHA1
char* (read-only)

Default Value: ""

This is the hex-encoded, 20-byte SHA-1 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 30:7b:fa:38:65:83:ff:da:b4:4e:07:3f:17:b8:a4:ed:80:be:ff:84

FingerprintSHA256
char* (read-only)

Default Value: ""

This is the hex-encoded, 32-byte SHA-256 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 6a:80:5c:33:a9:43:ea:b0:96:12:8a:64:96:30:ef:4a:8a:96:86:ce:f4:c7:be:10:24:8e:2b:60:9e:f3:59:53

Issuer
char* (read-only)

Default Value: ""

This is the issuer of the certificate. This field contains a string representation of the name of the issuing authority for the certificate.

PrivateKey
char* (read-only)

Default Value: ""

This is the private key of the certificate (if available). The key is provided as PEM/Base64-encoded data.

Note: The PrivateKey may be available but not exportable. In this case, PrivateKey returns an empty string.

PrivateKeyAvailable
int (read-only)

Default Value: FALSE

This field shows whether a PrivateKey is available for the selected certificate. If PrivateKeyAvailable is True, the certificate may be used for authentication purposes (e.g., server authentication).

PrivateKeyContainer
char* (read-only)

Default Value: ""

This is the name of the PrivateKey container for the certificate (if available). This functionality is available only on Windows platforms.

PublicKey
char* (read-only)

Default Value: ""

This is the public key of the certificate. The key is provided as PEM/Base64-encoded data.

PublicKeyAlgorithm
char* (read-only)

Default Value: ""

This field contains the textual description of the certificate's public key algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_DH") or an object identifier (OID) string representing the algorithm.

PublicKeyLength
int (read-only)

Default Value: 0

This is the length of the certificate's public key (in bits). Common values are 512, 1024, and 2048.

SerialNumber
char* (read-only)

Default Value: ""

This is the serial number of the certificate encoded as a string. The number is encoded as a series of hexadecimal digits, with each pair representing a byte of the serial number.

SignatureAlgorithm
char* (read-only)

Default Value: ""

The field contains the text description of the certificate's signature algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_MD5RSA") or an object identifier (OID) string representing the algorithm.

Store
char*

Default Value: "MY"

This is the name of the certificate store for the client certificate.

The StoreType field denotes the type of the certificate store specified by Store. If the store is password protected, specify the password in StorePassword.

Store is used in conjunction with the Subject field to specify client certificates. If Store has a value, and Subject or Encoded is set, a search for a certificate is initiated. Please see the Subject field for details.

Designations of certificate stores are platform dependent.

The following designations are the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is PFXFile, this property must be set to the name of the file. When the type is PFXBlob, the property must be set to the binary contents of a PFX file (i.e., PKCS#12 certificate store).

StorePassword
char*

Default Value: ""

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

StoreType
int

Default Value: 0

This is the type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used, the class will automatically determine the type. This field can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user.

Note: This store type is not available in Java.

1 (cstMachine)For Windows, this specifies that the certificate store is a machine store.

Note: This store type is not available in Java.

2 (cstPFXFile)The certificate store is the name of a PFX (PKCS#12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in PFX (PKCS#12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates.

Note: This store type is only available in Java.

5 (cstJKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in Java Key Store (JKS) format.

Note: this store type is only available in Java.

6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS#7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS#7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store).

Note: This store type is only available in Java and .NET.

22 (cstBCFKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format.

Note: This store type is only available in Java and .NET.

23 (cstPKCS11)The certificate is present on a physical security key accessible via a PKCS#11 interface.

To use a security key, the necessary data must first be collected using the CERTMGR class. The ListStoreCertificates method may be called after setting CertStoreType to cstPKCS11, CertStorePassword to the PIN, and CertStore to the full path of the PKCS#11 DLL. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the Store and set StorePassword to the PIN.

Code Example. SSH Authentication with Security Key: certmgr.CertStoreType = CertStoreTypes.cstPKCS11; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstPKCS11, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

SubjectAltNames
char* (read-only)

Default Value: ""

This field contains comma-separated lists of alternative subject names for the certificate.

ThumbprintMD5
char* (read-only)

Default Value: ""

This field contains the MD5 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA1
char* (read-only)

Default Value: ""

This field contains the SHA-1 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA256
char* (read-only)

Default Value: ""

This field contains the SHA-256 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

Usage
char* (read-only)

Default Value: ""

This field contains the text description of UsageFlags.

