MCPClient Component
Properties Methods Events Config Settings Errors
Provides an easy way to retrieve prompts, resources, and invoke tools from Model Context Protocol (MCP) servers.
Syntax
TsdmMCPClient
Remarks
The MCPClient component provides a simple way to communicate with MCP Servers.
Connecting to a Server
When the Transport property is set to ttStdio, the LocalServerPath property must first be set to a file path pointing to a server executable. The Timeout property can be used to specify a timeout when connecting to the server. To initiate the connection, the Connect method should be used.
If successful, the component will then launch the server executable as a subprocess and will be able to send and receive MCP requests.
// Server executable.
client.LocalServerPath = @"PATH\\TO\\SERVER\\EXE";
// Launches the server .exe as a subprocess and connects to it.
client.Connect();
Key Features
The MCPClient component supports all major MCP functionality, including tools, prompts, resources, and sampling.
Tools
Tools provide an opportunity for LLM clients to execute custom code, interact with external systems, and access dynamic or external data. Anything for which a function can be written can also be exposed as a tool. Common examples include database queries, file operations, or computations.
Listing Tools
Before a client can begin invoking tools, it should first know which tools are available on the server. A client can retrieve a list of valid tools via the ListTools method. When called, the Tools properties will be automatically cleared and populated with the retrieved tools.
Each tool contains a , which acts as a unique identifier that can be used to reference the tool.
// Request a list of tools on the server.
client.ListTools();
// Display the name of each tool.
foreach (var tool in client.Tools)
{
// A unique identifier for the tool.
string name = tool.Name;
// A natural language description of the tool. This is often used to allow LLMs to reason over.
string description = tool.Description;
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
Console.Error.WriteLine($"Tool name: {name}");
Console.Error.WriteLine($"Tool description: {description}");
}
Invoking Tools
Once a tool has been identified, it can be invoked using the InvokeTool method. The server will then reply with a list of individual tool messages that can be retrieved via the ToolMessages properties.
Each tool message contains a indicating the type of response and a , which is typically plain text (e.g., a string result or a base64-encoded image).
// Invoke a tool named 'get-weather'.
client.InvokeTool("get-weather");
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
foreach (var message in client.ToolMessages)
{
Console.Error.WriteLine($"message.Value");
}
Tool Parameters
Some server implementations allow tools to receive runtime parameters, allowing clients to provide additional data or context at the time of invocation. These parameters can be specified by calling the AddToolParam method prior to calling the InvokeTool method. Each parameter consists of a Name and a Value, which are then passed along to the server with the tool request.
// Set up parameters for the 'get-weather' tool.
client.AddToolParam("location", "New York");
client.AddToolParam("units", "metric");
// Invoke the tool with the specified parameters.
client.InvokeTool("get-weather");
// The response will contain the weather information for New York in metric units.
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
foreach (var message in client.ToolMessages)
{
Console.Error.WriteLine($"Tool response: {message.Value}");
}
Prompts
Prompts are predefined conversation starters or instructions that can be quickly inserted into the LLM's context to guide specific interactions or workflows. Prompts serve as standardized templates for common conversational patterns and allow for consistent responses for tasks like reviewing code, analyzing data, or answering specific types of questions.
Listing Prompts
Before a client can begin retrieving prompts, it should first know which prompts are available on the server. A client can retrieve a list of available prompts via the ListPrompts method. When called, the Prompts properties will be automatically cleared and populated with the retrieved prompts.
client.ListPrompts();
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
foreach (var prompt in client.Prompts)
{
Console.Error.WriteLine($"Prompt name: {prompt.Name}");
Console.Error.WriteLine($"Description: {prompt.Description}");
}
Retrieving Prompts
Once a prompt has been identified, it can be requested using the GetPrompt method. The server will then reply with a list of individual prompt messages that will be available via the PromptMessages properties.
Each prompt message consists of and a . A Role identifies the speaker or author of a given message, and its Text represents a natural language instruction that can be fed into a language model.
client.GetPrompt("review-code");
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
for (var message in client.PromptMessages)
{
// A role of '0' indicates a prompt message coming from a 'user'.
// A value of '1' indicates that it comes from an 'assistant'.
string direction = (message.Role == 0) ? "User" : "Assistant";
Console.Error.WriteLine($"Message from {direction}: {message.Text}");
}
Prompt Parameters
Some server implementations support runtime arguments. These parameters allow prompts to be customized with client-specific data before execution. Prompt parameters can be specified by calling the AddPromptParam method before calling the GetPrompt method.
Each parameter consists of a Name and a Value, which are then passed along to the server with the prompt request.
// Request a prompt named 'review-code', passing along the following parameters:
// code-language: 'javascript'
// code-to-review: 'var a = 5;'
client.AddPromptParam("code-language", "javascript");
client.AddPromptParam("code-to-review", "var a = 5;");
client.GetPrompt("review-code");
// The server would then return a code review of the javascript code 'var a = 5;'.
