Wasabi Class

Properties   Methods   Events   Config Settings   Errors  

The Wasabi class provides an easy way to interface with the Wasabi service.

Syntax

Wasabi

Remarks

Wasabi has an API that is fully compatible with that of Amazon S3, allowing you to store arbitrary data using the same bucket-and-object paradigm that S3 uses. Wasabi adds additional functionality on top of the S3 API. Whether you're doing simple bucket-and-object data manipulation, or leveraging Wasabi-exclusive API features, the Wasabi class makes it easy to access the Wasabi service quickly and securely.

Wasabi's API additions range in scale; the simplest example is the ability to rename buckets, objects, and folders. The most notable API additions, however, are two full-blown headline features: Composition and Compliance. Composition allows you to concatenate (or, "compose") together objects which are already on the server; it's a simpler, cheaper, and more flexible alternative to S3's multipart uploads. The Compliance system gives you the ability to define policies that dictate how long objects must be retained before they can be modified or deleted. We recommend referring to Wasabi's website for more details about these features.

To use the Wasabi class, you will first need to sign up for the Wasabi service and obtain an AccessKey and a SecretKey. Then you can start creating buckets in your account using CreateBucket. The buckets are place holders for your objects allowing you to access them by http URLs. You can then add objects to any of your buckets using CreateObject.

The ComposeObjects and UpdateCompliance methods' documentation provide extensive usage details and examples for composition and compliance; the RenameBucket, RenameObject, and RenameFolder methods speak for themselves; and the standard bucket-and-object manipulation features are available through methods such as ListBuckets, ListObjects, GetObject, DeleteObject, GetLink, and more.

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

AccessKeyThe access key to use for authentication.
AccessPolicyThe canned access policy to apply to a bucket or object.
BucketSelects a bucket.
BucketComplianceRepresents a bucket's compliance settings.
BucketsA collection of buckets.
ContentDispositionContent disposition to send for an object.
ContentTypeContent type to send for an object.
EncryptionAlgorithmThe encryption algorithm.
EncryptionPasswordThe encryption password.
FirewallA set of properties related to firewall access.
FollowRedirectsDetermines what happens when the server issues a redirect.
IdleThe current status of the class.
LocalFileThe location of the local file.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
MetadataA collection of metadata items.
ObjectComplianceRepresents an object's compliance settings.
ObjectDataThe data that was downloaded, or that should be uploaded.
ObjectDelimiterThe delimiter string to use when listing objects.
ObjectMarkerA marker indicating what page of objects to return next.
ObjectPrefixA prefix used to restrict the results returned when listing objects.
ObjectsA collection of objects.
OtherHeadersOther headers as determined by the user (optional).
OverwriteDetermines if local files are overwritten.
ParsedHeadersThis property includes a collection of headers returned from the last request.
PartMarkerA marker indicating what page of parts to return next.
PartsA collection of multipart upload parts.
ProxyA set of properties related to proxy access.
QueryParamsAdditional query parameters to be included in the request.
RangeThe range of bytes to request.
RegionThe region the class will make requests against.
SecretKeyThe secret key to use for authentication.
SSLAcceptServerCertInstructs the class to unconditionally accept the server certificate that matches the supplied certificate.
SSLCertThe certificate to be used during Secure Sockets Layer (SSL) negotiation.
SSLProviderThe Secure Sockets Layer/Transport Layer Security (SSL/TLS) implementation to use.
SSLServerCertThe server certificate for the last established connection.
StartByteThe byte offset from which to resume the upload or download.
TimeoutThe timeout for the class.
UseSSLWhether to use SSL/TLS when connecting.
UseVirtualHostingDetermines which style request to use.
VersionIdThe object version to make requests against.
VersionMarkerA marker indicating what page of object versions to return next.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

AbortMultipartUploadAborts a multipart upload.
AddMetadataAdds a metadata item to the Metadata properties.
AddQueryParamAdds a query parameter to the QueryParams properties.
AppendObjectAppends data onto an object on the server.
BucketExistsChecks whether the bucket exists.
CheckVersioningEnabledChecks whether versioning is enabled for the currently selected bucket.
CompleteMultipartUploadCompletes a multipart upload by assembling previously uploaded parts.
ComposeObjectsCreates a composed object using multiple objects already on the server.
ConfigSets or retrieves a configuration setting.
CopyObjectCopies an object.
CopyPartCopies the specified object as a part of a multipart upload.
CreateBucketCreates a new bucket.
CreateObjectCreates a new object in the currently selected bucket.
DeleteBucketDeletes a bucket.
DeleteObjectDeletes an object.
DisableVersioningDisables versioning for the currently selected bucket.
DoEventsThis method processes events from the internal message queue.
EnableVersioningEnables versioning for the currently selected bucket.
GetBucketLocationGets a bucket's location.
GetComplianceGets the compliance settings for the current bucket or an object in it.
GetLinkCreates a link that provides access to an object for a specified amount of time.
GetObjectDownloads an object.
GetObjectInfoGets an object's information and metadata.
InterruptThis method interrupts the current method.
ListBucketsLists all buckets in the account.
ListMultipartUploadsLists the current multipart uploads.
ListObjectsLists the objects in a bucket.
ListPartsLists the parts in a multipart upload.
ListVersionsLists the object versions in a bucket.
RenameBucketRenames a bucket.
RenameFolderRenames a folder.
RenameObjectRenames an object.
ResetResets the class to its initial state.
ResetHeadersResets all HTTP headers, cookies, and LocalFile.
SendCustomRequestSends a custom request to the server.
SetDownloadStreamSets the stream to which downloaded data will be written.
SetUploadStreamSets the stream from which data is read when uploading.
StartMultipartUploadStarts a new manual multipart upload.
UpdateBucketACLUpdates a bucket's canned access policy.
UpdateComplianceUpdates the compliance settings for the current bucket or an object in it.
UpdateObjectACLUpdates an object's canned access policy.
UploadPartUploads a multipart upload part.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

BucketListFires once for each bucket returned when listing buckets.
EndTransferThis event fires when a document finishes transferring.
ErrorFired when information is available about errors during data delivery.
FragmentCompleteFires after each part in an automatic multipart upload is complete.
HeaderFired every time a header line comes in.
LogFired once for each log message.
MetadataListFires once for each metadata item returned when object information and metadata is retrieved.
ObjectListFires once for each object, object version, or multipart upload returned when listing such items.
PartListFires once for every part returned when listing a multipart upload's parts.
PrefixListFires once for each common prefix returned when listing objects.
ProgressFires during an upload or download to indicate transfer progress.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusFired when secure connection progress messages are available.
StartTransferThis event fires when a document starts transferring (after the headers).
TransferFired while a document transfers (delivers document).

