TFTPServer Component
Properties Methods Events Config Settings Errors
The TFTP Server Component is used to create a TFTP Server.
Syntax
TipwTFTPServer
Remarks
The TFTP Server component provides a simple way to create a TFTP Server. Any TFTP client will be able to connect and transfer files to and from the server.
Getting Started
By default, the server will listen on port 69. You can specify the listening port by setting the LocalPort property.
Optionally, you can set the LocalDir property to a valid local path. If this property is set, the component will serve files from this location. When clients connect, they can request files from this location. If this property is not set, then the component will fire events allowing customized responses for each operation.
To start the server, call the StartListening method.
Handling Events
Event handlers are the primary method of customizing the component's functionality. When a client attempts to connect or open a file, the corresponding TFTP Server event will fire to allow for custom handling of the client's request.
The following events are fired once the requested operation is executed:
Property List
The following is the full list of the properties of the component with short descriptions. Click on the links for further details.
ConnCount | The number of records in the Conn arrays. |
ConnConnectionId | This property contains a unique identifier for this connection. |
ConnFileData | This property is available only for sending data to a connected client. |
ConnFileName | This property represents the filename of the file the client wants to upload or download. |
ConnLocalFile | This property is the local file on the server. |
ConnRemoteHost | This property represents the IP address of the connected client. |
ConnRemotePort | This property represents the port of the connected client. |
ConnTransferMode | This property specifies whether transfers are done in octet mode 0 or netascii mode 1 . |
Listening | This property indicates whether the component is listening for incoming connections on LocalPort. |
LocalDir | This property defines the local file directory for the server. |
LocalHost | The name of the local host or user-assigned IP interface through which connections are initiated or accepted. |
LocalPort | This property includes the port that the server will listen on. |
MaxRetransmits | This property specifies the number of times to retry sending a failed packet before disconnecting. |
RetransmitTimeout | This property includes the maximum time in seconds to wait for a reply packet from the server before retransmitting the last packet. |
Method List
The following is the full list of the methods of the component with short descriptions. Click on the links for further details.
Config | Sets or retrieves a configuration setting. |
DoEvents | This method processes events from the internal message queue. |
StartListening | This method starts listening for incoming connections. |
StopListening | This method stops listening for new connections. |
Event List
The following is the full list of the events fired by the component with short descriptions. Click on the links for further details.
Connected | This event fires immediately after a connection completes (or fails). |
ConnectionRequest | This event fires anytime a connected client attempts a connection to the server. |
Disconnected | This event fires after a transfer is completed. |
EndTransfer | This event fires once a transfer is completed. |
Error | Fired when information is available about errors during data delivery. |
Log | This event fires once for each log message. |
StartTransfer | This event fires immediately after a client initiates a file transfer. |
Transfer | This event fires repeatedly while data are being transferred. A transfer is marked as complete once a packet that is less than 512 bytes is received. |
Config Settings
The following is a list of config settings for the component with short descriptions. Click on the links for further details.
DefaultRollOverNumber | Whether to enable block roll over. |
CaptureIPPacketInfo | Used to capture the packet information. |
DelayHostResolution | Whether the hostname is resolved when RemoteHost is set. |
DestinationAddress | Used to get the destination address from the packet information. |
DontFragment | Used to set the Don't Fragment flag of outgoing packets. |
LocalHost | The name of the local host through which connections are initiated or accepted. |
LocalPort | The port in the local host where the component binds. |
MaxPacketSize | The maximum length of the packets that can be received. |
QOSDSCPValue | Used to specify an arbitrary QOS/DSCP setting (optional). |
QOSTrafficType | Used to specify QOS/DSCP settings (optional). |
ShareLocalPort | If set to True, allows more than one instance of the component to be active on the same local port. |
UseConnection | Determines whether to use a connected socket. |
UseIPv6 | Whether or not to use IPv6. |
AbsoluteTimeout | Determines whether timeouts are inactivity timeouts or absolute timeouts. |
FirewallData | Used to send extra data to the firewall. |
InBufferSize | The size in bytes of the incoming queue of the socket. |
OutBufferSize | The size in bytes of the outgoing queue of the socket. |
BuildInfo | Information about the product's build. |
CodePage | The system code page used for Unicode to Multibyte translations. |
LicenseInfo | Information about the current license. |
MaskSensitiveData | Whether sensitive data is masked in log messages. |
UseInternalSecurityAPI | Whether or not to use the system security libraries or an internal implementation. |
ConnCount Property (TFTPServer Component)
The number of records in the Conn arrays.
