SNMPMgr Component
Properties Methods Events Config Settings Errors
The SNMPMgr component is used to implement UDP-based SNMP Management Applications.
Syntax
nsoftware.IPWorksSNMP.Snmpmgr
Remarks
The SNMPMgr component implements a UDP-based standard SNMP Manager as specified in the SNMP RFCs. The component supports SNMP v1, v2c, and v3.
The component provides both encoding/decoding and transport capabilities, making the task of developing a custom SNMP manager as simple as setting a few key properties and handling a few events. SNMP data, such as for instance SNMP object id-s (OID-s) are exchanged as text strings, thus further simplifying the task of handling them.
The component is activated/deactivated by calling the Activate or Deactivate method. These methods enable or disable sending and receiving. The activation status can be found in the Active property.
Messages are received through events such as Response, Trap, or InformRequest. SNMP Traps are received through the Trap event.
Messages are sent to other agents or managers by using component's methods such as SendGetRequest, SendGetNextRequest, SendGetBulkRequest, SendSetRequest, and SendInformRequest.
SNMP OIDs, types, and values are provided in the Objects collection of SNMP objects for both sent and received packets.
SNMPv3 USM security is enabled by setting properties such as User, AuthenticationPassword, and EncryptionPassword and calling the Discover method to bind to a particular agent (RemoteEngineId). Upon successful discovery, received packets are checked for integrity (authentication) and timeliness. Note that the discovery step is optional, and may be avoided if the values for RemoteEngineId, RemoteEngineBoots, and RemoteEngineTime are known in advance and provided to the component through the respective properties.
By default, the component operates synchronously (except for the Discover method), sending a request and waiting until the corresponding response has been received. This behavior may be overridden by setting Timeout to 0, in which case the component returns control immediately after a send, and responses are received exclusively through the Response event.
Property List
The following is the full list of the properties of the component with short descriptions. Click on the links for further details.
AcceptData | Enables or disables data reception. |
Active | Indicates whether the component is active. |
AuthenticationPassword | The password used for SNMPv3 authentication. |
AuthenticationProtocol | The authentication protocol used for SNMPv3 packets. |
Community | The community string used to authenticate SNMP packets. |
EncryptionAlgorithm | The encryption algorithm used for SNMPv3 packets. |
EncryptionPassword | The password used for SNMPv3 privacy. |
ErrorDescription | Description of the status code for the last SNMP packet received by the component. |
ErrorIndex | Index of the first variable (object) that caused an error from the last SNMP response. |
ErrorStatus | Status code for the last SNMP packet received by the component. |
LocalEngineId | The Engine Id of the SNMP Manager. |
LocalHost | The name of the local host or user-assigned IP interface through which connections are initiated or accepted. |
LocalPort | The port in the local host where the SNMP Manager is bound to. |
Objects | The objects in the current request. |
RemoteEngineBoots | The remote engine boots (SNMPv3). |
RemoteEngineId | The Engine Id of the remote agent. |
RemoteEngineTime | The remote engine time (SNMPv3). |
RemoteHost | The address of the remote host. Domain names are resolved to IP addresses. |
RemotePort | The port where the remote SNMP agent is listening. |
RequestId | The request-id to mark outgoing packets with. |
SNMPVersion | Version of SNMP used for outgoing requests. |
StoreWalkObjects | Tells the component whether or not to store returned objects. |
Timeout | A timeout for the component. |
User | The user name used for SNMPv3 authentication. |
WalkLimit | The limit of oid's returned in a walk. |
Method List
The following is the full list of the methods of the component with short descriptions. Click on the links for further details.
Activate | Activates the component. |
Config | Sets or retrieves a configuration setting. |
Deactivate | Deactivates the component. |
Discover | Performs SNMPv3 discovery. |
DoEvents | Processes events from the internal message queue. |
HashPasswords | Hashes all passwords in the cache. |
Interrupt | Interrupt the current method. |
Reset | Clears the object arrays. |
SendGetBulkRequest | Send a GetBulkRequest packet. |
SendGetNextRequest | Send GetNextRequest packet. |
SendGetRequest | Send GetRequest packet. |
SendInformRequest | Send an InformRequest packet. |
SendSetRequest | Send Set Request packet. |
Value | Returns the value corresponding to an OID. |
Walk | Does an SNMP walk starting with the specified oid. |
Event List
The following is the full list of the events fired by the component with short descriptions. Click on the links for further details.
BadPacket | Fired for erroneous and/or malformed messages. |
DiscoveryRequest | Fired when an SNMPv3 discovery packet is received. |
DiscoveryResponse | Fired when an SNMPv3 discovery response is received. |
Error | Fired when information is available about errors during data delivery. |
HashPassword | Fired before and after a password is hashed. |
InformRequest | Fired when an InformRequest packet is received. |
PacketTrace | Fired for every packet sent or received. |
ReadyToSend | Fired when the component is ready to send data. |
Report | Fired when a Report packet is received. |
Response | Fired when a GetResponse packet is received. |
Trap | Fired when a SNMP trap packet is received. |
Config Settings
The following is a list of config settings for the component with short descriptions. Click on the links for further details.
AllowSingleStepDiscovery | Whether to allow discovery to be completed in a single step. |
CheckMessageOrigin | Whether to match the origin IP address when receiving responses. |
CheckSNMPVersion | Whether to check the version of incoming packets. |
CompatibilityMode | Whether to operate the component in a specific compatibility mode. |
ContextEngineId | Sets the context engine id of the SNMP entity. |
ContextName | Sets the context name of the SNMP entity. |
DecryptLogPackets | Whether to decrypt logged packets. |
DerivedKeyCacheSize | The size of the internal cache used to store derived keys. |
DerivedKeyCacheStatus | The status of the internal cache used to store derived keys. |
ForceLocalPort | Forces the component to bind to a specific port. |
IgnoreDuplicateResponse | Whether to ignore duplicate responses. |
IgnorePortMismatch | Whether to check if the port matches when a response is received. |
IncomingContextEngineId | The engine Id of the received packet. |
IncomingContextName | The context name of the received packet. |
MsgMaxSize | The maximum supported message size. |
SourceAddress | The source address of the received packet. |
SourcePort | The source port of the received packet. |
SynchronizeEvents | Controls whether or not events are fired from the main thread when timeout is positive. |
TimeoutInMilliseconds | The timeout is treated as milliseconds. |
WalkInsideRange | Stops the SNMP walk if the OID value returned from an agent is outside the table. |
WalkStartOID | Specifies the OID to be used when a Walk is performed. |
CaptureIPPacketInfo | Used to capture the packet information. |
DelayHostResolution | Whether the hostname is resolved when RemoteHost is set. |
DestinationAddress | Used to get the destination address from the packet information. |
DontFragment | Used to set the Don't Fragment flag of outgoing packets. |
LocalHost | The name of the local host through which connections are initiated or accepted. |
LocalPort | The port in the local host where the component binds. |
MaxPacketSize | The maximum length of the packets that can be received. |
QOSDSCPValue | Used to specify an arbitrary QOS/DSCP setting (optional). |
QOSTrafficType | Used to specify QOS/DSCP settings (optional). |
ShareLocalPort | If set to True, allows more than one instance of the component to be active on the same local port. |
UseConnection | Determines whether to use a connected socket. |
UseIPv6 | Whether or not to use IPv6. |
AbsoluteTimeout | Determines whether timeouts are inactivity timeouts or absolute timeouts. |
FirewallData | Used to send extra data to the firewall. |
InBufferSize | The size in bytes of the incoming queue of the socket. |
OutBufferSize | The size in bytes of the outgoing queue of the socket. |
BuildInfo | Information about the product's build. |
GUIAvailable | Whether or not a message loop is available for processing events. |
LicenseInfo | Information about the current license. |
MaskSensitive | Whether sensitive data is masked in log messages. |
UseInternalSecurityAPI | Whether or not to use the system security libraries or an internal implementation. |
AcceptData Property (SNMPMgr Component)
Enables or disables data reception.