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

AccumulatePagesWhether the class should accumulate subsequent pages of results when listing them.
AssumeRoleARNAmazon Resource Name used when assuming a role for authentication.
AssumeRoleDurationThe durration for role session in seconds.
AssumeRoleSessionNameUnique name for current role session.
AutoDetectSigningRegionWhether or not to automatically detect the region from the base URL in order to use it for the HMAC signing process.
AWSProfileThe name of the AWS CLI profile that the class should use to obtain authentication and region information.
AWSProfileDirThe location of the AWS CLI credentials and config files.
ContentRangeThis contains the range of bytes of the current object that are being returned.
CopyPartRangeSpecifies the range of bytes to copy when calling CopyPart.
DownloadTempFileThe temporary file used when downloading encrypted data.
EncodeSlashInObjectNameWhether or not to encode slashes in an object name.
EncryptionIVThe initialization vector to be used for encryption/decryption.
EncryptionKeyThe key to use during encryption/decryption.
EncryptionPasswordKDFThe KDF algorithm to use during password based encryption and decryption.
EnforceBucketNameRestrictionsWhether or not to enforce bucket naming conventions.
ETagThe ETag for the object returned by the server.
ForceDeleteNonEmptyBucketsForces buckets to be deleted even if they aren't empty.
FragmentSizeThe part size to use when uploading a new object.
IfMatchCheck to make sure the object has not been modified since the last request.
IncludeContentMD5Whether an MD5 digest of a custom request's data should be included.
IncludeObjectMD5Whether an MD5 digest of a object's data should be included.
IncludePartMD5Whether an MD5 digest of a part's data should be included.
MaskSensitiveDataWhether sensitive data is masked in the Log event.
MaxObjectsThe maximum number of results to return when listing objects.
MaxPartsThe maximum number of results to return when listing parts.
OverwriteOnRenameOverwrites objects on the server when renaming, if necessary.
Prefix[i]The i'th common prefix returned.
PrefixCountThe number of common prefixes returned.
ProgressAbsoluteWhether the class should track transfer progress absolutely.
ProgressStepHow often the progress event should be fired, in terms of percentage.
RawRequestReturns the data that was sent to the server.
RawResponseReturns the data that was received from the server.
ResponseCacheControlSets the Cache-Control header of the response.
ResponseContentDispositionSets the Content-Disposition header of the response.
ResponseContentEncodingSets the Content-Encoding header of the response.
ResponseContentLanguageSets the Content-Language header of the response.
ResponseContentTypeSets the Content-Type header of the response.
ResponseExpiresSets the Expires header of the response.
ResumableUploadStateTracks upload state information during an automatic multipart upload.
SessionTokenThe session token to send in the request when using temporary credentials.
SignCustomRequestTells the class to sign the outgoing request.
SigningTimeA custom date to send to the class to use while signing all requests.
SimpleUploadLimitThe maximum data size the class should attempt to upload directly when creating an object.
StoreObjectDataWhether class stores object data or not.
StorePrefixListWhether to store the common prefixes returned when listing objects.
TempPathThe path to the directory where temporary files are created.
URLIf set, the default URL will be overridden by this value.
UseEC2RoleCredentialsWhether to authenticate requests with credentials obtained from the IAM role attached to the EC2 instance.
XChildCountThe number of child elements of the current element.
XChildName[i]The name of the child element.
XChildXText[i]The inner text of the child element.
XElementThe name of the current element.
XParentThe parent of the current element.
XPathProvides a way to point to a specific element in the returned XML or JSON response.
XSubTreeA snapshot of the current element in the document.
XTextThe text of the current element.
AcceptEncodingUsed to tell the server which types of content encodings the client supports.
AllowHTTPCompressionThis property enables HTTP compression for receiving data.
AllowHTTPFallbackWhether HTTP/2 connections are permitted to fallback to HTTP/1.1.
AppendWhether to append data to LocalFile.
AuthorizationThe Authorization string to be sent to the server.
BytesTransferredContains the number of bytes transferred in the response data.
ChunkSizeSpecifies the chunk size in bytes when using chunked encoding.
CompressHTTPRequestSet to true to compress the body of a PUT or POST request.
EncodeURLIf set to True the URL will be encoded by the class.
FollowRedirectsDetermines what happens when the server issues a redirect.
GetOn302RedirectIf set to True the class will perform a GET on the new location.
HTTP2HeadersWithoutIndexingHTTP2 headers that should not update the dynamic header table with incremental indexing.
HTTPVersionThe version of HTTP used by the class.
IfModifiedSinceA date determining the maximum age of the desired document.
KeepAliveDetermines whether the HTTP connection is closed after completion of the request.
KerberosSPNThe Service Principal Name for the Kerberos Domain Controller.
LogLevelThe level of detail that is logged.
MaxRedirectAttemptsLimits the number of redirects that are followed in a request.
NegotiatedHTTPVersionThe negotiated HTTP version.
OtherHeadersOther headers as determined by the user (optional).
ProxyAuthorizationThe authorization string to be sent to the proxy server.
ProxyAuthSchemeThe authorization scheme to be used for the proxy.
ProxyPasswordA password if authentication is to be used for the proxy.
ProxyPortPort for the proxy server (default 80).
ProxyServerName or IP address of a proxy server (optional).
ProxyUserA user name if authentication is to be used for the proxy.
SentHeadersThe full set of headers as sent by the client.
StatusCodeThe status code of the last response from the server.
StatusLineThe first line of the last response from the server.
TransferredDataThe contents of the last response from the server.
TransferredDataLimitThe maximum number of incoming bytes to be stored by the class.
TransferredHeadersThe full set of headers as received from the server.
TransferredRequestThe full request as sent by the client.
UseChunkedEncodingEnables or Disables HTTP chunked encoding for transfers.
UseIDNsWhether to encode hostnames to internationalized domain names.
UsePlatformHTTPClientWhether or not to use the platform HTTP client.
UseProxyAutoConfigURLWhether to use a Proxy auto-config file when attempting a connection.
UserAgentInformation about the user agent (browser).
ConnectionTimeoutSets a separate timeout value for establishing a connection.
FirewallAutoDetectTells the class whether or not to automatically detect and use firewall system settings, if available.
FirewallHostName or IP address of firewall (optional).
FirewallPasswordPassword to be used if authentication is to be used when connecting through the firewall.
FirewallPortThe TCP port for the FirewallHost;.
FirewallTypeDetermines the type of firewall to connect through.
FirewallUserA user name if authentication is to be used connecting through a firewall.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
LingerWhen set to True, connections are terminated gracefully.
LingerTimeTime in seconds to have the connection linger.
LocalHostThe name of the local host through which connections are initiated or accepted.
LocalPortThe port in the local host where the class binds.
MaxLineLengthThe maximum amount of data to accumulate when no EOL is found.
MaxTransferRateThe transfer rate limit in bytes per second.
ProxyExceptionsListA semicolon separated list of hosts and IPs to bypass when using a proxy.
TCPKeepAliveDetermines whether or not the keep alive socket option is enabled.
TcpNoDelayWhether or not to delay when sending packets.
UseIPv6Whether to use IPv6.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificates to be included when performing an SSL handshake.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLClientCACertsA newline separated list of CA certificates to use during SSL client certificate validation.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated cipher suite.
SSLNegotiatedCipherStrengthReturns the negotiated cipher suite strength.
SSLNegotiatedCipherSuiteReturns the negotiated cipher suite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedVersionReturns the negotiated protocol version.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificates to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.
AbsoluteTimeoutDetermines whether timeouts are inactivity timeouts or absolute timeouts.
FirewallDataUsed to send extra data to the firewall.
InBufferSizeThe size in bytes of the incoming queue of the socket.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
BuildInfoInformation about the product's build.
CodePageThe system code page used for Unicode to Multibyte translations.
LicenseInfoInformation about the current license.
MaskSensitiveDataWhether sensitive data is masked in log messages.
ProcessIdleEventsWhether the class uses its internal event loop to process events when the main thread is idle.
SelectWaitMillisThe length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.
UseFIPSCompliantAPITells the class whether or not to use FIPS certified APIs.
UseInternalSecurityAPIWhether or not to use the system security libraries or an internal implementation.

AccessKey Property (Wasabi Class)

The access key to use for authentication.

Syntax

ANSI (Cross Platform)
char* GetAccessKey();
int SetAccessKey(const char* lpszAccessKey); Unicode (Windows) LPWSTR GetAccessKey();
INT SetAccessKey(LPCWSTR lpszAccessKey);
char* cloudstorage_wasabi_getaccesskey(void* lpObj);
int cloudstorage_wasabi_setaccesskey(void* lpObj, const char* lpszAccessKey);
QString GetAccessKey();
int SetAccessKey(QString qsAccessKey);

Default Value

""

Remarks

This property specifies the access key that should be used for authentication. Both this property and SecretKey must be set before attempting any operations which connect to the server.

Data Type

String

AccessPolicy Property (Wasabi Class)

The canned access policy to apply to a bucket or object.

Syntax

ANSI (Cross Platform)
int GetAccessPolicy();
int SetAccessPolicy(int iAccessPolicy); Unicode (Windows) INT GetAccessPolicy();
INT SetAccessPolicy(INT iAccessPolicy);

Possible Values

PT_PRIVATE(0), 
PT_PUBLIC_READ(1),
PT_PUBLIC_READ_WRITE(2),
PT_AUTHENTICATED_READ(3),
PT_BUCKET_OWNER_READ(4),
PT_BUCKET_OWNER_FULL_CONTROL(5),
PT_NONE(6)
int cloudstorage_wasabi_getaccesspolicy(void* lpObj);
int cloudstorage_wasabi_setaccesspolicy(void* lpObj, int iAccessPolicy);
int GetAccessPolicy();
int SetAccessPolicy(int iAccessPolicy);

Default Value

0

Remarks

This property specifies the canned access policy that should be applied to a bucket or object when one of the following methods is called:

Valid values are:

ptPrivate (0) (default) Owner gets full control, no one else has access.
ptPublicRead (1) Owner gets full control, everyone else gets read access.
ptPublicReadWrite (2) Owner gets full control, everyone else gets read/write access.
ptAuthenticatedRead (3) Owner gets full control, authenticated users get read access.
ptBucketOwnerRead (4) Only applicable for objects. Object owner gets full control, bucket owner gets read access.
ptBucketOwnerFullControl (5) Only applicable for objects. Both object and bucket owner get full control.
ptNone (6) (Instructs the class to not explicitly set a canned access policy for a bucket or object.)

Data Type

Integer

Bucket Property (Wasabi Class)

Selects a bucket.

Syntax

ANSI (Cross Platform)
char* GetBucket();
int SetBucket(const char* lpszBucket); Unicode (Windows) LPWSTR GetBucket();
INT SetBucket(LPCWSTR lpszBucket);
char* cloudstorage_wasabi_getbucket(void* lpObj);
int cloudstorage_wasabi_setbucket(void* lpObj, const char* lpszBucket);
QString GetBucket();
int SetBucket(QString qsBucket);

Default Value

""

Remarks

This property selects a bucket, by name, for the class to operate against. It must be set before attempting most operations.

Data Type

String

BucketCompliance Property (Wasabi Class)

Represents a bucket's compliance settings.

Syntax

CloudStorageWasabiBucketCompliance* GetBucketCompliance();
int SetBucketCompliance(CloudStorageWasabiBucketCompliance* val);
char* cloudstorage_wasabi_getbucketcomplianceconditionalhold(void* lpObj);
int cloudstorage_wasabi_setbucketcomplianceconditionalhold(void* lpObj, const char* lpszBucketComplianceConditionalHold);
char* cloudstorage_wasabi_getbucketcompliancedeleteafterretention(void* lpObj);
int cloudstorage_wasabi_setbucketcompliancedeleteafterretention(void* lpObj, const char* lpszBucketComplianceDeleteAfterRetention);
char* cloudstorage_wasabi_getbucketcomplianceislocked(void* lpObj);
char* cloudstorage_wasabi_getbucketcompliancelocktime(void* lpObj);
int cloudstorage_wasabi_setbucketcompliancelocktime(void* lpObj, const char* lpszBucketComplianceLockTime);
int cloudstorage_wasabi_getbucketcomplianceretentiondays(void* lpObj);
int cloudstorage_wasabi_setbucketcomplianceretentiondays(void* lpObj, int iBucketComplianceRetentionDays);
char* cloudstorage_wasabi_getbucketcompliancestatus(void* lpObj);
int cloudstorage_wasabi_setbucketcompliancestatus(void* lpObj, const char* lpszBucketComplianceStatus);
QString GetBucketComplianceConditionalHold();
int SetBucketComplianceConditionalHold(QString qsBucketComplianceConditionalHold); QString GetBucketComplianceDeleteAfterRetention();
int SetBucketComplianceDeleteAfterRetention(QString qsBucketComplianceDeleteAfterRetention); QString GetBucketComplianceIsLocked(); QString GetBucketComplianceLockTime();
int SetBucketComplianceLockTime(QString qsBucketComplianceLockTime); int GetBucketComplianceRetentionDays();
int SetBucketComplianceRetentionDays(int iBucketComplianceRetentionDays); QString GetBucketComplianceStatus();
int SetBucketComplianceStatus(QString qsBucketComplianceStatus);

Remarks

This type is used to hold a bucket's compliance settings.

Refer to the UpdateCompliance documentation for more information about compliance.

Data Type

CloudStorageWasabiBucketCompliance

Buckets Property (Wasabi Class)

A collection of buckets.

Syntax

int cloudstorage_wasabi_getbucketscount(void* lpObj);
char* cloudstorage_wasabi_getbucketscreationdate(void* lpObj, int bucketsindex);
char* cloudstorage_wasabi_getbucketsname(void* lpObj, int bucketsindex);
char* cloudstorage_wasabi_getbucketsownerdisplayname(void* lpObj, int bucketsindex);
char* cloudstorage_wasabi_getbucketsownerid(void* lpObj, int bucketsindex);
int GetBucketsCount();

QString GetBucketsCreationDate(int iBucketsIndex);

QString GetBucketsName(int iBucketsIndex);

QString GetBucketsOwnerDisplayName(int iBucketsIndex);

QString GetBucketsOwnerId(int iBucketsIndex);

Remarks

This collection holds a list of S3Bucket items.

Calling ListBuckets will populate this collection.

This property is read-only and not available at design time.

Data Type

CloudStorageS3Bucket

ContentDisposition Property (Wasabi Class)

Content disposition to send for an object.