Syntax
__property int ConnCount = { read=FConnCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at ConnCount - 1.This property is read-only and not available at design time.
Data Type
Integer
ConnConnectionId Property (TFTPServer Component)
This property contains a unique identifier for this connection.
Syntax
__property int ConnConnectionId[int ConnId] = { read=FConnConnectionId };
Default Value
0
Remarks
This property contains a unique identifier for this connection.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is read-only and not available at design time.
Data Type
Integer
ConnFileData Property (TFTPServer Component)
This property is available only for sending data to a connected client.
Syntax
__property String ConnFileData[int ConnId] = { read=FConnFileData, write=FSetConnFileData }; __property DynamicArray<Byte> ConnFileDataB[int ConnId] = { read=FConnFileDataB, write=FSetConnFileDataB };
Default Value
""
Remarks
This property is available only for sending data to a connected client. If this property is set, then this will be the data sent when a connected client attempts to download a file from the server.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is not available at design time.
Data Type
Byte Array
ConnFileName Property (TFTPServer Component)
This property represents the filename of the file the client wants to upload or download.
Syntax
__property String ConnFileName[int ConnId] = { read=FConnFileName };
Default Value
""
Remarks
This property represents the filename of the file the client wants to upload or download.
Note: FileData must be empty to use this property.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is read-only and not available at design time.
Data Type
String
ConnLocalFile Property (TFTPServer Component)
This property is the local file on the server.
Syntax
__property String ConnLocalFile[int ConnId] = { read=FConnLocalFile, write=FSetConnLocalFile };
Default Value
""
Remarks
This property is the local file on the server. This file is written to when a client puts a file. Data are pulled from this file when a client requests a file.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is not available at design time.
Data Type
String
ConnRemoteHost Property (TFTPServer Component)
This property represents the IP address of the connected client.
Syntax
__property String ConnRemoteHost[int ConnId] = { read=FConnRemoteHost };
Default Value
""
Remarks
This property represents the IP address of the connected client.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is read-only and not available at design time.
Data Type
String
ConnRemotePort Property (TFTPServer Component)
This property represents the port of the connected client.
Syntax
__property int ConnRemotePort[int ConnId] = { read=FConnRemotePort };
Default Value
0
Remarks
This property represents the port of the connected client.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is read-only and not available at design time.
Data Type
Integer
ConnTransferMode Property (TFTPServer Component)
This property specifies whether transfers are done in octet mode 0 or netascii mode 1 .
Syntax
__property String ConnTransferMode[int ConnId] = { read=FConnTransferMode };
Default Value
""
Remarks
This property specifies whether transfers are done in octet mode 0 or netascii mode 1.
The ConnId parameter specifies the index of the item in the array. The size of the array is controlled by the ConnCount property.
This property is read-only and not available at design time.
Data Type
String
Listening Property (TFTPServer Component)
This property indicates whether the component is listening for incoming connections on LocalPort.
Syntax
__property bool Listening = { read=FListening };
Default Value
False
Remarks
This property indicates whether the component is listening for connections on the port specified by the LocalPort property. Use the StartListening and StopListening methods to control whether the component is listening.
This property is read-only and not available at design time.
Data Type
Boolean
LocalDir Property (TFTPServer Component)
This property defines the local file directory for the server.
