IPWorks MQ 2022 C++ Edition
Version 22.0 [Build 8369]

AzureRelaySender Class

Properties   Methods   Events   Config Settings   Errors  

Connects to the Azure Relay Service in order to send and receive data.

Syntax

AzureRelaySender

Remarks

The AzureRelaySender class connects to the Azure Relay service using a WebSocket connection. Once the connection is established data may be sent and received over the connection.

Establishing a Connection

Connect establishes a WebSocket connection to the Azure Relay Service. The following properties are applicable when calling this method:

After the connection is established data may be sent by setting the DataToSend property or by calling Send, SendText, or SendFile.

Incoming data is received through the DataIn event.

To disconnect call the Disconnect method.

Code Example

bool receivedData = false; Azurerelaysender sender = new Azurerelaysender(); sender.OnDataIn += (s, e) => { Console.WriteLine("Received Data: " + e.Text); receivedData = true; }; sender.AccessKey = "9oKRDwjl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c="; sender.AccessKeyName = "RootManageSharedAccessKey"; sender.NamespaceAddress = "myrelay.servicebus.windows.net"; sender.HybridConnection = "hc1"; sender.Connect(); sender.DataToSend = "hello relay"; while (!receivedData) sender.DoEvents(); sender.Disconnect();

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

AcceptDataThis property enables or disables data reception (the DataIn event).
AccessKeyThe Shared Access Key.
AccessKeyNameThe Shared Access Key Name.
BytesSentThis property includes the number of bytes actually sent after an assignment to DataToSend .
ConnectedThis shows whether the class is connected.
DataFormatThe format of the data being sent.
FirewallAutoDetectThis property tells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallTypeThis property determines the type of firewall to connect through.
FirewallHostThis property contains the name or IP address of firewall (optional).
FirewallPasswordThis property contains a password if authentication is to be used when connecting through the firewall.
FirewallPortThis property contains the transmission control protocol (TCP) port for the firewall Host .
FirewallUserThis property contains a user name if authentication is to be used connecting through a firewall.
HybridConnectionThe hybrid connection name.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
LocalPortThe TCP port in the local host where the class binds.
NamespaceAddressThe namespace address of the relay.
OtherHeadersThis property includes other headers as determined by the user (optional).
ParsedHeaderCountThe number of records in the ParsedHeader arrays.
ParsedHeaderFieldThis property contains the name of the HTTP header (this is the same case as it is delivered).
ParsedHeaderValueThis property contains the header contents.
ProxyAuthSchemeThis property is used to tell the class which type of authorization to perform when connecting to the proxy.
ProxyAutoDetectThis property tells the class whether or not to automatically detect and use proxy system settings, if available.
ProxyPasswordThis property contains a password if authentication is to be used for the proxy.
ProxyPortThis property contains the Transmission Control Protocol (TCP) port for the proxy Server (default 80).
ProxyServerIf a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.
ProxySSLThis property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy.
ProxyUserThis property contains a user name, if authentication is to be used for the proxy.
ReadyToSendThis property indicates whether the class is ready to send data.
SSLAcceptServerCertEncodedThis is the certificate (PEM/base64 encoded).
SSLCertEncodedThis is the certificate (PEM/base64 encoded).
SSLCertStoreThis is the name of the certificate store for the client certificate.
SSLCertStorePasswordIf the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.
SSLCertStoreTypeThis is the type of certificate store for this certificate.
SSLCertSubjectThis is the subject of the certificate used for client authentication.
SSLProviderThis specifies the SSL/TLS implementation to use.
SSLServerCertEncodedThis is the certificate (PEM/base64 encoded).
SubProtocolsOptional subprotocols supported by the client.
TimeoutA timeout for the class.
TransferredHeadersThis property includes the full set of headers as received from the server.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

ConfigSets or retrieves a configuration setting.
ConnectConnects to the Azure Relay Service.
DisconnectThis method disconnects from the remote host.
DoEventsProcesses events from the internal message queue.
InterruptInterrupt the current method.
ResetReset the class.
SendSends data to the remote host.
SendFileThis method sends a file to the remote host.
SendTextSends text data to the server.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

ConnectedFired immediately after a connection completes (or fails).
ConnectionStatusFired to indicate changes in connection state.
DataInFired when data is received.
DisconnectedThis event is fired when a connection is closed.
ErrorInformation about errors during data delivery.
HeaderThis event is fired every time a header line comes in.
LogFires once for each log message.
ReadyToSendThis event is fired when the class is ready to send data.
RedirectThis event is fired when a redirection is received from the server.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusShows the progress of the secure connection.

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

AccessTokenReturns an access token for use outside of the classes.
DiagnosticIdA diagnostic id used to enable end-to-end tracing.
LogLevelThe level of detail that is logged.
TokenValidityThe validity time in seconds of the access token.
BufferMessageIndicates whether or not the entire message is buffered before firing the DataIn event.
DataInEOMProvides the EOM for the next available chunk of data when SinglePacketMode is True.
DataInTextProvides the next available chunk of data when SinglePacketMode is True.
DisconnectStatusCodeSpecifies the status code when closing a connection.
DisconnectStatusDescriptionSpecifies the message associated with the disconnect status code.
MaxFrameSizeSpecifies the maximum size of the outgoing message in bytes before fragmentation occurs.
MaxLineLengthDetermines the maximum length of a line when LineMode is True.
MessageLengthThe length of the message (in bytes) when sending asynchronously.
SinglePacketModeDetermines how received data is provided.
StatusLineThe first line of the last HTTP server response.
TransferredDataThe body of the last HTTP server response.
URLThe URL to which the class connected.
AcceptEncodingUsed to tell the server which types of content encodings the client supports.
AllowHTTPCompressionThis property enables HTTP compression for receiving data.
AllowHTTPFallbackWhether HTTP/2 connections are permitted to fallback to HTTP/1.1.
AppendWhether to append data to LocalFile.
AuthorizationThe Authorization string to be sent to the server.
BytesTransferredContains the number of bytes transferred in the response data.
ChunkSizeSpecifies the chunk size in bytes when using chunked encoding.
CompressHTTPRequestSet to true to compress the body of a PUT or POST request.
EncodeURLIf set to True the URL will be encoded by the class.
FollowRedirectsDetermines what happens when the server issues a redirect.
GetOn302RedirectIf set to True the class will perform a GET on the new location.
HTTP2HeadersWithoutIndexingHTTP2 headers that should not update the dynamic header table with incremental indexing.
HTTPVersionThe version of HTTP used by the class.
IfModifiedSinceA date determining the maximum age of the desired document.
KeepAliveDetermines whether the HTTP connection is closed after completion of the request.
KerberosSPNThe Service Principal Name for the Kerberos Domain Controller.
LogLevelThe level of detail that is logged.
MaxRedirectAttemptsLimits the number of redirects that are followed in a request.
NegotiatedHTTPVersionThe negotiated HTTP version.
OtherHeadersOther headers as determined by the user (optional).
ProxyAuthorizationThe authorization string to be sent to the proxy server.
ProxyAuthSchemeThe authorization scheme to be used for the proxy.
ProxyPasswordA password if authentication is to be used for the proxy.
ProxyPortPort for the proxy server (default 80).
ProxyServerName or IP address of a proxy server (optional).
ProxyUserA user name if authentication is to be used for the proxy.
SentHeadersThe full set of headers as sent by the client.
StatusLineThe first line of the last response from the server.
TransferredDataThe contents of the last response from the server.
TransferredDataLimitThe maximum number of incoming bytes to be stored by the class.
TransferredHeadersThe full set of headers as received from the server.
TransferredRequestThe full request as sent by the client.
UseChunkedEncodingEnables or Disables HTTP chunked encoding for transfers.
UseIDNsWhether to encode hostnames to internationalized domain names.
UsePlatformHTTPClientWhether or not to use the platform HTTP client.
UserAgentInformation about the user agent (browser).
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificate to use during SSL client authentication.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated ciphersuite.
SSLNegotiatedCipherStrengthReturns the negotiated ciphersuite strength.
SSLNegotiatedCipherSuiteReturns the negotiated ciphersuite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedVersionReturns the negotiated protocol version.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificate to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.

AcceptData Property (AzureRelaySender Class)

This property enables or disables data reception (the DataIn event).

Syntax

ANSI (Cross Platform)
int GetAcceptData();
int SetAcceptData(int bAcceptData); Unicode (Windows) BOOL GetAcceptData();
INT SetAcceptData(BOOL bAcceptData);
int ipworksmq_azurerelaysender_getacceptdata(void* lpObj);
int ipworksmq_azurerelaysender_setacceptdata(void* lpObj, int bAcceptData);
bool GetAcceptData();
int SetAcceptData(bool bAcceptData);

Default Value

TRUE

Remarks

This property enables or disables data reception (the DataIn event). Setting this property to False, temporarily disables data reception (and the DataIn event). Setting this property to True, reenables data reception.

Note: It is recommended to use the PauseData or ProcessData method instead of setting this property.

This property is not available at design time.

Data Type

Boolean

AccessKey Property (AzureRelaySender Class)

The Shared Access Key.

Syntax

ANSI (Cross Platform)
char* GetAccessKey();
int SetAccessKey(const char* lpszAccessKey); Unicode (Windows) LPWSTR GetAccessKey();
INT SetAccessKey(LPCWSTR lpszAccessKey);
char* ipworksmq_azurerelaysender_getaccesskey(void* lpObj);
int ipworksmq_azurerelaysender_setaccesskey(void* lpObj, const char* lpszAccessKey);
QString GetAccessKey();
int SetAccessKey(QString qsAccessKey);

Default Value

""

Remarks

This property specifies the Shared Access Key to use when authenticating. This is the primary or secondary key of the shared access policy created in the Azure portal. For instance 8oKRDwkl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c=.

Data Type

String

AccessKeyName Property (AzureRelaySender Class)

The Shared Access Key Name.

Syntax

ANSI (Cross Platform)
char* GetAccessKeyName();
int SetAccessKeyName(const char* lpszAccessKeyName); Unicode (Windows) LPWSTR GetAccessKeyName();
INT SetAccessKeyName(LPCWSTR lpszAccessKeyName);
char* ipworksmq_azurerelaysender_getaccesskeyname(void* lpObj);
int ipworksmq_azurerelaysender_setaccesskeyname(void* lpObj, const char* lpszAccessKeyName);
QString GetAccessKeyName();
int SetAccessKeyName(QString qsAccessKeyName);

Default Value

""

Remarks

This property specifies the Shared Access Key name to use when authenticating. This is the name of the shared access policy created in the Azure portal. For instance RootManageSharedAccessKey.