Syntax

ANSI (Cross Platform)
char* GetContentDisposition();
int SetContentDisposition(const char* lpszContentDisposition); Unicode (Windows) LPWSTR GetContentDisposition();
INT SetContentDisposition(LPCWSTR lpszContentDisposition);
char* cloudstorage_wasabi_getcontentdisposition(void* lpObj);
int cloudstorage_wasabi_setcontentdisposition(void* lpObj, const char* lpszContentDisposition);
QString GetContentDisposition();
int SetContentDisposition(QString qsContentDisposition);

Default Value

""

Remarks

This property can be set before calling CreateObject to have its value submitted as the object's Content-Disposition header value. This same value will then be returned in the Content-Disposition header by the server anytime the object is downloaded.

This property is not available at design time.

Data Type

String

ContentType Property (Wasabi Class)

Content type to send for an object.

Syntax

ANSI (Cross Platform)
char* GetContentType();
int SetContentType(const char* lpszContentType); Unicode (Windows) LPWSTR GetContentType();
INT SetContentType(LPCWSTR lpszContentType);
char* cloudstorage_wasabi_getcontenttype(void* lpObj);
int cloudstorage_wasabi_setcontenttype(void* lpObj, const char* lpszContentType);
QString GetContentType();
int SetContentType(QString qsContentType);

Default Value

""

Remarks

This property can be set before calling CreateObject to have its value submitted as the object's Content-Type header value. This same value will then be returned in the Content-Type header by the server anytime the object is downloaded.

This property is not available at design time.

Data Type

String

EncryptionAlgorithm Property (Wasabi Class)

The encryption algorithm.

Syntax

ANSI (Cross Platform)
int GetEncryptionAlgorithm();
int SetEncryptionAlgorithm(int iEncryptionAlgorithm); Unicode (Windows) INT GetEncryptionAlgorithm();
INT SetEncryptionAlgorithm(INT iEncryptionAlgorithm);

Possible Values

EA_AES(0), 
EA_BLOWFISH(1),
EA_CAST(2),
EA_DES(3),
EA_IDEA(4),
EA_RC2(5),
EA_RC4(6),
EA_TEA(7),
EA_TRIPLE_DES(8),
EA_TWOFISH(9),
EA_RIJNDAEL(10),
EA_CHA_CHA(11),
EA_XSALSA_20(12)
int cloudstorage_wasabi_getencryptionalgorithm(void* lpObj);
int cloudstorage_wasabi_setencryptionalgorithm(void* lpObj, int iEncryptionAlgorithm);
int GetEncryptionAlgorithm();
int SetEncryptionAlgorithm(int iEncryptionAlgorithm);

Default Value

0

Remarks

This property specifies the encryption algorithm to be used. The maximum allowable key size is automatically used for the selected algorithm. Possible values are:

Algorithm Key Size
0 (eaAES - default) 256
1 (eaBlowfish) 448
2 (eaCAST) 128
3 (eaDES) 64
4 (eaIDEA) 128
5 (eaRC2) 128
6 (eaRC4) 2048
7 (eaTEA) 128
8 (eaTripleDES) 192
9 (eaTwofish) 256
10 (eaRijndael) 256
11 (eaChaCha) 256
12 (eaXSalsa20) 256

Data Type

Integer

EncryptionPassword Property (Wasabi Class)

The encryption password.

Syntax

ANSI (Cross Platform)
char* GetEncryptionPassword();
int SetEncryptionPassword(const char* lpszEncryptionPassword); Unicode (Windows) LPWSTR GetEncryptionPassword();
INT SetEncryptionPassword(LPCWSTR lpszEncryptionPassword);
char* cloudstorage_wasabi_getencryptionpassword(void* lpObj);
int cloudstorage_wasabi_setencryptionpassword(void* lpObj, const char* lpszEncryptionPassword);
QString GetEncryptionPassword();
int SetEncryptionPassword(QString qsEncryptionPassword);

Default Value

""

Remarks

If this property is populated when UploadFile or DownloadFile is called, the class will attempt to encrypt or decrypt the data before uploading or after downloading it.

The class uses the value specified here to generate the necessary encryption Key and IV values using the PKCS5 password digest algorithm. This provides a simpler alternative to creating and managing Key and IV values directly.

However, it is also possible to explicitly specify the Key and IV values to use by setting the EncryptionKey and EncryptionIV configuration settings. This may be necessary if, e.g., the data needs to be encrypted/decrypted by another utility which generates Key and IV values differently.

This property is not available at design time.

Data Type

String

Firewall Property (Wasabi Class)

A set of properties related to firewall access.

Syntax

CloudStorageFirewall* GetFirewall();
int SetFirewall(CloudStorageFirewall* val);
int cloudstorage_wasabi_getfirewallautodetect(void* lpObj);
int cloudstorage_wasabi_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);
int cloudstorage_wasabi_getfirewalltype(void* lpObj);
int cloudstorage_wasabi_setfirewalltype(void* lpObj, int iFirewallType);
char* cloudstorage_wasabi_getfirewallhost(void* lpObj);
int cloudstorage_wasabi_setfirewallhost(void* lpObj, const char* lpszFirewallHost);
char* cloudstorage_wasabi_getfirewallpassword(void* lpObj);
int cloudstorage_wasabi_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);
int cloudstorage_wasabi_getfirewallport(void* lpObj);
int cloudstorage_wasabi_setfirewallport(void* lpObj, int iFirewallPort);
char* cloudstorage_wasabi_getfirewalluser(void* lpObj);
int cloudstorage_wasabi_setfirewalluser(void* lpObj, const char* lpszFirewallUser);
bool GetFirewallAutoDetect();
int SetFirewallAutoDetect(bool bFirewallAutoDetect); int GetFirewallType();
int SetFirewallType(int iFirewallType); QString GetFirewallHost();
int SetFirewallHost(QString qsFirewallHost); QString GetFirewallPassword();
int SetFirewallPassword(QString qsFirewallPassword); int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); QString GetFirewallUser();
int SetFirewallUser(QString qsFirewallUser);

Remarks

This is a Firewall-type property, which contains fields describing the firewall through which the class will attempt to connect.

Data Type

CloudStorageFirewall

FollowRedirects Property (Wasabi Class)

Determines what happens when the server issues a redirect.

Syntax

ANSI (Cross Platform)
int GetFollowRedirects();
int SetFollowRedirects(int iFollowRedirects); Unicode (Windows) INT GetFollowRedirects();
INT SetFollowRedirects(INT iFollowRedirects);

Possible Values

FR_NEVER(0), 
FR_ALWAYS(1),
FR_SAME_SCHEME(2)
int cloudstorage_wasabi_getfollowredirects(void* lpObj);
int cloudstorage_wasabi_setfollowredirects(void* lpObj, int iFollowRedirects);
int GetFollowRedirects();
int SetFollowRedirects(int iFollowRedirects);

Default Value

0

Remarks

This property specifies how the class should behave when the server returns a redirect response (e.g. "Object Moved"). Valid values are:

frNever (0) (default) Redirects are never followed; the class fails with an error instead.
frAlways (1) Redirects are always followed.
frSameScheme (2) Redirects are followed if the new URL has the same scheme as the originally requested URL; otherwise, the class fails with an error.

Data Type

Integer

Idle Property (Wasabi Class)

The current status of the class.

Syntax

ANSI (Cross Platform)
int GetIdle();

Unicode (Windows)
BOOL GetIdle();
int cloudstorage_wasabi_getidle(void* lpObj);
bool GetIdle();

Default Value

TRUE

Remarks

This property will be False if the component is currently busy (communicating or waiting for an answer), and True at all other times.

This property is read-only.

Data Type

Boolean

LocalFile Property (Wasabi Class)

The location of the local file.

Syntax

ANSI (Cross Platform)
char* GetLocalFile();
wchar_t* GetLocalFile_W(); // Windows only
int SetLocalFile(const char* lpszLocalFile);
int SetLocalFile(const wchar_t* lpszLocalFile); // Windows only Unicode (Windows) LPWSTR GetLocalFile();
INT SetLocalFile(LPCWSTR lpszLocalFile);
char* cloudstorage_wasabi_getlocalfile(void* lpObj);
wchar_t* cloudstorage_wasabi_getlocalfile_W(void* lpObj); // Windows only
int cloudstorage_wasabi_setlocalfile(void* lpObj, const char* lpszLocalFile);
int cloudstorage_wasabi_setlocalfile(void* lpObj, const wchar_t* lpszLocalFile); // Windows only
QString GetLocalFile();
int SetLocalFile(QString qsLocalFile);

Default Value

""

Remarks

This property specifies the location of a file on disk. This is used as the source file when calling CreateObject or UploadPart; and as the destination file when calling GetObject.

Note: Setting this property to a non-empty value will discard any streams set using SetDownloadStream and SetUploadStream. Similarly, passing a non-null value to either of the aforementioned methods will clear this property.

Data Type

String

LocalHost Property (Wasabi Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* cloudstorage_wasabi_getlocalhost(void* lpObj);
int cloudstorage_wasabi_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

This property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface) setting LocalHost to the IP address of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface. It is recommended to provide an IP address rather than a hostname when setting this property to ensure the desired interface is used.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

Note: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

Metadata Property (Wasabi Class)

A collection of metadata items.

Syntax

int cloudstorage_wasabi_getmetadatacount(void* lpObj);
int cloudstorage_wasabi_setmetadatacount(void* lpObj, int iMetadataCount);
char* cloudstorage_wasabi_getmetadataname(void* lpObj, int metadataindex);
int cloudstorage_wasabi_setmetadataname(void* lpObj, int metadataindex, const char* lpszMetadataName);
char* cloudstorage_wasabi_getmetadatavalue(void* lpObj, int metadataindex);
int cloudstorage_wasabi_setmetadatavalue(void* lpObj, int metadataindex, const char* lpszMetadataValue);
int GetMetadataCount();
int SetMetadataCount(int iMetadataCount); QString GetMetadataName(int iMetadataIndex);
int SetMetadataName(int iMetadataIndex, QString qsMetadataName); QString GetMetadataValue(int iMetadataIndex);
int SetMetadataValue(int iMetadataIndex, QString qsMetadataValue);

Remarks

This collection holds a list of S3Metadata items.

This collection is populated when GetObjectInfo is called; and its items are used anytime CreateObject, CopyObject, or StartMultipartUpload is called.

This property is not available at design time.

Data Type

CloudStorageS3Metadata

ObjectCompliance Property (Wasabi Class)

Represents an object's compliance settings.