Syntax
__property String LocalDir = { read=FLocalDir, write=FSetLocalDir };
Default Value
""
Remarks
This property defines the local file directory on the server. Files can be downloaded to or uploaded from this directory.
This property is not available at design time.
Data Type
String
LocalHost Property (TFTPServer Component)
The name of the local host or user-assigned IP interface through which connections are initiated or accepted.
Syntax
__property String LocalHost = { read=FLocalHost, write=FSetLocalHost };
Default Value
""
Remarks
This property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.
In multihomed hosts (machines with more than one IP interface) setting LocalHost to the IP address of an interface will make the component initiate connections (or accept in the case of server components) only through that interface. It is recommended to provide an IP address rather than a hostname when setting this property to ensure the desired interface is used.
If the component is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).
Note: LocalHost is not persistent. You must always set it in code, and never in the property window.
Data Type
String
LocalPort Property (TFTPServer Component)
This property includes the port that the server will listen on.
Syntax
__property int LocalPort = { read=FLocalPort, write=FSetLocalPort };
Default Value
69
Remarks
This property contains the port that the TFTP Server listens on. The default value is 69.
Data Type
Integer
MaxRetransmits Property (TFTPServer Component)
This property specifies the number of times to retry sending a failed packet before disconnecting.
Syntax
__property int MaxRetransmits = { read=FMaxRetransmits, write=FSetMaxRetransmits };
Default Value
3
Remarks
This property allows you to specify the number of times that you would like to try resending the last data packet if the original packet fails.
The RetransmitTimeout determines the wait time (in seconds) between successive retransmissions.
The default value for the MaxRetransmits property is 3.
Data Type
Integer
RetransmitTimeout Property (TFTPServer Component)
This property includes the maximum time in seconds to wait for a reply packet from the server before retransmitting the last packet.
Syntax
__property int RetransmitTimeout = { read=FRetransmitTimeout, write=FSetRetransmitTimeout };
Default Value
5
Remarks
Please refer to the MaxRetransmits property for the number of retransmit efforts before an error is returned.
The default value for the RetransmitTimeout is 5 seconds.
Data Type
Integer
Config Method (TFTPServer Component)
Sets or retrieves a configuration setting.
Syntax
String __fastcall Config(String ConfigurationString);
Remarks
Config is a generic method available in every component. It is used to set and retrieve configuration settings for the component.
These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.
To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).
To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.
DoEvents Method (TFTPServer Component)
This method processes events from the internal message queue.
Syntax
void __fastcall DoEvents();
Remarks
When DoEvents is called, the component processes any available events. If no events are available, it waits for a preset period of time, and then returns.
StartListening Method (TFTPServer Component)
This method starts listening for incoming connections.
Syntax
void __fastcall StartListening();
Remarks
This method begins listening for incoming connections on the port specified by LocalPort. Once listening, events will fire as new clients connect and data are transferred.
To stop listening for new connections, call StopListening.
StopListening Method (TFTPServer Component)
This method stops listening for new connections.
Syntax
void __fastcall StopListening();
Remarks
This method stops listening for new connections. After being called, any new connection attempts will be rejected. Calling this method does not disconnect existing connections.
Connected Event (TFTPServer Component)
This event fires immediately after a connection completes (or fails).
Syntax
typedef struct { int ConnectionId; int StatusCode; String Description; } TipwTFTPServerConnectedEventParams; typedef void __fastcall (__closure *TipwTFTPServerConnectedEvent)(System::TObject* Sender, TipwTFTPServerConnectedEventParams *e); __property TipwTFTPServerConnectedEvent OnConnected = { read=FOnConnected, write=FOnConnected };
Remarks
The ConnectionId is the Id of the connected client that caused the event to fire.
Upon a successful connection, the SatusCode is 0, and the Description is OK. If the connection is not successful, the StatusCode will contain an error code. The Description will contain a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.
ConnectionRequest Event (TFTPServer Component)
This event fires anytime a connected client attempts a connection to the server.
