TFTPServer Component

Properties   Methods   Events   Config Settings   Errors  

The TFTP Server Component is used to create a TFTP Server.

Syntax

TipwTFTPServer

Remarks

The TFTP Server component provides a simple way to create a TFTP Server. Any TFTP client will be able to connect and transfer files to and from the server.

Getting Started

By default, the server will listen on port 69. You can specify the listening port by setting the LocalPort property.

Optionally, you can set the LocalDir property to a valid local path. If this property is set, the component will serve files from this location. When clients connect, they can request files from this location. If this property is not set, then the component will fire events allowing customized responses for each operation.

To start the server, call the StartListening method.

Handling Events

Event handlers are the primary method of customizing the component's functionality. When a client attempts to connect or open a file, the corresponding TFTP Server event will fire to allow for custom handling of the client's request.

The following events are fired once the requested operation is executed:

Property List


The following is the full list of the properties of the component with short descriptions. Click on the links for further details.

ConnCountThe number of records in the Conn arrays.
ConnConnectionIdThis property contains a unique identifier for this connection.
ConnFileDataThis property is available only for sending data to a connected client.
ConnFileNameThis property represents the filename of the file the client wants to upload or download.
ConnLocalFileThis property is the local file on the server.
ConnRemoteHostThis property represents the IP address of the connected client.
ConnRemotePortThis property represents the port of the connected client.
ConnTransferModeThis property specifies whether transfers are done in octet mode 0 or netascii mode 1 .
ListeningThis property indicates whether the component is listening for incoming connections on LocalPort.
LocalDirThis property defines the local file directory for the server.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
LocalPortThis property includes the port that the server will listen on.
MaxRetransmitsThis property specifies the number of times to retry sending a failed packet before disconnecting.
RetransmitTimeoutThis property includes the maximum time in seconds to wait for a reply packet from the server before retransmitting the last packet.

Method List


The following is the full list of the methods of the component with short descriptions. Click on the links for further details.

ConfigSets or retrieves a configuration setting.
DoEventsThis method processes events from the internal message queue.
StartListeningThis method starts listening for incoming connections.
StopListeningThis method stops listening for new connections.

Event List


The following is the full list of the events fired by the component with short descriptions. Click on the links for further details.

ConnectedThis event fires immediately after a connection completes (or fails).
ConnectionRequestThis event fires anytime a connected client attempts a connection to the server.
DisconnectedThis event fires after a transfer is completed.
EndTransferThis event fires once a transfer is completed.
ErrorFired when information is available about errors during data delivery.
LogThis event fires once for each log message.
StartTransferThis event fires immediately after a client initiates a file transfer.
TransferThis event fires repeatedly while data are being transferred. A transfer is marked as complete once a packet that is less than 512 bytes is received.

Config Settings


The following is a list of config settings for the component with short descriptions. Click on the links for further details.

DefaultRollOverNumberWhether to enable block roll over.
CaptureIPPacketInfoUsed to capture the packet information.
DelayHostResolutionWhether the hostname is resolved when RemoteHost is set.
DestinationAddressUsed to get the destination address from the packet information.
DontFragmentUsed to set the Don't Fragment flag of outgoing packets.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the component binds.
MaxPacketSizeThe maximum length of the packets that can be received.
QOSDSCPValueUsed to specify an arbitrary QOS/DSCP setting (optional).
QOSTrafficTypeUsed to specify QOS/DSCP settings (optional).
ShareLocalPortIf set to True, allows more than one instance of the component to be active on the same local port.
UseConnectionDetermines whether to use a connected socket.
UseIPv6Whether or not to use IPv6.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
MaskSensitiveDataWhether sensitive data is masked in log messages.
UseInternalSecurityAPIWhether or not to use the system security libraries or an internal implementation.

ConnCount Property (TFTPServer Component)

The number of records in the Conn arrays.

Syntax

__property int ConnCount = { read=FConnCount };

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at ConnCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

ConnConnectionId Property (TFTPServer Component)

This property contains a unique identifier for this connection.

Syntax

__property int ConnConnectionId[int ConnId] = { read=FConnConnectionId };

Default Value

0

Remarks

This property contains a unique identifier for this connection.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is read-only and not available at design time.

Data Type

Integer

ConnFileData Property (TFTPServer Component)

This property is available only for sending data to a connected client.