Syntax

CloudStorageWasabiObjectCompliance* GetObjectCompliance();
int SetObjectCompliance(CloudStorageWasabiObjectCompliance* val);
char* cloudstorage_wasabi_getobjectcomplianceconditionalhold(void* lpObj);
int cloudstorage_wasabi_setobjectcomplianceconditionalhold(void* lpObj, const char* lpszObjectComplianceConditionalHold);
char* cloudstorage_wasabi_getobjectcompliancehash(void* lpObj);
char* cloudstorage_wasabi_getobjectcompliancelegalhold(void* lpObj);
int cloudstorage_wasabi_setobjectcompliancelegalhold(void* lpObj, const char* lpszObjectComplianceLegalHold);
char* cloudstorage_wasabi_getobjectcomplianceretentiontime(void* lpObj);
int cloudstorage_wasabi_setobjectcomplianceretentiontime(void* lpObj, const char* lpszObjectComplianceRetentionTime);
QString GetObjectComplianceConditionalHold();
int SetObjectComplianceConditionalHold(QString qsObjectComplianceConditionalHold); QString GetObjectComplianceHash(); QString GetObjectComplianceLegalHold();
int SetObjectComplianceLegalHold(QString qsObjectComplianceLegalHold); QString GetObjectComplianceRetentionTime();
int SetObjectComplianceRetentionTime(QString qsObjectComplianceRetentionTime);

Remarks

This type is used to hold an object's compliance settings.

Refer to the UpdateCompliance documentation for more information about compliance.

Data Type

CloudStorageWasabiObjectCompliance

ObjectData Property (Wasabi Class)

The data that was downloaded, or that should be uploaded.

Syntax

ANSI (Cross Platform)
int GetObjectData(char* &lpObjectData, int &lenObjectData);
int SetObjectData(const char* lpObjectData, int lenObjectData); Unicode (Windows) INT GetObjectData(LPSTR &lpObjectData, INT &lenObjectData);
INT SetObjectData(LPCSTR lpObjectData, INT lenObjectData);
int cloudstorage_wasabi_getobjectdata(void* lpObj, char** lpObjectData, int* lenObjectData);
int cloudstorage_wasabi_setobjectdata(void* lpObj, const char* lpObjectData, int lenObjectData);
QByteArray GetObjectData();
int SetObjectData(QByteArray qbaObjectData);

Default Value

""

Remarks

This property is populated with object data after calling GetObject if SetDownloadStream and LocalFile are not set.

This property can also be set before calling CreateObject or UploadPart; its data will be uploaded if SetUploadStream and LocalFile are not set.

This property is not available at design time.

Data Type

Binary String

ObjectDelimiter Property (Wasabi Class)

The delimiter string to use when listing objects.

Syntax

ANSI (Cross Platform)
char* GetObjectDelimiter();
int SetObjectDelimiter(const char* lpszObjectDelimiter); Unicode (Windows) LPWSTR GetObjectDelimiter();
INT SetObjectDelimiter(LPCWSTR lpszObjectDelimiter);
char* cloudstorage_wasabi_getobjectdelimiter(void* lpObj);
int cloudstorage_wasabi_setobjectdelimiter(void* lpObj, const char* lpszObjectDelimiter);
QString GetObjectDelimiter();
int SetObjectDelimiter(QString qsObjectDelimiter);

Default Value

""

Remarks

If this property is non-empty when ListObjects or ListVersions is called, any objects (or object versions) whose names contain the same string between the specified ObjectPrefix and the first occurrence of the specified delimiter that follow will be rolled up into a "common prefix" element, which is returned in place of the individual objects themselves.

The PrefixList event will fire once for each common prefix returned. If the StorePrefixList configuration setting is enabled, the class will also populate the PrefixCount and Prefix[i] configuration settings

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

This property is not available at design time.

Data Type

String

ObjectMarker Property (Wasabi Class)

A marker indicating what page of objects to return next.

Syntax

ANSI (Cross Platform)
char* GetObjectMarker();
int SetObjectMarker(const char* lpszObjectMarker); Unicode (Windows) LPWSTR GetObjectMarker();
INT SetObjectMarker(LPCWSTR lpszObjectMarker);
char* cloudstorage_wasabi_getobjectmarker(void* lpObj);
int cloudstorage_wasabi_setobjectmarker(void* lpObj, const char* lpszObjectMarker);
QString GetObjectMarker();
int SetObjectMarker(QString qsObjectMarker);

Default Value

""

Remarks

This property will be populated when ListObjects is called if the results are paged and there are more pages. To list all objects, continue to call ListObjects until this property returns empty string.

Refer to ListObjects for more information.

This property is not available at design time.

Data Type

String

ObjectPrefix Property (Wasabi Class)

A prefix used to restrict the results returned when listing objects.

Syntax

ANSI (Cross Platform)
char* GetObjectPrefix();
int SetObjectPrefix(const char* lpszObjectPrefix); Unicode (Windows) LPWSTR GetObjectPrefix();
INT SetObjectPrefix(LPCWSTR lpszObjectPrefix);
char* cloudstorage_wasabi_getobjectprefix(void* lpObj);
int cloudstorage_wasabi_setobjectprefix(void* lpObj, const char* lpszObjectPrefix);
QString GetObjectPrefix();
int SetObjectPrefix(QString qsObjectPrefix);

Default Value

""

Remarks

This property, if non-empty, is used to restrict the results returned by ListObjects (or ListVersions) to only the objects (or object versions) whose names begin with the given value.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

This property is not available at design time.

Data Type

String

Objects Property (Wasabi Class)

A collection of objects.

Syntax

int cloudstorage_wasabi_getobjectscount(void* lpObj);
int cloudstorage_wasabi_setobjectscount(void* lpObj, int iObjectsCount);
int cloudstorage_wasabi_getobjectsdeleted(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsetag(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectslastmodified(void* lpObj, int objectsindex);
int cloudstorage_wasabi_getobjectslatestversion(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsname(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsownerdisplayname(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsownerid(void* lpObj, int objectsindex);
int64 cloudstorage_wasabi_getobjectssize(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsstorageclass(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsuploadid(void* lpObj, int objectsindex);
char* cloudstorage_wasabi_getobjectsversionid(void* lpObj, int objectsindex);
int GetObjectsCount();
int SetObjectsCount(int iObjectsCount); bool GetObjectsDeleted(int iObjectsIndex); QString GetObjectsETag(int iObjectsIndex); QString GetObjectsLastModified(int iObjectsIndex); bool GetObjectsLatestVersion(int iObjectsIndex); QString GetObjectsName(int iObjectsIndex); QString GetObjectsOwnerDisplayName(int iObjectsIndex); QString GetObjectsOwnerId(int iObjectsIndex); qint64 GetObjectsSize(int iObjectsIndex); QString GetObjectsStorageClass(int iObjectsIndex); QString GetObjectsUploadId(int iObjectsIndex); QString GetObjectsVersionId(int iObjectsIndex);

Remarks

This collection holds a list of S3Object items.

Calling GetObjectInfo, ListObjects, ListVersions, or ListMultipartUploads will populate this collection.

This property is not available at design time.

Data Type

CloudStorageS3Object

OtherHeaders Property (Wasabi Class)

Other headers as determined by the user (optional).

Syntax

ANSI (Cross Platform)
char* GetOtherHeaders();
int SetOtherHeaders(const char* lpszOtherHeaders); Unicode (Windows) LPWSTR GetOtherHeaders();
INT SetOtherHeaders(LPCWSTR lpszOtherHeaders);
char* cloudstorage_wasabi_getotherheaders(void* lpObj);
int cloudstorage_wasabi_setotherheaders(void* lpObj, const char* lpszOtherHeaders);
QString GetOtherHeaders();
int SetOtherHeaders(QString qsOtherHeaders);

Default Value

""

Remarks

This property can be set to a string of headers to be appended to the HTTP request headers created from other properties like ContentType and From.

The headers must follow the format Header: Value as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this property with caution. If this property contains invalid headers, HTTP requests may fail.

This property is useful for extending the functionality of the class beyond what is provided.

This property is not available at design time.

Data Type

String

Overwrite Property (Wasabi Class)

Determines if local files are overwritten.

Syntax

ANSI (Cross Platform)
int GetOverwrite();
int SetOverwrite(int bOverwrite); Unicode (Windows) BOOL GetOverwrite();
INT SetOverwrite(BOOL bOverwrite);
int cloudstorage_wasabi_getoverwrite(void* lpObj);
int cloudstorage_wasabi_setoverwrite(void* lpObj, int bOverwrite);
bool GetOverwrite();
int SetOverwrite(bool bOverwrite);

Default Value

FALSE

Remarks

This property controls whether local files are overwritten when calling GetObject. It is only applicable to local files. The default value is false.

Data Type

Boolean

ParsedHeaders Property (Wasabi Class)

This property includes a collection of headers returned from the last request.

Syntax

CloudStorageList<CloudStorageHeader>* GetParsedHeaders();

int cloudstorage_wasabi_getparsedheadercount(void* lpObj);
char* cloudstorage_wasabi_getparsedheaderfield(void* lpObj, int parsedheaderindex);
char* cloudstorage_wasabi_getparsedheadervalue(void* lpObj, int parsedheaderindex);
int GetParsedHeaderCount();

QString GetParsedHeaderField(int iParsedHeaderIndex);

QString GetParsedHeaderValue(int iParsedHeaderIndex);

Remarks

This property contains a collection of headers returned from the last request. Whenever headers are returned from the server, the headers are parsed into a collection of headers. Each Header in this collection contains information describing that header.

MaxHeaders can be used to control the maximum number of headers saved.

This property is read-only and not available at design time.

Data Type

CloudStorageHeader

PartMarker Property (Wasabi Class)

A marker indicating what page of parts to return next.

Syntax

ANSI (Cross Platform)
char* GetPartMarker();
int SetPartMarker(const char* lpszPartMarker); Unicode (Windows) LPWSTR GetPartMarker();
INT SetPartMarker(LPCWSTR lpszPartMarker);
char* cloudstorage_wasabi_getpartmarker(void* lpObj);
int cloudstorage_wasabi_setpartmarker(void* lpObj, const char* lpszPartMarker);
QString GetPartMarker();
int SetPartMarker(QString qsPartMarker);

Default Value

""

Remarks

This property will be populated when ListParts is called if the results are paged and there are more pages. To list all parts, continue to call ListParts until this property returns empty string.

Refer to ListParts for more information.

This property is not available at design time.

Data Type

String

Parts Property (Wasabi Class)

A collection of multipart upload parts.