This value will be of one or more of the following strings and will be separated by commas:

  • Digital Signature
  • Non-Repudiation
  • Key Encipherment
  • Data Encipherment
  • Key Agreement
  • Certificate Signing
  • CRL Signing
  • Encipher Only

If the provider is OpenSSL, the value is a comma-separated list of X.509 certificate extension names.

UsageFlags
int (read-only)

Default Value: 0

This field contains the flags that show intended use for the certificate. The value of UsageFlags is a combination of the following flags:

0x80Digital Signature
0x40Non-Repudiation
0x20Key Encipherment
0x10Data Encipherment
0x08Key Agreement
0x04Certificate Signing
0x02CRL Signing
0x01Encipher Only

Please see the Usage field for a text representation of UsageFlags.

This functionality currently is not available when the provider is OpenSSL.

Version
char* (read-only)

Default Value: ""

This field contains the certificate's version number. The possible values are the strings "V1", "V2", and "V3".

Subject
char*

Default Value: ""

This is the subject of the certificate used for client authentication.

This property must be set after all other certificate properties are set. When this property is set, a search is performed in the current certificate store to locate a certificate with a matching subject.

If a matching certificate is found, the field is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma-separated list of distinguished name fields and values. For instance, "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are as follows:

FieldMeaning
CNCommon Name. This is commonly a hostname like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma, it must be quoted.

Encoded
char*

Default Value: ""

This is the certificate (PEM/Base64 encoded). This field is used to assign a specific certificate. The Store and Subject fields also may be used to specify a certificate.

When Encoded is set, a search is initiated in the current Store for the private key of the certificate. If the key is found, Subject is updated to reflect the full subject of the selected certificate; otherwise, Subject is set to an empty string.

Constructors

Certificate()

Creates a Certificate instance whose properties can be set. This is useful for use with CERTMGR when generating new certificates.

Certificate(const char* lpEncoded, int lenEncoded)

Parses Encoded as an X.509 public key.

Certificate(int iStoreType, const char* lpStore, int lenStore, const char* lpszStorePassword, const char* lpszSubject)

CertStoreType identifies the type of certificate store to use. See StoreType for descriptions of the different certificate stores. Store is a string (binary- or Base64-encoded) containing the certificate data. StorePassword is the password used to protect the store. After the store has been successfully opened, the component will attempt to find the certificate identified by Subject . This can be either a complete or a substring match of the X.509 certificate's subject Distinguished Name (DN). The Subject parameter can also take an MD5, SHA-1, or SHA-256 thumbprint of the certificate to load in a "Thumbprint=value" format.

Microphone Type

This is a microphone detected on the system.

Syntax

IPWorksVoIPMicrophone (declared in ipworksvoip.h)

Remarks

This type describes a microphone that has been detected on the system.

Fields

Channels
int (read-only)

Default Value: 0

Number specifying whether the device supports mono (1) or stereo (2) output.

ManufacturerId
int (read-only)

Default Value: 0

Manufacturer identifier for the device driver for the device.

Name
char* (read-only)

Default Value: ""

Product name in a null-terminated string.

ProductId
int (read-only)

Default Value: 0

Product identifier for the device as assigned by Windows.

Support
int (read-only)

Default Value: 0

Bitmask of optional functionalities supported by the device. This field can have one or more of the following values OR'd together:

BitmaskFlagDescription
0x0001WAVECAPS_PITCHSupports pitch control.
0x0002WAVECAPS_PLAYBACKRATESupports playback rate control.
0x0004WAVECAPS_VOLUMESupports volume control.
0x0008WAVECAPS_LRVOLUMESupports separate left and right volume control.
0x0010WAVECAPS_SYNCThe driver is synchronous and will block while playing a buffer.
0x0020WAVECAPS_SAMPLEACCURATE Returns sample-accurate position information.

SupportedFormats
int (read-only)

Default Value: 0

Bitmask of standard formats that are supported. This field can have one or more of the following values OR'd together:

