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IPWorks 2022 C++ Edition

Version 22.0 [Build 8171]

SMPP Class

Properties   Methods   Events   Configuration Settings   Errors  

The Smpp Class implements a lightweight message transmission interface using the Short Message Peer-to-Peer protocol, most known for its use in cellular text messaging.

Syntax

SMPP

Remarks

The Smpp class supports both plaintext and SSL/TLS connections. When connecting over SSL/TLS the SSLServerAuthentication event allows you to check the server identity and other security attributes. The SSLStatus event provides information about the SSL handshake. Additional SSL related settings are also supported via the Config method.

The Smpp Class will bind as a transceiver, and thus can send and receive messages from the server. Additionally, it can send single and multi-recipient messages, and can upload data.

Using Smpp is quite easy. First, simply set the SMPPServer, SMPPPort, and, if needed, the SMPPVersion properties. Second, a single call to the Connect method with a specified user id and password will connect the class.

Transmitting messages is just as easy. You can manipulate the Recipients properties directly, or just use AddRecipient method to add recipients one-by-one to the recipient list. After all recipients have been added, a single call to the SendMessage method will transmit the specified message. If the send is successful, the method will set and return the value of the MessageId property. Otherwise, an Error event will fire for each unsuccessful message destination.

The Smpp Class supports message and data transmission, as well as auxiliary operations such as CheckMessageStatus and ReplaceMessage. All non-implemented features of the protocol are supported through the SendCommand method and PITrail event. Due to the nature of the protocol, all methods and operations are implemented synchronously.

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

ConnectedIndicates whether or not the class is bound.
FirewallAutoDetectThis property tells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallTypeThis property determines the type of firewall to connect through.
FirewallHostThis property contains the name or IP address of firewall (optional).
FirewallPasswordThis property contains a password if authentication is to be used when connecting through the firewall.
FirewallPortThis property contains the TCP port for the firewall Host .
FirewallUserThis property contains a user name if authentication is to be used connecting through a firewall.
IdleThe current status of the class.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
MessageExpirationDenotes the validity period of the current message.
MessageIdThe identifier of the most recently sent message.
MessagePriorityThe priority level of the current message.
PasswordContains the user's password.
ProtocolThe SMPP protocol to be used.
RecipientCountThe number of records in the Recipient arrays.
RecipientAddressThis property contains the email address of a particular recipient.
RecipientTypeThis property contains the type of a particular recipient.
ScheduledDeliveryTells the server when to deliver the current message.
SenderAddressThe address of the ESME.
ServiceTypeIndicates the type of service for the current message.
SMPPPortThis property contains the server port for secure SMPP (default 2775).
SMPPServerThe SMPP entity to which the class will connect.
SMPPVersionThe SMPP version to be used throughout the connection.
SSLAcceptServerCertEncodedThis is the certificate (PEM/base64 encoded).
SSLCertEncodedThis is the certificate (PEM/base64 encoded).
SSLCertStoreThis is the name of the certificate store for the client certificate.
SSLCertStorePasswordIf the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.
SSLCertStoreTypeThis is the type of certificate store for this certificate.
SSLCertSubjectThis is the subject of the certificate used for client authentication.
SSLEnabledWhether TLS/SSL is enabled.
SSLProviderTBD.
SSLServerCertEncodedThis is the certificate (PEM/base64 encoded).
SSLStartModeDetermines how the class starts the SSL negotiation.
SystemTypeA string representing the type of system during a connection.
TimeoutA timeout for the class.
UserIdUsed for identification with the SMPP service.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

AddRecipientWill add a recipient of the specified type to the recipient list.
CancelMessageWill cancel the specified message.
CheckLinkWill check the connection to the server.
CheckMessageStatusWill retrieve the status of the specified message.
ConfigSets or retrieves a configuration setting.
ConnectWill bind as a transceiver to the SMPP service.
ConnectToWill bind as a transceiver to the SMPP service.
DisconnectWill disconnect from the SMPP service.
DoEventsProcesses events from the internal message queue.
InterruptInterrupt the current method.
ReplaceMessageReplaces a previously sent message with a new one.
ResetReset the class.
SendCommandWill format and send a PDU using the specified command identifier and payload.
SendDataSends raw data to Recipients .
SendMessageSends a message to all recipients in the recipient list.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

ConnectedThis event is fired after a successful bind operation.
ConnectionStatusFired to indicate changes in connection state.
DisconnectedThis event is fired when connection to the SMS service is lost.
ErrorThis event is fired when the server detects an error.
MessageInThis event is fired upon receipt of a message.
MessageStatusThis event is fired upon receipt of a message.
PITrailThis event is fired once for each PDU sent between the client and server.
ReadyToSendFired when the class is ready to send data.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusShows the progress of the secure connection.

Configuration Settings


The following is a list of configuration settings for the class with short descriptions. Click on the links for further details.

AddressRangeSpecifies the addr_range parameter when binding.
BinaryDataCodingWhether or not to binary encode the message when DataCoding is set.
BindAsReceiverCauses the class to bind as a receiver.
BindAsTransmitterCauses the class to bind as a transmitter.
CustomTLVOptional TLV parameters added after the mandatory parameters and before the payload.
DataCodingThe data encoding mechanism to be used for the current message.
DecodeHexStringsWill decode an ascii hex-representation of binary data prior to transmission.
DestinationNPIThe Number Planning Indicator for the destination ESME.
DestinationTONThe Type of Number for the destination ESME.
DoSplitLargeMessagesSplits long messages and returns the UDH and Message Parts.
HexStringA hex-encoded binary string to be sent to the current recipient.
IncomingDestinationAddressReturns the dest_addr field inside the received message.
IntermediateNotificationCauses the class to request intermediate notification.
MaxCIMDSMSLengthIndicates the maximum SMS message length for the CIMD protocol.
MaxSMSLengthIndicates the maximum SMS message length.
MCReceiptThe Type of MC Delivery Receipt requested.
MessageInReceiptedMessageIdThe receipted_message_id field of an incoming deliver_sm PDU.
MessageModeThe Type of Messaging Mode requested.
MessageTypeThe Type of Message.
ProtocolIdThe protocol identifier.
SMEAcknowledgementThe Type of SME originated acknowledgement requested.
SourceNPIThe Number Planning Indicator for the ESME.
SourceTONThe Type of Number for the ESME.
SplitLargeMessagesDetermines whether large messages are split into multiple parts.
SplitMessageMethodDetermines how large messages are split into multiple parts.
StatusReportRequestDefines in what cases a status report is created by the server.
SubAddrDefines a unique index for application instance.
SynchronousSendCommandControls whether SendCommand behaves synchronously or asynchronously.
SynchronousSendMessageControls whether SendMessage behaves synchronously or asynchronously.
UseGSM7BitEncodingWhether or not to use GSM 7-bit encoding.
UseGSM7bitEncodingCompressionWhether to compress GSM 7-bit encoded characters.
WaitForBannerSpecifies the CIMD2 banner the class will wait for when connecting.
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificate to use during SSL client authentication.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated ciphersuite.
SSLNegotiatedCipherStrengthReturns the negotiated ciphersuite strength.
SSLNegotiatedCipherSuiteReturns the negotiated ciphersuite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedProtocolReturns the negotiated protocol version.
SSLProviderThe name of the security provider to use.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificate to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when UseInternalSecurityAPI is True.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13ProviderThe TLS 1.3 implementation to be used.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
ProcessIdleEventsWhether the class uses its internal event loop to process events when the main thread is idle.
SelectWaitMillisThe length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.
UseInternalSecurityAPITells the class whether or not to use the system security libraries or an internal implementation.

Connected Property (SMPP Class)

Indicates whether or not the class is bound.

Syntax

ANSI (Cross Platform)
int GetConnected();

Unicode (Windows)
BOOL GetConnected();
@property (nonatomic,readonly,assign,getter=connected) BOOL connected;

- (BOOL)connected;
int ipworks_smpp_getconnected(void* lpObj);

Default Value

FALSE

Remarks

The value of this property indicates whether or not the class has successfully bound to the SMPPServer. It will not be true until a successful Connected event has fired.

There are two ways to bind: by calling Connect with a user identifier and password which will set the UserId and Password properties before connecting; or by setting those two properties and calling SendMessage while not connected.

Note: It is recommended to use the Connect or Disconnect method instead of setting this property.

This property is read-only and not available at design time.

Data Type

Boolean

FirewallAutoDetect Property (SMPP Class)

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Syntax

ANSI (Cross Platform)
int GetFirewallAutoDetect();
int SetFirewallAutoDetect(int bFirewallAutoDetect); Unicode (Windows) BOOL GetFirewallAutoDetect();
INT SetFirewallAutoDetect(BOOL bFirewallAutoDetect);
@property (nonatomic,readwrite,assign,getter=firewallAutoDetect,setter=setFirewallAutoDetect:) BOOL firewallAutoDetect;

- (BOOL)firewallAutoDetect;
- (void)setFirewallAutoDetect:(BOOL)newFirewallAutoDetect;
int ipworks_smpp_getfirewallautodetect(void* lpObj);
int ipworks_smpp_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Data Type

Boolean

FirewallType Property (SMPP Class)

This property determines the type of firewall to connect through.

Syntax

ANSI (Cross Platform)
int GetFirewallType();
int SetFirewallType(int iFirewallType); Unicode (Windows) INT GetFirewallType();
INT SetFirewallType(INT iFirewallType);

Possible Values

FW_NONE(0), 
FW_TUNNEL(1),
FW_SOCKS4(2),
FW_SOCKS5(3),
FW_SOCKS4A(10)
@property (nonatomic,readwrite,assign,getter=firewallType,setter=setFirewallType:) int firewallType;

- (int)firewallType;
- (void)setFirewallType:(int)newFirewallType;

Possible Values

FW_NONE(0), 
FW_TUNNEL(1),
FW_SOCKS4(2),
FW_SOCKS5(3),
FW_SOCKS4A(10)
int ipworks_smpp_getfirewalltype(void* lpObj);
int ipworks_smpp_setfirewalltype(void* lpObj, int iFirewallType);

Default Value

0

Remarks

This property determines the type of firewall to connect through. The applicable values are the following:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. FirewallPort is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Data Type

Integer

FirewallHost Property (SMPP Class)

This property contains the name or IP address of firewall (optional).

Syntax

ANSI (Cross Platform)
char* GetFirewallHost();
int SetFirewallHost(const char* lpszFirewallHost); Unicode (Windows) LPWSTR GetFirewallHost();
INT SetFirewallHost(LPCWSTR lpszFirewallHost);
@property (nonatomic,readwrite,assign,getter=firewallHost,setter=setFirewallHost:) NSString* firewallHost;

- (NSString*)firewallHost;
- (void)setFirewallHost:(NSString*)newFirewallHost;
char* ipworks_smpp_getfirewallhost(void* lpObj);
int ipworks_smpp_setfirewallhost(void* lpObj, const char* lpszFirewallHost);

Default Value

""

Remarks

This property contains the name or IP address of firewall (optional). If a FirewallHost is given, the requested connections will be authenticated through the specified firewall when connecting.