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
Console.Error.WriteLine($"{client.PromptMessages[0].Text}");
Resources
Resources provide persistent, read-only content that can be requested once by the user and reused throughout the session. These are typically static files such as documentation, source code, or other reference materials that help provide context for LLM interactions.
Listing Resources
Before a client can begin retrieving resources, it should first know which resources are available on the server. A client can retrieve a list of available resources via the ListResources method. When called, the Resources properties will be automatically cleared and populated with the retrieved resources.
Each resource contains a , which acts as a unique identifier that can be used to fetch its contents. Resources may also have a and a natural language , which are typically used to provide language models context over what each resource represents.
client.ListResources();
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
foreach (var resource in client.Resources)
{
Console.Error.WriteLine($"Resource name: {resource.Name}");
Console.Error.WriteLine($"Description: {resource.Description}");
Console.Error.WriteLine($"URI: {resource.Uri}");
}
Retrieving Resources
Once a resource has been identified, its contents can be retrieved using the ReadResource method. The server will then reply with the resource contents that can be retrieved via the ResourceContents properties.
// Resources are identified by URIs. In this case, this resource can be identified with 'file:///docs/reference.txt'.
client.ReadResource("file:///docs/reference.txt");
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
foreach (var content in client.ResourceContents)
{
Console.Error.WriteLine($"Resource content (text): {content.Data}");
}
Disconnecting from a Server
To disconnect from the server, the Disconnect method should be used.
When the Transport property is set to ttStdio, the client will drop the underlying connection and the server subprocess will be automatically terminated.
client.Disconnect();
Property List
The following is the full list of the properties of the component with short descriptions. Click on the links for further details.
LocalServerPath | The path to the local MCP server executable. |
PromptMessageCount | The number of records in the PromptMessage arrays. |
PromptMessageRole | The speaker or author of the message. |
PromptMessageText | The instruction that can be passed into the client's language model. |
PromptCount | The number of records in the Prompt arrays. |
PromptDescription | The brief, human-readable description of what the prompt does. |
PromptName | The unique name associated with the prompt. |
ResourceContentCount | The number of records in the ResourceContent arrays. |
ResourceContentData | The data included in the resource content. |
ResourceContentMimeType | The MIME type of the resource content data. |
ResourceContentUri | The unique resource identifier that corresponds to the content received from the server. |
ResourceCount | The number of records in the Resource arrays. |
ResourceDescription | The brief, human-readable description of the purpose of the resource as well as appropriate use cases. |
ResourceMimetype | The media type of the resource content. |
ResourceName | The display name associated with the resource. |
ResourceSize | The size of the resource content, in bytes. |
ResourceUri | The unique resource identifier associated with the resource. |
SamplingMessageCount | The number of records in the SamplingMessage arrays. |
SamplingMessageRole | The speaker or author of the message. |
SamplingMessageText | The instruction that can be passed into the client's language model. |
Timeout | The timeout for operations in seconds. |
ToolMessageCount | The number of records in the ToolMessage arrays. |
ToolMessageMessageType | The data type of the message. |
ToolMessageValue | The raw data included in the message. |
ToolCount | The number of records in the Tool arrays. |
ToolDescription | The brief, human-readable description of what the tool does. |
ToolName | The unique name associated with the tool. |
Transport | The transport mechanism used for communication. |
Method List
The following is the full list of the methods of the component with short descriptions. Click on the links for further details.
AddPromptParam | Adds a prompt parameter. |
AddToolParam | Adds a tool parameter. |
Config | Sets or retrieves a configuration setting. |
Connect | Connects to a MCP server. |
Disconnect | Disconnects from a MCP server. |
GetPrompt | Retrieves a prompt from the server. |
InvokeTool | Invokes a tool from the server. |
ListPrompts | Retrieves the list of prompts available on the server. |
ListResources | Retrieves the list of resources available on the server. |
ListTools | Retrieves the list of tools available on the server. |
ReadResource | Reads a resource from the server. |
Event List
The following is the full list of the events fired by the component with short descriptions. Click on the links for further details.
Error | Fires when an error occurs during operation. |
Log | This event is fired once for each log message. |
SamplingRequest | Fires when the server requests language model generation. |
Config Settings
The following is a list of config settings for the component with short descriptions. Click on the links for further details.
LogLevel | Specifies the level of detail that is logged. |
BuildInfo | Information about the product's build. |
CodePage | The system code page used for Unicode to Multibyte translations. |
LicenseInfo | Information about the current license. |
MaskSensitiveData | Whether sensitive data is masked in log messages. |
UseInternalSecurityAPI | Whether or not to use the system security libraries or an internal implementation. |
LocalServerPath Property (MCPClient Component)
The path to the local MCP server executable.
Syntax
__property String LocalServerPath = { read=FLocalServerPath, write=FSetLocalServerPath };
Default Value
""
Remarks
When the Transport property is set to ttStdio, this property is used to specify the full path to the local MCP server executable that the component will launch and connect to. When set, the component will start the server process at the specified path and establish a connection for MCP operations.