BitmaskFormatDescription
0x00000001WAVE_FORMAT_1M0811.025 kHz, mono, 8-bit
0x00000002WAVE_FORMAT_1S0811.025 kHz, stereo, 8-bit
0x00000004WAVE_FORMAT_1M1611.025 kHz, mono, 16-bit
0x00000008WAVE_FORMAT_1S1611.025 kHz, stereo, 16-bit
0x00000010WAVE_FORMAT_2M0822.05 kHz, mono, 8-bit
0x00000020WAVE_FORMAT_2S0822.05 kHz, stereo, 8-bit
0x00000040WAVE_FORMAT_2M1622.05 kHz, mono, 16-bit
0x00000080WAVE_FORMAT_2S1622.05 kHz, stereo, 16-bit
0x00000100WAVE_FORMAT_4M0844.1 kHz, mono, 8-bit
0x00000200WAVE_FORMAT_4S0844.1 kHz, stereo, 8-bit
0x00000400WAVE_FORMAT_4M1644.1 kHz, mono, 16-bit
0x00000800WAVE_FORMAT_4S1644.1 kHz, stereo, 16-bit
0x00001000WAVE_FORMAT_48M0848 kHz, mono, 8-bit
0x00002000WAVE_FORMAT_48S0848 kHz, stereo, 8-bit
0x00004000WAVE_FORMAT_48M1648 kHz, mono, 16-bit
0x00008000WAVE_FORMAT_48S1648 kHz, stereo, 16-bit
0x00010000WAVE_FORMAT_96M0896 kHz, mono, 8-bit
0x00020000WAVE_FORMAT_96S0896 kHz, stereo, 8-bit
0x00040000WAVE_FORMAT_96M1696 kHz, mono, 16-bit
0x00080000WAVE_FORMAT_96S1696 kHz, stereo, 16-bit

Constructors

Microphone()

Speaker Type

This is a speaker detected on the system.

Syntax

IPWorksVoIPSpeaker (declared in ipworksvoip.h)

Remarks

This type describes a speaker that has been detected on the system

Fields

Channels
int (read-only)

Default Value: 0

Number specifying whether the device supports mono (1) or stereo (2) output.

ManufacturerId
int (read-only)

Default Value: 0

Manufacturer identifier for the device driver for the device.

Name
char* (read-only)

Default Value: ""

Product name in a null-terminated string.

ProductId
int (read-only)

Default Value: 0

Product identifier for the device as assigned by Windows.

Support
int (read-only)

Default Value: 0

Bitmask of optional functionalities supported by the device. This field can have one or more of the following values OR'd together:

BitmaskFlagDescription
0x0001WAVECAPS_PITCHSupports pitch control.
0x0002WAVECAPS_PLAYBACKRATESupports playback rate control.
0x0004WAVECAPS_VOLUMESupports volume control.
0x0008WAVECAPS_LRVOLUMESupports separate left and right volume control.
0x0010WAVECAPS_SYNCThe driver is synchronous and will block while playing a buffer.
0x0020WAVECAPS_SAMPLEACCURATE Returns sample-accurate position information.

SupportedFormats
int (read-only)

Default Value: 0

Bitmask of standard formats that are supported. This field can have one or more of the following values OR'd together:

BitmaskFormatDescription
0x00000001WAVE_FORMAT_1M0811.025 kHz, mono, 8-bit
0x00000002WAVE_FORMAT_1S0811.025 kHz, stereo, 8-bit
0x00000004WAVE_FORMAT_1M1611.025 kHz, mono, 16-bit
0x00000008WAVE_FORMAT_1S1611.025 kHz, stereo, 16-bit
0x00000010WAVE_FORMAT_2M0822.05 kHz, mono, 8-bit
0x00000020WAVE_FORMAT_2S0822.05 kHz, stereo, 8-bit
0x00000040WAVE_FORMAT_2M1622.05 kHz, mono, 16-bit
0x00000080WAVE_FORMAT_2S1622.05 kHz, stereo, 16-bit
0x00000100WAVE_FORMAT_4M0844.1 kHz, mono, 8-bit
0x00000200WAVE_FORMAT_4S0844.1 kHz, stereo, 8-bit
0x00000400WAVE_FORMAT_4M1644.1 kHz, mono, 16-bit
0x00000800WAVE_FORMAT_4S1644.1 kHz, stereo, 16-bit
0x00001000WAVE_FORMAT_48M0848 kHz, mono, 8-bit
0x00002000WAVE_FORMAT_48S0848 kHz, stereo, 8-bit
0x00004000WAVE_FORMAT_48M1648 kHz, mono, 16-bit
0x00008000WAVE_FORMAT_48S1648 kHz, stereo, 16-bit
0x00010000WAVE_FORMAT_96M0896 kHz, mono, 8-bit
0x00020000WAVE_FORMAT_96S0896 kHz, stereo, 8-bit
0x00040000WAVE_FORMAT_96M1696 kHz, mono, 16-bit
0x00080000WAVE_FORMAT_96S1696 kHz, stereo, 16-bit

Constructors

Speaker()

IPWorksVoIPList Type

Syntax

IPWorksVoIPList<T> (declared in ipworksvoip.h)

Remarks

IPWorksVoIPList is a generic class that is used to hold a collection of objects of type T, where T is one of the custom types supported by the IPPhone class.