Syntax
Default Value
True
Remarks
Setting the property to False temporarily disables data reception. Setting the property to True re-enables data reception.
This property is not available at design time.
Active Property (SNMPMgr Component)
Indicates whether the component is active.
Syntax
Default Value
False
Remarks
This property indicates whether the component is currently active and can send or receive data.
The component will be automatically activated if it is not already and you attempt to perform an operation which requires the component to be active.
Note: Use the Activate or Deactivate method to control whether the component is active.
This property is not available at design time.
AuthenticationPassword Property (SNMPMgr Component)
The password used for SNMPv3 authentication.
Syntax
Default Value
""
Remarks
Every time EncryptionPassword, AuthenticationPassword, or RemoteEngineId are set, a localized key is computed automatically, and cached internally.
AuthenticationProtocol Property (SNMPMgr Component)
The authentication protocol used for SNMPv3 packets.
Syntax
public SnmpmgrAuthenticationProtocols AuthenticationProtocol { get; set; }
enum SnmpmgrAuthenticationProtocols { authpHMACMD596, authpHMACSHA96, authpHMAC192SHA256, authpHMAC384SHA512 }
Public Property AuthenticationProtocol As SnmpmgrAuthenticationProtocols
Enum SnmpmgrAuthenticationProtocols authpHMACMD596 authpHMACSHA96 authpHMAC192SHA256 authpHMAC384SHA512 End Enum
Default Value
1
Remarks
This property defines the authentication protocol used when SNMPVersion is set to snmpverV3. Possible values are:
- 1 (HMAC-MD5-96 - default)
- 2 (HMAC-SHA-96)
- 3 (HMAC-192-SHA-256)
- 4 (HMAC-384-SHA-512)
This property is not available at design time.
Community Property (SNMPMgr Component)
The community string used to authenticate SNMP packets.
Syntax
Default Value
"public"
Remarks
Must match the community name that is specified on the agent.
Typical values are "public" or "private".
This property is used for all SNMP packets sent by the component.
EncryptionAlgorithm Property (SNMPMgr Component)
The encryption algorithm used for SNMPv3 packets.
Syntax
public SnmpmgrEncryptionAlgorithms EncryptionAlgorithm { get; set; }
enum SnmpmgrEncryptionAlgorithms { encraDES, encraAES, encra3DES, encraAES192, encraAES256 }
Public Property EncryptionAlgorithm As SnmpmgrEncryptionAlgorithms
Enum SnmpmgrEncryptionAlgorithms encraDES encraAES encra3DES encraAES192 encraAES256 End Enum
Default Value
1
Remarks
In order to use encryption, you must set the EncryptionPassword property. The supported algorithms for encryption are:
DES (1) | Data Encryption Standard. |
AES (2) | Advanced Encryption Standard with key length of 128. |
3DES (3) | Triple Data Encryption Standard. |
AES192 (4) | Advanced Encryption Standard with key length of 192. |
AES256 (5) | Advanced Encryption Standard with key length of 256. |
This property is not available at design time.
EncryptionPassword Property (SNMPMgr Component)
The password used for SNMPv3 privacy.
Syntax
Default Value
""
Remarks
Every time EncryptionPassword, AuthenticationPassword, or RemoteEngineId are set, a localized key is computed automatically, and cached internally.
ErrorDescription Property (SNMPMgr Component)
Description of the status code for the last SNMP packet received by the component.
Syntax
Default Value
"0"
Remarks
Please refer to the ErrorStatus property for more information.
This property is read-only and not available at design time.
ErrorIndex Property (SNMPMgr Component)
Index of the first variable (object) that caused an error from the last SNMP response.
Syntax
Default Value
0
Remarks
This property is used in conjunction with the ErrorStatus property, and refers to the object that caused the error reported in the last SNMP response. This value is parsed directly from the SNMP response, which will be a one-based value, so a value of i here maps to index i-1 in the Objects collection.
The ErrorIndex property has no meaning when the ErrorStatus property is 0 (no error).
This property is read-only and not available at design time.
ErrorStatus Property (SNMPMgr Component)
Status code for the last SNMP packet received by the component.
Syntax
Default Value
0
Remarks
This property is used in conjunction with the ErrorIndex property, which denotes the index of the variable in error. The ErrorDescription property provides a textual description of the error.
The following is a list of valid SNMP status code values:
0 (noError) | No error. |
1 (tooBig) | The response cannot fit in a single SNMP message. |
2 (noSuchName) | Variable does not exist. |
3 (badValue) | Invalid value or syntax. |
4 (readOnly) | Variable is read-only. |
5 (genError) | Other error (SNMPv1). |
6 (noAccess) | Access denied. |
7 (wrongType) | Wrong object type. |
8 (wrongLength) | Wrong length. |
9 (wrongEncoding) | Wrong encoding. |
10 (wrongValue) | Wrong value. |
11 (noCreation) | No creation. |
12 (inconsistentValue) | Inconsistent value. |
13 (resourceUnavailable) | Resource unavailable. |
14 (commitFailed) | Commit failed. |
15 (undoFailed) | Undo failed. |
16 (authorizationError) | Authorization error. |
17 (notWritable) | Variable is not writable. |
18 (inconsistentName) | Inconsistent name. |
Variable indexes start with 0. ErrorIndex has no meaning when ErrorStatus is 0 (no error).
The default value is 0 (no error).
This property is read-only and not available at design time.
LocalEngineId Property (SNMPMgr Component)
The Engine Id of the SNMP Manager.
Syntax
Default Value
""
Remarks
This property is only used for SNMPv3 packets (when SNMPVersion is 3).
LocalHost Property (SNMPMgr Component)
The name of the local host or user-assigned IP interface through which connections are initiated or accepted.
Syntax
Default Value
""
Remarks
The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.
In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the component initiate connections (or accept in the case of server components) only through that interface.
If the component is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).
NOTE: LocalHost is not persistent. You must always set it in code, and never in the property window.
LocalPort Property (SNMPMgr Component)
The port in the local host where the SNMP Manager is bound to.
Syntax
Default Value
0
Remarks
The LocalPort property must be set before the component is activated (Active is set to True). It instructs the component to bind to a specific port (or communication endpoint) in the local machine. The default port is 0 (random port). If you would like to receive traps, set LocalPort to 162 (standard trap port). However, it is recommended that the SNMPTrapMgr component be used for listening to traps, because SNMPMgr is limited to receiving SNMPv3 traps from a single agent only. SNMPTrapMgr does not have this limitation.
LocalPort cannot be changed once the component is Active. Any attempt to set the LocalPort property when the component is Active will generate an error.
Note: on macOS and iOS, root permissions are required to set LocalPort to any value below 1024.
Objects Property (SNMPMgr Component)
The objects in the current request.
Syntax
public SNMPObjectList Objects { get; }
Public Property Objects As SNMPObjectList
Remarks
The SNMP objects being sent or received in the current request. The collection is first cleared, then populated every time an SNMP packet is received. It is also used to create outgoing SNMP packets.