Syntax
typedef struct { String RemoteHost; int RemotePort; String FileName; String TransferMode; int Operation; bool Accept; } TipwTFTPServerConnectionRequestEventParams; typedef void __fastcall (__closure *TipwTFTPServerConnectionRequestEvent)(System::TObject* Sender, TipwTFTPServerConnectionRequestEventParams *e); __property TipwTFTPServerConnectionRequestEvent OnConnectionRequest = { read=FOnConnectionRequest, write=FOnConnectionRequest };
Remarks
The RemoteHost parameter specifies the IP address (IP number in dotted internet format) of the client attempting to connect.
The RemotePort is the port of the client attempting a connection.
The FileName parameter is the path of the file to upload or download.
The TransferMode parameter specifies which transfer mode to use.
The Operation indicates whether the requested operation is read or write.
The Accept parameter indicates whether to accept or deny the connection. All connections are accepted by default. If you want to refuse a connection, set the Accept parameter to false.
Disconnected Event (TFTPServer Component)
This event fires after a transfer is completed.
Syntax
typedef struct { int ConnectionId; int StatusCode; String Description; } TipwTFTPServerDisconnectedEventParams; typedef void __fastcall (__closure *TipwTFTPServerDisconnectedEvent)(System::TObject* Sender, TipwTFTPServerDisconnectedEventParams *e); __property TipwTFTPServerDisconnectedEvent OnDisconnected = { read=FOnDisconnected, write=FOnDisconnected };
Remarks
ConnectionID will be the ConnectionID of the client that has disconnected.
Upon successful transfer and disconnection, the StatusCode will be 0 and the Description will be OK. If a transfer is unsuccessful or a client disconnects due to an error, the StatusCode will contain an error code. The Description will be a textual description of the error.
EndTransfer Event (TFTPServer Component)
This event fires once a transfer is completed.
Syntax
typedef struct { int ConnectionId; int Direction; } TipwTFTPServerEndTransferEventParams; typedef void __fastcall (__closure *TipwTFTPServerEndTransferEvent)(System::TObject* Sender, TipwTFTPServerEndTransferEventParams *e); __property TipwTFTPServerEndTransferEvent OnEndTransfer = { read=FOnEndTransfer, write=FOnEndTransfer };
Remarks
The ConnectionId will be the ConnectionId of the connected client.
The Direction parameter shows whether the client (0) or the server (1) is sending the data.
Error Event (TFTPServer Component)
Fired when information is available about errors during data delivery.
Syntax
typedef struct { int ErrorCode; String Description; } TipwTFTPServerErrorEventParams; typedef void __fastcall (__closure *TipwTFTPServerErrorEvent)(System::TObject* Sender, TipwTFTPServerErrorEventParams *e); __property TipwTFTPServerErrorEvent OnError = { read=FOnError, write=FOnError };
Remarks
The Error event is fired in case of exceptional conditions during message processing. Normally the component raises an exception.
The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.
Log Event (TFTPServer Component)
This event fires once for each log message.
Syntax
typedef struct { int ConnectionId; int LogLevel; String Message; String LogType; } TipwTFTPServerLogEventParams; typedef void __fastcall (__closure *TipwTFTPServerLogEvent)(System::TObject* Sender, TipwTFTPServerLogEventParams *e); __property TipwTFTPServerLogEvent OnLog = { read=FOnLog, write=FOnLog };
Remarks
This event fires once for each log message generated by the component. The verbosity is controlled by the LogLevel setting.
LogLevel indicates the level of message. Possible values are as follows:
0 (None) | No events are logged. |
1 (Info - default) | Informational events are logged. |
2 (Verbose) | Detailed data are logged. |
3 (Debug) | Debug data are logged. |
The value 1 (Info) logs basic information, including users logging in and out, files transferred, and directories listed.
The value 2 (Verbose) includes logs from the PITrail event as well as basic information about data transfer channels.
The value 3 (Debug) logs additional debug information, such as extended socket connection and data transfer information.