Methods

GetCount This method returns the current size of the collection.

int GetCount() {}

SetCount This method sets the size of the collection. This method returns 0 if setting the size was successful; or -1 if the collection is ReadOnly. When adding additional objects to a collection call this method to specify the new size. Increasing the size of the collection preserves existing objects in the collection.

int SetCount() {}

Get This method gets the item at the specified position. The index parameter specifies the index of the item in the collection. This method returns NULL if an invalid index is specified.

T* Get(int index) {}

Set This method sets the item at the specified position. The index parameter specifies the index of the item in the collection that is being set. This method returns -1 if an invalid index is specified. Note: Objects created using the new operator must be freed using the delete operator; they will not be automatically freed by the class.

T* Set(int index, T* value) {}

Config Settings (IPPhone Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

IPPhone Config Settings

AudioDirection:   Indicates the direction of available recorded audio when dynamic recording is enabled.

This configuration is used to indicate the direction of available recorded audio when dynamic recording is enabled via EnableDynamicRecording. When EnableDynamicRecording is enabled and StartRecording has been called with no filename parameter, this configuration can be queried within Record to determine whether the recorded audio data is incoming or outgoing audio. A value of "0" indicates the audio is outgoing. A value of "1" indicates the audio is incoming. Aside from the above case, this configuration should not be interpreted elsewhere.

AuthUser:   Specifies the username to be used during client authentication.

This configuration is used to specify the username to be used when authenticating a SIP client, for example, when registering or initiating a call. When specified, this value will replace the User property within the Authorization and Proxy-Authorization headers sent in the mentioned requests.

By default, this value is empty, and the User property will be used within the mentioned headers.

Codecs:   Comma-separated list of codecs the class can use.

This configuration contains a comma-separated list of codecs, represented as integers, that the class can use to compress call data. By default, this value is:

8,0,3

The following integers correspond to these supported codecs:

0PCMU (G711MU)
3GSM
8PCMA (G711A)

DeclineStatus:   Specifies the status to send when declining an incoming call.

This configuration is used to specify the status to send when declining an incoming call. By default, this configuration will be empty and the class will send 486 Busy Here when calling Decline. Valid responses when declining a call can be found in RFC 3261 Section 21. Note this configuration must be set to the response code and description, for example:

Component.Config("DeclineStatus=600 Busy Everywhere")

DialTimeout:   Specifies the amount of time to wait for a response when making a call.

This configuration is used to specify the amount of time (in seconds) the class will wait for the outgoing call to be answered, declined, or ignored when using Dial. Note this value will be 60 by default.

When using Dial with the Wait parameter as false, the timeout will be reported within DialCompleted.

DialToneFile:   Specifies the location of the WAV file to play when making a call.

This configuration is used to specify the WAV file to play when making a call. Once the call is answered or terminated, the file will stop playing. Note this file will play when making a call, but only in the case that early media has not been established by the server. In the event the server has established early media, the server's dial tone will be heard instead. Only WAV files with a sampling rate of 8 kHz and a bit depth of 16 bits per sample are supported (PCM 8 kHz 16-bit format).

DisableRegistration:   Can be used to disable SIP registration.

This configuration can be used to disable SIP registration. By default, this configuration is set to False and registration is enabled. When set to True and Activate is called, the class will attempt to establish a connection with the server using the underlying transport protocol specified by SIPTransportProtocol. After a successful connection, the class will be considered active until the connection is removed by either end.

Note: It is recommended to enable this configuration only if SIPTransportProtocol is set to TCP or TLS.

Domain:   Can be used to set the address of the SIP domain.

This configuration is used to specify the domain name the component will use in SIP requests, if needed. By default this value will be empty.

DtmfMethod:   The method used for delivering the signals/tones sent when typing a digit.

This configuration is used to describe the method being used to transmit the signals/tones when calling TypeDigit. Possible values of supported methods are:

1 Inband (Default)
2 RFC 2833
3 Info (SIP Info)
EnableDynamicRecording:   Specifies whether dynamic recording is enabled when recording a call.