The supplied path must point to a valid MCP server executable file. If the path is empty or invalid, the component will not attempt to start a local server process.
Data Type
String
PromptMessageCount Property (MCPClient Component)
The number of records in the PromptMessage arrays.
Syntax
__property int PromptMessageCount = { read=FPromptMessageCount, write=FSetPromptMessageCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at PromptMessageCount - 1.This property is not available at design time.
Data Type
Integer
PromptMessageRole Property (MCPClient Component)
The speaker or author of the message.
Syntax
__property TsdmMCPClientPromptMessageRoles PromptMessageRole[int PromptMessageIndex] = { read=FPromptMessageRole, write=FSetPromptMessageRole };
enum TsdmMCPClientPromptMessageRoles { rtUser=0, rtAssistant=1 };
Default Value
rtUser
Remarks
The speaker or author of the message.
This property indicates who authored each message and helps provide conversational context to language models. Valid roles include:
0 (rtUser) | Message from the end user requesting assistance. |
1 (rtAssistant) | Message from the client providing responses. |
The PromptMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PromptMessageCount property.
This property is not available at design time.
Data Type
Integer
PromptMessageText Property (MCPClient Component)
The instruction that can be passed into the client's language model.
Syntax
__property String PromptMessageText[int PromptMessageIndex] = { read=FPromptMessageText, write=FSetPromptMessageText };
Default Value
""
Remarks
The instruction that can be passed into the client's language model.
This property contains natural language describing an instruction that can be passed into the client's language model (e.g., Review python code, Summarize an article, or Provide an example of using the /n software MCP SDK).
The PromptMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PromptMessageCount property.
This property is not available at design time.
Data Type
String
PromptCount Property (MCPClient Component)
The number of records in the Prompt arrays.
Syntax
__property int PromptCount = { read=FPromptCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at PromptCount - 1.This property is read-only and not available at design time.
Data Type
Integer
PromptDescription Property (MCPClient Component)
The brief, human-readable description of what the prompt does.
Syntax
__property String PromptDescription[int PromptIndex] = { read=FPromptDescription };
Default Value
""
Remarks
The brief, human-readable description of what the prompt does.
This property holds a brief, human-readable description of what the prompt does, which is critical in helping the client to understand the purpose and functionality of the prompt.
The PromptIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PromptCount property.
This property is read-only and not available at design time.
Data Type
String
PromptName Property (MCPClient Component)
The unique name associated with the prompt.
Syntax
__property String PromptName[int PromptIndex] = { read=FPromptName };
Default Value
""
Remarks
The unique name associated with the prompt.
This property identifies the unique name associated with the prompt.
The PromptIndex parameter specifies the index of the item in the array. The size of the array is controlled by the PromptCount property.
This property is read-only and not available at design time.
Data Type
String
ResourceContentCount Property (MCPClient Component)
The number of records in the ResourceContent arrays.
Syntax
__property int ResourceContentCount = { read=FResourceContentCount, write=FSetResourceContentCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at ResourceContentCount - 1.This property is not available at design time.
Data Type
Integer
ResourceContentData Property (MCPClient Component)
The data included in the resource content.
Syntax
__property String ResourceContentData[int ResourceContentIndex] = { read=FResourceContentData, write=FSetResourceContentData }; __property DynamicArray<Byte> ResourceContentDataB[int ResourceContentIndex] = { read=FResourceContentDataB, write=FSetResourceContentDataB };
Default Value
""
Remarks
The data included in the resource content.
This property contains the data included in the resource content. Its format depends on the value in the ResourceMimeType property.
The ResourceContentIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceContentCount property.
This property is not available at design time.
Data Type
Byte Array
ResourceContentMimeType Property (MCPClient Component)
The MIME type of the resource content data.
Syntax
__property String ResourceContentMimeType[int ResourceContentIndex] = { read=FResourceContentMimeType, write=FSetResourceContentMimeType };
Default Value
""
Remarks
The MIME type of the resource content data.
This property identifies the MIME type of the resource content data and informs the client of how the data in the ResourceData property should be interpreted and processed.
The ResourceContentIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceContentCount property.
This property is not available at design time.
Data Type
String
ResourceContentUri Property (MCPClient Component)
The unique resource identifier that corresponds to the content received from the server.
Syntax
__property String ResourceContentUri[int ResourceContentIndex] = { read=FResourceContentUri, write=FSetResourceContentUri };
Default Value
""
Remarks
The unique resource identifier that corresponds to the content received from the server.
This property identifies the individual resource content's unique resource identifier and may differ from the one corresponding to the overall resource.
For example, a client may request a resource with a URI of file:///test, and the server may then return two individual resource contents with the following URIs: file:///file/test/desc.txt, and file:///file/test/data.json.
The ResourceContentIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceContentCount property.
This property is not available at design time.
Data Type
String
ResourceCount Property (MCPClient Component)
The number of records in the Resource arrays.