Syntax

__property String ConnFileData[int ConnId] = { read=FConnFileData, write=FSetConnFileData };
__property DynamicArray<Byte> ConnFileDataB[int ConnId] = { read=FConnFileDataB, write=FSetConnFileDataB };

Default Value

""

Remarks

This property is available only for sending data to a connected client. If this property is set, then this will be the data sent when a connected client attempts to download a file from the server.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is not available at design time.

Data Type

Byte Array

ConnFileName Property (TFTPServer Component)

This property represents the filename of the file the client wants to upload or download.

Syntax

__property String ConnFileName[int ConnId] = { read=FConnFileName };

Default Value

""

Remarks

This property represents the filename of the file the client wants to upload or download.

Note: FileData must be empty to use this property.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is read-only and not available at design time.

Data Type

String

ConnLocalFile Property (TFTPServer Component)

This property is the local file on the server.

Syntax

__property String ConnLocalFile[int ConnId] = { read=FConnLocalFile, write=FSetConnLocalFile };

Default Value

""

Remarks

This property is the local file on the server. This file is written to when a client puts a file. Data are pulled from this file when a client requests a file.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is not available at design time.

Data Type

String

ConnRemoteHost Property (TFTPServer Component)

This property represents the IP address of the connected client.

Syntax

__property String ConnRemoteHost[int ConnId] = { read=FConnRemoteHost };

Default Value

""

Remarks

This property represents the IP address of the connected client.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is read-only and not available at design time.

Data Type

String

ConnRemotePort Property (TFTPServer Component)

This property represents the port of the connected client.

Syntax

__property int ConnRemotePort[int ConnId] = { read=FConnRemotePort };

Default Value

0

Remarks

This property represents the port of the connected client.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is read-only and not available at design time.

Data Type

Integer

ConnTransferMode Property (TFTPServer Component)

This property specifies whether transfers are done in octet mode 0 or netascii mode 1 .

Syntax

__property String ConnTransferMode[int ConnId] = { read=FConnTransferMode };

Default Value

""

Remarks

This property specifies whether transfers are done in octet mode 0 or netascii mode 1.

The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.

This property is read-only and not available at design time.

Data Type

String

Listening Property (TFTPServer Component)

This property indicates whether the component is listening for incoming connections on LocalPort.

Syntax

__property bool Listening = { read=FListening };

Default Value

False

Remarks

This property indicates whether the component is listening for connections on the port specified by the LocalPort property. Use the StartListening and StopListening methods to control whether the component is listening.

This property is read-only and not available at design time.

Data Type

Boolean

LocalDir Property (TFTPServer Component)

This property defines the local file directory for the server.

Syntax

__property String LocalDir = { read=FLocalDir, write=FSetLocalDir };

Default Value

""

Remarks

This property defines the local file directory on the server. Files can be downloaded to or uploaded from this directory.

This property is not available at design time.

Data Type

String

LocalHost Property (TFTPServer Component)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

__property String LocalHost = { read=FLocalHost, write=FSetLocalHost };

Default Value

""

Remarks

This property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface) setting LocalHost to the IP address of an interface will make the component initiate connections (or accept in the case of server components) only through that interface. It is recommended to provide an IP address rather than a hostname when setting this property to ensure the desired interface is used.

If the component is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

Note: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

LocalPort Property (TFTPServer Component)

This property includes the port that the server will listen on.

Syntax

__property int LocalPort = { read=FLocalPort, write=FSetLocalPort };

Default Value

69

Remarks

This property contains the port that the TFTP Server listens on. The default value is 69.

Data Type

Integer

MaxRetransmits Property (TFTPServer Component)

This property specifies the number of times to retry sending a failed packet before disconnecting.

Syntax

__property int MaxRetransmits = { read=FMaxRetransmits, write=FSetMaxRetransmits };

Default Value

3

Remarks

This property allows you to specify the number of times that you would like to try resending the last data packet if the original packet fails.

The RetransmitTimeout determines the wait time (in seconds) between successive retransmissions.

The default value for the MaxRetransmits property is 3.

Data Type

Integer

RetransmitTimeout Property (TFTPServer Component)

This property includes the maximum time in seconds to wait for a reply packet from the server before retransmitting the last packet.

Syntax

__property int RetransmitTimeout = { read=FRetransmitTimeout, write=FSetRetransmitTimeout };

Default Value

5

Remarks

Please refer to the MaxRetransmits property for the number of retransmit efforts before an error is returned.