This configuration is used to specify whether dynamic recording is enabled when recording a call. By default, this configuration is disabled (false). When enabled (true), and StartRecording was called with no filename parameter specified, Record will fire when incoming audio is sent and received. Within Record, the data will either be incoming or outgoing audio. This can be determined by querying the AudioDirection configuration.

LogEncodedAudioData:   Whether the class will log encoded audio data.

This configuration controls whether the class will log encoded audio data when LogLevel is set to 3 (Debug). By default, this configuration is false, and the class will only log raw audio data.

LogLevel:   The level of detail that is logged.

This configuration controls the level of detail that is logged through the Log event. Possible values are:

0 (None) No messages are logged.
1 (Info - Default) Informational events such as a call's status are logged.
2 (Verbose) Detailed data such as SIP/SDP packet information is logged.
3 (Debug) Debug data including all relevant sent and received audio bytes are logged.
Note: When LogLevel is set to 3 (Debug), we strongly advise against performing long-running operations inside of this event due to large amounts of sent and received audio bytes. For example, continuously updating an interface displaying the Log data will cause major performance issues in an application. It is recommended to set LogLevel to 3 only when writing Log data to a stream or file. There will be no performance issues in this case.

LogRTPPackets:   Whether the class will log RTP packets.

This configuration controls whether the class will log received RTP packets when LogLevel is set to 3 (Debug). By default, this configuration is false, and the class will only log audio data.

RecordType:   The type of recording the class will use.

This configuration sets the recording type the class will use when calling StartRecording. Possible values are 0 (Mono) and 1 (Stereo - Default).

RedirectLimit:   The maximum number of redirects an outgoing call can experience.

This configuration limits the number of redirects, also known as forwards or diversions, an outgoing call can experience. If the number of redirects exceeds this value, an exception will be thrown. Note this value is 0 by default.

RefreshInterval:   Used to manually specify the interval between subsequent registration messages after successful activation.

By default, this configuration is set to 0, and RegistrationInterval will denote the interval at which the current registration is refreshed. When set to a positive value, this configuration denotes the interval at which the current registration is refreshed, in seconds.

If the client wishes to refresh the registration prior to the expected expiration, this configuration should be set appropriately. To do so, after successful activation, the RegistrationInterval should be queried to determine the existing lifetime. This configuration should then be set to a value less than or equal to the queried RegistrationInterval. For example:

component.Activate(); int lifetime = component.Config("RegistrationInterval"); // Refresh the registration halfway through it's lifetime. component.Config("RefreshInterval=" + (lifetime / 2));

RegistrationInterval:   Specifies the lifetime of the current registration.

Prior to activation, this configuration can be used to specify the clients desired lifetime for the current registration, in seconds. Note that this is merely a suggestion to the server, as the server determines the final lifetime of the registration. By default, this configuration is set to 60.

After calling Activate, this configuration will be equal to the lifetime of the registration as decided by the server. By default, the class will automatically attempt to refresh the registration every RegistrationInterval seconds. This value can be overridden by setting the RefreshInterval configuration to a positive value.

RingtoneFile:   Specifies location of a WAV file to play when receiving an incoming call.

This configuration is used to specify a WAV file to play when receiving an incoming call. The ringtone will play until all incoming calls are answered declined, or ignored. Only WAV files with a sampling rate of 8 kHz and a bit depth of 16 bits per sample are supported (PCM 8 kHz 16-bit format).

SilenceInterval:   Specifies the interval the class uses to detect periods of silence.

This configuration is used to specify the interval (in milliseconds) that the class uses to detect silence from a call's incoming audio stream. This will also directly control the rate that Silence will fire in the case silence is detected. Note this value is 1000 by default.

STUNPort:   The port of the STUN server.

This configuration sets the port of the corresponding STUNServer. This value will be 3478 by default.

STUNServer:   The address of the STUN Server.

This configuration sets the address of the STUN Server the class will use to communicate with the SIP Server.

UnregisterOnActivate:   Specifies whether the class will unregister from the SIP Server before registration.

When calling Activate, this configuration will specify whether the component will unregister with the SIP Server before the initial registration. If False (default), the component will not attempt to unregister first, and will only perform registration.

VoiceIndex:   The voice that will be used when playing text.

This configuration sets the voice that will be used when calling PlayText. The available voice tokens are listed in the registry under HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Speech\\Voices\\Tokens. Note this value will be 0 by default.

VoiceRate:   The speaking rate of the voice when playing text.

This configuration specifies the speaking rate of the voice when calling PlayText. Supported values range from -10 (slowest) to 10 (fastest). Note this value will be 0 by default.