This collection is indexed from 0 to count -1.
Please refer to the SNMPObject type for a complete list of fields.RemoteEngineBoots Property (SNMPMgr Component)
The remote engine boots (SNMPv3).
Syntax
Default Value
0
Remarks
This property is used in conjunction with the RemoteEngineTime property. Please refer to the description of the RemoteEngineTime property, and the Discover method for further information.
RemoteEngineId Property (SNMPMgr Component)
The Engine Id of the remote agent.
Syntax
Default Value
""
Remarks
This property is only used for SNMPv3 packets (see SNMPVersion), and is reset every time RemoteHost or RemotePort changes.
RemoteEngineId is normally discovered through the Discover method. However, by manually supplying a value for the property, RemoteEngineId discovery step may be eliminated, thus avoiding the extra roundtrip to the agent (RemoteEngineBoots and RemoteEngineTime are also required for User authentication - please refer to the Discover method for more information).
RemoteEngineTime Property (SNMPMgr Component)
The remote engine time (SNMPv3).
Syntax
Default Value
0
Remarks
RemoteEngineTime is used by SNMPv3 authentication to ensure timeliness of requests, and avoid replay attacks.
The value of RemoteEngineTime is provided as what is expected to be the current value of the remote engine clock based on a cached time differential between the remote engine clock and the local engine time obtained during the discovery process (see Discover).
This property is used in conjunction with RemoteEngineBoots. Please refer to the RemoteEngineBoots property and the Discover method for more information.
RemoteHost Property (SNMPMgr Component)
The address of the remote host. Domain names are resolved to IP addresses.
Syntax
Default Value
""
Remarks
The RemoteHost property specifies the IP address (IP number in dotted internet format) or Domain Name of the host SNMP requests or traps are sent to.
If RemoteHost is set to 255.255.255.255, the component broadcasts data on the local subnet.
If the RemoteHost property is set to a Domain Name, a DNS request is initiated and upon successful termination of the request, the RemoteHost property is set to the corresponding address. If the search is not successful, an error is returned.
RemotePort Property (SNMPMgr Component)
The port where the remote SNMP agent is listening.
Syntax
Default Value
161
Remarks
The RemotePort is the port on the RemoteHost to send SNMP requests to.
A valid port number (a value between 1 and 65535) is required. The default value is 161.
RequestId Property (SNMPMgr Component)
The request-id to mark outgoing packets with.
Syntax
Default Value
1
Remarks
If a custom value is needed for RequestId, the property must be set before sending the request. The component increments RequestId automatically after sending each packet.
This property is not available at design time.
SNMPVersion Property (SNMPMgr Component)
Version of SNMP used for outgoing requests.
Syntax
public SnmpmgrSNMPVersions SNMPVersion { get; set; }
enum SnmpmgrSNMPVersions { snmpverV1, snmpverV2c, snmpverV3 }
Public Property SNMPVersion As SnmpmgrSNMPVersions
Enum SnmpmgrSNMPVersions snmpverV1 snmpverV2c snmpverV3 End Enum
Default Value
2
Remarks
This property takes one of the following values:
snmpverV1 (1) | SNMP Version 1. |
snmpverV2c (2) | SNMP Version 2c. |
snmpverV3 (3) | SNMP Version 3. |
StoreWalkObjects Property (SNMPMgr Component)
Tells the component whether or not to store returned objects.
Syntax
Default Value
True
Remarks
When a Walk is performed, this property tells the component whether or not to store the objects that are returned by the server in the Objects collection. If the data is accumulated through the events, and not desired to be saved by the component, set this property to false.
Timeout Property (SNMPMgr Component)
A timeout for the component.
Syntax
Default Value
60
Remarks
If the Timeout property is set to 0, all operations return immediately, potentially failing with a WOULDBLOCK error if data cannot be sent immediately.
If Timeout is set to a positive value, data is sent in a blocking manner and the component will wait for the operation to complete before returning control. The component will handle any potential WOULDBLOCK errors internally and automatically retry the operation for a maximum of Timeout seconds.
The component will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not "freeze" and remains responsive.
If Timeout expires, and the operation is not yet complete, the component throws an exception.
Please note that by default, all timeouts are inactivity timeouts, i.e. the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.
The default value for the Timeout property is 60 seconds.
User Property (SNMPMgr Component)
The user name used for SNMPv3 authentication.
Syntax
Default Value
""
Remarks
If authentication is desired, this property must be set before the component attempts to connect to an SNMPv3 Agent.
WalkLimit Property (SNMPMgr Component)
The limit of oid's returned in a walk.
Syntax
Default Value
0
Remarks
This property specifies the limit of how many oid's are to be traversed during an SNMP Walk. If set to 0, the component will traverse all oid's in the specified table that are lexographically greater than the value of the specified table oid.
Activate Method (SNMPMgr Component)
Activates the component.
Syntax
public void Activate(); Async Version public async Task Activate(); public async Task Activate(CancellationToken cancellationToken);
Public Sub Activate() Async Version Public Sub Activate() As Task Public Sub Activate(cancellationToken As CancellationToken) As Task
Remarks
This method activates the component and will allow it to send or receive data.
The component will be automatically activated if it is not already and you attempt to perform an operation which requires the component to be active.
Note: Use the Active property to check whether the component is active.
Config Method (SNMPMgr Component)
Sets or retrieves a configuration setting.
Syntax
Remarks
Config is a generic method available in every component. It is used to set and retrieve configuration settings for the component.
These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.
To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).
To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.
Deactivate Method (SNMPMgr Component)
Deactivates the component.
Syntax
public void Deactivate(); Async Version public async Task Deactivate(); public async Task Deactivate(CancellationToken cancellationToken);
Public Sub Deactivate() Async Version Public Sub Deactivate() As Task Public Sub Deactivate(cancellationToken As CancellationToken) As Task
Remarks
This method deactivates the component and will prohibit it from sending and receiving data.
Note: Use the Active property to check whether the component is active.
Discover Method (SNMPMgr Component)
Performs SNMPv3 discovery.
Syntax
public void Discover(); Async Version public async Task Discover(); public async Task Discover(CancellationToken cancellationToken);
Public Sub Discover() Async Version Public Sub Discover() As Task Public Sub Discover(cancellationToken As CancellationToken) As Task
Remarks
When the method is called an SNMPv3 engine discovery request is sent to RemoteHost.
If an AuthenticationPassword is provided, the engine id discovery request is followed by an engine time discovery request, as required by the SNMPv3 User Security Model (USM). In this case Timeout must be set to a non-zero value before calling Discover and the component will wait until a response is received from RemoteHost.
The DiscoveryResponse event is fired upon receipt of a valid discovery response and the values of RemoteEngineId, RemoteEngineBoots, and RemoteEngineTime will then be updated with the received Engine Id, Time, and Boots.
DoEvents Method (SNMPMgr Component)
Processes events from the internal message queue.
Syntax
public void DoEvents(); Async Version public async Task DoEvents(); public async Task DoEvents(CancellationToken cancellationToken);
Public Sub DoEvents() Async Version Public Sub DoEvents() As Task Public Sub DoEvents(cancellationToken As CancellationToken) As Task
Remarks
When DoEvents is called, the component processes any available events. If no events are available, it waits for a preset period of time, and then returns.
HashPasswords Method (SNMPMgr Component)
Hashes all passwords in the cache.