Syntax

int cloudstorage_wasabi_getpartscount(void* lpObj);
char* cloudstorage_wasabi_getpartsetag(void* lpObj, int partsindex);
char* cloudstorage_wasabi_getpartslastmodified(void* lpObj, int partsindex);
char* cloudstorage_wasabi_getpartsobjectname(void* lpObj, int partsindex);
char* cloudstorage_wasabi_getpartsownerdisplayname(void* lpObj, int partsindex);
char* cloudstorage_wasabi_getpartsownerid(void* lpObj, int partsindex);
int cloudstorage_wasabi_getpartsnumber(void* lpObj, int partsindex);
int64 cloudstorage_wasabi_getpartssize(void* lpObj, int partsindex);
int GetPartsCount();

QString GetPartsETag(int iPartsIndex);

QString GetPartsLastModified(int iPartsIndex);

QString GetPartsObjectName(int iPartsIndex);

QString GetPartsOwnerDisplayName(int iPartsIndex);

QString GetPartsOwnerId(int iPartsIndex);

int GetPartsNumber(int iPartsIndex);

qint64 GetPartsSize(int iPartsIndex);

Remarks

This collection holds a list of S3Part items.

Calling ListParts will populate this collection.

This property is read-only and not available at design time.

Data Type

CloudStorageS3Part

Proxy Property (Wasabi Class)

A set of properties related to proxy access.

Syntax

CloudStorageProxy* GetProxy();
int SetProxy(CloudStorageProxy* val);
int cloudstorage_wasabi_getproxyauthscheme(void* lpObj);
int cloudstorage_wasabi_setproxyauthscheme(void* lpObj, int iProxyAuthScheme);
int cloudstorage_wasabi_getproxyautodetect(void* lpObj);
int cloudstorage_wasabi_setproxyautodetect(void* lpObj, int bProxyAutoDetect);
char* cloudstorage_wasabi_getproxypassword(void* lpObj);
int cloudstorage_wasabi_setproxypassword(void* lpObj, const char* lpszProxyPassword);
int cloudstorage_wasabi_getproxyport(void* lpObj);
int cloudstorage_wasabi_setproxyport(void* lpObj, int iProxyPort);
char* cloudstorage_wasabi_getproxyserver(void* lpObj);
int cloudstorage_wasabi_setproxyserver(void* lpObj, const char* lpszProxyServer);
int cloudstorage_wasabi_getproxyssl(void* lpObj);
int cloudstorage_wasabi_setproxyssl(void* lpObj, int iProxySSL);
char* cloudstorage_wasabi_getproxyuser(void* lpObj);
int cloudstorage_wasabi_setproxyuser(void* lpObj, const char* lpszProxyUser);
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme); bool GetProxyAutoDetect();
int SetProxyAutoDetect(bool bProxyAutoDetect); QString GetProxyPassword();
int SetProxyPassword(QString qsProxyPassword); int GetProxyPort();
int SetProxyPort(int iProxyPort); QString GetProxyServer();
int SetProxyServer(QString qsProxyServer); int GetProxySSL();
int SetProxySSL(int iProxySSL); QString GetProxyUser();
int SetProxyUser(QString qsProxyUser);

Remarks

This property contains fields describing the proxy through which the class will attempt to connect.

Data Type

CloudStorageProxy

QueryParams Property (Wasabi Class)

Additional query parameters to be included in the request.

Syntax

CloudStorageList<CloudStorageQueryParam>* GetQueryParams();
int SetQueryParams(CloudStorageList<CloudStorageQueryParam>* val);
int cloudstorage_wasabi_getqueryparamcount(void* lpObj);
int cloudstorage_wasabi_setqueryparamcount(void* lpObj, int iQueryParamCount);
char* cloudstorage_wasabi_getqueryparamname(void* lpObj, int queryparamindex);
int cloudstorage_wasabi_setqueryparamname(void* lpObj, int queryparamindex, const char* lpszQueryParamName);
char* cloudstorage_wasabi_getqueryparamvalue(void* lpObj, int queryparamindex);
int cloudstorage_wasabi_setqueryparamvalue(void* lpObj, int queryparamindex, const char* lpszQueryParamValue);
int GetQueryParamCount();
int SetQueryParamCount(int iQueryParamCount); QString GetQueryParamName(int iQueryParamIndex);
int SetQueryParamName(int iQueryParamIndex, QString qsQueryParamName); QString GetQueryParamValue(int iQueryParamIndex);
int SetQueryParamValue(int iQueryParamIndex, QString qsQueryParamValue);

Remarks

This is a collection of query parameters that will be added to the request. Parameters can be added via the AddQueryParam method.

Data Type

CloudStorageQueryParam

Range Property (Wasabi Class)

The range of bytes to request.

Syntax

ANSI (Cross Platform)
char* GetRange();
int SetRange(const char* lpszRange); Unicode (Windows) LPWSTR GetRange();
INT SetRange(LPCWSTR lpszRange);
char* cloudstorage_wasabi_getrange(void* lpObj);
int cloudstorage_wasabi_setrange(void* lpObj, const char* lpszRange);
QString GetRange();
int SetRange(QString qsRange);

Default Value

""

Remarks

This property specifies the range of bytes to request from the server. If this property is non-empty when a GetObject request is being constructed, a header like Range: bytes=Range will be added to the request, with Range substituted with the specified value.

There are two valid formats for this property's value:

  • StartByte-
  • StartByte-EndByte

Note: If the StartByte property is greater than zero when GetObject is called (i.e., when a download is being resumed), and this property is non-empty, the class will automatically advance the StartByte value in the specified range by StartByte bytes when sending the Range header to the server. This ensures that the previously-downloaded data at the start of the specified range is not downloaded again when the download is resumed.

This property is not available at design time.

Data Type

String

Region Property (Wasabi Class)

The region the class will make requests against.

Syntax

ANSI (Cross Platform)
char* GetRegion();
int SetRegion(const char* lpszRegion); Unicode (Windows) LPWSTR GetRegion();
INT SetRegion(LPCWSTR lpszRegion);
char* cloudstorage_wasabi_getregion(void* lpObj);
int cloudstorage_wasabi_setregion(void* lpObj, const char* lpszRegion);
QString GetRegion();
int SetRegion(QString qsRegion);

Default Value

"us-east-1"

Remarks

This property control which region the class will make requests against. By default the class uses us-east-1, the US East (Ashburn, VA) region. This property should be changed to create or access resources in other regions.

Regions:

Value Region
eu-central-1 Europe (Amsterdam)
us-east-1 (Default) US East (Ashburn, VA)
us-east-2 US East (Manassas, VA)
us-west-1 US West (Hillsboro, OR)

The class will always convert this property's value to lowercase. If this property is cleared, the class will reset it to the default value.

Data Type

String

SecretKey Property (Wasabi Class)

The secret key to use for authentication.

Syntax

ANSI (Cross Platform)
char* GetSecretKey();
int SetSecretKey(const char* lpszSecretKey); Unicode (Windows) LPWSTR GetSecretKey();
INT SetSecretKey(LPCWSTR lpszSecretKey);
char* cloudstorage_wasabi_getsecretkey(void* lpObj);
int cloudstorage_wasabi_setsecretkey(void* lpObj, const char* lpszSecretKey);
QString GetSecretKey();
int SetSecretKey(QString qsSecretKey);

Default Value

""

Remarks

This property specifies the secret key that should be used for authentication. Both this property and AccessKey must be set before attempting any operations which connect to the server.

Data Type

String

SSLAcceptServerCert Property (Wasabi Class)

Instructs the class to unconditionally accept the server certificate that matches the supplied certificate.

Syntax

CloudStorageCertificate* GetSSLAcceptServerCert();
int SetSSLAcceptServerCert(CloudStorageCertificate* val);
char* cloudstorage_wasabi_getsslacceptservercerteffectivedate(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertexpirationdate(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertextendedkeyusage(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertfingerprint(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertfingerprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertfingerprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertissuer(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertprivatekey(void* lpObj);
int cloudstorage_wasabi_getsslacceptservercertprivatekeyavailable(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertprivatekeycontainer(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertpublickey(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertpublickeyalgorithm(void* lpObj);
int cloudstorage_wasabi_getsslacceptservercertpublickeylength(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertserialnumber(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertsignaturealgorithm(void* lpObj);
int cloudstorage_wasabi_getsslacceptservercertstore(void* lpObj, char** lpSSLAcceptServerCertStore, int* lenSSLAcceptServerCertStore);
int cloudstorage_wasabi_setsslacceptservercertstore(void* lpObj, const char* lpSSLAcceptServerCertStore, int lenSSLAcceptServerCertStore);
char* cloudstorage_wasabi_getsslacceptservercertstorepassword(void* lpObj);
int cloudstorage_wasabi_setsslacceptservercertstorepassword(void* lpObj, const char* lpszSSLAcceptServerCertStorePassword);
int cloudstorage_wasabi_getsslacceptservercertstoretype(void* lpObj);
int cloudstorage_wasabi_setsslacceptservercertstoretype(void* lpObj, int iSSLAcceptServerCertStoreType);
char* cloudstorage_wasabi_getsslacceptservercertsubjectaltnames(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertthumbprintmd5(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertthumbprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertthumbprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertusage(void* lpObj);
int cloudstorage_wasabi_getsslacceptservercertusageflags(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertversion(void* lpObj);
char* cloudstorage_wasabi_getsslacceptservercertsubject(void* lpObj);
int cloudstorage_wasabi_setsslacceptservercertsubject(void* lpObj, const char* lpszSSLAcceptServerCertSubject);
int cloudstorage_wasabi_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int cloudstorage_wasabi_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);
QString GetSSLAcceptServerCertEffectiveDate();

QString GetSSLAcceptServerCertExpirationDate();

QString GetSSLAcceptServerCertExtendedKeyUsage();

QString GetSSLAcceptServerCertFingerprint();

QString GetSSLAcceptServerCertFingerprintSHA1();

QString GetSSLAcceptServerCertFingerprintSHA256();

QString GetSSLAcceptServerCertIssuer();

QString GetSSLAcceptServerCertPrivateKey();

bool GetSSLAcceptServerCertPrivateKeyAvailable();

QString GetSSLAcceptServerCertPrivateKeyContainer();

QString GetSSLAcceptServerCertPublicKey();

QString GetSSLAcceptServerCertPublicKeyAlgorithm();

int GetSSLAcceptServerCertPublicKeyLength();

QString GetSSLAcceptServerCertSerialNumber();

QString GetSSLAcceptServerCertSignatureAlgorithm();

QByteArray GetSSLAcceptServerCertStore();
int SetSSLAcceptServerCertStore(QByteArray qbaSSLAcceptServerCertStore); QString GetSSLAcceptServerCertStorePassword();
int SetSSLAcceptServerCertStorePassword(QString qsSSLAcceptServerCertStorePassword); int GetSSLAcceptServerCertStoreType();
int SetSSLAcceptServerCertStoreType(int iSSLAcceptServerCertStoreType); QString GetSSLAcceptServerCertSubjectAltNames(); QString GetSSLAcceptServerCertThumbprintMD5(); QString GetSSLAcceptServerCertThumbprintSHA1(); QString GetSSLAcceptServerCertThumbprintSHA256(); QString GetSSLAcceptServerCertUsage(); int GetSSLAcceptServerCertUsageFlags(); QString GetSSLAcceptServerCertVersion(); QString GetSSLAcceptServerCertSubject();
int SetSSLAcceptServerCertSubject(QString qsSSLAcceptServerCertSubject); QByteArray GetSSLAcceptServerCertEncoded();
int SetSSLAcceptServerCertEncoded(QByteArray qbaSSLAcceptServerCertEncoded);

Remarks

If it finds any issues with the certificate presented by the server, the class will normally terminate the connection with an error.