Data Type

String

BytesSent Property (AzureRelaySender Class)

This property includes the number of bytes actually sent after an assignment to DataToSend .

Syntax

ANSI (Cross Platform)
int GetBytesSent();

Unicode (Windows)
INT GetBytesSent();
int ipworksmq_azurerelaysender_getbytessent(void* lpObj);
int GetBytesSent();

Default Value

0

Remarks

This property indicates how many bytes were sent after the last assignment to DataToSend. Please check the DataToSend property for more information.

Note: that BytesSent will always return 0 when the class is operating in synchronous mode (i.e., the Timeout property is set to a positive value.)

This property is read-only and not available at design time.

Data Type

Integer

Connected Property (AzureRelaySender Class)

This shows whether the class is connected.

Syntax

ANSI (Cross Platform)
int GetConnected();
int SetConnected(int bConnected); Unicode (Windows) BOOL GetConnected();
INT SetConnected(BOOL bConnected);
int ipworksmq_azurerelaysender_getconnected(void* lpObj);
int ipworksmq_azurerelaysender_setconnected(void* lpObj, int bConnected);
bool GetConnected();
int SetConnected(bool bConnected);

Default Value

FALSE

Remarks

This property is used to determine whether or not the class is connected to the remote host.

Note: It is recommended to use the Connect or Disconnect method instead of setting this property.

This property is not available at design time.

Data Type

Boolean

DataFormat Property (AzureRelaySender Class)

The format of the data being sent.

Syntax

ANSI (Cross Platform)
int GetDataFormat();
int SetDataFormat(int iDataFormat); Unicode (Windows) INT GetDataFormat();
INT SetDataFormat(INT iDataFormat);

Possible Values

DF_AUTOMATIC(0), 
DF_TEXT(1),
DF_BINARY(2),
DF_PING(9),
DF_PONG(10)
int ipworksmq_azurerelaysender_getdataformat(void* lpObj);
int ipworksmq_azurerelaysender_setdataformat(void* lpObj, int iDataFormat);
int GetDataFormat();
int SetDataFormat(int iDataFormat);

Default Value

0

Remarks

When data is sent over an established connection it is usually considered as text or binary data. Text data is UTF-8 encoded. Binary data has no encoding associated with it.

Possible values are:

0 (dfAutomatic - default) The class will attempt to automatically determine the correct data format. This is suitable for most cases.
1 (dfText) The class will UTF-8 encode the specified data before sending. Data that has already been UTF-8 encoded may also be supplied.
2 (dfBinary) The class will send the data exactly as it is provided.
9 (dfPing) The class will send the ping with data exactly as it is provided.
10 (dfPong) The class will send the pong with data exactly as it is provided.

Data Type

Integer

FirewallAutoDetect Property (AzureRelaySender Class)

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Syntax

ANSI (Cross Platform)
int GetFirewallAutoDetect();
int SetFirewallAutoDetect(int bFirewallAutoDetect); Unicode (Windows) BOOL GetFirewallAutoDetect();
INT SetFirewallAutoDetect(BOOL bFirewallAutoDetect);
int ipworksmq_azurerelaysender_getfirewallautodetect(void* lpObj);
int ipworksmq_azurerelaysender_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);
bool GetFirewallAutoDetect();
int SetFirewallAutoDetect(bool bFirewallAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use firewall system settings, if available.

Data Type

Boolean

FirewallType Property (AzureRelaySender Class)

This property determines the type of firewall to connect through.

Syntax

ANSI (Cross Platform)
int GetFirewallType();
int SetFirewallType(int iFirewallType); Unicode (Windows) INT GetFirewallType();
INT SetFirewallType(INT iFirewallType);

Possible Values

FW_NONE(0), 
FW_TUNNEL(1),
FW_SOCKS4(2),
FW_SOCKS5(3),
FW_SOCKS4A(10)
int ipworksmq_azurerelaysender_getfirewalltype(void* lpObj);
int ipworksmq_azurerelaysender_setfirewalltype(void* lpObj, int iFirewallType);
int GetFirewallType();
int SetFirewallType(int iFirewallType);

Default Value

0

Remarks

This property determines the type of firewall to connect through. The applicable values are as follows:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. FirewallPort is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Data Type

Integer

FirewallHost Property (AzureRelaySender Class)

This property contains the name or IP address of firewall (optional).

Syntax

ANSI (Cross Platform)
char* GetFirewallHost();
int SetFirewallHost(const char* lpszFirewallHost); Unicode (Windows) LPWSTR GetFirewallHost();
INT SetFirewallHost(LPCWSTR lpszFirewallHost);
char* ipworksmq_azurerelaysender_getfirewallhost(void* lpObj);
int ipworksmq_azurerelaysender_setfirewallhost(void* lpObj, const char* lpszFirewallHost);
QString GetFirewallHost();
int SetFirewallHost(QString qsFirewallHost);

Default Value

""

Remarks

This property contains the name or IP address of firewall (optional). If a FirewallHost is given, the requested connections will be authenticated through the specified firewall when connecting.

If this property is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this property is set to the corresponding address. If the search is not successful, the class fails with an error.

Data Type

String

FirewallPassword Property (AzureRelaySender Class)

This property contains a password if authentication is to be used when connecting through the firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallPassword();
int SetFirewallPassword(const char* lpszFirewallPassword); Unicode (Windows) LPWSTR GetFirewallPassword();
INT SetFirewallPassword(LPCWSTR lpszFirewallPassword);
char* ipworksmq_azurerelaysender_getfirewallpassword(void* lpObj);
int ipworksmq_azurerelaysender_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);
QString GetFirewallPassword();
int SetFirewallPassword(QString qsFirewallPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used when connecting through the firewall. If FirewallHost is specified, the FirewallUser and FirewallPassword properties are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Data Type

String

FirewallPort Property (AzureRelaySender Class)

This property contains the transmission control protocol (TCP) port for the firewall Host .

Syntax

ANSI (Cross Platform)
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); Unicode (Windows) INT GetFirewallPort();
INT SetFirewallPort(INT iFirewallPort);
int ipworksmq_azurerelaysender_getfirewallport(void* lpObj);
int ipworksmq_azurerelaysender_setfirewallport(void* lpObj, int iFirewallPort);
int GetFirewallPort();
int SetFirewallPort(int iFirewallPort);

Default Value

0

Remarks

This property contains the transmission control protocol (TCP) port for the firewall FirewallHost. See the description of the FirewallHost property for details.

Note: This property is set automatically when FirewallType is set to a valid value. See the description of the FirewallType property for details.

Data Type

Integer

FirewallUser Property (AzureRelaySender Class)

This property contains a user name if authentication is to be used connecting through a firewall.

Syntax

ANSI (Cross Platform)
char* GetFirewallUser();
int SetFirewallUser(const char* lpszFirewallUser); Unicode (Windows) LPWSTR GetFirewallUser();
INT SetFirewallUser(LPCWSTR lpszFirewallUser);
char* ipworksmq_azurerelaysender_getfirewalluser(void* lpObj);
int ipworksmq_azurerelaysender_setfirewalluser(void* lpObj, const char* lpszFirewallUser);
QString GetFirewallUser();
int SetFirewallUser(QString qsFirewallUser);

Default Value

""

Remarks

This property contains a user name if authentication is to be used connecting through a firewall. If the FirewallHost is specified, this property and FirewallPassword properties are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Data Type

String

HybridConnection Property (AzureRelaySender Class)

The hybrid connection name.

Syntax

ANSI (Cross Platform)
char* GetHybridConnection();
int SetHybridConnection(const char* lpszHybridConnection); Unicode (Windows) LPWSTR GetHybridConnection();
INT SetHybridConnection(LPCWSTR lpszHybridConnection);
char* ipworksmq_azurerelaysender_gethybridconnection(void* lpObj);
int ipworksmq_azurerelaysender_sethybridconnection(void* lpObj, const char* lpszHybridConnection);
QString GetHybridConnection();
int SetHybridConnection(QString qsHybridConnection);

Default Value

""

Remarks

This setting specifies the name of the hybrid connection that was created in the Azure portal. For instance hc1.

Data Type

String

LocalHost Property (AzureRelaySender Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* ipworksmq_azurerelaysender_getlocalhost(void* lpObj);
int ipworksmq_azurerelaysender_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

The LocalHost property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

NOTE: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

LocalPort Property (AzureRelaySender Class)

The TCP port in the local host where the class binds.

Syntax

ANSI (Cross Platform)
int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
int ipworksmq_azurerelaysender_getlocalport(void* lpObj);
int ipworksmq_azurerelaysender_setlocalport(void* lpObj, int iLocalPort);
int GetLocalPort();
int SetLocalPort(int iLocalPort);

Default Value

0

Remarks

This property must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this property to 0 (default) enables the system to choose an open port at random. The chosen port will be returned by the LocalPort property after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this property when a connection is active will generate an error.

This property is useful when trying to connect to services that require a trusted port in the client side.

Data Type

Integer

NamespaceAddress Property (AzureRelaySender Class)

The namespace address of the relay.

Syntax

ANSI (Cross Platform)
char* GetNamespaceAddress();
int SetNamespaceAddress(const char* lpszNamespaceAddress); Unicode (Windows) LPWSTR GetNamespaceAddress();
INT SetNamespaceAddress(LPCWSTR lpszNamespaceAddress);
char* ipworksmq_azurerelaysender_getnamespaceaddress(void* lpObj);
int ipworksmq_azurerelaysender_setnamespaceaddress(void* lpObj, const char* lpszNamespaceAddress);
QString GetNamespaceAddress();
int SetNamespaceAddress(QString qsNamespaceAddress);

Default Value

""

Remarks

This property specifies the full fully qualified domain name of the relay namespace. For instance myrelay.servicebus.windows.net.

Data Type

String

OtherHeaders Property (AzureRelaySender Class)

This property includes other headers as determined by the user (optional).