Syntax
__property int ResourceCount = { read=FResourceCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
- ResourceContentData
- ResourceContentMimeType
- ResourceContentUri
- ResourceDescription
- ResourceMimetype
- ResourceName
- ResourceSize
- ResourceUri
This property is read-only and not available at design time.
Data Type
Integer
ResourceDescription Property (MCPClient Component)
The brief, human-readable description of the purpose of the resource as well as appropriate use cases.
Syntax
__property String ResourceDescription[int ResourceIndex] = { read=FResourceDescription };
Default Value
""
Remarks
The brief, human-readable description of the purpose of the resource as well as appropriate use cases.
This property holds a brief, human-readable description of the purpose of the resource as well as appropriate use cases.
The ResourceIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceCount property.
This property is read-only and not available at design time.
Data Type
String
ResourceMimetype Property (MCPClient Component)
The media type of the resource content.
Syntax
__property String ResourceMimetype[int ResourceIndex] = { read=FResourceMimetype };
Default Value
""
Remarks
The media type of the resource content.
This property holds the media type of resource content (e.g., text/plain, image/png, etc.) and helps clients interpret the resource correctly and determine how it should be processed or displayed.
The ResourceIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceCount property.
This property is read-only and not available at design time.
Data Type
String
ResourceName Property (MCPClient Component)
The display name associated with the resource.
Syntax
__property String ResourceName[int ResourceIndex] = { read=FResourceName };
Default Value
""
Remarks
The display name associated with the resource.
This property indicates the display associated with the resource that is shown to end users by the client.
The ResourceIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceCount property.
This property is read-only and not available at design time.
Data Type
String
ResourceSize Property (MCPClient Component)
The size of the resource content, in bytes.
Syntax
__property int ResourceSize[int ResourceIndex] = { read=FResourceSize };
Default Value
0
Remarks
The size of the resource content, in bytes.
This property indicates the size of the resource content, in bytes.
The ResourceIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceCount property.
This property is read-only and not available at design time.
Data Type
Integer
ResourceUri Property (MCPClient Component)
The unique resource identifier associated with the resource.
Syntax
__property String ResourceUri[int ResourceIndex] = { read=FResourceUri };
Default Value
""
Remarks
The unique resource identifier associated with the resource.
This property identifies the unique resource identifier associated with the resource.
The ResourceIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ResourceCount property.
This property is read-only and not available at design time.
Data Type
String
SamplingMessageCount Property (MCPClient Component)
The number of records in the SamplingMessage arrays.
Syntax
__property int SamplingMessageCount = { read=FSamplingMessageCount, write=FSetSamplingMessageCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at SamplingMessageCount - 1.This property is not available at design time.
Data Type
Integer
SamplingMessageRole Property (MCPClient Component)
The speaker or author of the message.
Syntax
__property TsdmMCPClientSamplingMessageRoles SamplingMessageRole[int SamplingMessageIndex] = { read=FSamplingMessageRole };
enum TsdmMCPClientSamplingMessageRoles { rtUser=0, rtAssistant=1 };
Default Value
rtUser
Remarks
The speaker or author of the message.
This property indicates who authored each message and helps provide conversational context to language models. Valid roles include:
0 (rtUser) | Message from the end user requesting assistance. |
1 (rtAssistant) | Message from the client providing responses. |
The SamplingMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the SamplingMessageCount property.
This property is read-only and not available at design time.
Data Type
Integer
SamplingMessageText Property (MCPClient Component)
The instruction that can be passed into the client's language model.
Syntax
__property String SamplingMessageText[int SamplingMessageIndex] = { read=FSamplingMessageText, write=FSetSamplingMessageText };
Default Value
""
Remarks
The instruction that can be passed into the client's language model.
This property contains natural language describing an instruction that can be passed into the client's language model (e.g., Review python code, Summarize an article, or Provide an example of using the /n software MCP SDK).
The SamplingMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the SamplingMessageCount property.
This property is not available at design time.
Data Type
String
Timeout Property (MCPClient Component)
The timeout for operations in seconds.
Syntax
__property int Timeout = { read=FTimeout, write=FSetTimeout };
Default Value
10
Remarks
This property specifies the timeout period in seconds for operations performed by the component.
If this is set to 0, all operations will run uninterrupted until successful completion or an error condition is encountered.
If this is set to a positive value, the component will wait for the operation to complete before returning control. If the timeout expires before the operation completes, the component throws an exception.
Note that all timeouts are inactivity timeouts, meaning the timeout period is extended by value specified in this property when any amount of data is successfully sent or received.
This property is not available at design time.
Data Type
Integer
ToolMessageCount Property (MCPClient Component)
The number of records in the ToolMessage arrays.
Syntax
__property int ToolMessageCount = { read=FToolMessageCount, write=FSetToolMessageCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at ToolMessageCount - 1.This property is not available at design time.
Data Type
Integer
ToolMessageMessageType Property (MCPClient Component)
The data type of the message.