Syntax
public void HashPasswords(); Async Version public async Task HashPasswords(); public async Task HashPasswords(CancellationToken cancellationToken);
Public Sub HashPasswords() Async Version Public Sub HashPasswords() As Task Public Sub HashPasswords(cancellationToken As CancellationToken) As Task
Remarks
Forces computation of all passwords hashes in the cache. Used together with the HashPassword event to enable implementations of external password hash storage.
Interrupt Method (SNMPMgr Component)
Interrupt the current method.
Syntax
public void Interrupt(); Async Version public async Task Interrupt(); public async Task Interrupt(CancellationToken cancellationToken);
Public Sub Interrupt() Async Version Public Sub Interrupt() As Task Public Sub Interrupt(cancellationToken As CancellationToken) As Task
Remarks
If there is no method in progress, Interrupt simply returns, doing nothing.
Reset Method (SNMPMgr Component)
Clears the object arrays.
Syntax
public void Reset(); Async Version public async Task Reset(); public async Task Reset(CancellationToken cancellationToken);
Public Sub Reset() Async Version Public Sub Reset() As Task Public Sub Reset(cancellationToken As CancellationToken) As Task
Remarks
Clears the object arrays, and sets the trap and error properties to their default values. This is useful for reinitializing all the properties that are used to create outgoing packets before building a new packet.
Note: SNMPVersion will be reset to snmpverV2c (2).
SendGetBulkRequest Method (SNMPMgr Component)
Send a GetBulkRequest packet.
Syntax
public void SendGetBulkRequest(int nonRepeaters, int maxRepetitions); Async Version public async Task SendGetBulkRequest(int nonRepeaters, int maxRepetitions); public async Task SendGetBulkRequest(int nonRepeaters, int maxRepetitions, CancellationToken cancellationToken);
Public Sub SendGetBulkRequest(ByVal NonRepeaters As Integer, ByVal MaxRepetitions As Integer) Async Version Public Sub SendGetBulkRequest(ByVal NonRepeaters As Integer, ByVal MaxRepetitions As Integer) As Task Public Sub SendGetBulkRequest(ByVal NonRepeaters As Integer, ByVal MaxRepetitions As Integer, cancellationToken As CancellationToken) As Task
Remarks
Sends a GetBulkRequest packet. This is only available for SNMP versions 2 and 3.
NonRepeaters specifies the number of variables for which a single lexicographic successor is to be returned.
MaxRepetitions specifies the number of lexicographic successors to be returned for variables other than those in the NonRepeaters list.
The object identifiers, types, and values for the request are taken from the Objects collection.
A GetBulkRequest is very similar to a GetNextRequest, the difference is that Getbulk performs a continuous GetNext operation based on the MaxRepitions value. The NonRepeaters value will determine the number of Objects for which a simple GetNext operation should be performed. For the remaining variables, a continuous GetNext operation is performed based on the MaxRepitions value.
So if you send a request containing X objects, the agent will perform N simple GetNext operations and M continuous GetNext operations X - N times. With X being the number of objects received, N being the number of NonRepeaters, and M being the number of MaxRepitions. Thus the SNMPMgr is expecting to receive N + M x (X - N) objects, assuming that each object has M successors.
Example (Sending a GetBulk Request)
SNMPControl.RemoteHost = "MyAgent"
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.1.0"))
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.3.0"))
SNMPControl.SendGetBulkRequest(1,4)
The code sample above will send a GetBulkRequest with 1 non repeater, and a maxrepetitions of 4. Since there is only 1 non repeater, only one ObjID will "not repeat" and will only return one successor. The rest of the ObjID's (in this case, only 1) will return 4 successors. This particular example will return the following ObjID's:
1 | 1.3.6.1.2.1.1.2.0 |
2 | 1.3.6.1.2.1.1.4.0 |
3 | 1.3.6.1.2.1.1.5.0 |
4 | 1.3.6.1.2.1.1.6.0 |
5 | 1.3.6.1.2.1.1.7.0 |
SendGetNextRequest Method (SNMPMgr Component)
Send GetNextRequest packet.
Syntax
public void SendGetNextRequest(); Async Version public async Task SendGetNextRequest(); public async Task SendGetNextRequest(CancellationToken cancellationToken);
Public Sub SendGetNextRequest() Async Version Public Sub SendGetNextRequest() As Task Public Sub SendGetNextRequest(cancellationToken As CancellationToken) As Task
Remarks
Sends a GetNextRequest packet. The object identifiers, types, and values for the request are taken from the Objects collection.
Example (Sending a GetNext Request)
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.1.0"))
SNMPControl.SendGetNextRequest()
The agent will respond with the "next" (relative to the ObjID(s) you specify) OID in the table.
SendGetRequest Method (SNMPMgr Component)
Send GetRequest packet.
Syntax
public void SendGetRequest(); Async Version public async Task SendGetRequest(); public async Task SendGetRequest(CancellationToken cancellationToken);
Public Sub SendGetRequest() Async Version Public Sub SendGetRequest() As Task Public Sub SendGetRequest(cancellationToken As CancellationToken) As Task
Remarks
Sends a GetRequest packet. The object identifiers, types, and values for the request are taken from the Objects collection.
Example (Sending a GetRequest)
SNMPControl.RemoteHost = "MyAgent"
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.1.0"))
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.2.0"))
SNMPControl.SendGetRequest()
SendInformRequest Method (SNMPMgr Component)
Send an InformRequest packet.
Syntax
public void SendInformRequest(); Async Version public async Task SendInformRequest(); public async Task SendInformRequest(CancellationToken cancellationToken);
Public Sub SendInformRequest() Async Version Public Sub SendInformRequest() As Task Public Sub SendInformRequest(cancellationToken As CancellationToken) As Task
Remarks
Sends an InformRequest packet. The object identifiers, types, and values for the request are taken from the Objects collection.
SendSetRequest Method (SNMPMgr Component)
Send Set Request packet.
Syntax
public void SendSetRequest(); Async Version public async Task SendSetRequest(); public async Task SendSetRequest(CancellationToken cancellationToken);
Public Sub SendSetRequest() Async Version Public Sub SendSetRequest() As Task Public Sub SendSetRequest(cancellationToken As CancellationToken) As Task
Remarks
Sends a SetRequest packet. The object identifiers, types, and values for the request are taken from the Objects collection.
Example (Sending a SetRequest)
SNMPControl.RemoteHost = "MyAgent";
SNMPControl.Objects.Add(New SNMPObject("1.3.6.1.2.1.1.1.0"));
SNMPControl.Objects[0].Value = "New Value";
SNMPControl.Objects[0].ObjectType = SNMPObjectTypes.otOctetString);
SNMPControl.SendSetRequest();
Value Method (SNMPMgr Component)
Returns the value corresponding to an OID.
Syntax
Remarks
If the OID does not exist in the Objects collection, a trappable error is generated.
Please refer to the SNMPObject type for more information.
Walk Method (SNMPMgr Component)
Does an SNMP walk starting with the specified oid.
Syntax
public void Walk(string tableOid); Async Version public async Task Walk(string tableOid); public async Task Walk(string tableOid, CancellationToken cancellationToken);
Public Sub Walk(ByVal TableOid As String) Async Version Public Sub Walk(ByVal TableOid As String) As Task Public Sub Walk(ByVal TableOid As String, cancellationToken As CancellationToken) As Task
Remarks
A walk will traverse all OIDs in the TableOid that are lexographically greater than the value of the TableOid.