Syntax

ANSI (Cross Platform)
char* GetOtherHeaders();
int SetOtherHeaders(const char* lpszOtherHeaders); Unicode (Windows) LPWSTR GetOtherHeaders();
INT SetOtherHeaders(LPCWSTR lpszOtherHeaders);
char* ipworksmq_azurerelaysender_getotherheaders(void* lpObj);
int ipworksmq_azurerelaysender_setotherheaders(void* lpObj, const char* lpszOtherHeaders);
QString GetOtherHeaders();
int SetOtherHeaders(QString qsOtherHeaders);

Default Value

""

Remarks

This property can be set to a string of headers to be appended to the HTTP request headers created from other properties like ContentType and From.

The headers must follow the format Header: Value as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this property with caution. If this property contains invalid headers, HTTP requests may fail.

This property is useful for extending the functionality of the class beyond what is provided.

This property is not available at design time.

Data Type

String

ParsedHeaderCount Property (AzureRelaySender Class)

The number of records in the ParsedHeader arrays.

Syntax

ANSI (Cross Platform)
int GetParsedHeaderCount();

Unicode (Windows)
INT GetParsedHeaderCount();
int ipworksmq_azurerelaysender_getparsedheadercount(void* lpObj);
int GetParsedHeaderCount();

Default Value

0

Remarks

This property controls the size of the following arrays:

The array indices start at 0 and end at ParsedHeaderCount - 1.

This property is read-only and not available at design time.

Data Type

Integer

ParsedHeaderField Property (AzureRelaySender Class)

This property contains the name of the HTTP header (this is the same case as it is delivered).

Syntax

ANSI (Cross Platform)
char* GetParsedHeaderField(int iParsedHeaderIndex);

Unicode (Windows)
LPWSTR GetParsedHeaderField(INT iParsedHeaderIndex);
char* ipworksmq_azurerelaysender_getparsedheaderfield(void* lpObj, int parsedheaderindex);
QString GetParsedHeaderField(int iParsedHeaderIndex);

Default Value

""

Remarks

This property contains the name of the HTTP Header (this is the same case as it is delivered).

The ParsedHeaderIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ParsedHeaderCount property.

This property is read-only and not available at design time.

Data Type

String

ParsedHeaderValue Property (AzureRelaySender Class)

This property contains the header contents.

Syntax

ANSI (Cross Platform)
char* GetParsedHeaderValue(int iParsedHeaderIndex);

Unicode (Windows)
LPWSTR GetParsedHeaderValue(INT iParsedHeaderIndex);
char* ipworksmq_azurerelaysender_getparsedheadervalue(void* lpObj, int parsedheaderindex);
QString GetParsedHeaderValue(int iParsedHeaderIndex);

Default Value

""

Remarks

This property contains the Header contents.

The ParsedHeaderIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ParsedHeaderCount property.

This property is read-only and not available at design time.

Data Type

String

ProxyAuthScheme Property (AzureRelaySender Class)

This property is used to tell the class which type of authorization to perform when connecting to the proxy.

Syntax

ANSI (Cross Platform)
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme); Unicode (Windows) INT GetProxyAuthScheme();
INT SetProxyAuthScheme(INT iProxyAuthScheme);

Possible Values

AUTH_BASIC(0), 
AUTH_DIGEST(1),
AUTH_PROPRIETARY(2),
AUTH_NONE(3),
AUTH_NTLM(4),
AUTH_NEGOTIATE(5)
int ipworksmq_azurerelaysender_getproxyauthscheme(void* lpObj);
int ipworksmq_azurerelaysender_setproxyauthscheme(void* lpObj, int iProxyAuthScheme);
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme);

Default Value

0

Remarks

This property is used to tell the class which type of authorization to perform when connecting to the proxy. This is used only when the ProxyUser and ProxyPassword properties are set.

ProxyAuthScheme should be set to authNone (3) when no authentication is expected.

By default, ProxyAuthScheme is authBasic (0), and if the ProxyUser and ProxyPassword properties are set, the component will attempt basic authentication.

If ProxyAuthScheme is set to authDigest (1), digest authentication will be attempted instead.

If ProxyAuthScheme is set to authProprietary (2), then the authorization token will not be generated by the class. Look at the configuration file for the class being used to find more information about manually setting this token.

If ProxyAuthScheme is set to authNtlm (4), NTLM authentication will be used.

For security reasons, setting this property will clear the values of ProxyUser and ProxyPassword.

Data Type

Integer

ProxyAutoDetect Property (AzureRelaySender Class)

This property tells the class whether or not to automatically detect and use proxy system settings, if available.

Syntax

ANSI (Cross Platform)
int GetProxyAutoDetect();
int SetProxyAutoDetect(int bProxyAutoDetect); Unicode (Windows) BOOL GetProxyAutoDetect();
INT SetProxyAutoDetect(BOOL bProxyAutoDetect);
int ipworksmq_azurerelaysender_getproxyautodetect(void* lpObj);
int ipworksmq_azurerelaysender_setproxyautodetect(void* lpObj, int bProxyAutoDetect);
bool GetProxyAutoDetect();
int SetProxyAutoDetect(bool bProxyAutoDetect);

Default Value

FALSE

Remarks

This property tells the class whether or not to automatically detect and use proxy system settings, if available. The default value is false.

Data Type

Boolean

ProxyPassword Property (AzureRelaySender Class)

This property contains a password if authentication is to be used for the proxy.

Syntax

ANSI (Cross Platform)
char* GetProxyPassword();
int SetProxyPassword(const char* lpszProxyPassword); Unicode (Windows) LPWSTR GetProxyPassword();
INT SetProxyPassword(LPCWSTR lpszProxyPassword);
char* ipworksmq_azurerelaysender_getproxypassword(void* lpObj);
int ipworksmq_azurerelaysender_setproxypassword(void* lpObj, const char* lpszProxyPassword);
QString GetProxyPassword();
int SetProxyPassword(QString qsProxyPassword);

Default Value

""

Remarks

This property contains a password if authentication is to be used for the proxy.

If ProxyAuthScheme is set to Basic Authentication, the ProxyUser and ProxyPassword are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If ProxyAuthScheme is set to Digest Authentication, the ProxyUser and ProxyPassword properties are used to respond to the Digest Authentication challenge from the server.

If ProxyAuthScheme is set to NTLM Authentication, the ProxyUser and ProxyPassword properties are used to authenticate through NTLM negotiation.

Data Type

String

ProxyPort Property (AzureRelaySender Class)

This property contains the Transmission Control Protocol (TCP) port for the proxy Server (default 80).

Syntax

ANSI (Cross Platform)
int GetProxyPort();
int SetProxyPort(int iProxyPort); Unicode (Windows) INT GetProxyPort();
INT SetProxyPort(INT iProxyPort);
int ipworksmq_azurerelaysender_getproxyport(void* lpObj);
int ipworksmq_azurerelaysender_setproxyport(void* lpObj, int iProxyPort);
int GetProxyPort();
int SetProxyPort(int iProxyPort);

Default Value

80

Remarks

This property contains the Transmission Control Protocol (TCP) port for the proxy ProxyServer (default 80). See the description of the ProxyServer property for details.

Data Type

Integer

ProxyServer Property (AzureRelaySender Class)

If a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

Syntax

ANSI (Cross Platform)
char* GetProxyServer();
int SetProxyServer(const char* lpszProxyServer); Unicode (Windows) LPWSTR GetProxyServer();
INT SetProxyServer(LPCWSTR lpszProxyServer);
char* ipworksmq_azurerelaysender_getproxyserver(void* lpObj);
int ipworksmq_azurerelaysender_setproxyserver(void* lpObj, const char* lpszProxyServer);
QString GetProxyServer();
int SetProxyServer(QString qsProxyServer);

Default Value

""

Remarks

If a proxy ProxyServer is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

If the ProxyServer property is set to a domain name, a DNS request is initiated. Upon successful termination of the request, the ProxyServer property is set to the corresponding address. If the search is not successful, an error is returned.

Data Type

String

ProxySSL Property (AzureRelaySender Class)

This property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy.

Syntax

ANSI (Cross Platform)
int GetProxySSL();
int SetProxySSL(int iProxySSL); Unicode (Windows) INT GetProxySSL();
INT SetProxySSL(INT iProxySSL);

Possible Values

PS_AUTOMATIC(0), 
PS_ALWAYS(1),
PS_NEVER(2),
PS_TUNNEL(3)
int ipworksmq_azurerelaysender_getproxyssl(void* lpObj);
int ipworksmq_azurerelaysender_setproxyssl(void* lpObj, int iProxySSL);
int GetProxySSL();
int SetProxySSL(int iProxySSL);

Default Value

0

Remarks

This property determines when to use a Secure Sockets Layer (SSL) for the connection to the proxy. The applicable values are as follows:

psAutomatic (0)Default setting. If the URL is an https URL, the class will use the psTunnel option. If the URL is an http URL, the class will use the psNever option.
psAlways (1)The connection is always SSL enabled.
psNever (2)The connection is not SSL enabled.
psTunnel (3)The connection is made through a tunneling (HTTP) proxy.

Data Type

Integer

ProxyUser Property (AzureRelaySender Class)

This property contains a user name, if authentication is to be used for the proxy.

Syntax

ANSI (Cross Platform)
char* GetProxyUser();
int SetProxyUser(const char* lpszProxyUser); Unicode (Windows) LPWSTR GetProxyUser();
INT SetProxyUser(LPCWSTR lpszProxyUser);
char* ipworksmq_azurerelaysender_getproxyuser(void* lpObj);
int ipworksmq_azurerelaysender_setproxyuser(void* lpObj, const char* lpszProxyUser);
QString GetProxyUser();
int SetProxyUser(QString qsProxyUser);

Default Value

""

Remarks

This property contains a user name, if authentication is to be used for the proxy.

If ProxyAuthScheme is set to Basic Authentication, the ProxyUser and ProxyPassword are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If ProxyAuthScheme is set to Digest Authentication, the ProxyUser and ProxyPassword properties are used to respond to the Digest Authentication challenge from the server.

If ProxyAuthScheme is set to NTLM Authentication, the ProxyUser and ProxyPassword properties are used to authenticate through NTLM negotiation.

Data Type

String

ReadyToSend Property (AzureRelaySender Class)

This property indicates whether the class is ready to send data.

Syntax

ANSI (Cross Platform)
int GetReadyToSend();

Unicode (Windows)
BOOL GetReadyToSend();
int ipworksmq_azurerelaysender_getreadytosend(void* lpObj);
bool GetReadyToSend();

Default Value

FALSE

Remarks

This property indicates that the underlying Transmission Control Protocol (TCP)/IP subsystem is ready to accept data. This is True after connecting to the remote host and will become False after a failed DataToSend.