UDP Config Settings

CaptureIPPacketInfo:   Used to capture the packet information.

If this is set to True, the component will capture the IP packet information.

The default value for this setting is False.

Note: This configuration setting is available only in Windows.

DelayHostResolution:   Whether the hostname is resolved when RemoteHost is set.

This configuration setting specifies whether a hostname is resolved immediately when RemoteHost is set. If true the class will resolve the hostname and the IP address will be present in the RemoteHost property. If false, the hostname is not resolved until needed by the component when a method to connect or send data is called. If desired, ResolveRemoteHost may be called to manually resolve the value in RemoteHost at any time.

The default value is false.

DestinationAddress:   Used to get the destination address from the packet information.

If CaptureIPPacketInfo is set to True, then this will be populated with the packet's destination address when a packet is received. This information will be accessible in the DataIn event.

Note: This configuration setting is available only in Windows.

DontFragment:   Used to set the Don't Fragment flag of outgoing packets.

When set to True, packets sent by the class will have the Don't Fragment flag set. The default value is False.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface), setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This configuration setting must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This configuration setting is useful when trying to connect to services that require a trusted port on the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxPacketSize:   The maximum length of the packets that can be received.

This configuration setting specifies the maximum size of the datagrams that the class will accept without truncation.

QOSDSCPValue:   Used to specify an arbitrary QOS/DSCP setting (optional).

UseConnection must be True to use this configuration setting. This option allows you to specify an arbitrary DSCP value between 0 and 63. The default is 0. When set to the default value, the component will not set a DSCP value.

Note: This configuration setting uses the qWAVE API and is available only on Windows 7, Windows Server 2008 R2, and later.

QOSTrafficType:   Used to specify QOS/DSCP settings (optional).

UseConnection must be True to use this setting. You may specify either the text or integer values: BestEffort (0), Background (1), ExcellentEffort (2), AudioVideo (3), Voice (4), and Control (5).

Note: This configuration setting uses the qWAVE API and is available only on Windows Vista and Windows Server 2008 or above.

Note: QOSTrafficType must be set before setting Active to True.

ShareLocalPort:   If set to True, allows more than one instance of the class to be active on the same local port.

This option must be set before the class is activated through the Active property or it will have no effect.

The default value for this setting is False.

SourceIPAddress:   Used to set the source IP address used when sending a packet.

This configuration setting can be used to override the source IP address when sending a packet.

Note: This configuration setting is available only in Windows and requires that the winpcap library be installed (or npcap with winpcap compatibility).

SourceMacAddress:   Used to set the source MAC address used when sending a packet.

This configuration setting can be used to override the source MAC address when sending a packet.

Note: This configuration setting is available only in Windows and requires that the winpcap library be installed (or npcap with winpcap compatibility).

UseConnection:   Determines whether to use a connected socket.

UseConnection specifies whether or not the class should use a connected socket. The connection is defined as an association in between the local address/port and the remote address/port. As such, this is not a connection in the traditional Transmission Control Protocol (TCP) sense. It means only that the class will send and receive data to and from the specified destination.

The default value for this setting is False.

UseIPv6:   Whether or not to use IPv6.

By default, the component expects an IPv4 address for local and remote host properties, and it will create an IPv4 socket. To use IPv6 instead, set this to True.

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes). Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes).

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes). Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

TCPClient Config Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

The FirewallPort is set automatically when FirewallType is set to a valid value.

Note: This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to True. By default, the operating system will determine the time a connection is idle before a Transmission Control Protocol (TCP) keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), two scenarios determine how long the connection will linger. In the first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP timeout expires.

In the second scenario, if LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data are sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (e.g., by a client acknowledgment), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, the socket connection will linger. This value is 0 by default, which means it will use the default IP timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface), setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This configuration setting must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This configuration setting is useful when trying to connect to services that require a trusted port on the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This configuration setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default, this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This configuration setting optionally specifies a semicolon-separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property, the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to True, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When set to True, the socket will send all data that are ready to send at once. When set to False, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this configuration setting is set to False.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are as follows:

0 IPv4 only
1 IPv6 only
2 IPv6 with IPv4 fallback

SSL Config Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When SSLProvider is set to Internal, this configuration setting controls whether Secure Sockets Layer (SSL) packets should be logged. By default, this configuration setting is False, as it is useful only for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this configuration setting has no effect if SSLProvider is set to Platform.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g., 9d66eef0.0, 9d66eef0.1). OpenSSL recommends the use of the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by the following sequences:

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

Before, between, and after the certificate text is allowed, which can be used, for example, for descriptions of the certificates. Refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default, OpenSSL uses the device file "/dev/urandom" to seed the PRNG, and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to True, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This configuration setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found, the CA certificates within the file will be loaded and used to determine the validity of server or client certificates.