The results of the walk may be obtained through the Response events. During the event, the current returned object will exist inside of the Objects collection. If StoreWalkObjects is set to true, the Objects collection will contain all returned objects when the Walk completes.
Use the WalkLimit property to regulate how many objects the walk will traverse in the table.
NOTE: The collection of objects is cleared before the walk begins.
BadPacket Event (SNMPMgr Component)
Fired for erroneous and/or malformed messages.
Syntax
public event OnBadPacketHandler OnBadPacket; public delegate void OnBadPacketHandler(object sender, SnmpmgrBadPacketEventArgs e); public class SnmpmgrBadPacketEventArgs : EventArgs { public string Packet { get; }
public byte[] PacketB { get; } public string SourceAddress { get; } public int SourcePort { get; } public int ErrorCode { get; } public string ErrorDescription { get; } public bool Report { get; set; } }
Public Event OnBadPacket As OnBadPacketHandler Public Delegate Sub OnBadPacketHandler(sender As Object, e As SnmpmgrBadPacketEventArgs) Public Class SnmpmgrBadPacketEventArgs Inherits EventArgs Public ReadOnly Property Packet As String
Public ReadOnly Property PacketB As Byte() Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer Public ReadOnly Property ErrorCode As Integer Public ReadOnly Property ErrorDescription As String Public Property Report As Boolean End Class
Remarks
The full message is provided in the Packet parameter.
The BadPacket event is also fired when authentication fails for received packets due to a bad password or other reasons.
If the Report parameter is set to True, an unauthenticated error report will be sent to the client, otherwise the packet will be silently ignored.
DiscoveryRequest Event (SNMPMgr Component)
Fired when an SNMPv3 discovery packet is received.
Syntax
public event OnDiscoveryRequestHandler OnDiscoveryRequest; public delegate void OnDiscoveryRequestHandler(object sender, SnmpmgrDiscoveryRequestEventArgs e); public class SnmpmgrDiscoveryRequestEventArgs : EventArgs { public string EngineId { get; }
public byte[] EngineIdB { get; } public int EngineBoots { get; } public int EngineTime { get; } public string User { get; } public int SecurityLevel { get; } public string SourceAddress { get; } public int SourcePort { get; } public bool Respond { get; set; } }
Public Event OnDiscoveryRequest As OnDiscoveryRequestHandler Public Delegate Sub OnDiscoveryRequestHandler(sender As Object, e As SnmpmgrDiscoveryRequestEventArgs) Public Class SnmpmgrDiscoveryRequestEventArgs Inherits EventArgs Public ReadOnly Property EngineId As String
Public ReadOnly Property EngineIdB As Byte() Public ReadOnly Property EngineBoots As Integer Public ReadOnly Property EngineTime As Integer Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer Public Property Respond As Boolean End Class
Remarks
EngineId, EngineBoots, EngineTime, and User are the values received from SourceAddress.
For SNMPv3, the User parameter shows the user that was supplied with the packet. This parameter MUST be used together with the SecurityLevel parameter which shows the level of security in the message.
The SecurityLevel parameter shows whether the request has been authenticated. If SecurityLevel is 0, the request has NOT been authenticated (i.e. the packet signature has not been verified). For an authenticated, non encrypted request, SecurityLevel is 1. For an authenticated and encrypted request, SecurityLevel is 2.
Respond is True by default, and will automatically send a response using the value in LocalEngineId. To suppress the response, set Respond to False.
The value returned to SourceAddress for EngineBoots is always 0, and EngineTime is the number of seconds since January 1st, 1970 (GMT).
DiscoveryResponse Event (SNMPMgr Component)
Fired when an SNMPv3 discovery response is received.
Syntax
public event OnDiscoveryResponseHandler OnDiscoveryResponse; public delegate void OnDiscoveryResponseHandler(object sender, SnmpmgrDiscoveryResponseEventArgs e); public class SnmpmgrDiscoveryResponseEventArgs : EventArgs { public string EngineId { get; }
public byte[] EngineIdB { get; } public int EngineBoots { get; } public int EngineTime { get; } public string User { get; } public int SecurityLevel { get; } public string SourceAddress { get; } public int SourcePort { get; } }
Public Event OnDiscoveryResponse As OnDiscoveryResponseHandler Public Delegate Sub OnDiscoveryResponseHandler(sender As Object, e As SnmpmgrDiscoveryResponseEventArgs) Public Class SnmpmgrDiscoveryResponseEventArgs Inherits EventArgs Public ReadOnly Property EngineId As String
Public ReadOnly Property EngineIdB As Byte() Public ReadOnly Property EngineBoots As Integer Public ReadOnly Property EngineTime As Integer Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer End Class
Remarks
EngineId, EngineBoots, EngineTime, and User are the values received from SourceAddress and SourcePort.
The SecurityLevel parameter shows whether the request has been authenticated. If SecurityLevel is 0, the request has NOT been authenticated (i.e. the packet signature has not been verified). For an authenticated request, SecurityLevel is at least 1.
Error Event (SNMPMgr Component)
Fired when information is available about errors during data delivery.
Syntax
public event OnErrorHandler OnError; public delegate void OnErrorHandler(object sender, SnmpmgrErrorEventArgs e); public class SnmpmgrErrorEventArgs : EventArgs { public int ErrorCode { get; } public string Description { get; } }
Public Event OnError As OnErrorHandler Public Delegate Sub OnErrorHandler(sender As Object, e As SnmpmgrErrorEventArgs) Public Class SnmpmgrErrorEventArgs Inherits EventArgs Public ReadOnly Property ErrorCode As Integer Public ReadOnly Property Description As String End Class
Remarks
The Error event is fired in case of exceptional conditions during message processing. Normally the component throws an exception.
The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.
HashPassword Event (SNMPMgr Component)
Fired before and after a password is hashed.
Syntax
public event OnHashPasswordHandler OnHashPassword; public delegate void OnHashPasswordHandler(object sender, SnmpmgrHashPasswordEventArgs e); public class SnmpmgrHashPasswordEventArgs : EventArgs { public string Password { get; } public int AuthAlgorithm { get; } public string Hash { get; set; } }
Public Event OnHashPassword As OnHashPasswordHandler Public Delegate Sub OnHashPasswordHandler(sender As Object, e As SnmpmgrHashPasswordEventArgs) Public Class SnmpmgrHashPasswordEventArgs Inherits EventArgs Public ReadOnly Property Password As String Public ReadOnly Property AuthAlgorithm As Integer Public Property Hash As String End Class
Remarks
SNMPv3 passwords are hashed in order to obtain authentication and encryption keys. This is an expensive operation, and in certain situations it may be preferable to store the hashed passwords externally and supply them on demand.
If a hash is required, the event fires with an empty string in the Hash parameter. In this case, you can choose to supply a value for the hash and stop the component from computing the hash.
The event also fires every time a hash is computed. In this case, the Hash parameter contains the value of the computed hash.
AuthAlgorithm contains either 1 for HMAC-MD5-96, 2 for HMAC-SHA-96 or 3 for HMAC-192-SHA-256
InformRequest Event (SNMPMgr Component)
Fired when an InformRequest packet is received.