Message is the log entry.
LogType identifies the type of log entry. Possible values are as follows:
- "Info"
- "Error"
- "Verbose"
- "Debug"
- "PITrail"
StartTransfer Event (TFTPServer Component)
This event fires immediately after a client initiates a file transfer.
Syntax
typedef struct { int ConnectionId; int Direction; } TipwTFTPServerStartTransferEventParams; typedef void __fastcall (__closure *TipwTFTPServerStartTransferEvent)(System::TObject* Sender, TipwTFTPServerStartTransferEventParams *e); __property TipwTFTPServerStartTransferEvent OnStartTransfer = { read=FOnStartTransfer, write=FOnStartTransfer };
Remarks
ConnectionId is the ConnectionId of the connected client. Direction represents the direction in which the transfer is going.
Transfer Event (TFTPServer Component)
This event fires repeatedly while data are being transferred. A transfer is marked as complete once a packet that is less than 512 bytes is received.
Syntax
typedef struct { int ConnectionId; int Direction; __int64 BytesTransferred; int PercentDone; String Text; DynamicArray<Byte> TextB; } TipwTFTPServerTransferEventParams; typedef void __fastcall (__closure *TipwTFTPServerTransferEvent)(System::TObject* Sender, TipwTFTPServerTransferEventParams *e); __property TipwTFTPServerTransferEvent OnTransfer = { read=FOnTransfer, write=FOnTransfer };
Remarks
The ConnectionId parameter is the ConnectionId of the client who initiated the transfer.
BytesTransferred specifies the number of bytes transferred.
The Text parameter contains the data being transferred.
The Direction parameter shows whether the client (0) or the server (1) is sending the data.
The PercentDone parameter shows the progress of the transfer in the corresponding direction. If PercentDone can not be calculated the value will be -1.
Note: Events are not re-entrant. Performing time-consuming operations within this event will prevent it from firing again in a timely manner and may affect overall performance.
Config Settings (TFTPServer Component)
The component accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.TFTPServer Config Settings
UDP Config Settings
The default value for this setting is False.
Note: This configuration setting is available only in Windows.
The default value is false.
Note: This configuration setting is available only in Windows.
In multihomed hosts (machines with more than one IP interface), setting LocalHost to the value of an interface will make the component initiate connections (or accept in the case of server components) only through that interface.
If the component is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).
Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.
LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.
This configuration setting is useful when trying to connect to services that require a trusted port on the client side. An example is the remote shell (rsh) service in UNIX systems.
Note: This configuration setting uses the qWAVE API and is available only on Windows 7, Windows Server 2008 R2, and later.
Note: This configuration setting uses the qWAVE API and is available only on Windows Vista and Windows Server 2008 or above.
Note: QOSTrafficType must be set before setting Active to True.
The default value for this setting is False.
The default value for this setting is False.
Socket Config Settings
Note: This option is not valid for User Datagram Protocol (UDP) ports.
Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.
Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the component is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.