If this property is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this property is set to the corresponding address. If the search is not successful, the class fails with an error.

Data Type

String

FirewallPassword Property (SMPP Class)

This property contains a password if authentication is to be used when connecting through the firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallPassword();
int SetFirewallPassword(const char* lpszFirewallPassword); Unicode (Windows) LPWSTR GetFirewallPassword();
INT SetFirewallPassword(LPCWSTR lpszFirewallPassword);
@property (nonatomic,readwrite,assign,getter=firewallPassword,setter=setFirewallPassword:) NSString* firewallPassword;

- (NSString*)firewallPassword;
- (void)setFirewallPassword:(NSString*)newFirewallPassword;
char* ipworks_smpp_getfirewallpassword(void* lpObj);
int ipworks_smpp_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used when connecting through the firewall. If FirewallHost is specified, the FirewallUser and FirewallPassword properties are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Data Type

String

FirewallPort Property (SMPP Class)

This property contains the TCP port for the firewall Host .

Syntax

ANSI (Cross Platform)
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); Unicode (Windows) INT GetFirewallPort();
INT SetFirewallPort(INT iFirewallPort);
@property (nonatomic,readwrite,assign,getter=firewallPort,setter=setFirewallPort:) int firewallPort;

- (int)firewallPort;
- (void)setFirewallPort:(int)newFirewallPort;
int ipworks_smpp_getfirewallport(void* lpObj);
int ipworks_smpp_setfirewallport(void* lpObj, int iFirewallPort);

Default Value

0

Remarks

This property contains the TCP port for the firewall FirewallHost. See the description of the FirewallHost property for details.

Note that this property is set automatically when FirewallType is set to a valid value. See the description of the FirewallType property for details.

Data Type

Integer

FirewallUser Property (SMPP Class)

This property contains a user name if authentication is to be used connecting through a firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallUser();
int SetFirewallUser(const char* lpszFirewallUser); Unicode (Windows) LPWSTR GetFirewallUser();
INT SetFirewallUser(LPCWSTR lpszFirewallUser);
@property (nonatomic,readwrite,assign,getter=firewallUser,setter=setFirewallUser:) NSString* firewallUser;

- (NSString*)firewallUser;
- (void)setFirewallUser:(NSString*)newFirewallUser;
char* ipworks_smpp_getfirewalluser(void* lpObj);
int ipworks_smpp_setfirewalluser(void* lpObj, const char* lpszFirewallUser);

Default Value

""

Remarks

This property contains a user name if authentication is to be used connecting through a firewall. If the FirewallHost is specified, this property and FirewallPassword properties are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Data Type

String

Idle Property (SMPP Class)

The current status of the class.

Syntax

ANSI (Cross Platform)
int GetIdle();

Unicode (Windows)
BOOL GetIdle();
@property (nonatomic,readonly,assign,getter=idle) BOOL idle;

- (BOOL)idle;
int ipworks_smpp_getidle(void* lpObj);

Default Value

TRUE

Remarks

Idle will be False if the component is currently busy (communicating and/or waiting for an answer), and True at all other times.

This property is read-only.

Data Type

Boolean

LocalHost Property (SMPP Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
@property (nonatomic,readwrite,assign,getter=localHost,setter=setLocalHost:) NSString* localHost;

- (NSString*)localHost;
- (void)setLocalHost:(NSString*)newLocalHost;
char* ipworks_smpp_getlocalhost(void* lpObj);
int ipworks_smpp_setlocalhost(void* lpObj, const char* lpszLocalHost);

Default Value

""

Remarks

The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

NOTE: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

MessageExpiration Property (SMPP Class)

Denotes the validity period of the current message.

Syntax

ANSI (Cross Platform)
char* GetMessageExpiration();
int SetMessageExpiration(const char* lpszMessageExpiration); Unicode (Windows) LPWSTR GetMessageExpiration();
INT SetMessageExpiration(LPCWSTR lpszMessageExpiration);
@property (nonatomic,readwrite,assign,getter=messageExpiration,setter=setMessageExpiration:) NSString* messageExpiration;

- (NSString*)messageExpiration;
- (void)setMessageExpiration:(NSString*)newMessageExpiration;
char* ipworks_smpp_getmessageexpiration(void* lpObj);
int ipworks_smpp_setmessageexpiration(void* lpObj, const char* lpszMessageExpiration);

Default Value

""

Remarks

This property indicates the MC expiration time, after which the message should be discarded if not delivered to the destination. It can be set using absolute or relative time formats.

Absolute Time Format is a 16-character string represented as "YYMMDDhhmmsstnnp" where:

YYthe last two digits of the year (00-99)
MMmonth (01-12)
DDday (01-31)
hhhour (00-23)
mmminute (00-59)
sssecond (00-59)
ttenths of a second (0-9)
nnquarter-hour time difference between local time and UTC time (00-48)
p"+" or "-" indicating the direction of the time offset in nn

Relative Time Format is the same 16-character string where "p" should be set to "R" for "relative". For relative time, "tnn" are ignored and thus should be set to a constant value of "000".

Data Type

String

MessageId Property (SMPP Class)

The identifier of the most recently sent message.

Syntax

ANSI (Cross Platform)
char* GetMessageId();

Unicode (Windows)
LPWSTR GetMessageId();
@property (nonatomic,readonly,assign,getter=messageId) NSString* messageId;

- (NSString*)messageId;
char* ipworks_smpp_getmessageid(void* lpObj);

Default Value

""

Remarks

This property indicates the identifier of the most recently sent message. After a successful call to SendMessage, this property will be set to the server-assigned id of that message.

This property is read-only and not available at design time.

Data Type

String

MessagePriority Property (SMPP Class)

The priority level of the current message.

Syntax

ANSI (Cross Platform)
int GetMessagePriority();
int SetMessagePriority(int iMessagePriority); Unicode (Windows) INT GetMessagePriority();
INT SetMessagePriority(INT iMessagePriority);

Possible Values

SMPP_MESSAGE_PRIORITY_LOW(0), 
SMPP_MESSAGE_PRIORITY_NORMAL(1),
SMPP_MESSAGE_PRIORITY_HIGH(2),
SMPP_MESSAGE_PRIORITY_URGENT(3)
@property (nonatomic,readwrite,assign,getter=messagePriority,setter=setMessagePriority:) int messagePriority;

- (int)messagePriority;
- (void)setMessagePriority:(int)newMessagePriority;

Possible Values

SMPP_MESSAGE_PRIORITY_LOW(0), 
SMPP_MESSAGE_PRIORITY_NORMAL(1),
SMPP_MESSAGE_PRIORITY_HIGH(2),
SMPP_MESSAGE_PRIORITY_URGENT(3)
int ipworks_smpp_getmessagepriority(void* lpObj);
int ipworks_smpp_setmessagepriority(void* lpObj, int iMessagePriority);

Default Value

1

Remarks

When sending a message, this property will tell the server what type of priority to assign to the message. The effect of the message priority setting is dependent upon the Message Center manufacturer and the network on which the target recipient lies. For example, some MCs may immediately forward "urgent" messages, some networks may use the priority setting as a visual indicator of the message's urgency (e.g. blinking icons, etc.), and some networks may entirely ignore the priority setting.

Data Type

Integer

Password Property (SMPP Class)

Contains the user's password.

Syntax

ANSI (Cross Platform)
char* GetPassword();
int SetPassword(const char* lpszPassword); Unicode (Windows) LPWSTR GetPassword();
INT SetPassword(LPCWSTR lpszPassword);
@property (nonatomic,readwrite,assign,getter=password,setter=setPassword:) NSString* password;

- (NSString*)password;
- (void)setPassword:(NSString*)newPassword;
char* ipworks_smpp_getpassword(void* lpObj);
int ipworks_smpp_setpassword(void* lpObj, const char* lpszPassword);

Default Value

""

Remarks

This property contains the user's password. When binding to the SMPPServer, the client must provide a known user identifier and a valid password for that ID.

There are two ways to bind: by calling Connect with a user identifier and password which will set the UserId and this property properties before connecting; or by setting those two properties and calling SendMessage while not connected.

Data Type

String

Protocol Property (SMPP Class)

The SMPP protocol to be used.

Syntax

ANSI (Cross Platform)
int GetProtocol();
int SetProtocol(int iProtocol); Unicode (Windows) INT GetProtocol();
INT SetProtocol(INT iProtocol);

Possible Values

SMPP_SMPP(0), 
SMPP_CIMD2(1)
@property (nonatomic,readwrite,assign,getter=protocol,setter=setProtocol:) int protocol;

- (int)protocol;
- (void)setProtocol:(int)newProtocol;

Possible Values

SMPP_SMPP(0), 
SMPP_CIMD2(1)
int ipworks_smpp_getprotocol(void* lpObj);
int ipworks_smpp_setprotocol(void* lpObj, int iProtocol);

Default Value

0

Remarks

This property defines the protocol to be used when connecting to the server. Possible values are:

0 (smppSMPP - default) SMPP for traditional SMPP servers
1 (smppCIMD2) CIMD2 for Nokia Short Message Service Center servers

Data Type

Integer

RecipientCount Property (SMPP Class)

The number of records in the Recipient arrays.

Syntax

ANSI (Cross Platform)
int GetRecipientCount();
int SetRecipientCount(int iRecipientCount); Unicode (Windows) INT GetRecipientCount();
INT SetRecipientCount(INT iRecipientCount);
@property (nonatomic,readwrite,assign,getter=recipientCount,setter=setRecipientCount:) int recipientCount;

- (int)recipientCount;
- (void)setRecipientCount:(int)newRecipientCount;
int ipworks_smpp_getrecipientcount(void* lpObj);
int ipworks_smpp_setrecipientcount(void* lpObj, int iRecipientCount);

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at RecipientCount - 1.

This property is not available at design time.

Data Type

Integer

RecipientAddress Property (SMPP Class)

This property contains the email address of a particular recipient.

Syntax

ANSI (Cross Platform)
char* GetRecipientAddress(int iRecipientIndex);
int SetRecipientAddress(int iRecipientIndex, const char* lpszRecipientAddress); Unicode (Windows) LPWSTR GetRecipientAddress(INT iRecipientIndex);
INT SetRecipientAddress(INT iRecipientIndex, LPCWSTR lpszRecipientAddress);
- (NSString*)recipientAddress:(int)recipientIndex;
- (void)setRecipientAddress:(int)recipientIndex:(NSString*)newRecipientAddress;
char* ipworks_smpp_getrecipientaddress(void* lpObj, int recipientindex);
int ipworks_smpp_setrecipientaddress(void* lpObj, int recipientindex, const char* lpszRecipientAddress);

Default Value

""

Remarks

This property contains the email address of a particular recipient. This can be used for setting single or multiple recipients. The RecipientType contains the corresponding type.