You may override this behavior by supplying a value for SSLAcceptServerCert. If the certificate supplied in SSLAcceptServerCert is the same as the certificate presented by the server, then the server certificate is accepted unconditionally, and the connection will continue normally.

Note: This functionality is provided only for cases in which you otherwise know that you are communicating with the right server. If used improperly, this property may create a security breach. Use it at your own risk.

Data Type

CloudStorageCertificate

SSLCert Property (Wasabi Class)

The certificate to be used during Secure Sockets Layer (SSL) negotiation.

Syntax

CloudStorageCertificate* GetSSLCert();
int SetSSLCert(CloudStorageCertificate* val);
char* cloudstorage_wasabi_getsslcerteffectivedate(void* lpObj);
char* cloudstorage_wasabi_getsslcertexpirationdate(void* lpObj);
char* cloudstorage_wasabi_getsslcertextendedkeyusage(void* lpObj);
char* cloudstorage_wasabi_getsslcertfingerprint(void* lpObj);
char* cloudstorage_wasabi_getsslcertfingerprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslcertfingerprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslcertissuer(void* lpObj);
char* cloudstorage_wasabi_getsslcertprivatekey(void* lpObj);
int cloudstorage_wasabi_getsslcertprivatekeyavailable(void* lpObj);
char* cloudstorage_wasabi_getsslcertprivatekeycontainer(void* lpObj);
char* cloudstorage_wasabi_getsslcertpublickey(void* lpObj);
char* cloudstorage_wasabi_getsslcertpublickeyalgorithm(void* lpObj);
int cloudstorage_wasabi_getsslcertpublickeylength(void* lpObj);
char* cloudstorage_wasabi_getsslcertserialnumber(void* lpObj);
char* cloudstorage_wasabi_getsslcertsignaturealgorithm(void* lpObj);
int cloudstorage_wasabi_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int cloudstorage_wasabi_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);
char* cloudstorage_wasabi_getsslcertstorepassword(void* lpObj);
int cloudstorage_wasabi_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);
int cloudstorage_wasabi_getsslcertstoretype(void* lpObj);
int cloudstorage_wasabi_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);
char* cloudstorage_wasabi_getsslcertsubjectaltnames(void* lpObj);
char* cloudstorage_wasabi_getsslcertthumbprintmd5(void* lpObj);
char* cloudstorage_wasabi_getsslcertthumbprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslcertthumbprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslcertusage(void* lpObj);
int cloudstorage_wasabi_getsslcertusageflags(void* lpObj);
char* cloudstorage_wasabi_getsslcertversion(void* lpObj);
char* cloudstorage_wasabi_getsslcertsubject(void* lpObj);
int cloudstorage_wasabi_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);
int cloudstorage_wasabi_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int cloudstorage_wasabi_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);
QString GetSSLCertEffectiveDate();

QString GetSSLCertExpirationDate();

QString GetSSLCertExtendedKeyUsage();

QString GetSSLCertFingerprint();

QString GetSSLCertFingerprintSHA1();

QString GetSSLCertFingerprintSHA256();

QString GetSSLCertIssuer();

QString GetSSLCertPrivateKey();

bool GetSSLCertPrivateKeyAvailable();

QString GetSSLCertPrivateKeyContainer();

QString GetSSLCertPublicKey();

QString GetSSLCertPublicKeyAlgorithm();

int GetSSLCertPublicKeyLength();

QString GetSSLCertSerialNumber();

QString GetSSLCertSignatureAlgorithm();

QByteArray GetSSLCertStore();
int SetSSLCertStore(QByteArray qbaSSLCertStore); QString GetSSLCertStorePassword();
int SetSSLCertStorePassword(QString qsSSLCertStorePassword); int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); QString GetSSLCertSubjectAltNames(); QString GetSSLCertThumbprintMD5(); QString GetSSLCertThumbprintSHA1(); QString GetSSLCertThumbprintSHA256(); QString GetSSLCertUsage(); int GetSSLCertUsageFlags(); QString GetSSLCertVersion(); QString GetSSLCertSubject();
int SetSSLCertSubject(QString qsSSLCertSubject); QByteArray GetSSLCertEncoded();
int SetSSLCertEncoded(QByteArray qbaSSLCertEncoded);

Remarks

This property includes the digital certificate that the class will use during SSL negotiation. Set this property to a valid certificate before starting SSL negotiation. To set a certificate, you may set the Encoded field to the encoded certificate. To select a certificate, use the store and subject fields.

Data Type

CloudStorageCertificate

SSLProvider Property (Wasabi Class)

The Secure Sockets Layer/Transport Layer Security (SSL/TLS) implementation to use.

Syntax

ANSI (Cross Platform)
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider); Unicode (Windows) INT GetSSLProvider();
INT SetSSLProvider(INT iSSLProvider);

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
int cloudstorage_wasabi_getsslprovider(void* lpObj);
int cloudstorage_wasabi_setsslprovider(void* lpObj, int iSSLProvider);
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider);

Default Value

0

Remarks

This property specifies the SSL/TLS implementation to use. In most cases the default value of 0 (Automatic) is recommended and should not be changed. When set to 0 (Automatic), the class will select whether to use the platform implementation or the internal implementation depending on the operating system as well as the TLS version being used.

Possible values are as follows:

0 (sslpAutomatic - default)Automatically selects the appropriate implementation.
1 (sslpPlatform) Uses the platform/system implementation.
2 (sslpInternal) Uses the internal implementation.
Additional Notes

In most cases using the default value (Automatic) is recommended. The class will select a provider depending on the current platform.

When Automatic is selected, on Windows, the class will use the platform implementation. On Linux/macOS, the class will use the internal implementation. When TLS 1.3 is enabled via SSLEnabledProtocols, the internal implementation is used on all platforms.

Data Type

Integer

SSLServerCert Property (Wasabi Class)

The server certificate for the last established connection.

Syntax

CloudStorageCertificate* GetSSLServerCert();

char* cloudstorage_wasabi_getsslservercerteffectivedate(void* lpObj);
char* cloudstorage_wasabi_getsslservercertexpirationdate(void* lpObj);
char* cloudstorage_wasabi_getsslservercertextendedkeyusage(void* lpObj);
char* cloudstorage_wasabi_getsslservercertfingerprint(void* lpObj);
char* cloudstorage_wasabi_getsslservercertfingerprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslservercertfingerprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslservercertissuer(void* lpObj);
char* cloudstorage_wasabi_getsslservercertprivatekey(void* lpObj);
int cloudstorage_wasabi_getsslservercertprivatekeyavailable(void* lpObj);
char* cloudstorage_wasabi_getsslservercertprivatekeycontainer(void* lpObj);
char* cloudstorage_wasabi_getsslservercertpublickey(void* lpObj);
char* cloudstorage_wasabi_getsslservercertpublickeyalgorithm(void* lpObj);
int cloudstorage_wasabi_getsslservercertpublickeylength(void* lpObj);
char* cloudstorage_wasabi_getsslservercertserialnumber(void* lpObj);
char* cloudstorage_wasabi_getsslservercertsignaturealgorithm(void* lpObj);
int cloudstorage_wasabi_getsslservercertstore(void* lpObj, char** lpSSLServerCertStore, int* lenSSLServerCertStore);
char* cloudstorage_wasabi_getsslservercertstorepassword(void* lpObj);
int cloudstorage_wasabi_getsslservercertstoretype(void* lpObj);
char* cloudstorage_wasabi_getsslservercertsubjectaltnames(void* lpObj);
char* cloudstorage_wasabi_getsslservercertthumbprintmd5(void* lpObj);
char* cloudstorage_wasabi_getsslservercertthumbprintsha1(void* lpObj);
char* cloudstorage_wasabi_getsslservercertthumbprintsha256(void* lpObj);
char* cloudstorage_wasabi_getsslservercertusage(void* lpObj);
int cloudstorage_wasabi_getsslservercertusageflags(void* lpObj);
char* cloudstorage_wasabi_getsslservercertversion(void* lpObj);
char* cloudstorage_wasabi_getsslservercertsubject(void* lpObj);
int cloudstorage_wasabi_getsslservercertencoded(void* lpObj, char** lpSSLServerCertEncoded, int* lenSSLServerCertEncoded);
QString GetSSLServerCertEffectiveDate();

QString GetSSLServerCertExpirationDate();

QString GetSSLServerCertExtendedKeyUsage();

QString GetSSLServerCertFingerprint();

QString GetSSLServerCertFingerprintSHA1();

QString GetSSLServerCertFingerprintSHA256();

QString GetSSLServerCertIssuer();

QString GetSSLServerCertPrivateKey();

bool GetSSLServerCertPrivateKeyAvailable();

QString GetSSLServerCertPrivateKeyContainer();

QString GetSSLServerCertPublicKey();

QString GetSSLServerCertPublicKeyAlgorithm();

int GetSSLServerCertPublicKeyLength();

QString GetSSLServerCertSerialNumber();

QString GetSSLServerCertSignatureAlgorithm();

QByteArray GetSSLServerCertStore();

QString GetSSLServerCertStorePassword();

int GetSSLServerCertStoreType();

QString GetSSLServerCertSubjectAltNames();

QString GetSSLServerCertThumbprintMD5();

QString GetSSLServerCertThumbprintSHA1();

QString GetSSLServerCertThumbprintSHA256();

QString GetSSLServerCertUsage();

int GetSSLServerCertUsageFlags();

QString GetSSLServerCertVersion();

QString GetSSLServerCertSubject();

QByteArray GetSSLServerCertEncoded();

Remarks

This property contains the server certificate for the last established connection.

SSLServerCert is reset every time a new connection is attempted.

This property is read-only.

Data Type

CloudStorageCertificate

StartByte Property (Wasabi Class)

The byte offset from which to resume the upload or download.