The default value is as follows:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificate to be included when performing an SSL handshake.

When SSLProvider is set to Internal, this configuration setting specifies one or more CA certificates to be included with the SSLCert property. Some servers or clients require the entire chain, including CA certificates, to be presented when performing SSL authentication. The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermedaite Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCheckCRL:   Whether to check the Certificate Revocation List for the server certificate.

This configuration setting specifies whether the class will check the Certificate Revocation List (CRL) specified by the server certificate. If set to 1 or 2, the class will first obtain the list of CRL URLs from the server certificate's CRL distribution points extension. The class will then make HTTP requests to each CRL endpoint to check the validity of the server's certificate. If the certificate has been revoked or any other issues are found during validation the class fails with an error.

When set to 0 (default), the CRL check will not be performed by the class. When set to 1, it will attempt to perform the CRL check, but it will continue without an error if the server's certificate does not support CRL. When set to 2, it will perform the CRL check and will throw an error if CRL is not supported.

This configuration setting is supported only in the Java, C#, and C++ editions. In the C++ edition, it is supported only on Windows operating systems.

SSLCheckOCSP:   Whether to use OCSP to check the status of the server certificate.

This configuration setting specifies whether the class will use OCSP to check the validity of the server certificate. If set to 1 or 2, the class will first obtain the Online Certificate Status Protocol (OCSP) URL from the server certificate's OCSP extension. The class will then locate the issuing certificate and make an HTTP request to the OCSP endpoint to check the validity of the server's certificate. If the certificate has been revoked or any other issues are found during validation, the class fails with an error.

When set to 0 (default), the class will not perform an OCSP check. When set to 1, it will attempt to perform the OCSP check, but it will continue without an error if the server's certificate does not support OCSP. When set to 2, it will perform the OCSP check and will throw an error if OCSP is not supported.

This configuration setting is supported only in the Java, C#, and C++ editions. In the C++ edition, it is supported only on Windows operating systems.

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength is largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Note: This configuration setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this configuration setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList configuration setting.

SSLClientCACerts:   A newline separated list of CA certificates to use during SSL client certificate validation.

This configuration setting is only applicable to server components (e.g., TCPServer) see SSLServerCACerts for client components (e.g., TCPClient). This setting can be used to optionally specify one or more CA certificates to be used when verifying the client certificate that is presented by the client during the SSL handshake when SSLAuthenticateClients is enabled. When verifying the client's certificate, the certificates trusted by the system will be used as part of the verification process. If the client's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the client's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

This configuration setting enables the cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when SSLProvider is set to Platform include the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when SSLProvider is set to Platform include the following:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when SSLProvider is set to Internalinclude the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_ECDH_RSA_WITH_AES_128_CBC_SHA"); Possible values when SSLProvider is set to Internal include the following:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols), only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

This configuration setting is used to enable or disable the supported security protocols.

Not all supported protocols are enabled by default. The default value is 4032 for client components, and 3072 for server components. To specify a combination of enabled protocol versions set this config to the binary OR of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default - Client and Server)
TLS1.1768 (Hex 300) (Default - Client)
TLS1 192 (Hex C0) (Default - Client)
SSL3 48 (Hex 30)
SSL2 12 (Hex 0C)

Note that only TLS 1.2 is enabled for server components that accept incoming connections. This adheres to industry standards to ensure a secure connection. Client components enable TLS 1.0, TLS 1.1, and TLS 1.2 by default and will negotiate the highest mutually supported version when connecting to a server, which should be TLS 1.2 in most cases.

SSLEnabledProtocols: Transport Layer Security (TLS) 1.3 Notes:

By default when TLS 1.3 is enabled, the class will use the internal TLS implementation when the SSLProvider is set to Automatic for all editions.

In editions that are designed to run on Windows, SSLProvider can be set to Platform to use the platform implementation instead of the internal implementation. When configured in this manner, please note that the platform provider is supported only on Windows 11/Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider), please be aware of the following notes:

  • The platform provider is available only on Windows 11/Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2, these restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

SSLEnabledProtocols: SSL2 and SSL3 Notes:

SSL 2.0 and 3.0 are not supported by the class when the SSLProvider is set to internal. To use SSL 2.0 or SSL 3.0, the platform security API must have the protocols enabled and SSLProvider needs to be set to platform.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This configuration setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This configuration setting is false by default, but it can be set to true to enable the extension.