For a recipient type of normal, the value in the RecipientAddress should be either the dotted IPv4 of an SMS-enabled device or the directory number of a target mobile phone. For distributed lists, the value should be the name of the list as it is stored on the SMPPServer.

The RecipientIndex parameter specifies the index of the item in the array. The size of the array is controlled by the RecipientCount property.

This property is not available at design time.

Data Type

String

RecipientType Property (SMPP Class)

This property contains the type of a particular recipient.

Syntax

ANSI (Cross Platform)
int GetRecipientType(int iRecipientIndex);
int SetRecipientType(int iRecipientIndex, int iRecipientType); Unicode (Windows) INT GetRecipientType(INT iRecipientIndex);
INT SetRecipientType(INT iRecipientIndex, INT iRecipientType);

Possible Values

SMPP_RECIPIENT_TYPE_NORMAL(0), 
SMPP_RECIPIENT_TYPE_LIST(1)
- (int)recipientType:(int)recipientIndex;
- (void)setRecipientType:(int)recipientIndex:(int)newRecipientType;

Possible Values

SMPP_RECIPIENT_TYPE_NORMAL(0), 
SMPP_RECIPIENT_TYPE_LIST(1)
int ipworks_smpp_getrecipienttype(void* lpObj, int recipientindex);
int ipworks_smpp_setrecipienttype(void* lpObj, int recipientindex, int iRecipientType);

Default Value

0

Remarks

This property contains the type of a particular recipient. This property is used only for multiple recipient messages. The RecipientAddress contains the corresponding recipient's address.

For a recipient type of normal, the value in RecipientAddress should be either the dotted IPv4 of an SMS-enabled device or the directory number of a target mobile phone. For distributed lists, the value should be the name of the list as it is stored on the SMPPServer.

Valid values for RecipientType are:

0 (smppRecipientTypeNormal)Normal SME (Short Message Entity) Address
1 (smppRecipientTypeList)Distribution List

The RecipientIndex parameter specifies the index of the item in the array. The size of the array is controlled by the RecipientCount property.

This property is not available at design time.

Data Type

Integer

ScheduledDelivery Property (SMPP Class)

Tells the server when to deliver the current message.

Syntax

ANSI (Cross Platform)
char* GetScheduledDelivery();
int SetScheduledDelivery(const char* lpszScheduledDelivery); Unicode (Windows) LPWSTR GetScheduledDelivery();
INT SetScheduledDelivery(LPCWSTR lpszScheduledDelivery);
@property (nonatomic,readwrite,assign,getter=scheduledDelivery,setter=setScheduledDelivery:) NSString* scheduledDelivery;

- (NSString*)scheduledDelivery;
- (void)setScheduledDelivery:(NSString*)newScheduledDelivery;
char* ipworks_smpp_getscheduleddelivery(void* lpObj);
int ipworks_smpp_setscheduleddelivery(void* lpObj, const char* lpszScheduledDelivery);

Default Value

""

Remarks

This property is used by the class when sending a message to inform the Message Center (MC) to forward the message to the intended recipients at a specific time. It can be set using absolute or relative time formats.

Absolute Time Format is a 16-character string represented as "YYMMDDhhmmsstnnp" where:

YYthe last two digits of the year (00-99)
MMmonth (01-12)
DDday (01-31)
hhhour (00-23)
mmminute (00-59)
sssecond (00-59)
ttenths of a second (0-9)
nnquarter-hour time difference between local time and UTC time (00-48)
p"+" or "-" indicating the direction of the time offset in nn

Relative Time Format is the same 16-character string where "p" should be set to "R" for "relative". For relative time, "tnn" are ignored and thus should be set to a constant value of "000".

Data Type

String

SenderAddress Property (SMPP Class)

The address of the ESME.

Syntax

ANSI (Cross Platform)
char* GetSenderAddress();
int SetSenderAddress(const char* lpszSenderAddress); Unicode (Windows) LPWSTR GetSenderAddress();
INT SetSenderAddress(LPCWSTR lpszSenderAddress);
@property (nonatomic,readwrite,assign,getter=senderAddress,setter=setSenderAddress:) NSString* senderAddress;

- (NSString*)senderAddress;
- (void)setSenderAddress:(NSString*)newSenderAddress;
char* ipworks_smpp_getsenderaddress(void* lpObj);
int ipworks_smpp_setsenderaddress(void* lpObj, const char* lpszSenderAddress);

Default Value

""

Remarks

This property contains the address of the ESME. The SMPP protocol allows an External Short Messaging Entity (ESME) to specify its address, whether it is a phone number or an IP address. If This property is not set, the class will default to the value in LocalHost.

Data Type

String

ServiceType Property (SMPP Class)

Indicates the type of service for the current message.

Syntax

ANSI (Cross Platform)
int GetServiceType();
int SetServiceType(int iServiceType); Unicode (Windows) INT GetServiceType();
INT SetServiceType(INT iServiceType);

Possible Values

SMPP_SERVICE_DEFAULT(0), 
SMPP_SERVICE_CMT(1),
SMPP_SERVICE_CPT(2),
SMPP_SERVICE_VMN(3),
SMPP_SERVICE_VMA(4),
SMPP_SERVICE_WAP(5),
SMPP_SERVICE_USSD(6),
SMPP_SERVICE_CBS(7)
@property (nonatomic,readwrite,assign,getter=serviceType,setter=setServiceType:) int serviceType;

- (int)serviceType;
- (void)setServiceType:(int)newServiceType;

Possible Values

SMPP_SERVICE_DEFAULT(0), 
SMPP_SERVICE_CMT(1),
SMPP_SERVICE_CPT(2),
SMPP_SERVICE_VMN(3),
SMPP_SERVICE_VMA(4),
SMPP_SERVICE_WAP(5),
SMPP_SERVICE_USSD(6),
SMPP_SERVICE_CBS(7)
int ipworks_smpp_getservicetype(void* lpObj);
int ipworks_smpp_setservicetype(void* lpObj, int iServiceType);

Default Value

0

Remarks

When sending messages, this property is used define the SMS application service to be associated with the message. The MC will use the value to determine the availability of enhanced messaging services and to control the teleservice used on the air interface.

The values are defined in the SMPP 5.0 specification as the following:

"" (NULL)the MC default
CMTCellular Messaging
CPTCellular Paging
VMNVoice Mail Notification
VMAVoice Mail Alerting
WAPWireless Application Protocol
USSDUnstructured Supplementary Services Data
CBSCell Broadcast Service

Data Type

Integer

SMPPPort Property (SMPP Class)

This property contains the server port for secure SMPP (default 2775).

Syntax

ANSI (Cross Platform)
int GetSMPPPort();
int SetSMPPPort(int iSMPPPort); Unicode (Windows) INT GetSMPPPort();
INT SetSMPPPort(INT iSMPPPort);
@property (nonatomic,readwrite,assign,getter=SMPPPort,setter=setSMPPPort:) int SMPPPort;

- (int)SMPPPort;
- (void)setSMPPPort:(int)newSMPPPort;
int ipworks_smpp_getsmppport(void* lpObj);
int ipworks_smpp_setsmppport(void* lpObj, int iSMPPPort);

Default Value

2775

Remarks

For implicit SSL, use port 3551 (please refer to the SSLStartMode property for more information).

A valid port number (a value between 1 and 65535) is required for the connection to take place. The property must be set before a connection is attempted and cannot be changed once a connection is established. Any attempt to change this property while connected will fail with an error.

Data Type

Integer

SMPPServer Property (SMPP Class)

The SMPP entity to which the class will connect.

Syntax

ANSI (Cross Platform)
char* GetSMPPServer();
int SetSMPPServer(const char* lpszSMPPServer); Unicode (Windows) LPWSTR GetSMPPServer();
INT SetSMPPServer(LPCWSTR lpszSMPPServer);
@property (nonatomic,readwrite,assign,getter=SMPPServer,setter=setSMPPServer:) NSString* SMPPServer;

- (NSString*)SMPPServer;
- (void)setSMPPServer:(NSString*)newSMPPServer;
char* ipworks_smpp_getsmppserver(void* lpObj);
int ipworks_smpp_setsmppserver(void* lpObj, const char* lpszSMPPServer);

Default Value

""

Remarks

This property is the instant messaging server to which the class will connect when the Connect method is called. This property must contain a valid SMPP service application address.

Data Type

String

SMPPVersion Property (SMPP Class)

The SMPP version to be used throughout the connection.

Syntax

ANSI (Cross Platform)
int GetSMPPVersion();
int SetSMPPVersion(int iSMPPVersion); Unicode (Windows) INT GetSMPPVersion();
INT SetSMPPVersion(INT iSMPPVersion);

Possible Values

SMPP_VERSION_50(0), 
SMPP_VERSION_34(1),
SMPP_VERSION_33(2)
@property (nonatomic,readwrite,assign,getter=SMPPVersion,setter=setSMPPVersion:) int SMPPVersion;

- (int)SMPPVersion;
- (void)setSMPPVersion:(int)newSMPPVersion;

Possible Values

SMPP_VERSION_50(0), 
SMPP_VERSION_34(1),
SMPP_VERSION_33(2)
int ipworks_smpp_getsmppversion(void* lpObj);
int ipworks_smpp_setsmppversion(void* lpObj, int iSMPPVersion);

Default Value

1

Remarks

This property contains the SMPP version to be used throughout the connection.

The default value is version 3.4 as it is the most widely used version of the protocol.

Choosing the highest mutually supported version is generally recommended. Version 3.4 is the default value, however if version 5.0 is supported it is recommended.

Data Type

Integer

SSLAcceptServerCertEncoded Property (SMPP Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLAcceptServerCertEncoded(char* &lpSSLAcceptServerCertEncoded, int &lenSSLAcceptServerCertEncoded);
int SetSSLAcceptServerCertEncoded(const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded); Unicode (Windows) INT GetSSLAcceptServerCertEncoded(LPSTR &lpSSLAcceptServerCertEncoded, INT &lenSSLAcceptServerCertEncoded);
INT SetSSLAcceptServerCertEncoded(LPCSTR lpSSLAcceptServerCertEncoded, INT lenSSLAcceptServerCertEncoded);
@property (nonatomic,readwrite,assign,getter=SSLAcceptServerCertEncoded,setter=setSSLAcceptServerCertEncoded:) NSString* SSLAcceptServerCertEncoded;

- (NSString*)SSLAcceptServerCertEncoded;
- (void)setSSLAcceptServerCertEncoded:(NSString*)newSSLAcceptServerCertEncoded;

@property (nonatomic,readwrite,assign,getter=SSLAcceptServerCertEncodedB,setter=setSSLAcceptServerCertEncodedB:) NSData* SSLAcceptServerCertEncodedB; - (NSData*)SSLAcceptServerCertEncodedB; - (void)setSSLAcceptServerCertEncodedB:(NSData*)newSSLAcceptServerCertEncoded;
int ipworks_smpp_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int ipworks_smpp_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLAcceptServerCertStore and SSLAcceptServerCertSubject properties also may be used to specify a certificate.