Syntax
__property TsdmMCPClientToolMessageMessageTypes ToolMessageMessageType[int ToolMessageIndex] = { read=FToolMessageMessageType };
enum TsdmMCPClientToolMessageMessageTypes { mtText=0, mtAudio=1, mtImage=2, mtResource=3 };
Default Value
mtText
Remarks
The data type of the message.
This property indicates the data type of the message. Valid data types include:
0 (mtText) | Natural language text data. |
1 (mtAudio) | A base64-encoded string representing audio data (e.g., MP3 or WAV). |
2 (mtImage) | A base64-encoded string representing image data (e.g., PNG or JPEG). |
3 (mtResource) | A string message representing the contents of a text-based resource (e.g., file://logs/output.txt). |
The ToolMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ToolMessageCount property.
This property is read-only and not available at design time.
Data Type
Integer
ToolMessageValue Property (MCPClient Component)
The raw data included in the message.
Syntax
__property String ToolMessageValue[int ToolMessageIndex] = { read=FToolMessageValue, write=FSetToolMessageValue };
Default Value
""
Remarks
The raw data included in the message.
This property contains the raw data included in the message. Its format depends on the value in the ToolMessageType property.
The ToolMessageIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ToolMessageCount property.
This property is not available at design time.
Data Type
String
ToolCount Property (MCPClient Component)
The number of records in the Tool arrays.
Syntax
__property int ToolCount = { read=FToolCount };
Default Value
0
Remarks
This property controls the size of the following arrays:
The array indices start at 0 and end at ToolCount - 1.This property is read-only and not available at design time.
Data Type
Integer
ToolDescription Property (MCPClient Component)
The brief, human-readable description of what the tool does.
Syntax
__property String ToolDescription[int ToolIndex] = { read=FToolDescription };
Default Value
""
Remarks
The brief, human-readable description of what the tool does.
This property holds a brief, human-readable description of what the tool does, which is critical in helping the client to understand when the tool should be invoked.
The ToolIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ToolCount property.
This property is read-only and not available at design time.
Data Type
String
ToolName Property (MCPClient Component)
The unique name associated with the tool.
Syntax
__property String ToolName[int ToolIndex] = { read=FToolName };
Default Value
""
Remarks
The unique name associated with the tool.
This property identifies the unique name associated with the tool.
The ToolIndex parameter specifies the index of the item in the array. The size of the array is controlled by the ToolCount property.
This property is read-only and not available at design time.
Data Type
String
Transport Property (MCPClient Component)
The transport mechanism used for communication.
Syntax
__property TsdmMCPClientTransports Transport = { read=FTransport, write=FSetTransport };
enum TsdmMCPClientTransports { ttStdio=1, ttHTTP=2 };
Default Value
ttStdio
Remarks
This property indicates whether the component operates via the standard input/output or HTTP transport mechanism. Possible values are as follows:
- ttStdio (1, default): Enables communication through standard input and output streams, but the component is limited to serving a single client at once due to the server acting as a subprocess of a client application.
- ttHTTP (2): Enables communication via HTTP requests and responses, and allows the component to serve multiple clients at once.
This property is not available at design time.
Data Type
Integer
AddPromptParam Method (MCPClient Component)
Adds a prompt parameter.
Syntax
void __fastcall AddPromptParam(String Name, String Value);
Remarks
This method is used to add a parameter to be passed into the next prompt request. When called, the specified parameter value will be included in the next prompt requested via the GetPrompt method.
Name specifies the unique name identifier of the parameter.
Value specifies the value of the parameter that will be included in the prompt request.
Example:
client.AddPromptParam("code-to-review", "var a = 5;");
client.GetPrompt("review-code");
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
Console.Error.WriteLine(client.PromptMessages[0].Text);
AddToolParam Method (MCPClient Component)
Adds a tool parameter.
Syntax
void __fastcall AddToolParam(String Name, String Value);
Remarks
This method is used to add a parameter to be passed into the next tool invocation. When called, the specified parameter value will be included in the next tool invoked via the InvokeTool method.
Name specifies the unique name identifier of the parameter.
Value specifies the value of the parameter that will be included in the tool request.
Example:
client.AddToolParam("location", "New York");
// The 'get-weather' tool will receive a 'location' parameter with a value of 'New York'.
client.InvokeTool("get-weather");
// Write to 'stderr' as 'stdio' is reserved for client/server communications.
Console.Error.WriteLine(client.ToolMessages[0].Value);
Config Method (MCPClient Component)
Sets or retrieves a configuration setting.
Syntax
String __fastcall Config(String ConfigurationString);
Remarks
Config is a generic method available in every component. It is used to set and retrieve configuration settings for the component.
These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.
To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).
To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.
Connect Method (MCPClient Component)
Connects to a MCP server.
Syntax
void __fastcall Connect();
Remarks
This method is used to establish a connection to a MCP server and initializes the communication channel. After establishing the connection, the initialize request is automatically sent to the server.