After a failed DataToSend, the ReadyToSend event will fire and this property will be True when data can be sent again.

This property is read-only and not available at design time.

Data Type

Boolean

SSLAcceptServerCertEncoded Property (AzureRelaySender Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLAcceptServerCertEncoded(char* &lpSSLAcceptServerCertEncoded, int &lenSSLAcceptServerCertEncoded);
int SetSSLAcceptServerCertEncoded(const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded); Unicode (Windows) INT GetSSLAcceptServerCertEncoded(LPSTR &lpSSLAcceptServerCertEncoded, INT &lenSSLAcceptServerCertEncoded);
INT SetSSLAcceptServerCertEncoded(LPCSTR lpSSLAcceptServerCertEncoded, INT lenSSLAcceptServerCertEncoded);
int ipworksmq_azurerelaysender_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int ipworksmq_azurerelaysender_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);
QByteArray GetSSLAcceptServerCertEncoded();
int SetSSLAcceptServerCertEncoded(QByteArray qbaSSLAcceptServerCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLAcceptServerCertStore and SSLAcceptServerCertSubject properties also may be used to specify a certificate.

When SSLAcceptServerCertEncoded is set, a search is initiated in the current SSLAcceptServerCertStore for the private key of the certificate. If the key is found, SSLAcceptServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLAcceptServerCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertEncoded Property (AzureRelaySender Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLCertEncoded(char* &lpSSLCertEncoded, int &lenSSLCertEncoded);
int SetSSLCertEncoded(const char* lpSSLCertEncoded, int lenSSLCertEncoded); Unicode (Windows) INT GetSSLCertEncoded(LPSTR &lpSSLCertEncoded, INT &lenSSLCertEncoded);
INT SetSSLCertEncoded(LPCSTR lpSSLCertEncoded, INT lenSSLCertEncoded);
int ipworksmq_azurerelaysender_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int ipworksmq_azurerelaysender_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);
QByteArray GetSSLCertEncoded();
int SetSSLCertEncoded(QByteArray qbaSSLCertEncoded);

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLCertStore and SSLCertSubject properties also may be used to specify a certificate.

When SSLCertEncoded is set, a search is initiated in the current SSLCertStore for the private key of the certificate. If the key is found, SSLCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLCertSubject is set to an empty string.

This property is not available at design time.

Data Type

Binary String

SSLCertStore Property (AzureRelaySender Class)

This is the name of the certificate store for the client certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStore(char* &lpSSLCertStore, int &lenSSLCertStore);
int SetSSLCertStore(const char* lpSSLCertStore, int lenSSLCertStore); Unicode (Windows) INT GetSSLCertStore(LPSTR &lpSSLCertStore, INT &lenSSLCertStore);
INT SetSSLCertStore(LPCSTR lpSSLCertStore, INT lenSSLCertStore);
int ipworksmq_azurerelaysender_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int ipworksmq_azurerelaysender_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);
QByteArray GetSSLCertStore();
int SetSSLCertStore(QByteArray qbaSSLCertStore);

Default Value

"MY"

Remarks

This is the name of the certificate store for the client certificate.

The SSLCertStoreType property denotes the type of the certificate store specified by SSLCertStore. If the store is password protected, specify the password in SSLCertStorePassword.

SSLCertStore is used in conjunction with the SSLCertSubject property to specify client certificates. If SSLCertStore has a value, and SSLCertSubject or SSLCertEncoded is set, a search for a certificate is initiated. Please see the SSLCertSubject property for details.

Designations of certificate stores are platform-dependent.

The following are designations of the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is PFXFile, this property must be set to the name of the file. When the type is PFXBlob, the property must be set to the binary contents of a PFX file (i.e. PKCS12 certificate store).

Data Type

Binary String

SSLCertStorePassword Property (AzureRelaySender Class)

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Syntax

ANSI (Cross Platform)
char* GetSSLCertStorePassword();
int SetSSLCertStorePassword(const char* lpszSSLCertStorePassword); Unicode (Windows) LPWSTR GetSSLCertStorePassword();
INT SetSSLCertStorePassword(LPCWSTR lpszSSLCertStorePassword);
char* ipworksmq_azurerelaysender_getsslcertstorepassword(void* lpObj);
int ipworksmq_azurerelaysender_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);
QString GetSSLCertStorePassword();
int SetSSLCertStorePassword(QString qsSSLCertStorePassword);

Default Value

""

Remarks

If the type of certificate store requires a password, this property is used to specify the password needed to open the certificate store.

Data Type

String

SSLCertStoreType Property (AzureRelaySender Class)

This is the type of certificate store for this certificate.

Syntax

ANSI (Cross Platform)
int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); Unicode (Windows) INT GetSSLCertStoreType();
INT SetSSLCertStoreType(INT iSSLCertStoreType);

Possible Values

CST_USER(0), 
CST_MACHINE(1),
CST_PFXFILE(2),
CST_PFXBLOB(3),
CST_JKSFILE(4),
CST_JKSBLOB(5),
CST_PEMKEY_FILE(6),
CST_PEMKEY_BLOB(7),
CST_PUBLIC_KEY_FILE(8),
CST_PUBLIC_KEY_BLOB(9),
CST_SSHPUBLIC_KEY_BLOB(10),
CST_P7BFILE(11),
CST_P7BBLOB(12),
CST_SSHPUBLIC_KEY_FILE(13),
CST_PPKFILE(14),
CST_PPKBLOB(15),
CST_XMLFILE(16),
CST_XMLBLOB(17),
CST_JWKFILE(18),
CST_JWKBLOB(19),
CST_SECURITY_KEY(20),
CST_BCFKSFILE(21),
CST_BCFKSBLOB(22),
CST_AUTO(99)
int ipworksmq_azurerelaysender_getsslcertstoretype(void* lpObj);
int ipworksmq_azurerelaysender_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);
int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType);

Default Value

0

Remarks

This is the type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used the class will automatically determine the type. This property can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user. Note: this store type is not available in Java.
1 (cstMachine)For Windows, this specifies that the certificate store is a machine store. Note: this store type is not available in Java.
2 (cstPFXFile)The certificate store is the name of a PFX (PKCS12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in PFX (PKCS12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates. Note: this store type is only available in Java.
5 (cstJKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in Java Key Store (JKS) format. Note: this store type is only available in Java.
6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
20 (cstSecurityKey)The certificate is present on a physical security key accessible via a PKCS11 interface.

To use a security key the necessary data must first be collected using the CertMgr class. The ListStoreCertificates method may be called after setting CertStoreType to cstSecurityKey, CertStorePassword to the PIN, and CertStore to the full path of the PKCS11 dll. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the SSLCertStore and set SSLCertStorePassword to the PIN.

Code Example: SSH Authentication with Security Key certmgr.CertStoreType = CertStoreTypes.cstSecurityKey; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstSecurityKey, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store). Note: this store type is only available in Java and .NET.
22 (cstBCFKSBlob)The certificate store is a string (binary or base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format. Note: this store type is only available in Java and .NET.
99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

Data Type

Integer

SSLCertSubject Property (AzureRelaySender Class)

This is the subject of the certificate used for client authentication.

Syntax

ANSI (Cross Platform)
char* GetSSLCertSubject();
int SetSSLCertSubject(const char* lpszSSLCertSubject); Unicode (Windows) LPWSTR GetSSLCertSubject();
INT SetSSLCertSubject(LPCWSTR lpszSSLCertSubject);
char* ipworksmq_azurerelaysender_getsslcertsubject(void* lpObj);
int ipworksmq_azurerelaysender_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);
QString GetSSLCertSubject();
int SetSSLCertSubject(QString qsSSLCertSubject);

Default Value

""

Remarks

This is the subject of the certificate used for client authentication.

This property must be set after all other certificate properites are set. When this property is set, a search is performed in the current certificate store certificate with matching subject.

If a matching certificate is found, the property is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma separated list of distinguished name fields and values. For instance "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are displayed below.

FieldMeaning
CNCommon Name. This is commonly a host name like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma it must be quoted.

Data Type

String

SSLProvider Property (AzureRelaySender Class)

This specifies the SSL/TLS implementation to use.

Syntax

ANSI (Cross Platform)
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider); Unicode (Windows) INT GetSSLProvider();
INT SetSSLProvider(INT iSSLProvider);

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
int ipworksmq_azurerelaysender_getsslprovider(void* lpObj);
int ipworksmq_azurerelaysender_setsslprovider(void* lpObj, int iSSLProvider);
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider);

Default Value

0

Remarks

This property specifies the SSL/TLS implementation to use. In most cases the default value of 0 (Automatic) is recommended and should not be changed. When set to 0 (Automatic) the class will select whether to use the platform implementation or the internal implementation depending on the operating system as well as the TLS version being used.

Possible values are:

0 (sslpAutomatic - default)Automatically selects the appropriate implementation.
1 (sslpPlatform) Uses the platform/system implementation.
2 (sslpInternal) Uses the internal implementation.

Additional Notes

In most cases using the default value (Automatic) is recommended. The class will select a provider depending on the current platform.

When Automatic is selected, on Windows the class will use the platform implementation. On Linux/macOS the class will use the internal implementation. When TLS 1.3 is enabled via SSLEnabledProtocols the internal implementation is used on all platforms.

Data Type

Integer

SSLServerCertEncoded Property (AzureRelaySender Class)

This is the certificate (PEM/base64 encoded).

Syntax

ANSI (Cross Platform)
int GetSSLServerCertEncoded(char* &lpSSLServerCertEncoded, int &lenSSLServerCertEncoded);

Unicode (Windows)
INT GetSSLServerCertEncoded(LPSTR &lpSSLServerCertEncoded, INT &lenSSLServerCertEncoded);
int ipworksmq_azurerelaysender_getsslservercertencoded(void* lpObj, char** lpSSLServerCertEncoded, int* lenSSLServerCertEncoded);
QByteArray GetSSLServerCertEncoded();

Default Value

""

Remarks

This is the certificate (PEM/base64 encoded). This property is used to assign a specific certificate. The SSLServerCertStore and SSLServerCertSubject properties also may be used to specify a certificate.

When SSLServerCertEncoded is set, a search is initiated in the current SSLServerCertStore for the private key of the certificate. If the key is found, SSLServerCertSubject is updated to reflect the full subject of the selected certificate; otherwise, SSLServerCertSubject is set to an empty string.

This property is read-only and not available at design time.