When SSLAcceptServerCertEncoded is set, a search is initiated in the current SSLAcceptServerCertStore for the private key of the certificate. If the key is found, SSLAcceptServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLAcceptServerCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertEncoded Property (SMPP Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLCertEncoded(char* &lpSSLCertEncoded, int &lenSSLCertEncoded);
int SetSSLCertEncoded(const char* lpSSLCertEncoded, int lenSSLCertEncoded); Unicode (Windows) INT GetSSLCertEncoded(LPSTR &lpSSLCertEncoded, INT &lenSSLCertEncoded);
INT SetSSLCertEncoded(LPCSTR lpSSLCertEncoded, INT lenSSLCertEncoded);
@property (nonatomic,readwrite,assign,getter=SSLCertEncoded,setter=setSSLCertEncoded:) NSString* SSLCertEncoded;

- (NSString*)SSLCertEncoded;
- (void)setSSLCertEncoded:(NSString*)newSSLCertEncoded;

@property (nonatomic,readwrite,assign,getter=SSLCertEncodedB,setter=setSSLCertEncodedB:) NSData* SSLCertEncodedB; - (NSData*)SSLCertEncodedB; - (void)setSSLCertEncodedB:(NSData*)newSSLCertEncoded;
int ipworks_smpp_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int ipworks_smpp_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLCertStore and SSLCertSubject properties also may be used to specify a certificate.

When SSLCertEncoded is set, a search is initiated in the current SSLCertStore for the private key of the certificate. If the key is found, SSLCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertStore Property (SMPP Class)

This is the name of the certificate store for the client certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStore(char* &lpSSLCertStore, int &lenSSLCertStore);
int SetSSLCertStore(const char* lpSSLCertStore, int lenSSLCertStore); Unicode (Windows) INT GetSSLCertStore(LPSTR &lpSSLCertStore, INT &lenSSLCertStore);
INT SetSSLCertStore(LPCSTR lpSSLCertStore, INT lenSSLCertStore);
@property (nonatomic,readwrite,assign,getter=SSLCertStore,setter=setSSLCertStore:) NSString* SSLCertStore;

- (NSString*)SSLCertStore;
- (void)setSSLCertStore:(NSString*)newSSLCertStore;

@property (nonatomic,readwrite,assign,getter=SSLCertStoreB,setter=setSSLCertStoreB:) NSData* SSLCertStoreB; - (NSData*)SSLCertStoreB; - (void)setSSLCertStoreB:(NSData*)newSSLCertStore;
int ipworks_smpp_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int ipworks_smpp_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);

Default Value

"MY"

Remarks

This is the name of the certificate store for the client certificate.

The SSLCertStoreType property denotes the type of the certificate store specified by SSLCertStore. If the store is password protected, specify the password in SSLCertStorePassword.

SSLCertStore is used in conjunction with the SSLCertSubject property to specify client certificates. If SSLCertStore has a value, and SSLCertSubject or SSLCertEncoded is set, a search for a certificate is initiated. Please see the SSLCertSubject property for details.

Designations of certificate stores are platform-dependent.

The following are designations of the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is PFXFile, this property must be set to the name of the file. When the type is PFXBlob, the property must be set to the binary contents of a PFX file (i.e. PKCS12 certificate store).

Data Type

Binary String

SSLCertStorePassword Property (SMPP Class)

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Syntax

ANSI (Cross Platform)
char* GetSSLCertStorePassword();
int SetSSLCertStorePassword(const char* lpszSSLCertStorePassword); Unicode (Windows) LPWSTR GetSSLCertStorePassword();
INT SetSSLCertStorePassword(LPCWSTR lpszSSLCertStorePassword);
@property (nonatomic,readwrite,assign,getter=SSLCertStorePassword,setter=setSSLCertStorePassword:) NSString* SSLCertStorePassword;

- (NSString*)SSLCertStorePassword;
- (void)setSSLCertStorePassword:(NSString*)newSSLCertStorePassword;
char* ipworks_smpp_getsslcertstorepassword(void* lpObj);
int ipworks_smpp_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);

Default Value

""

Remarks

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Data Type

String

SSLCertStoreType Property (SMPP Class)

This is the type of certificate store for this certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); Unicode (Windows) INT GetSSLCertStoreType();
INT SetSSLCertStoreType(INT iSSLCertStoreType);

Possible Values

CST_USER(0), 
CST_MACHINE(1),
CST_PFXFILE(2),
CST_PFXBLOB(3),
CST_JKSFILE(4),
CST_JKSBLOB(5),
CST_PEMKEY_FILE(6),
CST_PEMKEY_BLOB(7),
CST_PUBLIC_KEY_FILE(8),
CST_PUBLIC_KEY_BLOB(9),
CST_SSHPUBLIC_KEY_BLOB(10),
CST_P7BFILE(11),
CST_P7BBLOB(12),
CST_SSHPUBLIC_KEY_FILE(13),
CST_PPKFILE(14),
CST_PPKBLOB(15),
CST_XMLFILE(16),
CST_XMLBLOB(17),
CST_JWKFILE(18),
CST_JWKBLOB(19),
CST_SECURITY_KEY(20),
CST_BCFKSFILE(21),
CST_BCFKSBLOB(22),
CST_AUTO(99)
@property (nonatomic,readwrite,assign,getter=SSLCertStoreType,setter=setSSLCertStoreType:) int SSLCertStoreType;

- (int)SSLCertStoreType;
- (void)setSSLCertStoreType:(int)newSSLCertStoreType;

Possible Values

CST_USER(0), 
CST_MACHINE(1),
CST_PFXFILE(2),
CST_PFXBLOB(3),
CST_JKSFILE(4),
CST_JKSBLOB(5),
CST_PEMKEY_FILE(6),
CST_PEMKEY_BLOB(7),
CST_PUBLIC_KEY_FILE(8),
CST_PUBLIC_KEY_BLOB(9),
CST_SSHPUBLIC_KEY_BLOB(10),
CST_P7BFILE(11),
CST_P7BBLOB(12),
CST_SSHPUBLIC_KEY_FILE(13),
CST_PPKFILE(14),
CST_PPKBLOB(15),
CST_XMLFILE(16),
CST_XMLBLOB(17),
CST_JWKFILE(18),
CST_JWKBLOB(19),
CST_SECURITY_KEY(20),
CST_BCFKSFILE(21),
CST_BCFKSBLOB(22),
CST_AUTO(99)
int ipworks_smpp_getsslcertstoretype(void* lpObj);
int ipworks_smpp_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);

Default Value

0

Remarks

This is the type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used the class will automatically determine the type. This property can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user. Note: this store type is not available in Java.
1 (cstMachine)For Windows, this specifies that the certificate store is a machine store. Note: this store type is not available in Java.
2 (cstPFXFile)The certificate store is the name of a PFX (PKCS12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in PFX (PKCS12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates. Note: this store type is only available in Java.
5 (cstJKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in Java Key Store (JKS) format. Note: this store type is only available in Java.
6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
20 (cstSecurityKey)The certificate is present on a physical security key accessible via a PKCS11 interface.

To use a security key the necessary data must first be collected using the CertMgr class. The ListStoreCertificates method may be called after setting CertStoreType to cstSecurityKey, CertStorePassword to the PIN, and CertStore to the full path of the PKCS11 dll. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the SSLCertStore and set SSLCertStorePassword to the PIN.

Code Example: SSH Authentication with Security Key certmgr.CertStoreType = CertStoreTypes.cstSecurityKey; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstSecurityKey, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store). Note: this store type is only available in Java and .NET.
22 (cstBCFKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format. Note: this store type is only available in Java and .NET.
99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

Data Type

Integer

SSLCertSubject Property (SMPP Class)

This is the subject of the certificate used for client authentication.

Syntax

ANSI (Cross Platform)
char* GetSSLCertSubject();
int SetSSLCertSubject(const char* lpszSSLCertSubject); Unicode (Windows) LPWSTR GetSSLCertSubject();
INT SetSSLCertSubject(LPCWSTR lpszSSLCertSubject);
@property (nonatomic,readwrite,assign,getter=SSLCertSubject,setter=setSSLCertSubject:) NSString* SSLCertSubject;

- (NSString*)SSLCertSubject;
- (void)setSSLCertSubject:(NSString*)newSSLCertSubject;
char* ipworks_smpp_getsslcertsubject(void* lpObj);
int ipworks_smpp_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);

Default Value

""

Remarks

This is the subject of the certificate used for client authentication.

This property must be set after all other certificate properites are set. When this property is set, a search is performed in the current certificate store certificate with matching subject.

If a matching certificate is found, the property is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma separated list of distinguished name fields and values. For instance "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are displayed below.

FieldMeaning
CNCommon Name. This is commonly a host name like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma it must be quoted.

Data Type

String

SSLEnabled Property (SMPP Class)

Whether TLS/SSL is enabled.

Syntax

ANSI (Cross Platform)
int GetSSLEnabled();
int SetSSLEnabled(int bSSLEnabled); Unicode (Windows) BOOL GetSSLEnabled();
INT SetSSLEnabled(BOOL bSSLEnabled);
@property (nonatomic,readwrite,assign,getter=SSLEnabled,setter=setSSLEnabled:) BOOL SSLEnabled;

- (BOOL)SSLEnabled;
- (void)setSSLEnabled:(BOOL)newSSLEnabled;
int ipworks_smpp_getsslenabled(void* lpObj);
int ipworks_smpp_setsslenabled(void* lpObj, int bSSLEnabled);

Default Value

FALSE

Remarks

This setting specifies whether TLS/SSL is enabled in the class. When False (default) the class operates in plaintext mode. When True TLS/SSL is enabled.

TLS/SSL may also be enabled by setting SSLStartMode. Setting SSLStartMode will automatically update this property value.

This property is not available at design time.

Data Type

Boolean

SSLProvider Property (SMPP Class)

TBD.

Syntax

ANSI (Cross Platform)
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider); Unicode (Windows) INT GetSSLProvider();
INT SetSSLProvider(INT iSSLProvider);

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
@property (nonatomic,readwrite,assign,getter=SSLProvider,setter=setSSLProvider:) int SSLProvider;

- (int)SSLProvider;
- (void)setSSLProvider:(int)newSSLProvider;

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
int ipworks_smpp_getsslprovider(void* lpObj);
int ipworks_smpp_setsslprovider(void* lpObj, int iSSLProvider);

Default Value

0

Remarks

TBD.