The default value for the RetransmitTimeout is 5 seconds.

Data Type

Integer

Config Method (TFTPServer Component)

Sets or retrieves a configuration setting.

Syntax

String __fastcall Config(String ConfigurationString);

Remarks

Config is a generic method available in every component. It is used to set and retrieve configuration settings for the component.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

DoEvents Method (TFTPServer Component)

This method processes events from the internal message queue.

Syntax

void __fastcall DoEvents();

Remarks

When DoEvents is called, the component processes any available events. If no events are available, it waits for a preset period of time, and then returns.

StartListening Method (TFTPServer Component)

This method starts listening for incoming connections.

Syntax

void __fastcall StartListening();

Remarks

This method begins listening for incoming connections on the port specified by LocalPort. Once listening, events will fire as new clients connect and data are transferred.

To stop listening for new connections, call StopListening.

StopListening Method (TFTPServer Component)

This method stops listening for new connections.

Syntax

void __fastcall StopListening();

Remarks

This method stops listening for new connections. After being called, any new connection attempts will be rejected. Calling this method does not disconnect existing connections.

Connected Event (TFTPServer Component)

This event fires immediately after a connection completes (or fails).

Syntax

typedef struct {
  int ConnectionId;
  int StatusCode;
  String Description;
} TipwTFTPServerConnectedEventParams;
typedef void __fastcall (__closure *TipwTFTPServerConnectedEvent)(System::TObject* Sender, TipwTFTPServerConnectedEventParams *e);
__property TipwTFTPServerConnectedEvent OnConnected = { read=FOnConnected, write=FOnConnected };

Remarks

The ConnectionId is the Id of the connected client that caused the event to fire.

Upon a successful connection, the SatusCode is 0, and the Description is OK. If the connection is not successful, the StatusCode will contain an error code. The Description will contain a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

ConnectionRequest Event (TFTPServer Component)

This event fires anytime a connected client attempts a connection to the server.

Syntax

typedef struct {
  String RemoteHost;
  int RemotePort;
  String FileName;
  String TransferMode;
  int Operation;
  bool Accept;
} TipwTFTPServerConnectionRequestEventParams;
typedef void __fastcall (__closure *TipwTFTPServerConnectionRequestEvent)(System::TObject* Sender, TipwTFTPServerConnectionRequestEventParams *e);
__property TipwTFTPServerConnectionRequestEvent OnConnectionRequest = { read=FOnConnectionRequest, write=FOnConnectionRequest };

Remarks

The RemoteHost parameter specifies the IP address (IP number in dotted internet format) of the client attempting to connect.

The RemotePort is the port of the client attempting a connection.

The FileName parameter is the path of the file to upload or download.

The TransferMode parameter specifies which transfer mode to use.

The Operation indicates whether the requested operation is read or write.

The Accept parameter indicates whether to accept or deny the connection. All connections are accepted by default. If you want to refuse a connection, set the Accept parameter to false.

Disconnected Event (TFTPServer Component)

This event fires after a transfer is completed.

Syntax

typedef struct {
  int ConnectionId;
  int StatusCode;
  String Description;
} TipwTFTPServerDisconnectedEventParams;
typedef void __fastcall (__closure *TipwTFTPServerDisconnectedEvent)(System::TObject* Sender, TipwTFTPServerDisconnectedEventParams *e);
__property TipwTFTPServerDisconnectedEvent OnDisconnected = { read=FOnDisconnected, write=FOnDisconnected };

Remarks

ConnectionID will be the ConnectionID of the client that has disconnected.

Upon successful transfer and disconnection, the StatusCode will be 0 and the Description will be OK. If a transfer is unsuccessful or a client disconnects due to an error, the StatusCode will contain an error code. The Description will be a textual description of the error.

EndTransfer Event (TFTPServer Component)

This event fires once a transfer is completed.

Syntax

typedef struct {
  int ConnectionId;
  int Direction;
} TipwTFTPServerEndTransferEventParams;
typedef void __fastcall (__closure *TipwTFTPServerEndTransferEvent)(System::TObject* Sender, TipwTFTPServerEndTransferEventParams *e);
__property TipwTFTPServerEndTransferEvent OnEndTransfer = { read=FOnEndTransfer, write=FOnEndTransfer };

Remarks

The ConnectionId will be the ConnectionId of the connected client.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

Error Event (TFTPServer Component)

Fired when information is available about errors during data delivery.