Syntax

ANSI (Cross Platform)
int64 GetStartByte();
int SetStartByte(int64 lStartByte); Unicode (Windows) LONG64 GetStartByte();
INT SetStartByte(LONG64 lStartByte);
int64 cloudstorage_wasabi_getstartbyte(void* lpObj);
int cloudstorage_wasabi_setstartbyte(void* lpObj, int64 lStartByte);
qint64 GetStartByte();
int SetStartByte(qint64 lStartByte);

Default Value

0

Remarks

This property specifies the byte offset from which to resume an automatic multipart upload initiated by CreateObject, or a download initiated by GetObject. Refer to those methods' documentation for more information about resuming uploads and downloads.

When uploading from a stream, the class will always seek forward in the stream if the value of StartByte is greater than 0 when CreateObject is called. Keep this in mind when resuming interrupted object uploads.

This property is not available at design time.

Data Type

Long64

Timeout Property (Wasabi Class)

The timeout for the class.

Syntax

ANSI (Cross Platform)
int GetTimeout();
int SetTimeout(int iTimeout); Unicode (Windows) INT GetTimeout();
INT SetTimeout(INT iTimeout);
int cloudstorage_wasabi_gettimeout(void* lpObj);
int cloudstorage_wasabi_settimeout(void* lpObj, int iTimeout);
int GetTimeout();
int SetTimeout(int iTimeout);

Default Value

60

Remarks

If the Timeout property is set to 0, all operations will run uninterrupted until successful completion or an error condition is encountered.

If Timeout is set to a positive value, the class will wait for the operation to complete before returning control.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not freeze and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Note: By default, all timeouts are inactivity timeouts, that is, the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout property is 60 seconds.

Data Type

Integer

UseSSL Property (Wasabi Class)

Whether to use SSL/TLS when connecting.

Syntax

ANSI (Cross Platform)
int GetUseSSL();
int SetUseSSL(int bUseSSL); Unicode (Windows) BOOL GetUseSSL();
INT SetUseSSL(BOOL bUseSSL);
int cloudstorage_wasabi_getusessl(void* lpObj);
int cloudstorage_wasabi_setusessl(void* lpObj, int bUseSSL);
bool GetUseSSL();
int SetUseSSL(bool bUseSSL);

Default Value

TRUE

Remarks

This property specifies whether the class should use SSL/TLS when connecting.

This property is not available at design time.

Data Type

Boolean

UseVirtualHosting Property (Wasabi Class)

Determines which style request to use.

Syntax

ANSI (Cross Platform)
int GetUseVirtualHosting();
int SetUseVirtualHosting(int bUseVirtualHosting); Unicode (Windows) BOOL GetUseVirtualHosting();
INT SetUseVirtualHosting(BOOL bUseVirtualHosting);
int cloudstorage_wasabi_getusevirtualhosting(void* lpObj);
int cloudstorage_wasabi_setusevirtualhosting(void* lpObj, int bUseVirtualHosting);
bool GetUseVirtualHosting();
int SetUseVirtualHosting(bool bUseVirtualHosting);

Default Value

TRUE

Remarks

If set to true (default), buckets will be referenced in the request using the hosted-style request: http://yourbucket.s3.wasabisys.com/yourobject. If false, the class will use the path-style request: http://s3.wasabisys.com/yourbucket/yourobject.

NOTE: When set to true, there are more limitations when choosing a bucket name due to DNS server naming restrictions. Wasabi follows Amazon's naming restrictions, so refer to Amazon's S3 documentation for more information.

This property is not available at design time.

Data Type

Boolean

VersionId Property (Wasabi Class)

The object version to make requests against.

Syntax

ANSI (Cross Platform)
char* GetVersionId();
int SetVersionId(const char* lpszVersionId); Unicode (Windows) LPWSTR GetVersionId();
INT SetVersionId(LPCWSTR lpszVersionId);
char* cloudstorage_wasabi_getversionid(void* lpObj);
int cloudstorage_wasabi_setversionid(void* lpObj, const char* lpszVersionId);
QString GetVersionId();
int SetVersionId(QString qsVersionId);

Default Value

""

Remarks

This property can be set to the Id of a specific object version before calling the following methods in order to make requests against the specified object version instead of the base object; refer to each one's documentation for more information:

Refer to Amazon's Versioning documentation for more information about versioning.

This property is not available at design time.

Data Type

String

VersionMarker Property (Wasabi Class)

A marker indicating what page of object versions to return next.

Syntax

ANSI (Cross Platform)
char* GetVersionMarker();
int SetVersionMarker(const char* lpszVersionMarker); Unicode (Windows) LPWSTR GetVersionMarker();
INT SetVersionMarker(LPCWSTR lpszVersionMarker);
char* cloudstorage_wasabi_getversionmarker(void* lpObj);
int cloudstorage_wasabi_setversionmarker(void* lpObj, const char* lpszVersionMarker);
QString GetVersionMarker();
int SetVersionMarker(QString qsVersionMarker);

Default Value

""

Remarks

This property will be populated when ListVersions is called if the results are paged and there are more pages. To list all object versions, continue to call ListVersions until this property returns empty string.

Refer to ListVersions for more information.

This property is not available at design time.

Data Type

String

AbortMultipartUpload Method (Wasabi Class)

Aborts a multipart upload.

Syntax

ANSI (Cross Platform)
int AbortMultipartUpload(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT AbortMultipartUpload(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_wasabi_abortmultipartupload(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int AbortMultipartUpload(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method aborts the multipart upload of the object named ObjectName specified by UploadId.

When this method is called, all parts that have been uploaded for the multipart upload are deleted from the server. (Note that if any part uploads are currently in progress, it may be necessary to call this method again after they complete.)

If this method is called successfully, the specified UploadId will no longer be valid.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

AddMetadata Method (Wasabi Class)

Adds a metadata item to the Metadata properties.

Syntax

ANSI (Cross Platform)
int AddMetadata(const char* lpszName, const char* lpszValue);

Unicode (Windows)
INT AddMetadata(LPCWSTR lpszName, LPCWSTR lpszValue);
int cloudstorage_wasabi_addmetadata(void* lpObj, const char* lpszName, const char* lpszValue);
int AddMetadata(const QString& qsName, const QString& qsValue);

Remarks

This method adds a metadata item to the Metadata properties. Name specifies the name of the item, and Value specifies the value of the item. Keep in mind that the server stores metadata names in lowercase.

If Name begins with a service-specific metadata (e.g., x-amz-meta-, x-goog-meta-, etc.), it will be stripped off. The class will take care of prepending it when sending metadata to the server.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

AddQueryParam Method (Wasabi Class)

Adds a query parameter to the QueryParams properties.

Syntax

ANSI (Cross Platform)
int AddQueryParam(const char* lpszName, const char* lpszValue);

Unicode (Windows)
INT AddQueryParam(LPCWSTR lpszName, LPCWSTR lpszValue);
int cloudstorage_wasabi_addqueryparam(void* lpObj, const char* lpszName, const char* lpszValue);
int AddQueryParam(const QString& qsName, const QString& qsValue);

Remarks

This method is used to add a query parameter to the QueryParams properties. Name specifies the name of the parameter, and Value specifies the value of the parameter.

All specified Values will be URL encoded by the class automatically. Consult the service documentation for details on the available parameters.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

AppendObject Method (Wasabi Class)

Appends data onto an object on the server.

Syntax

ANSI (Cross Platform)
int AppendObject(const char* lpszObjectName);

Unicode (Windows)
INT AppendObject(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_appendobject(void* lpObj, const char* lpszObjectName);
int AppendObject(const QString& qsObjectName);

Remarks

This method will append the content of the file specified by LocalFile into the bucket specified by the Bucket property. If LocalFile is empty, the contents of the ObjectData property will be uploaded instead. SetUploadStream may also be used to specify the data to upload.

You may only append to an object that already exists. To create a new object, use the CreateObject method.

Note: Appending is a form of object composition, so the same restrictions that apply for object composition also apply when appending to objects; refer to ComposeObjects for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

BucketExists Method (Wasabi Class)

Checks whether the bucket exists.

Syntax

ANSI (Cross Platform)
bool BucketExists();

Unicode (Windows)
INT BucketExists();
bool cloudstorage_wasabi_bucketexists(void* lpObj);
bool BucketExists();

Remarks

This method checks whether the bucket specified by Bucket exists, returning true if so or false if not.

Error Handling (C++)

This method returns a Boolean value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CheckVersioningEnabled Method (Wasabi Class)

Checks whether versioning is enabled for the currently selected bucket.

Syntax

ANSI (Cross Platform)
bool CheckVersioningEnabled();

Unicode (Windows)
INT CheckVersioningEnabled();
bool cloudstorage_wasabi_checkversioningenabled(void* lpObj);
bool CheckVersioningEnabled();

Remarks

This method can be used to check whether the bucket currently selected by Bucket has versioning enabled.

Note that if Bucket is empty, or refers to a bucket that does not exist, this method will always return false when queried.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a Boolean value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CompleteMultipartUpload Method (Wasabi Class)

Completes a multipart upload by assembling previously uploaded parts.

Syntax

ANSI (Cross Platform)
int CompleteMultipartUpload(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT CompleteMultipartUpload(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_wasabi_completemultipartupload(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int CompleteMultipartUpload(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method completes the multipart upload specified by UploadId. The server will assemble all of the parts that have been uploaded into an object named ObjectName.

Note that this method automatically calls ListParts internally to obtain the information needed to complete the multipart upload. This process does not alter the Parts properties, nor does it cause the PartList event to fire.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ComposeObjects Method (Wasabi Class)

Creates a composed object using multiple objects already on the server.

Syntax

ANSI (Cross Platform)
int ComposeObjects(const char* lpszComposedObjectName);

Unicode (Windows)
INT ComposeObjects(LPCWSTR lpszComposedObjectName);
int cloudstorage_wasabi_composeobjects(void* lpObj, const char* lpszComposedObjectName);
int ComposeObjects(const QString& qsComposedObjectName);

Remarks

This method is used to compose objects on the server. Object composition is a server-side method of building an object by concatenating multiple existing objects together. This feature is a simpler alternative to the typical multipart-upload method of building objects.

A composed object looks and acts just like a regular object. However, its data is determined by its component objects (that is, the objects that make it up) and the order in which they are composed together.