If the Transport property is set to ttStdio, this method will start the server as a subprocess using the path specified in the LocalServerPath property and enable communication through standard input/output streams.
This method will throw an exception if the connection cannot be established or if the server initialization fails.
Disconnect Method (MCPClient Component)
Disconnects from a MCP server.
Syntax
void __fastcall Disconnect();
Remarks
This method is used to close the connection to a MCP server and terminates the communication channel. All active operations will be canceled and any pending requests will be discarded.
If the Transport property is set to ttStdio, this method will also terminate the server subprocess that was started during connection.
GetPrompt Method (MCPClient Component)
Retrieves a prompt from the server.
Syntax
void __fastcall GetPrompt(String Name);
Remarks
This method is used to request a prompt from the server. When called, the PromptMessages properties will be cleared and populated with the individual messages that make up the requested prompt.
Name specifies the unique name identifier of the prompt that will be retrieved.
InvokeTool Method (MCPClient Component)
Invokes a tool from the server.
Syntax
void __fastcall InvokeTool(String Name);
Remarks
This method is used to invoke a tool from the server. When called, the server will execute the requested tool and the ToolMessages properties will be cleared and populated with a list of response messages associated with the tool.
Name specifies the unique name identifier of the tool that will be invoked.
ListPrompts Method (MCPClient Component)
Retrieves the list of prompts available on the server.
Syntax
void __fastcall ListPrompts();
Remarks
This method is used to request a listing of all of the prompts available on the server. When called, the Prompts properties will be cleared and populated with the retrieved prompts.
This method is typically called during the client's initialization phase or when the client needs to retrieve the latest list of prompts it can request via the GetPrompt method.
ListResources Method (MCPClient Component)
Retrieves the list of resources available on the server.
Syntax
void __fastcall ListResources();
Remarks
This method is used to request a listing of all of the resources available on the server. When called, the Resources properties will be cleared and populated with the retrieved resources.
This method is typically used during the client's initialization phase, or when the client needs to retrieve the latest list of resources it can request via the ReadResource method.
ListTools Method (MCPClient Component)
Retrieves the list of tools available on the server.
Syntax
void __fastcall ListTools();
Remarks
This method is used to request a listing of all of the tools available on the server. When called, the Tools properties will be cleared and populated with the retrieved tools.
This method is typically used during the client's initialization phase, or when the client needs to retrieve the latest list of tools it can invoke via the InvokeTool method.
ReadResource Method (MCPClient Component)
Reads a resource from the server.
Syntax
void __fastcall ReadResource(String Uri);
Remarks
This method is used to request a resource from the server. When called, the ResourceContents properties will be cleared and populated with the data of the requested resource.
Uri specifies the unique identifier for the resource, of which common formats include file:///filename.ext for files, standard HTTP/HTTPS URLs for web resources, or custom schemes like db://table_name.
Error Event (MCPClient Component)
Fires when an error occurs during operation.
Syntax
typedef struct { int ConnectionId; int ErrorCode; String Description; } TsdmMCPClientErrorEventParams; typedef void __fastcall (__closure *TsdmMCPClientErrorEvent)(System::TObject* Sender, TsdmMCPClientErrorEventParams *e); __property TsdmMCPClientErrorEvent OnError = { read=FOnError, write=FOnError };
Remarks
This event is fired when an unhandled exception is caught by the component, providing information about the error.
ConnectionId identifies the connection associated with the error.
ErrorCode contains the numeric error code representing the specific error condition.
Description contains a textual description of the error that occurred.
Log Event (MCPClient Component)
This event is fired once for each log message.
Syntax
typedef struct { int LogLevel; String Message; String LogType; } TsdmMCPClientLogEventParams; typedef void __fastcall (__closure *TsdmMCPClientLogEvent)(System::TObject* Sender, TsdmMCPClientLogEventParams *e); __property TsdmMCPClientLogEvent OnLog = { read=FOnLog, write=FOnLog };
Remarks
This event fires once for each log message generated by the component. The verbosity is controlled by the LogLevel configuration.
LogLevel indicates the detail level of the message. Possible values are:
0 (None) | No messages are logged. |
1 (Info - Default) | Informational events are logged. |
2 (Verbose) | Detailed data is logged. |
3 (Debug) | Debug data including all sent and received NFS operations are logged. |
Message is the log message.
LogType identifies the type of log entry. Possible values are as follows:
- NFS
SamplingRequest Event (MCPClient Component)
Fires when the server requests language model generation.
Syntax
typedef struct { String ResponseText; String SystemPrompt; int Role; String Model; String IntelligencePriority; String SpeedPriority; } TsdmMCPClientSamplingRequestEventParams; typedef void __fastcall (__closure *TsdmMCPClientSamplingRequestEvent)(System::TObject* Sender, TsdmMCPClientSamplingRequestEventParams *e); __property TsdmMCPClientSamplingRequestEvent OnSamplingRequest = { read=FOnSamplingRequest, write=FOnSamplingRequest };
Remarks
When the Transport property is set to ttStdio, this event is fired when the server requests to sample the client's language model. When fired, the messages that make up the server's prompt will be available via the SamplingMessages properties.