Syntax
public event OnInformRequestHandler OnInformRequest; public delegate void OnInformRequestHandler(object sender, SnmpmgrInformRequestEventArgs e); public class SnmpmgrInformRequestEventArgs : EventArgs { public int RequestId { get; } public int SNMPVersion { get; } public string Community { get; } public string User { get; } public int SecurityLevel { get; } public string SourceAddress { get; } public int SourcePort { get; } public int ErrorIndex { get; set; } public int ErrorStatus { get; set; } public string ErrorDescription { get; } public bool Respond { get; set; } }
Public Event OnInformRequest As OnInformRequestHandler Public Delegate Sub OnInformRequestHandler(sender As Object, e As SnmpmgrInformRequestEventArgs) Public Class SnmpmgrInformRequestEventArgs Inherits EventArgs Public ReadOnly Property RequestId As Integer Public ReadOnly Property SNMPVersion As Integer Public ReadOnly Property Community As String Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer Public Property ErrorIndex As Integer Public Property ErrorStatus As Integer Public ReadOnly Property ErrorDescription As String Public Property Respond As Boolean End Class
Remarks
The user in an InformRequest packet (SNMPv3) must match the user in the User property. If not, the request is rejected, and a BadPacket event is fired before InformRequest is fired.
The list of variables in the SNMP packet, including optional values and types, is provided through the Objects collection. Each object is of type SNMPObject. This type describes the Oid, ObjectType, and Value of each SNMP object. These variables must be copied to another location before the event has completed executing, or they may be overridden by other events.
The SourceAddress and SourcePort parameters show the address and port of the sender as reported by the TCP/IP stack.
The MessageId parameter identifies the received request.
For SNMPv3, the User parameter shows the user that was supplied with the packet. This parameter MUST be used together with the SecurityLevel parameter which shows the level of security in the message.
The SecurityLevel parameter shows whether the request has been authenticated. If SecurityLevel is 0, the request has NOT been authenticated (i.e. the packet signature has not been verified). For an authenticated, non encrypted request, SecurityLevel is 1. For an authenticated and encrypted request, SecurityLevel is 2.
To send a response, the Respond parameter must be set to true. By default, this value is false, which means no response will be sent. The ErrorStatus parameter may also be set to a valid SNMP status code (the default value is 0, which represents no error).
The following is a list of valid SNMP status code values:
0 (noError) | No error. |
1 (tooBig) | The response cannot fit in a single SNMP message. |
2 (noSuchName) | Variable does not exist. |
3 (badValue) | Invalid value or syntax. |
4 (readOnly) | Variable is read-only. |
5 (genError) | Other error (SNMPv1). |
6 (noAccess) | Access denied. |
7 (wrongType) | Wrong object type. |
8 (wrongLength) | Wrong length. |
9 (wrongEncoding) | Wrong encoding. |
10 (wrongValue) | Wrong value. |
11 (noCreation) | No creation. |
12 (inconsistentValue) | Inconsistent value. |
13 (resourceUnavailable) | Resource unavailable. |
14 (commitFailed) | Commit failed. |
15 (undoFailed) | Undo failed. |
16 (authorizationError) | Authorization error. |
17 (notWritable) | Variable is not writable. |
18 (inconsistentName) | Inconsistent name. |
Variable indexes start with 0. ErrorIndex has no meaning when ErrorStatus is 0 (no error).
PacketTrace Event (SNMPMgr Component)
Fired for every packet sent or received.
Syntax
public event OnPacketTraceHandler OnPacketTrace; public delegate void OnPacketTraceHandler(object sender, SnmpmgrPacketTraceEventArgs e); public class SnmpmgrPacketTraceEventArgs : EventArgs { public string Packet { get; }
public byte[] PacketB { get; } public int Direction { get; } public string PacketAddress { get; } public int PacketPort { get; } }
Public Event OnPacketTrace As OnPacketTraceHandler Public Delegate Sub OnPacketTraceHandler(sender As Object, e As SnmpmgrPacketTraceEventArgs) Public Class SnmpmgrPacketTraceEventArgs Inherits EventArgs Public ReadOnly Property Packet As String
Public ReadOnly Property PacketB As Byte() Public ReadOnly Property Direction As Integer Public ReadOnly Property PacketAddress As String Public ReadOnly Property PacketPort As Integer End Class
Remarks
The PacketTrace event shows all the packets sent or received by the component.
Packet contains the full contents of the datagram.
Direction shows the direction of the packet: 1 for incoming packets, and 2 for outgoing packets.
In the case of an incoming packet, PacketAddress and PacketPort identify the source of the packet.
In the case of an outgoing packet, PacketAddress and PacketPort identify the destination of the packet.
ReadyToSend Event (SNMPMgr Component)
Fired when the component is ready to send data.
Syntax
public event OnReadyToSendHandler OnReadyToSend; public delegate void OnReadyToSendHandler(object sender, SnmpmgrReadyToSendEventArgs e); public class SnmpmgrReadyToSendEventArgs : EventArgs { }
Public Event OnReadyToSend As OnReadyToSendHandler Public Delegate Sub OnReadyToSendHandler(sender As Object, e As SnmpmgrReadyToSendEventArgs) Public Class SnmpmgrReadyToSendEventArgs Inherits EventArgs End Class
Remarks
The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend.
Report Event (SNMPMgr Component)
Fired when a Report packet is received.
Syntax
public event OnReportHandler OnReport; public delegate void OnReportHandler(object sender, SnmpmgrReportEventArgs e); public class SnmpmgrReportEventArgs : EventArgs { public int RequestId { get; } public int SNMPVersion { get; } public string Community { get; } public string User { get; } public int SecurityLevel { get; } public string SourceAddress { get; } public int SourcePort { get; } public int ErrorIndex { get; } public int ErrorStatus { get; } public string ErrorDescription { get; } }
Public Event OnReport As OnReportHandler Public Delegate Sub OnReportHandler(sender As Object, e As SnmpmgrReportEventArgs) Public Class SnmpmgrReportEventArgs Inherits EventArgs Public ReadOnly Property RequestId As Integer Public ReadOnly Property SNMPVersion As Integer Public ReadOnly Property Community As String Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer Public ReadOnly Property ErrorIndex As Integer Public ReadOnly Property ErrorStatus As Integer Public ReadOnly Property ErrorDescription As String End Class
Remarks
For SNMPv3, the User parameter shows the user that was supplied with the packet. This parameter MUST be used together with the SecurityLevel parameter which shows the level of security in the message.
The SecurityLevel parameter shows whether the request has been authenticated. If SecurityLevel is 0, the request has NOT been authenticated (i.e. the packet signature has not been verified). For an authenticated, non encrypted request, SecurityLevel is 1. For an authenticated and encrypted request, SecurityLevel is 2.
The list of variables in the SNMP packet, including optional values and types, is provided through the Objects collection. Each object is of type SNMPObject. This type describes the Oid, ObjectType, and Value of each SNMP object. These variables must be copied to another location before the event has completed executing, or they may be overridden by other events.
The SourceAddress and SourcePort parameters show the address and port of the sender as reported by the TCP/IP stack.
Response Event (SNMPMgr Component)
Fired when a GetResponse packet is received.