Base Config Settings
The following is a list of valid code page identifiers:
Identifier | Name |
037 | IBM EBCDIC - U.S./Canada |
437 | OEM - United States |
500 | IBM EBCDIC - International |
708 | Arabic - ASMO 708 |
709 | Arabic - ASMO 449+, BCON V4 |
710 | Arabic - Transparent Arabic |
720 | Arabic - Transparent ASMO |
737 | OEM - Greek (formerly 437G) |
775 | OEM - Baltic |
850 | OEM - Multilingual Latin I |
852 | OEM - Latin II |
855 | OEM - Cyrillic (primarily Russian) |
857 | OEM - Turkish |
858 | OEM - Multilingual Latin I + Euro symbol |
860 | OEM - Portuguese |
861 | OEM - Icelandic |
862 | OEM - Hebrew |
863 | OEM - Canadian-French |
864 | OEM - Arabic |
865 | OEM - Nordic |
866 | OEM - Russian |
869 | OEM - Modern Greek |
870 | IBM EBCDIC - Multilingual/ROECE (Latin-2) |
874 | ANSI/OEM - Thai (same as 28605, ISO 8859-15) |
875 | IBM EBCDIC - Modern Greek |
932 | ANSI/OEM - Japanese, Shift-JIS |
936 | ANSI/OEM - Simplified Chinese (PRC, Singapore) |
949 | ANSI/OEM - Korean (Unified Hangul Code) |
950 | ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC) |
1026 | IBM EBCDIC - Turkish (Latin-5) |
1047 | IBM EBCDIC - Latin 1/Open System |
1140 | IBM EBCDIC - U.S./Canada (037 + Euro symbol) |
1141 | IBM EBCDIC - Germany (20273 + Euro symbol) |
1142 | IBM EBCDIC - Denmark/Norway (20277 + Euro symbol) |
1143 | IBM EBCDIC - Finland/Sweden (20278 + Euro symbol) |
1144 | IBM EBCDIC - Italy (20280 + Euro symbol) |
1145 | IBM EBCDIC - Latin America/Spain (20284 + Euro symbol) |
1146 | IBM EBCDIC - United Kingdom (20285 + Euro symbol) |
1147 | IBM EBCDIC - France (20297 + Euro symbol) |
1148 | IBM EBCDIC - International (500 + Euro symbol) |
1149 | IBM EBCDIC - Icelandic (20871 + Euro symbol) |
1200 | Unicode UCS-2 Little-Endian (BMP of ISO 10646) |
1201 | Unicode UCS-2 Big-Endian |
1250 | ANSI - Central European |
1251 | ANSI - Cyrillic |
1252 | ANSI - Latin I |
1253 | ANSI - Greek |
1254 | ANSI - Turkish |
1255 | ANSI - Hebrew |
1256 | ANSI - Arabic |
1257 | ANSI - Baltic |
1258 | ANSI/OEM - Vietnamese |
1361 | Korean (Johab) |
10000 | MAC - Roman |
10001 | MAC - Japanese |
10002 | MAC - Traditional Chinese (Big5) |
10003 | MAC - Korean |
10004 | MAC - Arabic |
10005 | MAC - Hebrew |
10006 | MAC - Greek I |
10007 | MAC - Cyrillic |
10008 | MAC - Simplified Chinese (GB 2312) |
10010 | MAC - Romania |
10017 | MAC - Ukraine |
10021 | MAC - Thai |
10029 | MAC - Latin II |
10079 | MAC - Icelandic |
10081 | MAC - Turkish |
10082 | MAC - Croatia |
12000 | Unicode UCS-4 Little-Endian |
12001 | Unicode UCS-4 Big-Endian |
20000 | CNS - Taiwan |
20001 | TCA - Taiwan |
20002 | Eten - Taiwan |
20003 | IBM5550 - Taiwan |
20004 | TeleText - Taiwan |
20005 | Wang - Taiwan |
20105 | IA5 IRV International Alphabet No. 5 (7-bit) |
20106 | IA5 German (7-bit) |
20107 | IA5 Swedish (7-bit) |
20108 | IA5 Norwegian (7-bit) |
20127 | US-ASCII (7-bit) |
20261 | T.61 |
20269 | ISO 6937 Non-Spacing Accent |
20273 | IBM EBCDIC - Germany |
20277 | IBM EBCDIC - Denmark/Norway |
20278 | IBM EBCDIC - Finland/Sweden |
20280 | IBM EBCDIC - Italy |
20284 | IBM EBCDIC - Latin America/Spain |
20285 | IBM EBCDIC - United Kingdom |
20290 | IBM EBCDIC - Japanese Katakana Extended |
20297 | IBM EBCDIC - France |
20420 | IBM EBCDIC - Arabic |
20423 | IBM EBCDIC - Greek |
20424 | IBM EBCDIC - Hebrew |
20833 | IBM EBCDIC - Korean Extended |