This configuration setting is applicable only when SSLProvider is set to Internal.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This configuration setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True, all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This configuration setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools, such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffic for debugging purposes. When writing to this file, the class will only append, it will not overwrite previous values.

Note: This configuration setting is applicable only when SSLProvider is set to Internal.

SSLNegotiatedCipher:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated cipher suite strength.

This configuration setting returns the strength of the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

This configuration setting returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

This configuration setting returns the strength of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedVersion:   Returns the negotiated protocol version.

This configuration setting returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedVersion[connId]");

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be ORed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown certificate authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown certificate authority revocation status.
0x00000800Ignore unknown root revocation status.
0x00008000Allow test root certificate.
0x00004000Trust test root certificate.
0x80000000Ignore non-matching CN (certificate CN non-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificates to use during SSL server certificate validation.

This configuration setting is only used by client components (e.g., TCPClient) see SSLClientCACerts for server components (e.g., TCPServer). This configuration setting can be used to optionally specify one or more CA certificates to be used when connecting to the server and verifying the server certificate. When verifying the server's certificate, the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.

This configuration setting specifies the allowed server certificate signature algorithms when SSLProvider is set to Internal and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this configuration setting. If the server certificate signature algorithm is unsupported, the class fails with an error.

The format of this value is a comma-separated list of hash-signature combinations. For instance: component.SSLProvider = TCPClientSSLProviders.sslpInternal; component.Config("SSLEnabledProtocols=3072"); //TLS 1.2 component.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this configuration setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

To not restrict the server's certificate signature algorithm, specify an empty string as the value for this configuration setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and SSLProvider is set to Internal, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional roundtrip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result, only some groups are included by default in this configuration setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used that is not present in this list, it will incur an additional roundtrip and time to generate the key share for that group.

In most cases, this configuration setting does not need to be modified. This should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This configuration setting holds a comma-separated list of allowed signature algorithms. Possible values include the following:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This configuration setting is applicable only when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. This configuration setting should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Base Config Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8
The following is a list of valid code page identifiers for Mac OS only:
IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
  • Last Valid Build: The last valid build number for which the license will work.
MaskSensitiveData:   Whether sensitive data is masked in log messages.

In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to true to mask sensitive data. The default is true.

This setting only works on these classes: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.

ProcessIdleEvents:   Whether the class uses its internal event loop to process events when the main thread is idle.

If set to False, the class will not fire internal idle events. Set this to False to use the class in a background thread on Mac OS. By default, this setting is True.

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

UseInternalSecurityAPI:   Whether or not to use the system security libraries or an internal implementation.

When set to false, the class will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this configuration setting to true tells the class to use the internal implementation instead of using the system security libraries.

On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.

To use the system security libraries for Linux, OpenSSL support must be enabled. For more information on how to enable OpenSSL, please refer to the OpenSSL Notes section.

Trappable Errors (IPPhone Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

IPPHONE Errors

201   Timeout error. The error description contains detailed information.
202   Invalid argument error. The error description contains detailed information.
601   Protocol error. The error description contains detailed information.

UDP Errors

104   UDP is already Active.
106   You cannot change the LocalPort while the class is Active.
107   You cannot change the LocalHost at this time. A connection is in progress.
109   The class must be Active for this operation.
112   You cannot change MaxPacketSize while the class is Active.
113   You cannot change ShareLocalPort option while the class is Active.
114   You cannot change RemoteHost when UseConnection is set and the class Active.
115   You cannot change RemotePort when UseConnection is set and the class is Active.
116   RemotePort cannot be zero when UseConnection is set. Please specify a valid service port number.
117   You cannot change UseConnection while the class is Active.
118   Message cannot be longer than MaxPacketSize.
119   Message is too short.
434   Unable to convert string to selected CodePage

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on nonsocket.
10039   [10039] Destination address required.
10040   [10040] Message is too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol is not supported.
10044   [10044] Socket type is not supported.
10045   [10045] Operation is not supported on socket.
10046   [10046] Protocol family is not supported.
10047   [10047] Address family is not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Cannot assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Cannot send after socket shutdown.
10059   [10059] Too many references, cannot splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name is too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory is not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock is not loaded yet.
11001   [11001] Host not found.
11002   [11002] Nonauthoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Nonrecoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).