Data Type

Binary String

SubProtocols Property (AzureRelaySender Class)

Optional subprotocols supported by the client.

Syntax

ANSI (Cross Platform)
char* GetSubProtocols();
int SetSubProtocols(const char* lpszSubProtocols); Unicode (Windows) LPWSTR GetSubProtocols();
INT SetSubProtocols(LPCWSTR lpszSubProtocols);
char* ipworksmq_azurerelaysender_getsubprotocols(void* lpObj);
int ipworksmq_azurerelaysender_setsubprotocols(void* lpObj, const char* lpszSubProtocols);
QString GetSubProtocols();
int SetSubProtocols(QString qsSubProtocols);

Default Value

""

Remarks

This property is optional. Set this property to one or more comma separated subprotocols the client supports. These should be provided in order of preference. For instance: "chat, superchat".

The server will accept one subprotocol during the connection. After the connection is established this property will be updated by the class to reflect the value the server chose. Query this property to determine the negotiated subprotocol.

This property is not available at design time.

Data Type

String

Timeout Property (AzureRelaySender Class)

A timeout for the class.

Syntax

ANSI (Cross Platform)
int GetTimeout();
int SetTimeout(int iTimeout); Unicode (Windows) INT GetTimeout();
INT SetTimeout(INT iTimeout);
int ipworksmq_azurerelaysender_gettimeout(void* lpObj);
int ipworksmq_azurerelaysender_settimeout(void* lpObj, int iTimeout);
int GetTimeout();
int SetTimeout(int iTimeout);

Default Value

60

Remarks

If the Timeout property is set to 0, all operations return immediately, potentially failing with a WOULDBLOCK error if data cannot be sent immediately.

If Timeout is set to a positive value, data is sent in a blocking manner and the class will wait for the operation to complete before returning control. The class will handle any potential WOULDBLOCK errors internally and automatically retry the operation for a maximum of Timeout seconds.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not "freeze" and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Please note that by default, all timeouts are inactivity timeouts, i.e. the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout property is 60 seconds.

Data Type

Integer

TransferredHeaders Property (AzureRelaySender Class)

This property includes the full set of headers as received from the server.

Syntax

ANSI (Cross Platform)
char* GetTransferredHeaders();

Unicode (Windows)
LPWSTR GetTransferredHeaders();
char* ipworksmq_azurerelaysender_gettransferredheaders(void* lpObj);
QString GetTransferredHeaders();

Default Value

""

Remarks

This property returns the complete set of raw headers as received from the server.

The Header event shows the individual headers as parsed by the class.

This property is read-only and not available at design time.

Data Type

String

Config Method (AzureRelaySender Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* ipworksmq_azurerelaysender_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Connect Method (AzureRelaySender Class)

Connects to the Azure Relay Service.

Syntax

ANSI (Cross Platform)
int Connect();

Unicode (Windows)
INT Connect();
int ipworksmq_azurerelaysender_connect(void* lpObj);
int Connect();

Remarks

Connect establishes a WebSocket connection to the Azure Relay Service. The following properties are applicable when calling this method:

After the connection is established data may be sent by setting the DataToSend property or by calling Send, SendText, or SendFile.

Incoming data is received through the DataIn event.

To disconnect call the Disconnect method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Disconnect Method (AzureRelaySender Class)

This method disconnects from the remote host.

Syntax

ANSI (Cross Platform)
int Disconnect();

Unicode (Windows)
INT Disconnect();
int ipworksmq_azurerelaysender_disconnect(void* lpObj);
int Disconnect();

Remarks

This method disconnects from the remote host. Calling this method is equivalent to setting the Connected property to False.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DoEvents Method (AzureRelaySender Class)

Processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int ipworksmq_azurerelaysender_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (AzureRelaySender Class)

Interrupt the current method.

Syntax

ANSI (Cross Platform)
int Interrupt();

Unicode (Windows)
INT Interrupt();
int ipworksmq_azurerelaysender_interrupt(void* lpObj);
int Interrupt();

Remarks

If there is no method in progress, Interrupt simply returns, doing nothing.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (AzureRelaySender Class)

Reset the class.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
int ipworksmq_azurerelaysender_reset(void* lpObj);
int Reset();

Remarks

This method will reset the class's properties to their default values.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Send Method (AzureRelaySender Class)

Sends data to the remote host.

Syntax

ANSI (Cross Platform)
int Send(const char* lpData, int lenData);

Unicode (Windows)
INT Send(LPCSTR lpData, INT lenData);
int ipworksmq_azurerelaysender_send(void* lpObj, const char* lpData, int lenData);
int Send(QByteArray qbaData);

Remarks

This method sends data to the remote host. Calling this method is equivalent to setting the DataToSend property to Text.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendFile Method (AzureRelaySender Class)

This method sends a file to the remote host.

Syntax

ANSI (Cross Platform)
int SendFile(const char* lpszFileName);

Unicode (Windows)
INT SendFile(LPCWSTR lpszFileName);
int ipworksmq_azurerelaysender_sendfile(void* lpObj, const char* lpszFileName);
int SendFile(const QString& qsFileName);

Remarks

This method sends the specified file to the remote host.

This method requires Timeout be set to a positive value. This allows the class to ensure that the file is transferred completely without a WOULDBLOCK error. See Timeout for details.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendText Method (AzureRelaySender Class)

Sends text data to the server.

Syntax

ANSI (Cross Platform)
int SendText(const char* lpszText);

Unicode (Windows)
INT SendText(LPCWSTR lpszText);
int ipworksmq_azurerelaysender_sendtext(void* lpObj, const char* lpszText);
int SendText(const QString& qsText);

Remarks

This method sends data as text to the server. Data sent with this method will always be treated as text data regardless of the value of DataFormat. The class will UTF-8 encode the supplied text.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Connected Event (AzureRelaySender Class)

Fired immediately after a connection completes (or fails).

Syntax

ANSI (Cross Platform)
virtual int FireConnected(AzureRelaySenderConnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } AzureRelaySenderConnectedEventParams;
Unicode (Windows) virtual INT FireConnected(AzureRelaySenderConnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelaySenderConnectedEventParams;
#define EID_AZURERELAYSENDER_CONNECTED 1

virtual INT IPWORKSMQ_CALL FireConnected(INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelaySenderConnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Connected(AzureRelaySenderConnectedEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireConnected(AzureRelaySenderConnectedEventParams *e) {...}

Remarks

If the connection is made normally, StatusCode is 0 and Description is "OK".

If the connection fails, StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Please refer to the Error Codes section for more information.

ConnectionStatus Event (AzureRelaySender Class)

Fired to indicate changes in connection state.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionStatus(AzureRelaySenderConnectionStatusEventParams *e);
typedef struct {
const char *ConnectionEvent;
int StatusCode;
const char *Description; int reserved; } AzureRelaySenderConnectionStatusEventParams;
Unicode (Windows) virtual INT FireConnectionStatus(AzureRelaySenderConnectionStatusEventParams *e);
typedef struct {
LPCWSTR ConnectionEvent;
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelaySenderConnectionStatusEventParams;
#define EID_AZURERELAYSENDER_CONNECTIONSTATUS 2

virtual INT IPWORKSMQ_CALL FireConnectionStatus(LPSTR &lpszConnectionEvent, INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelaySenderConnectionStatusEventParams {
public:
  const QString &ConnectionEvent();

  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionStatus(AzureRelaySenderConnectionStatusEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireConnectionStatus(AzureRelaySenderConnectionStatusEventParams *e) {...}

Remarks

The ConnectionStatus event is fired when the connection state changes: completion of a firewall or proxy connection, completion of a security handshake, etc.

The ConnectionEvent parameter indicates the type of connection event. Values may include:

Firewall connection complete.
SSL handshake complete (where applicable).
WebSocket handshake complete.
Remote host connection complete.
Remote host disconnected.
WebSocket connection broken.
SSL connection broken.
Firewall host disconnected.

StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

DataIn Event (AzureRelaySender Class)

Fired when data is received.

Syntax

ANSI (Cross Platform)
virtual int FireDataIn(AzureRelaySenderDataInEventParams *e);
typedef struct {
int DataFormat;
const char *Text; int lenText;
int EOM;
int EOL; int reserved; } AzureRelaySenderDataInEventParams;
Unicode (Windows) virtual INT FireDataIn(AzureRelaySenderDataInEventParams *e);
typedef struct {
INT DataFormat;
LPCSTR Text; INT lenText;
BOOL EOM;
BOOL EOL; INT reserved; } AzureRelaySenderDataInEventParams;
#define EID_AZURERELAYSENDER_DATAIN 3

virtual INT IPWORKSMQ_CALL FireDataIn(INT &iDataFormat, LPSTR &lpText, INT &lenText, BOOL &bEOM, BOOL &bEOL);
class AzureRelaySenderDataInEventParams {
public:
  int DataFormat();

  const QByteArray &Text();

  bool EOM();

  bool EOL();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void DataIn(AzureRelaySenderDataInEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireDataIn(AzureRelaySenderDataInEventParams *e) {...}

Remarks

The DataIn event provides the data received from the remote host.

The incoming data is provided through the Text parameter.

The DataFormat parameter identifies the encoding (if any) of the data. Possible value are:

0 If LineMode is disabled, a value of 0 indicates a continuation packet. If LineMode is enabled the value will always be 0, regardless of packet type.
1 The data is UTF-8 encoded.
2 The data is binary and has no encoding.

The EOM parameter stands for End Of Message. By default the class will fire the DataIn event as data is received. Larger messages will be fragmented and will cause the event to fire multiple times. When EOM is true within the event this indicates the current fragment is also the final fragment of the message. The class may also be configured to buffer the message internally until the complete message is received. To enable this set BufferMessage to true.

The EOL parameter stands for End of Line. When LineMode is false, EOL will always be false. When LineMode is true, EOL will be True if the DataIn event fired because an EOL was received, and false if the DataIn event fired because MaxLineLength was reached.

Disconnected Event (AzureRelaySender Class)

This event is fired when a connection is closed.

Syntax

ANSI (Cross Platform)
virtual int FireDisconnected(AzureRelaySenderDisconnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } AzureRelaySenderDisconnectedEventParams;
Unicode (Windows) virtual INT FireDisconnected(AzureRelaySenderDisconnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelaySenderDisconnectedEventParams;
#define EID_AZURERELAYSENDER_DISCONNECTED 4

virtual INT IPWORKSMQ_CALL FireDisconnected(INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelaySenderDisconnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Disconnected(AzureRelaySenderDisconnectedEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireDisconnected(AzureRelaySenderDisconnectedEventParams *e) {...}

Remarks

If the connection is broken normally, StatusCode is 0 and Description is "OK".