20838 | IBM EBCDIC - Thai |
20866 | Russian - KOI8-R |
20871 | IBM EBCDIC - Icelandic |
20880 | IBM EBCDIC - Cyrillic (Russian) |
20905 | IBM EBCDIC - Turkish |
20924 | IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol) |
20932 | JIS X 0208-1990 & 0121-1990 |
20936 | Simplified Chinese (GB2312) |
21025 | IBM EBCDIC - Cyrillic (Serbian, Bulgarian) |
21027 | Extended Alpha Lowercase |
21866 | Ukrainian (KOI8-U) |
28591 | ISO 8859-1 Latin I |
28592 | ISO 8859-2 Central Europe |
28593 | ISO 8859-3 Latin 3 |
28594 | ISO 8859-4 Baltic |
28595 | ISO 8859-5 Cyrillic |
28596 | ISO 8859-6 Arabic |
28597 | ISO 8859-7 Greek |
28598 | ISO 8859-8 Hebrew |
28599 | ISO 8859-9 Latin 5 |
28605 | ISO 8859-15 Latin 9 |
29001 | Europa 3 |
38598 | ISO 8859-8 Hebrew |
50220 | ISO 2022 Japanese with no halfwidth Katakana |
50221 | ISO 2022 Japanese with halfwidth Katakana |
50222 | ISO 2022 Japanese JIS X 0201-1989 |
50225 | ISO 2022 Korean |
50227 | ISO 2022 Simplified Chinese |
50229 | ISO 2022 Traditional Chinese |
50930 | Japanese (Katakana) Extended |
50931 | US/Canada and Japanese |
50933 | Korean Extended and Korean |
50935 | Simplified Chinese Extended and Simplified Chinese |
50936 | Simplified Chinese |
50937 | US/Canada and Traditional Chinese |
50939 | Japanese (Latin) Extended and Japanese |
51932 | EUC - Japanese |
51936 | EUC - Simplified Chinese |
51949 | EUC - Korean |
51950 | EUC - Traditional Chinese |
52936 | HZ-GB2312 Simplified Chinese |
54936 | Windows XP: GB18030 Simplified Chinese (4 Byte) |
57002 | ISCII Devanagari |
57003 | ISCII Bengali |
57004 | ISCII Tamil |
57005 | ISCII Telugu |
57006 | ISCII Assamese |
57007 | ISCII Oriya |
57008 | ISCII Kannada |
57009 | ISCII Malayalam |
57010 | ISCII Gujarati |
57011 | ISCII Punjabi |
65000 | Unicode UTF-7 |
65001 | Unicode UTF-8 |
Identifier | Name |
1 | ASCII |
2 | NEXTSTEP |
3 | JapaneseEUC |
4 | UTF8 |
5 | ISOLatin1 |
6 | Symbol |
7 | NonLossyASCII |
8 | ShiftJIS |
9 | ISOLatin2 |
10 | Unicode |
11 | WindowsCP1251 |
12 | WindowsCP1252 |
13 | WindowsCP1253 |
14 | WindowsCP1254 |
15 | WindowsCP1250 |
21 | ISO2022JP |
30 | MacOSRoman |
10 | UTF16String |
0x90000100 | UTF16BigEndian |
0x94000100 | UTF16LittleEndian |
0x8c000100 | UTF32String |
0x98000100 | UTF32BigEndian |
0x9c000100 | UTF32LittleEndian |
65536 | Proprietary |
- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.
This setting only works on these components: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.
Setting this configuration setting to true tells the component to use the internal implementation instead of using the system security libraries.
This setting is set to false by default on all platforms.
Trappable Errors (TFTPServer Component)
TFTPServer Errors
122 | Packet too large. |
123 | Wrong response type from server. |
124 | Server error. Description contains detailed information. |
125 | Invalid server response. |
126 | A valid LocalFile must be provided for PUT operations. |
127 | Cannot open local file. |
128 | Cannot write to local file. |
129 | Cannot read local file. |
130 | Busy performing the current transfer. |
301 | Timeout while waiting for server. |
305 | Server error. |
306 | Wrong or invalid response type received from server. |
307 | Invalid response from server. |
The component may also return one of the following error codes, which are inherited from other components.