Syntax
public event OnResponseHandler OnResponse; public delegate void OnResponseHandler(object sender, SnmpmgrResponseEventArgs e); public class SnmpmgrResponseEventArgs : EventArgs { public int RequestId { get; } public int SNMPVersion { get; } public string Community { get; } public string User { get; } public int SecurityLevel { get; } public string SourceAddress { get; } public int SourcePort { get; } public int ErrorIndex { get; } public int ErrorStatus { get; } public string ErrorDescription { get; } }
Public Event OnResponse As OnResponseHandler Public Delegate Sub OnResponseHandler(sender As Object, e As SnmpmgrResponseEventArgs) Public Class SnmpmgrResponseEventArgs Inherits EventArgs Public ReadOnly Property RequestId As Integer Public ReadOnly Property SNMPVersion As Integer Public ReadOnly Property Community As String Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer Public ReadOnly Property ErrorIndex As Integer Public ReadOnly Property ErrorStatus As Integer Public ReadOnly Property ErrorDescription As String End Class
Remarks
The ErrorStatus and ErrorIndex parameters contain information about possible errors. ErrorDescription is a textual description of ErrorStatus. This value is parsed directly from the SNMP response, which will be a one-based value, so a value of i here maps to index i-1 in the Objects collection.
The following is a list of valid SNMP status code values:
0 (noError) | No error. |
1 (tooBig) | The response cannot fit in a single SNMP message. |
2 (noSuchName) | Variable does not exist. |
3 (badValue) | Invalid value or syntax. |
4 (readOnly) | Variable is read-only. |
5 (genError) | Other error (SNMPv1). |
6 (noAccess) | Access denied. |
7 (wrongType) | Wrong object type. |
8 (wrongLength) | Wrong length. |
9 (wrongEncoding) | Wrong encoding. |
10 (wrongValue) | Wrong value. |
11 (noCreation) | No creation. |
12 (inconsistentValue) | Inconsistent value. |
13 (resourceUnavailable) | Resource unavailable. |
14 (commitFailed) | Commit failed. |
15 (undoFailed) | Undo failed. |
16 (authorizationError) | Authorization error. |
17 (notWritable) | Variable is not writable. |
18 (inconsistentName) | Inconsistent name. |
Variable indexes start with 0. ErrorIndex has no meaning when ErrorStatus is 0 (no error).
The list of variables in the SNMP packet, including optional values and types, is provided through the Objects collection. Each object is of type SNMPObject. This type describes the Oid, ObjectType, and Value of each SNMP object. These variables must be copied to another location before the event has completed executing, or they may be overridden by other events.
The SourceAddress and SourcePort parameters show the address and port of the sender as reported by the TCP/IP stack.
Trap Event (SNMPMgr Component)
Fired when a SNMP trap packet is received.
Syntax
public event OnTrapHandler OnTrap; public delegate void OnTrapHandler(object sender, SnmpmgrTrapEventArgs e); public class SnmpmgrTrapEventArgs : EventArgs { public int RequestId { get; } public int SNMPVersion { get; } public string Community { get; } public string User { get; } public int SecurityLevel { get; } public string TrapOID { get; } public long TimeStamp { get; } public string SourceAddress { get; } public int SourcePort { get; } }
Public Event OnTrap As OnTrapHandler Public Delegate Sub OnTrapHandler(sender As Object, e As SnmpmgrTrapEventArgs) Public Class SnmpmgrTrapEventArgs Inherits EventArgs Public ReadOnly Property RequestId As Integer Public ReadOnly Property SNMPVersion As Integer Public ReadOnly Property Community As String Public ReadOnly Property User As String Public ReadOnly Property SecurityLevel As Integer Public ReadOnly Property TrapOID As String Public ReadOnly Property TimeStamp As Long Public ReadOnly Property SourceAddress As String Public ReadOnly Property SourcePort As Integer End Class
Remarks
The SNMPTrapMgr component should normally be used to receive traps, since it was designed and contains functionality specifically for that purpose. The SNMPMgr component can only receive traps from the agent that it is has most recently discovered with the Discover method.
The TrapOID and TimeStamp parameters contain the Trap OID and TimeStamp. In the case of an SNMPv1 trap, there are two possible scenarios:
First, if the enterprise of the trap is "1.3.6.1.6.3.1.1.5", TrapOID will be a concatenation of TrapEnterprise and GenericTrap + 1. For instance a TrapOID of "1.3.6.1.6.3.1.1.5.5" has a TrapEnterprise of "1.3.6.1.6.3.1.1.5" and a GenericTrap of "4".
Second, In all other cases TrapOID will be a concatenation of the values for TrapEnterprise, GenericTrap, and SpecificTrap, separated by '.'.
For SNMPv2 and above, they are read from the variable-value list (if available).
For SNMPv3, the User parameter shows the user that was supplied with the packet. This parameter MUST be used together with the SecurityLevel parameter which shows the level of security in the message.
The SecurityLevel parameter shows whether the request has been authenticated. If SecurityLevel is 0, the request has NOT been authenticated (i.e. the packet signature has not been verified). For an authenticated, non encrypted request, SecurityLevel is 1. For an authenticated and encrypted request, SecurityLevel is 2.
The SNMPMgr component is limited to accepting authenticated traps only for the user specified in User and Password and from the engine specified in RemoteEngineId with time parameters in RemoteEngineBoots and RemoteEngineTime (usually this is the SNMP engine discovered through the last call to Discover). If authenticated traps come from a different engine, or for a different user, they are ignored, and a BadPacket event is fired instead.
The list of variables in the SNMP packet, including optional values and types, is provided through the Objects collection. Each object is of type SNMPObject. This type describes the Oid, ObjectType, and Value of each SNMP object. These variables must be copied to another location before the event has completed executing, or they may be overridden by other events.
The SourceAddress and SourcePort parameters show the address and port of the sender as reported by the TCP/IP stack.
SNMPObject Type
The current SNMP object.
Remarks
This type defines an SNMP object. Each object has an Oid, ObjectType, and Value. These values are populated by the component when incoming packets are received. You may use these fields to define objects to be used in outgoing packets.
Fields
ObjectType
SNMPObjectTypes
Default Value: 5
The current object's type. The default type is NULL (5).
The corresponding object id and value are specified by the Oid and Value fields.
Possible object type values include:
otInteger (2) | 2 |
otOctetString (4) | 4 |
otNull (5) | 5 |
otObjectID (6) | 6 |
otIPAddress (64) | 64 |
otCounter32 (65) | 65 |
otGauge32 (66) | 66 |
otTimeTicks (67) | 67 |
otOpaque (68) | 68 |
otNSAP (69) | 69 |
otCounter64 (70) | 70 |
otUnsignedInteger32 (71) | 71 |
The component also supports the following artificial object values used to designate error conditions:
otNoSuchObject (128) | No such object error. |
otNoSuchInstance (129) | No such instance error. |
otEndOfMibView (130) | End of MIB View error. |
Oid
string
Default Value: ""
The current object's id which is encoded as a string of numbers separated by periods. For instance: "1.3.6.1.2.1.1.1.0" (OID for "system description").
The corresponding object type and value (if any) are specified by the ObjectType and Value fields.
Example
SNMPControl.Objects.Add(new SNMPObject())
SNMPControl.Objects(0).Oid = "1.3.6.1.2.1.1.1.0"
TypeString
string (read-only)
Default Value: ""
A string representation of the current object's ObjectType.
The corresponding object id and value are specified by the Oid and Value fields.
Value
string
Default Value: ""
The current object's value. The corresponding object id and type are specified by the Oid and ObjectType fields.
Example
SNMPControl.Objects.Add(new SNMPObject())
SNMPControl.Objects(0).Oid = "1.3.6.1.2.1.1.1.0"
SNMPControl.Objects(0).Value = "New Value"
ValueB
byte []
Default Value: ""
The current object's value. The corresponding object id and type are specified by the Oid and ObjectType fields.