If the connection is broken for any other reason, StatusCode has the error code returned by the Transmission Control Protocol (TCP/IP) subsystem. Description contains a description of this code. The value of StatusCode is equal to the value of the TCP/IP error.

Please refer to the Error Codes section for more information.

Error Event (AzureRelaySender Class)

Information about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(AzureRelaySenderErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } AzureRelaySenderErrorEventParams;
Unicode (Windows) virtual INT FireError(AzureRelaySenderErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } AzureRelaySenderErrorEventParams;
#define EID_AZURERELAYSENDER_ERROR 5

virtual INT IPWORKSMQ_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class AzureRelaySenderErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(AzureRelaySenderErrorEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireError(AzureRelaySenderErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

ErrorCode contains an error code and Description contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

Header Event (AzureRelaySender Class)

This event is fired every time a header line comes in.

Syntax

ANSI (Cross Platform)
virtual int FireHeader(AzureRelaySenderHeaderEventParams *e);
typedef struct {
const char *Field;
const char *Value; int reserved; } AzureRelaySenderHeaderEventParams;
Unicode (Windows) virtual INT FireHeader(AzureRelaySenderHeaderEventParams *e);
typedef struct {
LPCWSTR Field;
LPCWSTR Value; INT reserved; } AzureRelaySenderHeaderEventParams;
#define EID_AZURERELAYSENDER_HEADER 6

virtual INT IPWORKSMQ_CALL FireHeader(LPSTR &lpszField, LPSTR &lpszValue);
class AzureRelaySenderHeaderEventParams {
public:
  const QString &Field();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Header(AzureRelaySenderHeaderEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireHeader(AzureRelaySenderHeaderEventParams *e) {...}

Remarks

The Field parameter contains the name of the HTTP header (which is the same as it is delivered). The Value parameter contains the header contents.

If the header line being retrieved is a continuation header line, then the Field parameter contains "" (empty string).

Log Event (AzureRelaySender Class)

Fires once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(AzureRelaySenderLogEventParams *e);
typedef struct {
int LogLevel;
const char *Message;
const char *LogType; int reserved; } AzureRelaySenderLogEventParams;
Unicode (Windows) virtual INT FireLog(AzureRelaySenderLogEventParams *e);
typedef struct {
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } AzureRelaySenderLogEventParams;
#define EID_AZURERELAYSENDER_LOG 7

virtual INT IPWORKSMQ_CALL FireLog(INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class AzureRelaySenderLogEventParams {
public:
  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(AzureRelaySenderLogEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireLog(AzureRelaySenderLogEventParams *e) {...}

Remarks

This event fires once for each log message generated by the class. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the level of message. Possible values are:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data is logged.
3 (Debug) Debug data is logged.

The value 1 (Info) logs basic information including the URL, HTTP version, and connection status details.

The value 2 (Verbose) logs additional information about the initial HTTP request.

The value 3 (Debug) logs additional debug information (if available).

Message is the log entry.

LogType identifies the type of log entry. Possible values are:

  • "Info"
  • "Error"
  • "Verbose"
  • "Debug"

ReadyToSend Event (AzureRelaySender Class)

This event is fired when the class is ready to send data.

Syntax

ANSI (Cross Platform)
virtual int FireReadyToSend(AzureRelaySenderReadyToSendEventParams *e);
typedef struct { int reserved; } AzureRelaySenderReadyToSendEventParams;
Unicode (Windows) virtual INT FireReadyToSend(AzureRelaySenderReadyToSendEventParams *e);
typedef struct { INT reserved; } AzureRelaySenderReadyToSendEventParams;
#define EID_AZURERELAYSENDER_READYTOSEND 8

virtual INT IPWORKSMQ_CALL FireReadyToSend();
class AzureRelaySenderReadyToSendEventParams {
public:
  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ReadyToSend(AzureRelaySenderReadyToSendEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireReadyToSend(AzureRelaySenderReadyToSendEventParams *e) {...}

Remarks

The ReadyToSend event indicates that the underlying Transmission Control Protocol (TCP)/IP subsystem is ready to accept data after a failed DataToSend. This event also is fired immediately after a connection to the remote host is established.

Redirect Event (AzureRelaySender Class)

This event is fired when a redirection is received from the server.

Syntax

ANSI (Cross Platform)
virtual int FireRedirect(AzureRelaySenderRedirectEventParams *e);
typedef struct {
const char *Location;
int Accept; int reserved; } AzureRelaySenderRedirectEventParams;
Unicode (Windows) virtual INT FireRedirect(AzureRelaySenderRedirectEventParams *e);
typedef struct {
LPCWSTR Location;
BOOL Accept; INT reserved; } AzureRelaySenderRedirectEventParams;
#define EID_AZURERELAYSENDER_REDIRECT 9

virtual INT IPWORKSMQ_CALL FireRedirect(LPSTR &lpszLocation, BOOL &bAccept);
class AzureRelaySenderRedirectEventParams {
public:
  const QString &Location();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Redirect(AzureRelaySenderRedirectEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireRedirect(AzureRelaySenderRedirectEventParams *e) {...}

Remarks

This event is fired in cases in which the client can decide whether or not to continue with the redirection process. The Accept parameter is always True by default, but if you do not want to follow the redirection, Accept may be set to False, in which case the class fails with an error. Location is the location to which the client is being redirected. Further control over redirection is provided in the FollowRedirects property.

SSLServerAuthentication Event (AzureRelaySender Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(AzureRelaySenderSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } AzureRelaySenderSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(AzureRelaySenderSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } AzureRelaySenderSSLServerAuthenticationEventParams;
#define EID_AZURERELAYSENDER_SSLSERVERAUTHENTICATION 10

virtual INT IPWORKSMQ_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class AzureRelaySenderSSLServerAuthenticationEventParams {
public:
  const QByteArray &CertEncoded();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLServerAuthentication(AzureRelaySenderSSLServerAuthenticationEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireSSLServerAuthentication(AzureRelaySenderSSLServerAuthenticationEventParams *e) {...}

Remarks

This event is where the client can decide whether to continue with the connection process or not. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether to continue or not.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string "OK"). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (AzureRelaySender Class)

Shows the progress of the secure connection.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(AzureRelaySenderSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } AzureRelaySenderSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(AzureRelaySenderSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } AzureRelaySenderSSLStatusEventParams;
#define EID_AZURERELAYSENDER_SSLSTATUS 11

virtual INT IPWORKSMQ_CALL FireSSLStatus(LPSTR &lpszMessage);
class AzureRelaySenderSSLStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLStatus(AzureRelaySenderSSLStatusEventParams *e);
// Or, subclass AzureRelaySender and override this emitter function. virtual int FireSSLStatus(AzureRelaySenderSSLStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. Used to track the progress of the connection.

Config Settings (AzureRelaySender Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

AzureRelayReceiver Config Settings

AccessToken:   Returns an access token for use outside of the components.

This setting returns an access token suitable for use in the HTTP Authorization header of a request. This is useful when a separate HTTP client is used to make a HTTP request to the relay service. The value returned by this setting can be set directly as the value for the Authorization header.

The value will be in the format:

SharedAccessSignature sr=sb%3a%2f%2fnstest.servicebus.windows.net%2fhc1&sig=a2EjYWw%2fDlg%2bPcNb%2fC7%2fxBbM11JjfgdO6ZVsQRm18Gg%3d&se=1555368805&skn=RootManageSharedAccessKey

DiagnosticId:   A diagnostic id used to enable end-to-end tracing.

This setting optionally specifies a diagnostic Id that is associated with the connection. If set, this allows end-to-end tracing of the connection for diagnostic purposes. If specified this should be a GUID. For instance f479cece-a32d-4caf-aed3-6dcc3b7b661e.

LogLevel:   The level of detail that is logged.

This setting controls the level of detail that is logged through the Log event. Possible values are:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data is logged.
3 (Debug) Debug data is logged.

The value 1 (Info) logs basic information about the connection and connecting clients.

The value 2 (Verbose) logs detailed information about each connection and the control connection.

The value 3 (Debug) logs additional debug information (if any).

TokenValidity:   The validity time in seconds of the access token.

This setting specifies the validity time of the access token to create when authenticating. The default value is 3600 seconds.

WebSocketClient Config Settings

BufferMessage:   Indicates whether or not the entire message is buffered before firing the DataIn event.

When receiving large messages the DataIn event may fire multiple times to provide data as it is received in each message fragment. When BufferMessage is set to True the class will internally buffer the message as it is received until it is complete before firing the DataIn event. The default value is False.

DataInEOM:   Provides the EOM for the next available chunk of data when SinglePacketMode is True.

This setting is only applicable when SinglePacketMode is True. By default, data will be available via DataInText as data is received. Larger messages will be fragmented and will cause the data to not be available all at once. When this setting is true, this indicates the fragment available via DataInText is also the final fragment of the message. The component may also be configured to buffer the message internally until the complete message is received. To enable this, set BufferMessage to True.

DataInText:   Provides the next available chunk of data when SinglePacketMode is True.

This setting is only applicable when SinglePacketMode is True. This setting will return any available data. If no data is available it will return empty string.

DisconnectStatusCode:   Specifies the status code when closing a connection.

When the Disconnect method is called the class will send the status code specified here. By default the value is 1000 which indicates a normal closure. Any other value represents an error condition. You may set any value you wish, however the protocol defines the following common values.

1000 (default) Normal closure.
1001 The resource is going away. For instance the server is shutting down or a browser is navigating away from the page.
1002 A protocol error occurred.
1003 Unexpected data was received (e.g., an endpoint that only accepts text data could send this if binary data is received).
1007 Invalid payload data was received (e.g., an endpoint that receives non-UTF-8 data in a text message could send this).
1008 A generic code that indicates the endpoint received a message that violates its policy.
1009 A message that was too large was received.
1010 A required extension could not be negotiated.
1011 An unexpected error occurred.

DisconnectStatusDescription:   Specifies the message associated with the disconnect status code.

This setting may be used to provide a textual description of the status code sent when closing the connection. This setting works in conjunction with DisconnectStatusCode. For any of the standard codes listed in DisconnectStatusCode the class will use a default description that may be overridden with this setting. For any non-standard codes that are not listed, this setting should be set or no description will be sent.