UDP Errors
104 | UDP is already Active. |
106 | You cannot change the LocalPort while the component is Active. |
107 | You cannot change the LocalHost at this time. A connection is in progress. |
109 | The component must be Active for this operation. |
112 | You cannot change MaxPacketSize while the component is Active. |
113 | You cannot change ShareLocalPort option while the component is Active. |
114 | You cannot change RemoteHost when UseConnection is set and the component Active. |
115 | You cannot change RemotePort when UseConnection is set and the component is Active. |
116 | RemotePort cannot be zero when UseConnection is set. Please specify a valid service port number. |
117 | You cannot change UseConnection while the component is Active. |
118 | Message cannot be longer than MaxPacketSize. |
119 | Message too short. |
434 | Unable to convert string to selected CodePage. |
SSL Errors
270 | Cannot load specified security library. |
271 | Cannot open certificate store. |
272 | Cannot find specified certificate. |
273 | Cannot acquire security credentials. |
274 | Cannot find certificate chain. |
275 | Cannot verify certificate chain. |
276 | Error during handshake. |
280 | Error verifying certificate. |
281 | Could not find client certificate. |
282 | Could not find server certificate. |
283 | Error encrypting data. |
284 | Error decrypting data. |
TCP/IP Errors
10004 | [10004] Interrupted system call. |
10009 | [10009] Bad file number. |
10013 | [10013] Access denied. |
10014 | [10014] Bad address. |
10022 | [10022] Invalid argument. |
10024 | [10024] Too many open files. |
10035 | [10035] Operation would block. |
10036 | [10036] Operation now in progress. |
10037 | [10037] Operation already in progress. |
10038 | [10038] Socket operation on nonsocket. |
10039 | [10039] Destination address required. |
10040 | [10040] Message is too long. |
10041 | [10041] Protocol wrong type for socket. |
10042 | [10042] Bad protocol option. |
10043 | [10043] Protocol is not supported. |
10044 | [10044] Socket type is not supported. |
10045 | [10045] Operation is not supported on socket. |
10046 | [10046] Protocol family is not supported. |
10047 | [10047] Address family is not supported by protocol family. |
10048 | [10048] Address already in use. |
10049 | [10049] Cannot assign requested address. |
10050 | [10050] Network is down. |
10051 | [10051] Network is unreachable. |
10052 | [10052] Net dropped connection or reset. |
10053 | [10053] Software caused connection abort. |
10054 | [10054] Connection reset by peer. |
10055 | [10055] No buffer space available. |
10056 | [10056] Socket is already connected. |
10057 | [10057] Socket is not connected. |
10058 | [10058] Cannot send after socket shutdown. |
10059 | [10059] Too many references, cannot splice. |
10060 | [10060] Connection timed out. |
10061 | [10061] Connection refused. |
10062 | [10062] Too many levels of symbolic links. |
10063 | [10063] File name is too long. |
10064 | [10064] Host is down. |
10065 | [10065] No route to host. |
10066 | [10066] Directory is not empty |
10067 | [10067] Too many processes. |
10068 | [10068] Too many users. |
10069 | [10069] Disc Quota Exceeded. |
10070 | [10070] Stale NFS file handle. |
10071 | [10071] Too many levels of remote in path. |
10091 | [10091] Network subsystem is unavailable. |
10092 | [10092] WINSOCK DLL Version out of range. |
10093 | [10093] Winsock is not loaded yet. |
11001 | [11001] Host not found. |
11002 | [11002] Nonauthoritative 'Host not found' (try again or check DNS setup). |
11003 | [11003] Nonrecoverable errors: FORMERR, REFUSED, NOTIMP. |
11004 | [11004] Valid name, no data record (check DNS setup). |