To successfully handle the event, a client should construct a prompt from the messages in SamplingMessages and generate a response using the client's language model.
ResponseText should be set to the text output generated by the model when fed the messages in SamplingMessages.
SystemPrompt contains a natural language instruction or directive used to guide the model's behavior during generation. It is typically used to establish context, define tone, or specify how the model should respond.
Role should be set to the role used by the language model when generating ResponseText. Valid roles include:
0 (rtUser) | Message from the end user requesting assistance. |
1 (rtAssistant) | Message from the client providing responses. |
Model should be set to the name of the model used to generate ResponseText.
IntelligencePriority specifies how much the client should prioritize advanced capabilities when generating ResponseText. Its value is a decimal number ranging from 0.0 to 1.0. Higher values prefer more capable models.
SpeedPriority specifies how much the client should prioritize low latency when generating ResponseText. Its value is a decimal number ranging from 0.0 to 1.0. Higher values prefer faster models.
Config Settings (MCPClient Component)
The component accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.MCPClient Config Settings
0 (None) | No messages are logged. |
1 (Info - Default) | Informational events are logged. |
2 (Verbose) | Detailed data is logged. |
3 (Debug) | Debug data including all relevant sent and received NFS operations are logged. |
Base Config Settings
The following is a list of valid code page identifiers:
Identifier | Name |
037 | IBM EBCDIC - U.S./Canada |
437 | OEM - United States |
500 | IBM EBCDIC - International |
708 | Arabic - ASMO 708 |
709 | Arabic - ASMO 449+, BCON V4 |
710 | Arabic - Transparent Arabic |
720 | Arabic - Transparent ASMO |
737 | OEM - Greek (formerly 437G) |
775 | OEM - Baltic |
850 | OEM - Multilingual Latin I |
852 | OEM - Latin II |
855 | OEM - Cyrillic (primarily Russian) |
857 | OEM - Turkish |
858 | OEM - Multilingual Latin I + Euro symbol |
860 | OEM - Portuguese |
861 | OEM - Icelandic |
862 | OEM - Hebrew |
863 | OEM - Canadian-French |
864 | OEM - Arabic |
865 | OEM - Nordic |
866 | OEM - Russian |
869 | OEM - Modern Greek |
870 | IBM EBCDIC - Multilingual/ROECE (Latin-2) |
874 | ANSI/OEM - Thai (same as 28605, ISO 8859-15) |
875 | IBM EBCDIC - Modern Greek |
932 | ANSI/OEM - Japanese, Shift-JIS |
936 | ANSI/OEM - Simplified Chinese (PRC, Singapore) |
949 | ANSI/OEM - Korean (Unified Hangul Code) |
950 | ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC) |
1026 | IBM EBCDIC - Turkish (Latin-5) |
1047 | IBM EBCDIC - Latin 1/Open System |
1140 | IBM EBCDIC - U.S./Canada (037 + Euro symbol) |
1141 | IBM EBCDIC - Germany (20273 + Euro symbol) |
1142 | IBM EBCDIC - Denmark/Norway (20277 + Euro symbol) |
1143 | IBM EBCDIC - Finland/Sweden (20278 + Euro symbol) |
1144 | IBM EBCDIC - Italy (20280 + Euro symbol) |
1145 | IBM EBCDIC - Latin America/Spain (20284 + Euro symbol) |
1146 | IBM EBCDIC - United Kingdom (20285 + Euro symbol) |
1147 | IBM EBCDIC - France (20297 + Euro symbol) |
1148 | IBM EBCDIC - International (500 + Euro symbol) |
1149 | IBM EBCDIC - Icelandic (20871 + Euro symbol) |
1200 | Unicode UCS-2 Little-Endian (BMP of ISO 10646) |
1201 | Unicode UCS-2 Big-Endian |
1250 | ANSI - Central European |
1251 | ANSI - Cyrillic |
1252 | ANSI - Latin I |
1253 | ANSI - Greek |
1254 | ANSI - Turkish |
1255 | ANSI - Hebrew |
1256 | ANSI - Arabic |
1257 | ANSI - Baltic |
1258 | ANSI/OEM - Vietnamese |
1361 | Korean (Johab) |
10000 | MAC - Roman |
10001 | MAC - Japanese |
10002 | MAC - Traditional Chinese (Big5) |
10003 | MAC - Korean |
10004 | MAC - Arabic |
10005 | MAC - Hebrew |