Syntax

typedef struct {
  int ErrorCode;
  String Description;
} TipwTFTPServerErrorEventParams;
typedef void __fastcall (__closure *TipwTFTPServerErrorEvent)(System::TObject* Sender, TipwTFTPServerErrorEventParams *e);
__property TipwTFTPServerErrorEvent OnError = { read=FOnError, write=FOnError };

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the component raises an exception.

The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

Log Event (TFTPServer Component)

This event fires once for each log message.

Syntax

typedef struct {
  int ConnectionId;
  int LogLevel;
  String Message;
  String LogType;
} TipwTFTPServerLogEventParams;
typedef void __fastcall (__closure *TipwTFTPServerLogEvent)(System::TObject* Sender, TipwTFTPServerLogEventParams *e);
__property TipwTFTPServerLogEvent OnLog = { read=FOnLog, write=FOnLog };

Remarks

This event fires once for each log message generated by the component. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the level of message. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including users logging in and out, files transferred, and directories listed.

The value 2 (Verbose) includes logs from the PITrail event as well as basic information about data transfer channels.

The value 3 (Debug) logs additional debug information, such as extended socket connection and data transfer information.

Message is the log entry.

LogType identifies the type of log entry. Possible values are as follows:

  • "Info"
  • "Error"
  • "Verbose"
  • "Debug"
  • "PITrail"

StartTransfer Event (TFTPServer Component)

This event fires immediately after a client initiates a file transfer.

Syntax

typedef struct {
  int ConnectionId;
  int Direction;
} TipwTFTPServerStartTransferEventParams;
typedef void __fastcall (__closure *TipwTFTPServerStartTransferEvent)(System::TObject* Sender, TipwTFTPServerStartTransferEventParams *e);
__property TipwTFTPServerStartTransferEvent OnStartTransfer = { read=FOnStartTransfer, write=FOnStartTransfer };

Remarks

ConnectionId is the ConnectionId of the connected client. Direction represents the direction in which the transfer is going.

Transfer Event (TFTPServer Component)

This event fires repeatedly while data are being transferred. A transfer is marked as complete once a packet that is less than 512 bytes is received.

Syntax

typedef struct {
  int ConnectionId;
  int Direction;
  __int64 BytesTransferred;
  int PercentDone;
  String Text;
  DynamicArray<Byte> TextB;
} TipwTFTPServerTransferEventParams;
typedef void __fastcall (__closure *TipwTFTPServerTransferEvent)(System::TObject* Sender, TipwTFTPServerTransferEventParams *e);
__property TipwTFTPServerTransferEvent OnTransfer = { read=FOnTransfer, write=FOnTransfer };

Remarks

The ConnectionId parameter is the ConnectionId of the client who initiated the transfer.

BytesTransferred specifies the number of bytes transferred.

The Text parameter contains the data being transferred.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

The PercentDone parameter shows the progress of the transfer in the corresponding direction. If PercentDone can not be calculated the value will be -1.

Note: Events are not re-entrant. Performing time-consuming operations within this event will prevent it from firing again in a timely manner and may affect overall performance.

Config Settings (TFTPServer Component)

The component accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.

TFTPServer Config Settings

DefaultRollOverNumber:   Whether to enable block roll over.

This configuration setting determines what the block counter will roll over to once the block counter has reached its maximum. Acceptable values are 0 and 1.

UDP Config Settings

CaptureIPPacketInfo:   Used to capture the packet information.

If this is set to True, the component will capture the IP packet information.

The default value for this setting is False.

Note: This configuration setting is available only in Windows.

DelayHostResolution:   Whether the hostname is resolved when RemoteHost is set.

This configuration setting specifies whether a hostname is resolved immediately when RemoteHost is set. If true the component will resolve the hostname and the IP address will be present in the RemoteHost property. If false, the hostname is not resolved until needed by the component when a method to connect or send data is called. If desired, ResolveRemoteHost may be called to manually resolve the value in RemoteHost at any time.

The default value is false.

DestinationAddress:   Used to get the destination address from the packet information.

If CaptureIPPacketInfo is set to True, then this will be populated with the packet's destination address when a packet is received. This information will be accessible in the DataIn event.

Note: This configuration setting is available only in Windows.