Data Type

Integer

SSLServerCertEncoded Property (SMPP Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLServerCertEncoded(char* &lpSSLServerCertEncoded, int &lenSSLServerCertEncoded);

Unicode (Windows)
INT GetSSLServerCertEncoded(LPSTR &lpSSLServerCertEncoded, INT &lenSSLServerCertEncoded);
@property (nonatomic,readonly,assign,getter=SSLServerCertEncoded) NSString* SSLServerCertEncoded;

- (NSString*)SSLServerCertEncoded;

@property (nonatomic,readonly,assign,getter=SSLServerCertEncodedB) NSData* SSLServerCertEncodedB; - (NSData*)SSLServerCertEncodedB;
int ipworks_smpp_getsslservercertencoded(void* lpObj, char** lpSSLServerCertEncoded, int* lenSSLServerCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLServerCertStore and SSLServerCertSubject properties also may be used to specify a certificate.

When SSLServerCertEncoded is set, a search is initiated in the current SSLServerCertStore for the private key of the certificate. If the key is found, SSLServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLServerCertSubject is set to an empty string.

This property is read-only and not available at design time.

Data Type

Binary String

SSLStartMode Property (SMPP Class)

Determines how the class starts the SSL negotiation.

Syntax

ANSI (Cross Platform)
int GetSSLStartMode();
int SetSSLStartMode(int iSSLStartMode); Unicode (Windows) INT GetSSLStartMode();
INT SetSSLStartMode(INT iSSLStartMode);

Possible Values

SSL_AUTOMATIC(0), 
SSL_IMPLICIT(1),
SSL_EXPLICIT(2),
SSL_NONE(3)
@property (nonatomic,readwrite,assign,getter=SSLStartMode,setter=setSSLStartMode:) int SSLStartMode;

- (int)SSLStartMode;
- (void)setSSLStartMode:(int)newSSLStartMode;

Possible Values

SSL_AUTOMATIC(0), 
SSL_IMPLICIT(1),
SSL_EXPLICIT(2),
SSL_NONE(3)
int ipworks_smpp_getsslstartmode(void* lpObj);
int ipworks_smpp_setsslstartmode(void* lpObj, int iSSLStartMode);

Default Value

3

Remarks

The SSLStartMode property may have one of the following values:

0 (sslAutomatic)If the remote port is set to the standard plaintext port of the protocol (where applicable), the class will behave the same as if SSLStartMode is set to sslExplicit. In all other cases, SSL negotiation will be implicit (sslImplicit).
1 (sslImplicit)The SSL negotiation will start immediately after the connection is established.
2 (sslExplicit)The class will first connect in plaintext, and then explicitly start SSL negotiation through a protocol command such as STARTTLS.
3 (sslNone - default)No SSL negotiation, no SSL security. All communication will be in plaintext mode.

Data Type

Integer

SystemType Property (SMPP Class)

A string representing the type of system during a connection.

Syntax

ANSI (Cross Platform)
char* GetSystemType();
int SetSystemType(const char* lpszSystemType); Unicode (Windows) LPWSTR GetSystemType();
INT SetSystemType(LPCWSTR lpszSystemType);
@property (nonatomic,readwrite,assign,getter=systemType,setter=setSystemType:) NSString* systemType;

- (NSString*)systemType;
- (void)setSystemType:(NSString*)newSystemType;
char* ipworks_smpp_getsystemtype(void* lpObj);
int ipworks_smpp_setsystemtype(void* lpObj, const char* lpszSystemType);

Default Value

""

Remarks

This property contains a string representing the type of system during a connection. Some SMS servers require that a system type be supplied during connection. The system type is a string representation, usually as an abbreviation, of a particular kind of system. The string cannot exceed 12 bytes.

Data Type

String

Timeout Property (SMPP Class)

A timeout for the class.

Syntax

ANSI (Cross Platform)
int GetTimeout();
int SetTimeout(int iTimeout); Unicode (Windows) INT GetTimeout();
INT SetTimeout(INT iTimeout);
@property (nonatomic,readwrite,assign,getter=timeout,setter=setTimeout:) int timeout;

- (int)timeout;
- (void)setTimeout:(int)newTimeout;
int ipworks_smpp_gettimeout(void* lpObj);
int ipworks_smpp_settimeout(void* lpObj, int iTimeout);

Default Value

60

Remarks

If the Timeout property is set to 0, all operations will run uninterrupted until successful completion or an error condition is encountered.

If Timeout is set to a positive value, the class will wait for the operation to complete before returning control.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not "freeze" and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Please note that by default, all timeouts are inactivity timeouts, i.e. the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout property is 60 seconds.

Data Type

Integer

UserId Property (SMPP Class)

Used for identification with the SMPP service.

Syntax

ANSI (Cross Platform)
char* GetUserId();
int SetUserId(const char* lpszUserId); Unicode (Windows) LPWSTR GetUserId();
INT SetUserId(LPCWSTR lpszUserId);
@property (nonatomic,readwrite,assign,getter=userId,setter=setUserId:) NSString* userId;

- (NSString*)userId;
- (void)setUserId:(NSString*)newUserId;
char* ipworks_smpp_getuserid(void* lpObj);
int ipworks_smpp_setuserid(void* lpObj, const char* lpszUserId);

Default Value

""

Remarks

This property is used for identification with the SMPP service. When binding to the SMPPServer, the client must provide a known user identifier and a valid password for that ID.

There are two ways to bind: by calling Connect with a user id and password and will set the UserId and Password properties before connecting; or by setting those two properties and calling SendMessage while not connected.

Data Type

String

AddRecipient Method (SMPP Class)

Will add a recipient of the specified type to the recipient list.

Syntax

ANSI (Cross Platform)
int AddRecipient(int iRecipientType, const char* lpszRecipientAddress);

Unicode (Windows)
INT AddRecipient(INT iRecipientType, LPCWSTR lpszRecipientAddress);
- (void)addRecipient:(int)recipientType :(NSString*)recipientAddress;
int ipworks_smpp_addrecipient(void* lpObj, int iRecipientType, const char* lpszRecipientAddress);

Remarks

This method will add a recipient of the specified type to the recipient list. For normal-type recipients, the addresses should be either a dotted IPv4 address (for sending messages to other SMS-enabled applications) or the directory number of a mobile phone. For sending messages to distributed lists, the name of the list should be used.

Valid values for RecipientType are:

0 (smppRecipientTypeNormal)Normal SME (Short Message Entity) Address
1 (smppRecipientTypeList)Distribution List

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CancelMessage Method (SMPP Class)

Will cancel the specified message.

Syntax

ANSI (Cross Platform)
int CancelMessage(const char* lpszMessageId);

Unicode (Windows)
INT CancelMessage(LPCWSTR lpszMessageId);
- (void)cancelMessage:(NSString*)messageId;
int ipworks_smpp_cancelmessage(void* lpObj, const char* lpszMessageId);

Remarks

This method will cancel the message stored on the SMPPServer under the value in MessageId.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CheckLink Method (SMPP Class)

Will check the connection to the server.

Syntax

Remarks

This method will check the connection to the server. This method is used to ensure that the host on the other end of the connection is still active, or that it is still available. While a socket connection may still be available between the client and server, the SMS application on the server may have been taken offline without releasing the socket, or the CPU may be bogged down, etc. This method will send a PDU to the server and wait the length of Timeout for a response.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CheckMessageStatus Method (SMPP Class)

Will retrieve the status of the specified message.

Syntax

ANSI (Cross Platform)
int CheckMessageStatus(const char* lpszMessageId);

Unicode (Windows)
INT CheckMessageStatus(LPCWSTR lpszMessageId);
- (void)checkMessageStatus:(NSString*)messageId;
int ipworks_smpp_checkmessagestatus(void* lpObj, const char* lpszMessageId);

Remarks

This method will retrieve the last known status of the message stored on the server under MessageId. The class will fire a MessageStatus containing the parsed response from the server.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Config Method (SMPP Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
- (NSString*)config:(NSString*)configurationString;
char* ipworks_smpp_config(void* lpObj, const char* lpszConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Connect Method (SMPP Class)

Will bind as a transceiver to the SMPP service.

Syntax

ANSI (Cross Platform)
int Connect();

Unicode (Windows)
INT Connect();
- (void)connect;
int ipworks_smpp_connect(void* lpObj);

Remarks

This method will establish a socket connection to the SMPPServer and attempt to bind as a transceiver. Once the bind operation has completed, a Connected event will be fired containing the status of the connection.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ConnectTo Method (SMPP Class)

Will bind as a transceiver to the SMPP service.

Syntax

ANSI (Cross Platform)
int ConnectTo(const char* lpszUserId, const char* lpszPassword);

Unicode (Windows)
INT ConnectTo(LPCWSTR lpszUserId, LPCWSTR lpszPassword);
- (void)connectTo:(NSString*)userId :(NSString*)password;
int ipworks_smpp_connectto(void* lpObj, const char* lpszUserId, const char* lpszPassword);

Remarks

This method will establish a socket connection to the SMPPServer and attempt to bind as a transceiver. Once the bind operation has completed, a Connected event will be fired containing the status of the connection.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Disconnect Method (SMPP Class)

Will disconnect from the SMPP service.

Syntax

ANSI (Cross Platform)
int Disconnect();

Unicode (Windows)
INT Disconnect();
- (void)disconnect;
int ipworks_smpp_disconnect(void* lpObj);

Remarks

This method will send an unbind command and close the socket connection to the SMPPServer. After a unbind operation and socket closing, a Disconnected event will be fired containing the status of the unbind operation.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DoEvents Method (SMPP Class)

Processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
- (void)doEvents;
int ipworks_smpp_doevents(void* lpObj);

Remarks

When this method is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (SMPP Class)

Interrupt the current method.

Syntax

ANSI (Cross Platform)
int Interrupt();

Unicode (Windows)
INT Interrupt();
- (void)interrupt;
int ipworks_smpp_interrupt(void* lpObj);

Remarks

If there is no method in progress, Interrupt simply returns, doing nothing.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ReplaceMessage Method (SMPP Class)

Replaces a previously sent message with a new one.

Syntax

ANSI (Cross Platform)
int ReplaceMessage(const char* lpszMessageId, const char* lpszNewMessage);

Unicode (Windows)
INT ReplaceMessage(LPCWSTR lpszMessageId, LPCWSTR lpszNewMessage);
- (void)replaceMessage:(NSString*)messageId :(NSString*)newMessage;
int ipworks_smpp_replacemessage(void* lpObj, const char* lpszMessageId, const char* lpszNewMessage);

Remarks

Assuming that there is a message on the SMPPServer stored under the value in MessageId, this method will replace that message with the value in NewMessage.