10006 | MAC - Greek I |
10007 | MAC - Cyrillic |
10008 | MAC - Simplified Chinese (GB 2312) |
10010 | MAC - Romania |
10017 | MAC - Ukraine |
10021 | MAC - Thai |
10029 | MAC - Latin II |
10079 | MAC - Icelandic |
10081 | MAC - Turkish |
10082 | MAC - Croatia |
12000 | Unicode UCS-4 Little-Endian |
12001 | Unicode UCS-4 Big-Endian |
20000 | CNS - Taiwan |
20001 | TCA - Taiwan |
20002 | Eten - Taiwan |
20003 | IBM5550 - Taiwan |
20004 | TeleText - Taiwan |
20005 | Wang - Taiwan |
20105 | IA5 IRV International Alphabet No. 5 (7-bit) |
20106 | IA5 German (7-bit) |
20107 | IA5 Swedish (7-bit) |
20108 | IA5 Norwegian (7-bit) |
20127 | US-ASCII (7-bit) |
20261 | T.61 |
20269 | ISO 6937 Non-Spacing Accent |
20273 | IBM EBCDIC - Germany |
20277 | IBM EBCDIC - Denmark/Norway |
20278 | IBM EBCDIC - Finland/Sweden |
20280 | IBM EBCDIC - Italy |
20284 | IBM EBCDIC - Latin America/Spain |
20285 | IBM EBCDIC - United Kingdom |
20290 | IBM EBCDIC - Japanese Katakana Extended |
20297 | IBM EBCDIC - France |
20420 | IBM EBCDIC - Arabic |
20423 | IBM EBCDIC - Greek |
20424 | IBM EBCDIC - Hebrew |
20833 | IBM EBCDIC - Korean Extended |
20838 | IBM EBCDIC - Thai |
20866 | Russian - KOI8-R |
20871 | IBM EBCDIC - Icelandic |
20880 | IBM EBCDIC - Cyrillic (Russian) |
20905 | IBM EBCDIC - Turkish |
20924 | IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol) |
20932 | JIS X 0208-1990 & 0121-1990 |
20936 | Simplified Chinese (GB2312) |
21025 | IBM EBCDIC - Cyrillic (Serbian, Bulgarian) |
21027 | Extended Alpha Lowercase |
21866 | Ukrainian (KOI8-U) |
28591 | ISO 8859-1 Latin I |
28592 | ISO 8859-2 Central Europe |
28593 | ISO 8859-3 Latin 3 |
28594 | ISO 8859-4 Baltic |
28595 | ISO 8859-5 Cyrillic |
28596 | ISO 8859-6 Arabic |
28597 | ISO 8859-7 Greek |
28598 | ISO 8859-8 Hebrew |
28599 | ISO 8859-9 Latin 5 |
28605 | ISO 8859-15 Latin 9 |
29001 | Europa 3 |
38598 | ISO 8859-8 Hebrew |
50220 | ISO 2022 Japanese with no halfwidth Katakana |
50221 | ISO 2022 Japanese with halfwidth Katakana |
50222 | ISO 2022 Japanese JIS X 0201-1989 |
50225 | ISO 2022 Korean |
50227 | ISO 2022 Simplified Chinese |
50229 | ISO 2022 Traditional Chinese |
50930 | Japanese (Katakana) Extended |
50931 | US/Canada and Japanese |
50933 | Korean Extended and Korean |
50935 | Simplified Chinese Extended and Simplified Chinese |
50936 | Simplified Chinese |
50937 | US/Canada and Traditional Chinese |
50939 | Japanese (Latin) Extended and Japanese |
51932 | EUC - Japanese |
51936 | EUC - Simplified Chinese |
51949 | EUC - Korean |
51950 | EUC - Traditional Chinese |
52936 | HZ-GB2312 Simplified Chinese |
54936 | Windows XP: GB18030 Simplified Chinese (4 Byte) |
57002 | ISCII Devanagari |
57003 | ISCII Bengali |
57004 | ISCII Tamil |
57005 | ISCII Telugu |
57006 | ISCII Assamese |
57007 | ISCII Oriya |
57008 | ISCII Kannada |
57009 | ISCII Malayalam |
57010 | ISCII Gujarati |
57011 | ISCII Punjabi |
65000 | Unicode UTF-7 |
65001 | Unicode UTF-8 |
Identifier | Name |
1 | ASCII |
2 | NEXTSTEP |
3 | JapaneseEUC |
4 | UTF8 |
5 | ISOLatin1 |
6 | Symbol |
7 | NonLossyASCII |
8 | ShiftJIS |
9 | ISOLatin2 |
10 | Unicode |
11 | WindowsCP1251 |
12 | WindowsCP1252 |
13 | WindowsCP1253 |
14 | WindowsCP1254 |
15 | WindowsCP1250 |
21 | ISO2022JP |
30 | MacOSRoman |
10 | UTF16String |
0x90000100 | UTF16BigEndian |
0x94000100 | UTF16LittleEndian |
0x8c000100 | UTF32String |
0x98000100 | UTF32BigEndian |
0x9c000100 | UTF32LittleEndian |
65536 | Proprietary |
- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.
Setting this configuration setting to true tells the component to use the internal implementation instead of using the system security libraries.
This setting is set to false by default on all platforms.
Trappable Errors (MCPClient Component)
MCPClient Errors
104 | The component is already listening. |