MaxFrameSize:   Specifies the maximum size of the outgoing message in bytes before fragmentation occurs.

This setting specifies the maximum size of the outgoing message in bytes before fragmentation will occur. When a message that is larger than MaxFrameSize is sent, it will be broken into fragments with the maximum size specified here. The default value is 131072 (128K).

When a message is fragmented, the receiving side may check the EOM parameter of the DataIn event to determine when the message is complete.

Note: When Timeout is set to 0 messages that are fragmented are always sent as individual smaller messages and EOM will always be True in the DataIn event on the receiving side.

MaxLineLength:   Determines the maximum length of a line when LineMode is True.

When LineMode is true, setting this will cause the component to fire the DataIn event when the length of the received data reaches the value of this setting. When the DataIn event fires, the EOL parameter will be False if this setting caused the event to fire and True if an EOL caused the event to fire.

MessageLength:   The length of the message (in bytes) when sending asynchronously.

This setting specifies the length of messages being sent when operating asynchronously.

When Timeout is set to 0 the class operates asynchronously and by default all data sent when Send is called or DataToSend is set is considered a complete message. Each packet leaving the class has the End-of-Message flag set.

To send messages which may be fragmented, set MessageLength to the length of the message (in bytes) that is being sent. When set the class will consider the next MessageLength bytes sent as part of a single message and only the last packet will set the End-of-Message flag.

This setting is helpful when data is organized into messages and the receiving side expected the End-of-Message flag to signal the end of a message.

Note: This setting is only applicable when Timeout is set to 0. When Timeout is set to a positive value the message data may be passed in its entirety to DataToSend or Send and will be automatically handled as needed by the class.

SinglePacketMode:   Determines how received data is provided.

When set to True the class will accumulate data and provide it through the DataInText setting. This is useful in environments where events can not be used. For instance: wsclient.Config("SinglePacketMode=true") Dim receivedData receivedData = "" Dim eom As Boolean eom = False wsclient.SendText(dataToSend) while not eom eom = wsclient.Config("DataInEOM") receivedData = receivedData & WSClient1.Config("DataInText") wsclient.DoEvents() wend Response.Write("Received: " & receivedData)

The default value is False.

StatusLine:   The first line of the last HTTP server response.

This setting contains the first line of the last HTTP response. This value can be used for diagnostic purposes

The HTTP protocol specifies the structure of the StatusLine as: [HTTP version] [Result Code] [Description].

TransferredData:   The body of the last HTTP server response.

This setting contains the body of the last HTTP response. This value can be used for diagnostic purposes

URL:   The URL to which the class connected.

This setting contains the URL to which the class connected.

HTTP Config Settings

AcceptEncoding:   Used to tell the server which types of content encodings the client supports.

When AllowHTTPCompression is True, the class adds an Accept-Encoding header to the request being sent to the server. By default, this header's value is "gzip, deflate". This configuration setting allows you to change the value of the Accept-Encoding header. Note: The class only supports gzip and deflate decompression algorithms.

AllowHTTPCompression:   This property enables HTTP compression for receiving data.

This configuration setting enables HTTP compression for receiving data. When set to True (default), the class will accept compressed data. It then will uncompress the data it has received. The class will handle data compressed by both gzip and deflate compression algorithms.

When True, the class adds an Accept-Encoding header to the outgoing request. The value for this header can be controlled by the AcceptEncoding configuration setting. The default value for this header is "gzip, deflate".

The default value is True.

AllowHTTPFallback:   Whether HTTP/2 connections are permitted to fallback to HTTP/1.1.

This configuration setting controls whether HTTP/2 connections are permitted to fall back to HTTP/1.1 when the server does not support HTTP/2. This setting is applicable only when HTTPVersion is set to "2.0".

If set to True (default), the class will automatically use HTTP/1.1 if the server does not support HTTP/2. If set to False, the class fails with an error if the server does not support HTTP/2.

The default value is True.

Append:   Whether to append data to LocalFile.

This configuration setting determines whether data will be appended when writing to LocalFile. When set to True, downloaded data will be appended to LocalFile. This may be used in conjunction with Range to resume a failed download. This is applicable only when LocalFile is set. The default value is False.

Authorization:   The Authorization string to be sent to the server.

If the Authorization property contains a nonempty string, an Authorization HTTP request header is added to the request. This header conveys Authorization information to the server.

This property is provided so that the HTTP class can be extended with other security schemes in addition to the authorization schemes already implemented by the class.

The AuthScheme property defines the authentication scheme used. In the case of HTTP Basic Authentication (default), every time User and Password are set, they are Base64 encoded, and the result is put in the Authorization property in the form "Basic [encoded-user-password]".

BytesTransferred:   Contains the number of bytes transferred in the response data.

This configuration setting returns the raw number of bytes from the HTTP response data, before the component processes the data, whether it is chunked or compressed. This returns the same value as the Transfer event, by BytesTransferred.

ChunkSize:   Specifies the chunk size in bytes when using chunked encoding.

This is applicable only when UseChunkedEncoding is True. This setting specifies the chunk size in bytes to be used when posting data. The default value is 16384.

CompressHTTPRequest:   Set to true to compress the body of a PUT or POST request.

If set to True, the body of a PUT or POST request will be compressed into gzip format before sending the request. The "Content-Encoding" header is also added to the outgoing request.

The default value is False.

EncodeURL:   If set to True the URL will be encoded by the class.

If set to True, the URL passed to the class will be URL encoded. The default value is False.

FollowRedirects:   Determines what happens when the server issues a redirect.

This option determines what happens when the server issues a redirect. Normally, the class returns an error if the server responds with an "Object Moved" message. If this property is set to 1 (always), the new URL for the object is retrieved automatically every time.

If this property is set to 2 (Same Scheme), the new URL is retrieved automatically only if the URL Scheme is the same; otherwise, the class fails with an error.

Note: Following the HTTP specification, unless this option is set to 1 (Always), automatic redirects will be performed only for GET or HEAD requests. Other methods potentially could change the conditions of the initial request and create security vulnerabilities.

Furthermore, if either the new URL server or port are different from the existing one, User and Password are also reset to empty, unless this property is set to 1 (Always), in which case the same credentials are used to connect to the new server.

A Redirect event is fired for every URL the product is redirected to. In the case of automatic redirections, the Redirect event is a good place to set properties related to the new connection (e.g., new authentication parameters).

The default value is 0 (Never). In this case, redirects are never followed, and the class fails with an error instead.

Following are the valid options:

  • 0 - Never
  • 1 - Always
  • 2 - Same Scheme

GetOn302Redirect:   If set to True the class will perform a GET on the new location.

The default value is False. If set to True, the class will perform a GET on the new location. Otherwise, it will use the same HTTP method again.

HTTP2HeadersWithoutIndexing:   HTTP2 headers that should not update the dynamic header table with incremental indexing.

HTTP/2 servers maintain a dynamic table of headers and values seen over the course of a connection. Typically, these headers are inserted into the table through incremental indexing (also known as HPACK, defined in RFC 7541). To tell the component not to use incremental indexing for certain headers, and thus not update the dynamic table, set this configuration option to a comma-delimited list of the header names.

HTTPVersion:   The version of HTTP used by the class.

This property specifies the HTTP version used by the class. Possible values are as follows:

  • "1.0"
  • "1.1" (default)
  • "2.0"
  • "3.0"

When using HTTP/2 ("2.0"), additional restrictions apply. Please see the following notes for details.

HTTP/2 Notes

When using HTTP/2, a secure Secure Sockets Layer/Transport Layer Security (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/2 will result in an error.

If the server does not support HTTP/2, the class will automatically use HTTP/1.1 instead. This is done to provide compatibility without the need for any additional settings. To see which version was used, check NegotiatedHTTPVersion after calling a method. The AllowHTTPFallback setting controls whether this behavior is allowed (default) or disallowed.

HTTP/3 Notes

HTTP/3 is supported only in .NET and Java.

When using HTTP/3, a secure (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/3 will result in an error.

IfModifiedSince:   A date determining the maximum age of the desired document.

If this setting contains a nonempty string, an If-Modified-Since HTTP header is added to the request. The value of this header is used to make the HTTP request conditional: if the requested documented has not been modified since the time specified in the field, a copy of the document will not be returned from the server; instead, a 304 (not modified) response will be returned by the server and the component throws an exception

The format of the date value for IfModifiedSince is detailed in the HTTP specs. For example: Sat, 29 Oct 2017 19:43:31 GMT.

KeepAlive:   Determines whether the HTTP connection is closed after completion of the request.

If True, the component will not send the Connection: Close header. The absence of the Connection header indicates to the server that HTTP persistent connections should be used if supported. Note: Not all servers support persistent connections. You also may explicitly add the Keep-Alive header to the request headers by setting OtherHeaders to Connection: Keep-Alive. If False, the connection will be closed immediately after the server response is received.

The default value for KeepAlive is False.

KerberosSPN:   The Service Principal Name for the Kerberos Domain Controller.

If the Service Principal Name on the Kerberos Domain Controller is not the same as the URL that you are authenticating to, the Service Principal Name should be set here.

LogLevel:   The level of detail that is logged.

This configuration setting controls the level of detail that is logged through the Log event. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including the URL, HTTP version, and status details.

The value 2 (Verbose) logs additional information about the request and response.

The value 3 (Debug) logs the headers and body for both the request and response, as well as additional debug information (if any).

MaxRedirectAttempts:   Limits the number of redirects that are followed in a request.

When FollowRedirects is set to any value other than frNever, the class will follow redirects until this maximum number of redirect attempts are made. The default value is 20.

NegotiatedHTTPVersion:   The negotiated HTTP version.

This configuration setting may be queried after the request is complete to indicate the HTTP version used. When HTTPVersion is set to "2.0" (if the server does not support "2.0"), then the class will fall back to using "1.1" automatically. This setting will indicate which version was used.

OtherHeaders:   Other headers as determined by the user (optional).

This configuration setting can be set to a string of headers to be appended to the HTTP request headers.

The headers must follow the format "header: value" as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this configuration setting with caution. If this configuration setting contains invalid headers, HTTP requests may fail.

This configuration setting is useful for extending the functionality of the class beyond what is provided.

ProxyAuthorization:   The authorization string to be sent to the proxy server.