If there is no message corresponding to MessageId, the SMS service will respond with an error message.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (SMPP Class)

Reset the class.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
- (void)reset;
int ipworks_smpp_reset(void* lpObj);

Remarks

This method will reset the class's properties to their default values.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendCommand Method (SMPP Class)

Will format and send a PDU using the specified command identifier and payload.

Syntax

ANSI (Cross Platform)
char* SendCommand(int iCommandId, const char* lpPayload, int lenPayload, int *lpSize = NULL);

Unicode (Windows)
LPSTR SendCommand(INT iCommandId, LPCSTR lpPayload, INT lenPayload, LPINT lpSize = NULL);
- (NSData*)sendCommand:(int)commandId :(NSData*)payload;
char* ipworks_smpp_sendcommand(void* lpObj, int iCommandId, const char* lpPayload, int lenPayload, int *lpSize);

Remarks

This method offers a way to do more with the class than is directly supported. This method takes a command identifier and a payload, which includes every required and optional field after the header, and will create the 16-byte header for it before sending it to the server. The response PDU is returned both in the PITrail and by this method.

Error Handling (C++)

This method returns a Binary String value (with length lpSize); after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

SendData Method (SMPP Class)

Sends raw data to Recipients .

Syntax

ANSI (Cross Platform)
char* SendData(const char* lpData, int lenData);

Unicode (Windows)
LPWSTR SendData(LPCSTR lpData, INT lenData);
- (NSString*)sendData:(NSData*)data;
char* ipworks_smpp_senddata(void* lpObj, const char* lpData, int lenData);

Remarks

This method sends raw data to Recipients. Up to 64KB of additional data can be supplied at a time for transmission to the SMPPServer. Unlike the SendMessage method, this method can only send to one destination at a time. The target is whatever value is in the Recipients properties.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

SendMessage Method (SMPP Class)

Sends a message to all recipients in the recipient list.

Syntax

ANSI (Cross Platform)
char* SendMessage(const char* lpszMessage);

Unicode (Windows)
LPWSTR SendMessage(LPCWSTR lpszMessage);
- (NSString*)sendMessage:(NSString*)message;
char* ipworks_smpp_sendmessage(void* lpObj, const char* lpszMessage);

Remarks

The methods sends a message to all recipients in the recipient list. The return value of this method is the server-assigned identifier of the message. The max size of the message sent is 256 bytes.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Connected Event (SMPP Class)

This event is fired after a successful bind operation.

Syntax

ANSI (Cross Platform)
virtual int FireConnected(SMPPConnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } SMPPConnectedEventParams;
Unicode (Windows) virtual INT FireConnected(SMPPConnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } SMPPConnectedEventParams;
- (void)onConnected:(int)statusCode :(NSString*)description;
#define EID_SMPP_CONNECTED 1

virtual INT IPWORKS_CALL FireConnected(INT &iStatusCode, LPSTR &lpszDescription);

Remarks

After establishing a socket connection to the SMPPServer, the class will attempt to send a bind as transmitter command. Upon completion of this operation, the server will respond with either a success or failure state, reflected in the Connected event's parameters.

StatusCode will contain the command status (error code) returned by the server. For a StatusCode of "0", Description will be "OK." Otherwise, it will contain a standard interpretation of the error.

ConnectionStatus Event (SMPP Class)

Fired to indicate changes in connection state.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionStatus(SMPPConnectionStatusEventParams *e);
typedef struct {
const char *ConnectionEvent;
int StatusCode;
const char *Description; int reserved; } SMPPConnectionStatusEventParams;
Unicode (Windows) virtual INT FireConnectionStatus(SMPPConnectionStatusEventParams *e);
typedef struct {
LPCWSTR ConnectionEvent;
INT StatusCode;
LPCWSTR Description; INT reserved; } SMPPConnectionStatusEventParams;
- (void)onConnectionStatus:(NSString*)connectionEvent :(int)statusCode :(NSString*)description;
#define EID_SMPP_CONNECTIONSTATUS 2

virtual INT IPWORKS_CALL FireConnectionStatus(LPSTR &lpszConnectionEvent, INT &iStatusCode, LPSTR &lpszDescription);

Remarks

The ConnectionStatus event is fired when the connection state changes: completion of a firewall or proxy connection, completion of a security handshake, etc.

The ConnectionEvent parameter indicates the type of connection event. Values may include:

Firewall connection complete.
SSL or S/Shell handshake complete (where applicable).
Remote host connection complete.
Remote host disconnected.
SSL or S/Shell connection broken.
Firewall host disconnected.

StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Disconnected Event (SMPP Class)

This event is fired when connection to the SMS service is lost.

Syntax

ANSI (Cross Platform)
virtual int FireDisconnected(SMPPDisconnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } SMPPDisconnectedEventParams;
Unicode (Windows) virtual INT FireDisconnected(SMPPDisconnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } SMPPDisconnectedEventParams;
- (void)onDisconnected:(int)statusCode :(NSString*)description;
#define EID_SMPP_DISCONNECTED 3

virtual INT IPWORKS_CALL FireDisconnected(INT &iStatusCode, LPSTR &lpszDescription);

Remarks

After sending an unbind operation to the server, this event will be fired containing the results of that operation. This event may also be fired if the socket connection to the service is lost.

If the event was fired because of an unbind operation, StatusCode will contain the command status set by the server. Otherwise, it will contain the socket code for the type of disconnection. For a status code value of "0", Description will contain "OK." Otherwise, it will contain a standard interpretation of the value in StatusCode.

Error Event (SMPP Class)

This event is fired when the server detects an error.

Syntax

ANSI (Cross Platform)
virtual int FireError(SMPPErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } SMPPErrorEventParams;
Unicode (Windows) virtual INT FireError(SMPPErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } SMPPErrorEventParams;
- (void)onError:(int)errorCode :(NSString*)description;
#define EID_SMPP_ERROR 4

virtual INT IPWORKS_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);

Remarks

If the server sends an error not related to a command sent from the class, the class will fire an Error event containing information related to the error.

ErrorCode will contain the code sent by the server, and Description will contain a standard interpretation of that code.

MessageIn Event (SMPP Class)

This event is fired upon receipt of a message.

Syntax

ANSI (Cross Platform)
virtual int FireMessageIn(SMPPMessageInEventParams *e);
typedef struct {
const char *SourceAddress;
const char *ScheduleDeliveryTime;
const char *ValidityPeriod;
const char *Message;
int MessagePart;
int MessagePartCount;
int MessagePartReference;
const char *DestinationAddress;
int ResponseErrorCode; int reserved; } SMPPMessageInEventParams;
Unicode (Windows) virtual INT FireMessageIn(SMPPMessageInEventParams *e);
typedef struct {
LPCWSTR SourceAddress;
LPCWSTR ScheduleDeliveryTime;
LPCWSTR ValidityPeriod;
LPCWSTR Message;
INT MessagePart;
INT MessagePartCount;
INT MessagePartReference;
LPCWSTR DestinationAddress;
INT ResponseErrorCode; INT reserved; } SMPPMessageInEventParams;
- (void)onMessageIn:(NSString*)sourceAddress :(NSString*)scheduleDeliveryTime :(NSString*)validityPeriod :(NSString*)message :(int)messagePart :(int)messagePartCount :(int)messagePartReference :(NSString*)destinationAddress :(int*)responseErrorCode;
#define EID_SMPP_MESSAGEIN 5

virtual INT IPWORKS_CALL FireMessageIn(LPSTR &lpszSourceAddress, LPSTR &lpszScheduleDeliveryTime, LPSTR &lpszValidityPeriod, LPSTR &lpszMessage, INT &iMessagePart, INT &iMessagePartCount, INT &iMessagePartReference, LPSTR &lpszDestinationAddress, INT &iResponseErrorCode);

Remarks

When a message is received, the SMPP class will parse the sender's message into the SourceAddress, ScheduleDeliveryTime, ValidityPeriod, and Message fields.

The SourceAddress parameter is the address of the originator of the message.

The DestinationAddress parameter holds the address of the recipient.

The ScheduleDeliveryTime parameter is the delivery time which the short message is scheduled to be forwarded to another MC. This will be an empty string if not scheduled.

The ValidityPeriod parameter is only applicable if this short message is being forwarded to another MC. When this occurs, it specifies how long the receiving MC should retain the SM and continue trying to deliver it. This will be an empty string if the current validity period is unavailable.

The Message parameter is the plaintext portion of the message body.

If the incoming message is a part of a larger message (the message was split up into several parts), the MessagePartCount, MessagePart, and MessagePartReference parameters will be set. MessagePartCount will hold the total number of parts for the message. MessagePart will indicate the current part's location in the message to determine the order when re-assembling the message. This will be a value from 1 to MessagePartCount. MessagePartReference holds a reference value that will be the same across all parts for the message.

The ResponseErrorCode parameter may be set to return an error condition to the server. This corresponds to the command_status protocol level field of the response.

MessageStatus Event (SMPP Class)

This event is fired upon receipt of a message.

Syntax

ANSI (Cross Platform)
virtual int FireMessageStatus(SMPPMessageStatusEventParams *e);
typedef struct {
const char *MessageId;
int MessageState;
int MessageError;
const char *FinalDate; int reserved; } SMPPMessageStatusEventParams;
Unicode (Windows) virtual INT FireMessageStatus(SMPPMessageStatusEventParams *e);
typedef struct {
LPCWSTR MessageId;
INT MessageState;
INT MessageError;
LPCWSTR FinalDate; INT reserved; } SMPPMessageStatusEventParams;
- (void)onMessageStatus:(NSString*)messageId :(int)messageState :(int)messageError :(NSString*)finalDate;
#define EID_SMPP_MESSAGESTATUS 6

virtual INT IPWORKS_CALL FireMessageStatus(LPSTR &lpszMessageId, INT &iMessageState, INT &iMessageError, LPSTR &lpszFinalDate);

Remarks

When a CheckMessageStatus is called, the SMPP class will fetch the status of the message represented by MessageId from the server, parse the response and fire MessageStatus.

MessageState represents the last known state the message was left in on the SMPPServer. This code is version specific. For v3.4:

1ENROUTE, the message is in enroute state.
2DELIVERED, the message is delivered.
3EXPIRED, the message validity period expired.
4DELETED, the message has been deleted.
5UNDELIVERABLE, the message is undeliverable.
6ACCEPTED, the message has been read on behalf of subscriber by customer service.
7UNKNOWN, the message is in invalid state.
8REJECTED, the message is in a rejected state.

For v5.0:

0SCHEDULED, the message is in scheduled for delivery, but has not yet been delivered.
1ENROUTE, the message is in enroute state.
2DELIVERED, the message is delivered.
3EXPIRED, the message validity period expired.
4DELETED, the message has been deleted.
5UNDELIVERABLE, the message is undeliverable.
6ACCEPTED, the message has been read on behalf of subscriber by customer service.
7UNKNOWN, the message is in invalid state.
8REJECTED, the message is in a rejected state.
9SKIPPED, the message was accepted by not delivered.