DontFragment:   Used to set the Don't Fragment flag of outgoing packets.

When set to True, packets sent by the component will have the Don't Fragment flag set. The default value is False.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface), setting LocalHost to the value of an interface will make the component initiate connections (or accept in the case of server components) only through that interface.

If the component is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the component binds.

This configuration setting must be set before a connection is attempted. It instructs the component to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This configuration setting is useful when trying to connect to services that require a trusted port on the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxPacketSize:   The maximum length of the packets that can be received.

This configuration setting specifies the maximum size of the datagrams that the component will accept without truncation.

QOSDSCPValue:   Used to specify an arbitrary QOS/DSCP setting (optional).

UseConnection must be True to use this configuration setting. This option allows you to specify an arbitrary DSCP value between 0 and 63. The default is 0. When set to the default value, the component will not set a DSCP value.

Note: This configuration setting uses the qWAVE API and is available only on Windows 7, Windows Server 2008 R2, and later.

QOSTrafficType:   Used to specify QOS/DSCP settings (optional).

UseConnection must be True to use this setting. You may specify either the text or integer values: BestEffort (0), Background (1), ExcellentEffort (2), AudioVideo (3), Voice (4), and Control (5).

Note: This configuration setting uses the qWAVE API and is available only on Windows Vista and Windows Server 2008 or above.

Note: QOSTrafficType must be set before setting Active to True.

ShareLocalPort:   If set to True, allows more than one instance of the component to be active on the same local port.

This option must be set before the component is activated through the Active property or it will have no effect.

The default value for this setting is False.

UseConnection:   Determines whether to use a connected socket.

UseConnection specifies whether or not the component should use a connected socket. The connection is defined as an association in between the local address/port and the remote address/port. As such, this is not a connection in the traditional Transmission Control Protocol (TCP) sense. It means only that the component will send and receive data to and from the specified destination.

The default value for this setting is False.

UseIPv6:   Whether or not to use IPv6.

By default, the component expects an IPv4 address for local and remote host properties, and it will create an IPv4 socket. To use IPv6 instead, set this to True.

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Config Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8
The following is a list of valid code page identifiers for Mac OS only:
IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a component is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
  • Last Valid Build: The last valid build number for which the license will work.
MaskSensitiveData:   Whether sensitive data is masked in log messages.

In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to true to mask sensitive data. The default is true.

This setting only works on these components: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.

UseInternalSecurityAPI:   Whether or not to use the system security libraries or an internal implementation.

When set to false, the component will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this configuration setting to true tells the component to use the internal implementation instead of using the system security libraries.

This setting is set to false by default on all platforms.

Trappable Errors (TFTPServer Component)

TFTPServer Errors

122   Packet too large.
123   Wrong response type from server.
124   Server error. Description contains detailed information.
125   Invalid server response.
126   A valid LocalFile must be provided for PUT operations.
127   Cannot open local file.
128   Cannot write to local file.
129   Cannot read local file.
130   Busy performing the current transfer.
301   Timeout while waiting for server.
305   Server error.
306   Wrong or invalid response type received from server.
307   Invalid response from server.

The component may also return one of the following error codes, which are inherited from other components.

UDP Errors

104   UDP is already Active.
106   You cannot change the LocalPort while the component is Active.
107   You cannot change the LocalHost at this time. A connection is in progress.
109   The component must be Active for this operation.
112   You cannot change MaxPacketSize while the component is Active.
113   You cannot change ShareLocalPort option while the component is Active.
114   You cannot change RemoteHost when UseConnection is set and the component Active.
115   You cannot change RemotePort when UseConnection is set and the component is Active.
116   RemotePort cannot be zero when UseConnection is set. Please specify a valid service port number.
117   You cannot change UseConnection while the component is Active.
118   Message cannot be longer than MaxPacketSize.
119   Message too short.
434   Unable to convert string to selected CodePage.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on nonsocket.
10039   [10039] Destination address required.
10040   [10040] Message is too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol is not supported.
10044   [10044] Socket type is not supported.
10045   [10045] Operation is not supported on socket.
10046   [10046] Protocol family is not supported.
10047   [10047] Address family is not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Cannot assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Cannot send after socket shutdown.
10059   [10059] Too many references, cannot splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name is too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory is not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock is not loaded yet.
11001   [11001] Host not found.
11002   [11002] Nonauthoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Nonrecoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).