This is similar to the Authorization configuration setting, but is used for proxy authorization. If this configuration setting contains a nonempty string, a Proxy-Authorization HTTP request header is added to the request. This header conveys proxy Authorization information to the server. If ProxyUser and ProxyPassword are specified, this value is calculated using the algorithm specified by ProxyAuthScheme.

ProxyAuthScheme:   The authorization scheme to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPassword:   A password if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPort:   Port for the proxy server (default 80).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyServer:   Name or IP address of a proxy server (optional).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyUser:   A user name if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

SentHeaders:   The full set of headers as sent by the client.

This configuration setting returns the complete set of raw headers as sent by the client.

StatusLine:   The first line of the last response from the server.

This setting contains the first line of the last response from the server. The format of the line will be [HTTP version] [Result Code] [Description].

TransferredData:   The contents of the last response from the server.

This configuration setting contains the contents of the last response from the server.

TransferredDataLimit:   The maximum number of incoming bytes to be stored by the class.

If TransferredDataLimit is set to 0 (default), no limits are imposed. Otherwise, this reflects the maximum number of incoming bytes that can be stored by the class.

TransferredHeaders:   The full set of headers as received from the server.

This configuration setting returns the complete set of raw headers as received from the server.

TransferredRequest:   The full request as sent by the client.

This configuration setting returns the full request as sent by the client. For performance reasons, the request is not normally saved. Set this configuration setting to ON before making a request to enable it. Following are examples of this request:

.NET Http http = new Http(); http.Config("TransferredRequest=on"); http.PostData = "body"; http.Post("http://someserver.com"); Console.WriteLine(http.Config("TransferredRequest")); C++ HTTP http; http.Config("TransferredRequest=on"); http.SetPostData("body", 5); http.Post("http://someserver.com"); printf("%s\r\n", http.Config("TransferredRequest"));

UseChunkedEncoding:   Enables or Disables HTTP chunked encoding for transfers.

If UseChunkedEncoding is set to True, the class will use HTTP-chunked encoding when posting, if possible. HTTP-chunked encoding allows large files to be sent in chunks instead of all at once. If set to False, the class will not use HTTP-chunked encoding. The default value is False.

Note: Some servers (such as the ASP.NET Development Server) may not support chunked encoding.

UseIDNs:   Whether to encode hostnames to internationalized domain names.

This configuration setting specifies whether hostnames containing non-ASCII characters are encoded to internationalized domain names. When set to True, if a hostname contains non-ASCII characters, it is encoded using Punycode to an IDN (internationalized domain name).

The default value is False and the hostname will always be used exactly as specified. Note: The CodePage setting must be set to a value capable of interpreting the specified host name. For instance, to specify UTF-8, set CodePage to 65001. In the C++ Edition for Windows, the *W version of the class must be used. For instance, DNSW or HTTPW.

UsePlatformHTTPClient:   Whether or not to use the platform HTTP client.

When using this configuration setting, if True, the component will use the default HTTP client for the platform (URLConnection in Java, WebRequest in .NET, or CFHTTPMessage in Mac/iOS) instead of the internal HTTP implementation. This is important for environments in which direct access to sockets is limited or not allowed (e.g., in the Google AppEngine).

Note: This setting is applicable only to Mac/iOS editions.

UserAgent:   Information about the user agent (browser).

This is the value supplied in the HTTP User-Agent header. The default setting is "IPWorks HTTP Component - www.nsoftware.com".

Override the default with the name and version of your software.

TCPClient Config Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

The FirewallPort is set automatically when FirewallType is set to a valid value.

Note: This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

The appropriate values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the number of times that the keep-alive packets will be sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform. It is not supported in masOS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to True. By default, the operating system will determine the time a connection is idle before a Transmission Control Protocol (TCP) keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), two scenarios determine how long the connection will linger. In the first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP timeout expires.

In the second scenario, if LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data are sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (e.g., by a client acknowledgment), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, the socket connection will linger. This value is 0 by default, which means it will use the default IP timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multi-homed hosts (machines with more than one IP interface) setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multi-homed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This; setting is useful when trying to connect to services that require a trusted port in the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This configuration setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default, this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This configuration setting optionally specifies a semicolon-separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property, the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to True, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When true, the socket will send all data that is ready to send at once. When false, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this config is set to false.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are:

0 IPv4 Only
1 IPv6 Only
2 IPv6 with IPv4 fallback

SSL Config Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When SSLProvider is set to Internal, this setting controls whether SSL packets should be logged. By default, this setting is False, as it is only useful for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this setting has no effect if SSLProvider is set to Platform.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g. 9d66eef0.0, 9d66eef0.1 etc). OpenSSL recommends to use the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

sequences. Before, between, and after the certificates text is allowed which can be used e.g. for descriptions of the certificates. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default OpenSSL uses the device file "/dev/urandom" to seed the PRNG and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to true, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found the CA certificates within the file will be loaded and used to determine the validity of server or client certificates.

The default value is:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificate to use during SSL client authentication.

This setting specifies one or more CA certificates to be included in the request when performing SSL client authentication. Some servers require the entire chain, including CA certificates, to be presented when performing SSL client authentication. The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Please note that this setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList config setting.

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

The enabled cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when SSLProvider is set to Platform: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when SSLProvider is set to Platform include:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when SSLProvider is set to Internal: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_DH_ANON_WITH_AES_128_CBC_SHA"); Possible values when SSLProvider is set to Internal include:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_DH_RSA_WITH_AES_128_GCM_SHA256 (Not Recommended)
  • TLS_DH_RSA_WITH_AES_256_GCM_SHA384 (Not Recommended)
  • TLS_DH_DSS_WITH_AES_128_GCM_SHA256 (Not Recommended)
  • TLS_DH_DSS_WITH_AES_256_GCM_SHA384 (Not Recommended)
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols) only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

Used to enable/disable the supported security protocols.

Not all supported protocols are enabled by default (the value of this setting is 4032). If you want more granular control over the enabled protocols, you can set this property to the binary 'OR' of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default)
TLS1.1768 (Hex 300) (Default)
TLS1 192 (Hex C0) (Default)
SSL3 48 (Hex 30)
SSL2 12 (Hex 0C)

SSLEnabledProtocols - TLS 1.3 Notes

By default when TLS 1.3 is enabled the class will use the internal TLS implementation.

In editions which are designed to run on Windows SSLProvider can be set to Platform to use the platform implementation instead of the internal implementation. When configured in this manner, please note that the platform provider is only supported on Windows 11 / Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider) please be aware of the following notes:

  • The platform provider is only available on Windows 11 / Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2 the above restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This setting is true by default, but can be set to false to disable the extension.

This setting is only applicable when SSLProvider is set to Internal.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffice for debugging purposes. When writing to this file the class will only append, it will not overwrite previous values.

Note: This setting is only applicable when SSLProvider is set to Internal.

SSLNegotiatedCipher:   Returns the negotiated ciphersuite.

Returns the ciphersuite negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated ciphersuite strength.

Returns the strength of the ciphersuite negotiated during the SSL handshake.

Note: For server components (e.g.TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated ciphersuite.

Returns the ciphersuite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

Returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

Returns the strenghth of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedVersion:   Returns the negotiated protocol version.

Returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g. TCPServer) this is a per-connection setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedVersion[connId]");

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be or-ed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown Certificate Authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown Certificate Authority revocation status.
0x00000800Ignore unknown Root revocation status.
0x00008000Allow test Root certificate.
0x00004000Trust test Root certificate.
0x80000000Ignore non-matching CN (certificate CN not-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificate to use during SSL server certificate validation.

This setting optionally specifies one or more CA certificates to be used when verifying the server certificate. When verifying the server's certificate the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This setting should only be set if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this setting is a newline (CrLf) separated list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
..
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.

This setting specifies the allowed server certificate signature algorithms when SSLProvider is set to Internal and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this setting. If the server certificate signature algorithm is unsupported the class fails with an error.

The format of this value is a comma separated list of hash-signature combinations. For instance: TCPClient.SSLProvider = TCPClientSSLProviders.sslpInternal; TCPClient.Config("SSLEnabledProtocols=3072"); //TLS 1.2 TCPClient.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

In order to not restrict the server's certificate signature algorithm, specify an empty string as the value for this setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This setting specifies a comma separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and SSLProvider is set to Internal, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional round trip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result only some groups are included by default in this setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used which is not present in this list it will incur an additional round trip and time to generate the key share for that group.

In most cases this setting does not need to be modified. This should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This setting holds a comma separated list of allowed signature algorithms. Possible values are:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This setting is only applicable when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This setting specifies a comma separated list of named groups used in TLS 1.3 for key exchange. This setting should only be modified if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method which does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for UDP ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g. headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Trappable Errors (AzureRelaySender Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

WebSocketClient Errors

4001   Error transmitting packet.
4002   Error sending CLOSE packet.
4003   General protocol error.

HTTP Errors

118   Firewall Error. Error description contains detailed message.
143   Busy executing current method.
151   HTTP protocol error. The error message has the server response.
152   No server specified in URL
153   Specified URLScheme is invalid.
155   Range operation is not supported by server.
156   Invalid cookie index (out of range).
301   Interrupted.
302   Can't open AttachedFile.

The class may also return one of the following error codes, which are inherited from other classes.

TCPClient Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   You cannot change the UseConnection option while the class is active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage.
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on non-socket.
10039   [10039] Destination address required.
10040   [10040] Message too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol not supported.
10044   [10044] Socket type not supported.
10045   [10045] Operation not supported on socket.
10046   [10046] Protocol family not supported.
10047   [10047] Address family not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Can't assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Can't send after socket shutdown.
10059   [10059] Too many references, can't splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock not loaded yet.
11001   [11001] Host not found.
11002   [11002] Non-authoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).

The class may also return one of the following error codes, which are inherited from other classes.

TCPClient Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   You cannot change the UseConnection option while the class is active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage.
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on non-socket.
10039   [10039] Destination address required.
10040   [10040] Message too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol not supported.
10044   [10044] Socket type not supported.
10045   [10045] Operation not supported on socket.
10046   [10046] Protocol family not supported.
10047   [10047] Address family not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Can't assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Can't send after socket shutdown.
10059   [10059] Too many references, can't splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock not loaded yet.
11001   [11001] Host not found.
11002   [11002] Non-authoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Non-recoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).

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IPWorks MQ 2022 C++ Edition - Version 22.0 [Build 8369]