MessageError will contain an error code representing any failure encountered during message delivery. This code may be vendor-specific.

FinalDate contains a human-readable string representing the date on which the message was delivered. If the message was not delivered, this parameter will be empty.

PITrail Event (SMPP Class)

This event is fired once for each PDU sent between the client and server.

Syntax

ANSI (Cross Platform)
virtual int FirePITrail(SMPPPITrailEventParams *e);
typedef struct {
int Direction;
const char *PDU; int lenPDU;
int CommandLength;
int CommandId;
const char *CommandDescription;
const char *CommandStatus;
int SequenceNumber; int reserved; } SMPPPITrailEventParams;
Unicode (Windows) virtual INT FirePITrail(SMPPPITrailEventParams *e);
typedef struct {
INT Direction;
LPCSTR PDU; INT lenPDU;
INT CommandLength;
INT CommandId;
LPCWSTR CommandDescription;
LPCWSTR CommandStatus;
INT SequenceNumber; INT reserved; } SMPPPITrailEventParams;
- (void)onPITrail:(int)direction :(NSData*)PDU :(int)commandLength :(int)commandId :(NSString*)commandDescription :(NSString*)commandStatus :(int)sequenceNumber;
#define EID_SMPP_PITRAIL 7

virtual INT IPWORKS_CALL FirePITrail(INT &iDirection, LPSTR &lpPDU, INT &lenPDU, INT &iCommandLength, INT &iCommandId, LPSTR &lpszCommandDescription, LPSTR &lpszCommandStatus, INT &iSequenceNumber);

Remarks

Whenever either the class or the SMPPServer sends any data across the connection, the class will fire a PITrail event containing that data. It will usually be in SMPP-PDU format.

A PDU will contain at least the SMPP header, which is always 16 bytes long. The first four bytes represent the total length of the PDU, including the 16-byte header. The next four bytes are the command id associated with the PDU. The command id of a response PDU is always the command id to which it is responding plus 0x80000000.

The class parses the values contained in the PDU header into the appropriate fields. The CommandLength, CommandId, CommandStatus, and SequenceNumber parameters contain these parsed values.

The third set of four bytes are the command status (status code) of the command. All originating commands will have a status code of 0x00000000, which will be ignored by the receiver. The field is only set by in response PDUs to indicate the status of the originating command. The final four bytes represent the sequence number of the command. All response PDUs will contain the same sequence number as the originating command.

ReadyToSend Event (SMPP Class)

Fired when the class is ready to send data.

Syntax

ANSI (Cross Platform)
virtual int FireReadyToSend(SMPPReadyToSendEventParams *e);
typedef struct { int reserved; } SMPPReadyToSendEventParams;
Unicode (Windows) virtual INT FireReadyToSend(SMPPReadyToSendEventParams *e);
typedef struct { INT reserved; } SMPPReadyToSendEventParams;
- (void)onReadyToSend;
#define EID_SMPP_READYTOSEND 8

virtual INT IPWORKS_CALL FireReadyToSend();

Remarks

The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed DataToSend. The event is also fired immediately after a connection to the remote host is established.

SSLServerAuthentication Event (SMPP Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(SMPPSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } SMPPSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(SMPPSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } SMPPSSLServerAuthenticationEventParams;
- (void)onSSLServerAuthentication:(NSData*)certEncoded :(NSString*)certSubject :(NSString*)certIssuer :(NSString*)status :(int*)accept;
#define EID_SMPP_SSLSERVERAUTHENTICATION 9

virtual INT IPWORKS_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);

Remarks

This event is where the client can decide whether to continue with the connection process or not. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether to continue or not.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string "OK"). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (SMPP Class)

Shows the progress of the secure connection.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(SMPPSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } SMPPSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(SMPPSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } SMPPSSLStatusEventParams;
- (void)onSSLStatus:(NSString*)message;
#define EID_SMPP_SSLSTATUS 10

virtual INT IPWORKS_CALL FireSSLStatus(LPSTR &lpszMessage);

Remarks

The event is fired for informational and logging purposes only. Used to track the progress of the connection.

Configuration Settings (SMPP Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

SMPP Configuration Settings

AddressRange:   Specifies the addr_range parameter when binding.

The addr_range parameter is used when binding as a receiver or transceiver to specify a set of SME addresses serviced by the ESME client. A single SME address may also be specified in the address_range parameter. UNIX Regular Expression notation should be used to specify a range of addresses. Messages addressed to any destination in this range shall be routed to the ESME.

Note 1: For IP addresses, it is only possible to specify a single IP address. A range of IP addresses are not allowed. IP version 6.0 is not currently supported in this version of the protocol.

Note 2: It is likely that the addr_range field is not supported or deliberately ignored on most Message Centres. The reason for this is that most carriers will not allow an ESME control the message routing as this can carry the risk of mis-routing messages. In such circumstances, the ESME will be requested to set the field to NULL.

BinaryDataCoding:   Whether or not to binary encode the message when DataCoding is set.

By default, when the DataCoding configuration setting is used, the component will treat the message as binary. This config can be set to false to send text user data instead.

BindAsReceiver:   Causes the component to bind as a receiver.

Setting this will instruct the component to bind to the SMPP service as a receiver instead of a transceiver.

BindAsTransmitter:   Causes the component to bind as a transmitter.

Setting this will instruct the component to bind to the SMPP service as a transmitter instead of a transceiver.

CustomTLV:   Optional TLV parameters added after the mandatory parameters and before the payload.

The format of a TLV parameter is:

  • One two-byte integer containing the parameter type (tag).
  • One two-byte integer indicating the length of the data contained in this parameter.
  • The variable-length parameter data itself.
All of this must then be hex-encoded before setting the CustomTLV configuration setting.

For instance, to add a gn_lookup_userdata parameter, the type/tag is decimal 5633 (that's 0x1601 in hex), and the data in this example is "Hello World", which is 11 characters in length. So the TLV is: 5633 + 11 + "Hello World", or 0x16 0x01 0x00 0x0b and then the ASCII text "Hello World". When hex-encoded, this yields the string "1601000b48656c6c6f20576f726c64". This is the value you would then use to set the CustomTLV configuration setting. You are not restricted to only one optional parameter. Multiple TLV parameters may be concatenated together.

Note that this is advanced functionality, and the class does not verify the data in this configuration setting prior to transmission. After the class internally decodes the string back into binary, it is passed on inside the PDU as-is without validation or modification.

This setting is only applicable when using the SendMessage or SendData methods.

DataCoding:   The data encoding mechanism to be used for the current message.

This value informs the message recipient about how the data was encoded. The possible values are as follows:

0MC Specific encoding
1IA5 (CCITT T.50)/ASCII (ANSI X3.4)
2Octet unspecified (8-bit binary)
3Latin 1 (ISO-8859-1)
4Octet unspecified (8-bit binary)
5JIS (X 0208-1990)
6Cyrillic (ISO-8859-5)
7Latin/Hebrew (ISO-8859-8)
8UCS2 (ISO/IEC-10646)
9Pictogram Encoding
10ISO-2022-JP (Music Codes)
11Reserved
12Reserved 2
13Extended Kanji JIS (X 0212-1990)
14KS C 5601

DecodeHexStrings:   Will decode an ascii hex-representation of binary data prior to transmission.

When this setting is True, data sent in the SendCommand method's Payload parameter, SendData method's Data parameter, or SendMessage method's Message parameter will be treated as an ASCII hex-representation of binary data, and will be decoded into raw binary before transmission. For instance, the string "48656C6C6F20576F726C64" will be decoded to "Hello World" when this configuration setting is True. If the string passed to the method parameter is not correctly hex-encoded the class will transmit unexpected results. This setting is False by default.

DestinationNPI:   The Number Planning Indicator for the destination ESME.

When sending messages, this value is used to indicate the numbering plan the destination ESME. For a list of possible values, please see SourceNPI.

DestinationTON:   The Type of Number for the destination ESME.

When sending messages, this value is used to indicate the Type of Number for the destination ESME. For a list of possible values, please see SourceTON.

DoSplitLargeMessages:   Splits long messages and returns the UDH and Message Parts.

This configuration setting accepts a string which will be the long message to be split into parts. The UDH and Message Parts will be returned in hex, in the format below:

[UDH1],[MessagePart1];[UDH2],[MessagePart2];[UDH3],[MessagePart3]
HexString:   A hex-encoded binary string to be sent to the current recipient.

When set, this configuration setting will cause the component to internally call SendMessage with the binary contents of the hex-encoded string. The return value when setting this property is the server-assigned id of the message. Querying this property will result in an empty string.

Note that when using HexString, DataCoding must be set to 8, and the value provided to this configuration setting should be the UTF-16 hex encoded message.

IncomingDestinationAddress:   Returns the dest_addr field inside the received message.

This configuration setting is read-only, and is only valid inside the MessageIn event.

IntermediateNotification:   Causes the component to request intermediate notification.

Setting this will request intermediate notification. By default, intermediate notification is not requested.

MaxCIMDSMSLength:   Indicates the maximum SMS message length for the CIMD protocol.

This setting is only applicable when SplitLargeMessages is true and Protocol is set to CIMD2. The setting controls the maximum size of SMS messages before they are split and has a default value of 160.

MaxSMSLength:   Indicates the maximum SMS message length.

This setting is only applicable when SplitLargeMessages is true. The setting controls the maximum size of SMS messages before they are split and has a default value of 140.

MCReceipt:   The Type of MC Delivery Receipt requested.

When sending a message, this value is used to determine whether or not an MC delivery receipt is requested. This value is 0 by default, and no receipt is requested. The possible values are:

0No MC Delivery Receipt requested (default).
1MC Delivery Receipt is requested after final delivery (success or failure).
2MC Delivery Receipt is requested after a failed delivery.
3MC Delivery Receipt is requested after a successful delivery.

MessageInReceiptedMessageId:   The receipted_message_id field of an incoming deliver_sm PDU.

This value indicates the ID of the message being receipted in a MC Delivery Receipt. Note that this is only applicable within the MessageIn event.

MessageMode:   The Type of Messaging Mode requested.

When sending a message, this value is used to specify the Messaging Mode in the outgoing request. For incoming messages this value can be queried from within the MessageIn event. The possible values are:

0Default SMSC Mode (e.g. Store and Forward).
1Datagram mode.
2Forward (i.e. Transaction) mode.
3Store and Forward mode.

MessageType:   The Type of Message.

When sending a message, this value is used to specify the Message Type in the outgoing request. For incoming messages this value can be queried from within the MessageIn event. The possible values are:

0Default message Type (i.e. normal message).
1Short Message contains MC Delivery Receipt.
2Short Message contains Intermediate Delivery Notification.