Example
SNMPControl.Objects.Add(new SNMPObject())
SNMPControl.Objects(0).Oid = "1.3.6.1.2.1.1.1.0"
SNMPControl.Objects(0).Value = "New Value"
Constructors
public SNMPObject();
Public SNMPObject()
public SNMPObject(string oid);
Public SNMPObject(ByVal Oid As String)
public SNMPObject(string oid, byte[] value);
Public SNMPObject(ByVal Oid As String, ByVal Value As Byte())
public SNMPObject(string oid, byte[] value, SNMPObjectTypes SNMPObjectType);
Public SNMPObject(ByVal Oid As String, ByVal Value As Byte(), ByVal SNMPObjectType As SNMPObjectTypes)
Config Settings (SNMPMgr Component)
The component accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.SNMPManager Config Settings
0 (default) | Component operates normally for greatest compatibility. |
1 | Component uses SNMP4j-compatible encryption (AES192 and AES256). |
2 | Component automatically detects whether to use SNMP4j-compatible encryption (AES192 and AES256). Note: This option is only applicable when receiving packets. If you are using SNMPMgr or sending secure traps, you will need to select either 0 or 1. |
The cache is enabled by default and the default value is 20. To disable the cache set the value to 0. This setting is only applicable when SNMPVersion is set to 3.
Note that when StoreWalkObjects is set to true and WalkStartOID is set, the existing entries in Objects will be maintained when Walk is called and new returned objects will be added (just as if no error occurred in the initial Walk call).
UDP Config Settings
The default value for this setting is False.
Note: This setting is only available in Windows.
The default value is false for the default library and true for the Async library. The default value is false.
Note: This setting is only available in Windows.
In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the component initiate connections (or accept in the case of server components) only through that interface.
If the component is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).
Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.
LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.
This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.
Note: This setting uses the qWAVE API is only available on Windows 7, Windows Server 2008 R2, and later.
Note: This setting uses the qWAVE API which is only available on Windows Vista and Windows Server 2008 or above.
Note: QOSTrafficType must be set before setting Active to true.
The default value for this setting is False.
The default value for this setting is False.
Socket Config Settings
Note: This option is not valid for UDP ports.
Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.
Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.
Base Config Settings
In some non-GUI applications, an invalid message loop may be discovered that will result in errant behavior. In these cases, setting GUIAvailable to false will ensure that the component does not attempt to process external events.
- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.
This setting only works on these components: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.
Setting this configuration setting to true tells the component to use the internal implementation instead of using the system security libraries.
On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.
If using the .NET Standard Library, this setting will be true on all platforms. The .NET Standard library does not support using the system security libraries.
Note: This setting is static. The value set is applicable to all components used in the application.
When this value is set, the product's system dynamic link library (DLL) is no longer required as a reference, as all unmanaged code is stored in that file.
Trappable Errors (SNMPMgr Component)
SNMPMgr Errors
201 Timeout. | |
301 Bad Object Index when accessing the Obj* properties. Timeout when performing an operation. Check the error description for details. | |
302 Value exceeds maximum number of objects allowed. | |
303 The value must be an IP address in dotted format. | |
305 Unsupported SNMP version. | |
306 Unknown PDU type. | |
307 The component is busy performing the current action. | |
308 Verification failed. | |
309 Missing password for Verification. | |
310 Missing signature. | |
311 Missing remote time. | |
312 Missing timeout value. | |
313 Decryption Failed. | |
314 Missing password for decryption. | |
315 Not encrypted. | |
316 Security model not supported. | |
317 Defective packet | |
318 Not from bound point. | |
319 Operation not permitted in current role. | |
320 Bad packet. | |
321 Message not authenticated. | |
322 No such oid. | |
323 Missing privacy parameter. | |
324 Bad engine id. | |
325 Bad time frame. | |
326 Bad user name. | |
327 Security level was not accepted. | |
328 Discovery failed. | |
329 Incorrect key length. | |
330 No authentication password supplied. | |
333 Returned OID was out of range. This is applicable only when WalkInsideRange is set to true. |
The component may also return one of the following error codes, which are inherited from other components.
UDP Errors
104 UDP is already Active. | |
106 You cannot change the LocalPort while the component is Active. | |
107 You cannot change the LocalHost at this time. A connection is in progress. | |
109 The component must be Active for this operation. | |
112 Cannot change MaxPacketSize while the component is Active. | |
113 Cannot change ShareLocalPort option while the component is Active. | |
114 Cannot change RemoteHost when UseConnection is set and the component Active. | |
115 Cannot change RemotePort when UseConnection is set and the component is Active. | |
116 RemotePort can't be zero when UseConnection is set. Please specify a valid service port number. | |
117 Cannot change UseConnection while the component is Active. | |
118 Message can't be longer than MaxPacketSize. | |
119 Message too short. | |
434 Unable to convert string to selected CodePage |
SSL Errors
270 Cannot load specified security library. | |
271 Cannot open certificate store. | |
272 Cannot find specified certificate. | |
273 Cannot acquire security credentials. | |
274 Cannot find certificate chain. | |
275 Cannot verify certificate chain. | |
276 Error during handshake. | |
280 Error verifying certificate. | |
281 Could not find client certificate. | |
282 Could not find server certificate. | |
283 Error encrypting data. | |
284 Error decrypting data. |
TCP/IP Errors
10004 [10004] Interrupted system call. | |
10009 [10009] Bad file number. | |
10013 [10013] Access denied. | |
10014 [10014] Bad address. | |
10022 [10022] Invalid argument. | |
10024 [10024] Too many open files. | |
10035 [10035] Operation would block. | |
10036 [10036] Operation now in progress. | |
10037 [10037] Operation already in progress. | |
10038 [10038] Socket operation on non-socket. | |
10039 [10039] Destination address required. | |
10040 [10040] Message too long. | |
10041 [10041] Protocol wrong type for socket. | |
10042 [10042] Bad protocol option. | |
10043 [10043] Protocol not supported. | |
10044 [10044] Socket type not supported. | |
10045 [10045] Operation not supported on socket. | |
10046 [10046] Protocol family not supported. | |
10047 [10047] Address family not supported by protocol family. | |
10048 [10048] Address already in use. | |
10049 [10049] Can't assign requested address. | |
10050 [10050] Network is down. | |
10051 [10051] Network is unreachable. | |
10052 [10052] Net dropped connection or reset. | |
10053 [10053] Software caused connection abort. | |
10054 [10054] Connection reset by peer. | |
10055 [10055] No buffer space available. | |
10056 [10056] Socket is already connected. | |
10057 [10057] Socket is not connected. | |
10058 [10058] Can't send after socket shutdown. | |
10059 [10059] Too many references, can't splice. | |
10060 [10060] Connection timed out. | |
10061 [10061] Connection refused. | |
10062 [10062] Too many levels of symbolic links. | |
10063 [10063] File name too long. | |
10064 [10064] Host is down. | |
10065 [10065] No route to host. | |
10066 [10066] Directory not empty | |
10067 [10067] Too many processes. | |
10068 [10068] Too many users. | |
10069 [10069] Disc Quota Exceeded. | |
10070 [10070] Stale NFS file handle. | |
10071 [10071] Too many levels of remote in path. | |
10091 [10091] Network subsystem is unavailable. | |
10092 [10092] WINSOCK DLL Version out of range. | |
10093 [10093] Winsock not loaded yet. | |
11001 [11001] Host not found. | |
11002 [11002] Non-authoritative 'Host not found' (try again or check DNS setup). | |
11003 [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP. | |
11004 [11004] Valid name, no data record (check DNS setup). |