Response Event
Fired when a response packet is received.
Syntax
virtual int FireResponse(PingResponseEventParams *e);
typedef struct {
int RequestId;
char* ResponseSource;
char* ResponseStatus;
int ResponseTime;
int reserved;
} PingResponseEventParams;
Remarks
The RequestId parameter is used together with the RequestId property to match requests with responses.
ResponseStatus is set to "OK" for normal operation, or it contains an error string such as "Network unreachable", "Host unreachable", etc.