ProtocolId:   The protocol identifier.

This config property allows control of the protocol identifier field value used in the outgoing messages.

SMEAcknowledgement:   The Type of SME originated acknowledgement requested.

When sending a message, this value is used to determine whether or not an SME acknowledgement is requested. This value is 0 by default, and no acknowledgement is requested. The possible values are:

0No SME acknowledgement requested (default).
1SME delivery acknowledgement is requested.
2SME manual/user acknowledgement is requested.
3Both delivery and manual/user acknowledgement is requested.

SourceNPI:   The Number Planning Indicator for the ESME.

When binding, this value is used to specify the numbering plan of the ESME. Mobiles tend to set this value to 1. Since most ESMEs are mobiles, the default value for SourceNPI is 1. The possible value are:

Unknown (0)
ISDN (1)
Data (3)
Telex (4)
LandMobile (6)
National (8)
Private (9)
ERMES (10)
Internet (14)
WAP (18)

SourceTON:   The Type of Number for the ESME.

When binding, this value is used to indicate the Type of Number for the ESME address. The possible values are:

Unknown (0)The number type is unknown
International (1)The number includes the international trunk prefix
National (2)The number includes the national trunk prefix
NetworkSpecific (3)The number exists on a network that uses a specific delivery protocol
SubscriberNumber (4)The number is just the subscriber number, without prefixes
Alphanumeric (5)The address is human-readable (contains letters and digits)
Abbreviated (6)The number is abbreviated

SplitLargeMessages:   Determines whether large messages are split into multiple parts.

The default value is false. If set to true and the message is larger than MaxSMSLength (or MaxCIMDSMSLength) the message will automatically be split into parts when SendMessage is called. Note that this is only valid for GSM networks.

When receiving a message that has been split, the MessageIn event provides parameters to re-assemble the message.

SplitMessageMethod:   Determines how large messages are split into multiple parts.

The component can split large messages using either the UDH or SAR method. The mode used is determined by this configuration option. The possible values are:

0UDH (Default)
1SAR

StatusReportRequest:   Defines in what cases a status report is created by the server.

This is only applicable when Protocol is set to smppCIMD2. This may be set to request that the server create a status report for the given conditions. The assigned value should be the sum of all desired conditions. For instance a value of 62 means that a report should be created for all events except for a temporary error. Possible flags are:

1Temporary Error
2Validity Period Expired
4Delivery Failed
8Delivery Successful
16Message Cancelled
32Message Deleted By The Operator

SubAddr:   Defines a unique index for application instance.

This is useful for correct delivery of status reports when multiple instances of the same application are connected.

This setting is only applicable when Protocol is set to smppCIMD2.

SynchronousSendCommand:   Controls whether SendCommand behaves synchronously or asynchronously.

The default value is true which means SendCommand will not return until a response has been received. If set to false the class returns and does not wait for a response from the server.

SynchronousSendMessage:   Controls whether SendMessage behaves synchronously or asynchronously.

The default value is true which means SendMessage will not return until a response has been received. If set to false the class returns the sequence number used and does not wait for a response from the server. You may then monitor the PITrail event to match the response from the server to the sent message.

UseGSM7BitEncoding:   Whether or not to use GSM 7-bit encoding.

When set to true (false by default), this will instruct the component to use 7-bit GSM encoding.

UseGSM7bitEncodingCompression:   Whether to compress GSM 7-bit encoded characters.

When set to true (true by default), the component will compress GSM 7-bit encoded characters. Some devices do not support compression. Setting this to false may allow them to be displayed.

This setting only applies when UseGSM7BitEncoding is true.

WaitForBanner:   Specifies the CIMD2 banner the class will wait for when connecting.

This is only applicable when Protocol is set to smppCIMD2. If set, the class will wait for a banner containing this string to be returned by the server before proceeding with the connection.

IPPort Configuration Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

NOTE: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

NOTE: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

Note that the FirewallPort is set automatically when FirewallType is set to a valid value.

NOTE: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

NOTE: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

NOTE: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to true. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgement is received from the remote host the keep-alive packet will be re-sent. This setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to true. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgement is received from the remote host the keep-alive packet will be re-sent. This setting specifies the number of times that the keep-alive packets will be re-sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform, and isn't supported in Mac OS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to true. By default the operating system will determine the time a connection is idle before a TCP keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), there are two scenarios for determining how long the connection will linger. The first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP protocol timeout expires.

In the second scenario, LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data is sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (by a client acknowledgment, for example), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, to leave the socket connection linger. This value is 0 by default, which means it will use the default IP protocol timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This setting optionally specifies a semicolon separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to true, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When true, the socket will send all data that is ready to send at once. When false, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this config is set to false.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are:

0 IPv4 Only
1 IPv6 Only
2 IPv6 with IPv4 fallback

SSL Configuration Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When the UseInternalSecurityAPI configuration setting is True, this setting controls whether SSL packets should be logged. By default, this setting is False, as it is only useful for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this setting has no effect if UseInternalSecurityAPI is False.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g. 9d66eef0.0, 9d66eef0.1 etc). OpenSSL recommends to use the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

sequences. Before, between, and after the certificates text is allowed which can be used e.g. for descriptions of the certificates. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default OpenSSL uses the device file "/dev/urandom" to seed the PRNG and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to true, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found the CA certificates within the file will be loaded and used to determine the validity of server certificates.

The default value is:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificate to use during SSL client authentication.

This setting specifies one or more CA certificates to be included in the request when performing SSL client authentication. Some servers require the entire chain, including CA certificates, to be presented when performing SSL client authentication. The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Please note that this setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList config setting.

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

The enabled cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when UseInternalSecurityAPI is False (default): obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when UseInternalSecurityAPI is False (default) include:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when UseInternalSecurityAPI is True: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_DH_ANON_WITH_AES_128_CBC_SHA"); Possible values when UseInternalSecurityAPI is True include:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_DH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_DH_DSS_WITH_AES_128_GCM_SHA256
  • TLS_DH_DSS_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols) only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

Used to enable/disable the supported security protocols.

Not all supported protocols are enabled by default (the value of this setting is 4032). If you want more granular control over the enabled protocols, you can set this property to the binary 'OR' of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default)
TLS1.1768 (Hex 300) (Default)
TLS1 192 (Hex C0) (Default)
SSL3 48 (Hex 30)
SSL2 12 (Hex 0C)

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList setting.

Note: TLS 1.1 and TLS1.2 support are only available starting with Windows 7.

Note: Enabling TLS 1.3 will automatically set UseInternalSecurityAPI to True.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This setting is true by default, but can be set to false to disable the extension.

This setting is only applicable when UseInternalSecurityAPI is set to true.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffice for debugging purposes. When writing to this file the class will only append, it will not overwrite previous values.

Note: This setting is only applicable when UseInternalSecurityAPI is set to True.

SSLNegotiatedCipher:   Returns the negotiated ciphersuite.

Returns the ciphersuite negotiated during the SSL handshake.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated ciphersuite strength.

Returns the strength of the ciphersuite negotiated during the SSL handshake.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated ciphersuite.

Returns the ciphersuite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

Returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

Returns the strenghth of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedProtocol:   Returns the negotiated protocol version.

Returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g. IPDaemon) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedProtocol[connId]");

SSLProvider:   The name of the security provider to use.

Change this setting to use security providers other than the system default.

Use this setting with caution. Disabling SSL security or pointing to the wrong provider could potentially cause serious security vulnerabilities in your application.

The special value "*" (default) picks the default SSL provider defined in the system.

Note: On Windows systems, the default SSL Provider is "Microsoft Unified Security Protocol Provider" and cannot be changed .

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be or-ed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown Certificate Authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown Certificate Authority revocation status.
0x00000800Ignore unknown Root revocation status.
0x00008000Allow test Root certificate.
0x00004000Trust test Root certificate.
0x80000000Ignore non-matching CN (certificate CN not-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificate to use during SSL server certificate validation.

This setting optionally specifies one or more CA certificates to be used when verifying the server certificate. When verifying the server's certificate the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This setting should only be set if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when UseInternalSecurityAPI is True.

This setting specifies the allowed server certificate signature algorithms when UseInternalSecurityAPI is True and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this setting. If the server certificate signature algorithm is unsupported the class fails with an error.

The format of this value is a comma separated list of hash-signature combinations. For instance: IPPort.Config("UseInternalSecurityAPI=true"); IPPort.Config("SSLEnabledProtocols=3072"); //TLS 1.2 IPPort.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

In order to not restrict the server's certificate signature algorithm, specify an empty string as the value for this setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This setting specifies a comma separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and UseInternalSecurityAPI is set to True, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional round trip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result only some groups are included by default in this setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used which is not present in this list it will incur an additional round trip and time to generate the key share for that group.

In most cases this setting does not need to be modified. This should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13Provider:   The TLS 1.3 implementation to be used.

This setting specifies the TLS 1.3 implementation which will be used when TLS 1.3 is enabled via SSLEnabledProtocols. Possible values are:

  • 0 (Internal - Default)
  • 1 (Platform)

The platform provider is only supported on Windows 11 / Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider) please be aware of the following notes:

  • The platform provider is only available on Windows 11 / Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2 the above restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This setting holds a comma separated list of allowed signature algorithms. Possible values are:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This setting is only applicable when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. This setting should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Socket Configuration Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method which does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for UDP ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g. headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Configuration Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8

The following is a list of valid code page identifiers for Mac OS only:

IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
ProcessIdleEvents:   Whether the class uses its internal event loop to process events when the main thread is idle.

If set to False, the class will not fire internal idle events. Set this to False to use the class in a background thread on Mac OS. By default, this setting is True.

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

UseInternalSecurityAPI:   Tells the class whether or not to use the system security libraries or an internal implementation.

By default the class will use the system security libraries to perform cryptographic functions. Setting this to True tells the class to use the internal implementation instead of using the system's security API.

Trappable Errors (SMPP Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

SMPP Errors

620   SMPP protocol error
621   You cannot change this property while connected
622   Server disconnected before responding
623   Field value out of range
624   Unsupported SMPP Version
625   Message parameter too long

The class may also return one of the following error codes, which are inherited from other classes.

IPPort Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   Cannot change UseConnection option while the class is Active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on non-socket.
10039   [10039] Destination address required.
10040   [10040] Message too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol not supported.
10044   [10044] Socket type not supported.
10045   [10045] Operation not supported on socket.
10046   [10046] Protocol family not supported.
10047   [10047] Address family not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Can't assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Can't send after socket shutdown.
10059   [10059] Too many references, can't splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock not loaded yet.
11001   [11001] Host not found.
11002   [11002] Non-authoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).

Copyright (c) 2022 /n software inc. - All rights reserved.
IPWorks 2022 C++ Edition - Version 22.0 [Build 8171]