To use this method, specify the names of the objects that should be composed together using the Objects property. When this method is called, the ComposedObjectName parameter determines what name is given to the resulting composed object. See the following code snippet for examples: // Upload some objects to start with. Let's assume we have some text files to upload. for (int i = 1; i <= 3; i++) { wasabi.LocalFile = "file" + i + ".txt"; wasabi.CreateObject("file" + i + ".txt"); } // Compose a new object. SetObjectNames("file1.txt", "file2.txt", "file3.txt"); wasabi.ComposeObjects("composed1.txt"); // Compose a new object using a composed object. SetObjectNames("file1.txt", "composed1.txt"); wasabi.ComposeObjects("composed2.txt"); // Compose onto an existing composed object. // (Similar to appending, but all server-side, no uploading needed.) SetObjectNames("file1.txt", "file2.txt"); wasabi.ComposeObjects("composed3.txt"); SetObjectNames("composed3.txt", "file3.txt"); wasabi.ComposeObjects("composed3.txt"); // Compose a new object using the same object twice. SetObjectNames("file1.txt", "file1.txt"); wasabi.ComposeObjects("composed4.txt"); // Compose a composed object onto itself. SetObjectNames("composed4.txt", "composed4.txt"); wasabi.ComposeObjects("composed4.txt"); Assume we have this helper method for the above code: void SetObjectNames(params string[] names) { wasabi.Objects.Clear(); foreach (string name in names) wasabi.Objects.Add(new S3Object(name, "", 0, "", "", "", "", "")); }

Object composition is a powerful and flexible feature. However, there are some things to keep in mind when doing object composition:

  • The order of the object names in the Objects property is the order that they will be concatenated in when they are composed.
  • Objects from multiple buckets cannot be composed together.
  • No more than 32 object names may be specified in a single compose request.
  • No more than 1024 original objects may be composed together. This is a transitive limit, it cannot be circumvented by composing together composed objects.

Wasabi does not make copies of data when composing objects, it uses references, so there are no extra data charges. Even if the original objects are deleted, a single copy of the data is kept until there are no longer any composed objects which reference it. Refer to the Wasabi documentation for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Config Method (Wasabi Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* cloudstorage_wasabi_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

CopyObject Method (Wasabi Class)

Copies an object.

Syntax

ANSI (Cross Platform)
int CopyObject(const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName);

Unicode (Windows)
INT CopyObject(LPCWSTR lpszSrcObjectName, LPCWSTR lpszDestBucket, LPCWSTR lpszDestObjectName);
int cloudstorage_wasabi_copyobject(void* lpObj, const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName);
int CopyObject(const QString& qsSrcObjectName, const QString& qsDestBucket, const QString& qsDestObjectName);

Remarks

This method copies the object specified by SrcObjectName (in the bucket currently selected by Bucket) to the object specified by DestObjectName in DestBucket. If DestBucket is empty, the bucket specified by Bucket is used as the destination bucket.

If the VersionId property is non-empty, the specified version of the source object will be used as the copy source. In this case, DestObjectName may be the same as SrcObjectName to "promote" the version, copying its contents back to the base object.

If there are any metadata items present in the Metadata properties, they will set on the destination object; otherwise, the server will copy any metadata items present on the source object to the destination object.

Notes:

  • Objects may only be copied to buckets that exist within the same region.
  • Objects larger than 5GB cannot be copied using this method. To copy such objects, start a new multipart upload for the destination object using StartMultipartUpload, and then use the CopyPart method to create parts for said multipart upload using the source object's data.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CopyPart Method (Wasabi Class)

Copies the specified object as a part of a multipart upload.

Syntax

ANSI (Cross Platform)
int CopyPart(const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName, int iDestPartNumber, const char* lpszDestUploadId);

Unicode (Windows)
INT CopyPart(LPCWSTR lpszSrcObjectName, LPCWSTR lpszDestBucket, LPCWSTR lpszDestObjectName, INT iDestPartNumber, LPCWSTR lpszDestUploadId);
int cloudstorage_wasabi_copypart(void* lpObj, const char* lpszSrcObjectName, const char* lpszDestBucket, const char* lpszDestObjectName, int iDestPartNumber, const char* lpszDestUploadId);
int CopyPart(const QString& qsSrcObjectName, const QString& qsDestBucket, const QString& qsDestObjectName, int iDestPartNumber, const QString& qsDestUploadId);

Remarks

This method copies data from the object specified by SrcObjectName (in the bucket currently selected by Bucket) to a new multipart upload part for DestObjectName in DestBucket.

The DestPartNumber and DestUploadId parameters should be used in the same manner as the UploadPart method's PartNumber and UploadId parameters.

To copy a specific range of bytes from the source object, set the CopyPartRange configuration setting before calling this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CreateBucket Method (Wasabi Class)

Creates a new bucket.

Syntax

ANSI (Cross Platform)
int CreateBucket();

Unicode (Windows)
INT CreateBucket();
int cloudstorage_wasabi_createbucket(void* lpObj);
int CreateBucket();

Remarks

This method creates a new bucket using the name specified by the Bucket property. The bucket is created in the region specified by the Region property.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

CreateObject Method (Wasabi Class)

Creates a new object in the currently selected bucket.

Syntax

ANSI (Cross Platform)
int CreateObject(const char* lpszObjectName);

Unicode (Windows)
INT CreateObject(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_createobject(void* lpObj, const char* lpszObjectName);
int CreateObject(const QString& qsObjectName);

Remarks

This method creates a new object named Object in the bucket currently selected by Bucket. If there are any metadata items present in the Metadata properties, they will included in the creation request.

If SetUploadStream has been used to set an upload stream, it will take priority as the data source. If LocalFile is set the file will be uploaded from the specified path. If LocalFile is not set the data in ObjectData will be used.

To encrypt the file before uploading it, set EncryptionAlgorithm and EncryptionPassword.

This method can automatically handle the multipart upload of objects (See Below). If it is desired to manually take control of the multipart upload process see StartMultipartUpload.

Automatic Multipart Uploads

If more than SimpleUploadLimit bytes of data are provided, the class will automatically perform a multipart upload by splitting the data up into parts (sized according to the FragmentSize configuration setting) and uploading them individually. To accomplish this, the class automatically makes calls to StartMultipartUpload, UploadPart, and CompleteMultipartUpload internally; tracks upload state information using the ResumableUploadState configuration setting; and tracks how much data has been uploaded using the StartByte property. The FragmentComplete event will fire after each part is uploaded.

If, during an automatic multipart upload, any individual request fails, the upload can be resumed be calling this method again with the same parameters, so long as ResumableUploadState and StartByte contain the same values as they did when the upload was interrupted.

When an automatic multipart upload completes successfully, ResumableUploadState is cleared and StartByte is reset to 0.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DeleteBucket Method (Wasabi Class)

Deletes a bucket.

Syntax

ANSI (Cross Platform)
int DeleteBucket();

Unicode (Windows)
INT DeleteBucket();
int cloudstorage_wasabi_deletebucket(void* lpObj);
int DeleteBucket();

Remarks

This method deletes the bucket currently selected by Bucket. Note that bucket names share a global namespace, and it may not be possible to recreate a deleted bucket if its name has been taken by another user in the meantime.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DeleteObject Method (Wasabi Class)

Deletes an object.

Syntax

ANSI (Cross Platform)
int DeleteObject(const char* lpszObjectName);

Unicode (Windows)
INT DeleteObject(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_deleteobject(void* lpObj, const char* lpszObjectName);
int DeleteObject(const QString& qsObjectName);

Remarks

This method deletes the object specified by ObjectName in the bucket currently selected by Bucket.

If the VersionId property is non-empty, this method deletes the specified version of the object instead.

Deleting Versioned Objects

If a bucket has versioning enabled (i.e., CheckVersioningEnabled returns true when queried), and this method is called on an object rather than a specific object version, then instead of actually deleting any data, the server will simply create a special object version called a delete marker.

If an object's latest version is a delete marker, then the server treats the object as if it didn't exist (i.e., it doesn't appear when listing objects, cannot be downloaded, etc.). However, all of the previous versions of the object (including one that existed just before the delete marker was created) still exist; they can be listed using ListVersions, and explicitly interacted with by setting VersionId and calling an appropriate method.

To permanently delete objects in a versioning-enabled bucket, each version of the object must be explicitly deleted by setting VersionId before calling this method. This includes any delete marker versions, which can be deleted like any other version.

Refer to Amazon's Deleting Object Versions, Working with Delete Markers, and Removing Delete Markers articles for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DisableVersioning Method (Wasabi Class)

Disables versioning for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int DisableVersioning();

Unicode (Windows)
INT DisableVersioning();
int cloudstorage_wasabi_disableversioning(void* lpObj);
int DisableVersioning();

Remarks

This method can be used to disable versioning for the bucket currently selected by Bucket.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DoEvents Method (Wasabi Class)

This method processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int cloudstorage_wasabi_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

EnableVersioning Method (Wasabi Class)

Enables versioning for the currently selected bucket.

Syntax

ANSI (Cross Platform)
int EnableVersioning();

Unicode (Windows)
INT EnableVersioning();
int cloudstorage_wasabi_enableversioning(void* lpObj);
int EnableVersioning();

Remarks

This method can be used to enable versioning for the bucket currently selected by Bucket.

Refer to Amazon's Versioning documentation for more information about versioning.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

GetBucketLocation Method (Wasabi Class)

Gets a bucket's location.

Syntax

ANSI (Cross Platform)
char* GetBucketLocation();

Unicode (Windows)
LPWSTR GetBucketLocation();
char* cloudstorage_wasabi_getbucketlocation(void* lpObj);
QString GetBucketLocation();

Remarks

This method retrieves and returns the location (i.e., region) of the bucket currently selected by Bucket.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

GetCompliance Method (Wasabi Class)

Gets the compliance settings for the current bucket or an object in it.

Syntax

ANSI (Cross Platform)
int GetCompliance(const char* lpszObjectName);

Unicode (Windows)
INT GetCompliance(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_getcompliance(void* lpObj, const char* lpszObjectName);
int GetCompliance(const QString& qsObjectName);

Remarks

Calling this method and passing the empty string for ObjectName will cause BucketCompliance to be populated for the current bucket. Otherwise, this method will cause ObjectCompliance to be populated for the object with the given ObjectName (as long as such an object exists in the current bucket, and the bucket's compliance settings are enabled).

Refer to the UpdateCompliance documentation for more information about compliance.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

GetLink Method (Wasabi Class)

Creates a link that provides access to an object for a specified amount of time.

Syntax

Remarks

This method creates and returns a pre-authenticated link that provides access to the object specified by ObjectName in the bucket currently selected by Bucket. If the VersionId property is non-empty, a link is created for the specified version of the object.

The Expires parameter specifies how many seconds the link should be valid for. The maximum validity period is seven days.

Note that this method is an offline method that simply generates a pre-signed URL; no communication with the server takes place.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

GetObject Method (Wasabi Class)

Downloads an object.

Syntax

ANSI (Cross Platform)
int GetObject(const char* lpszObjectName);

Unicode (Windows)
INT GetObject(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_getobject(void* lpObj, const char* lpszObjectName);
int GetObject(const QString& qsObjectName);

Remarks

This methods downloads the object specified by ObjectName in the bucket currently selected by Bucket. If the VersionId property is non-empty, the specified version of the object is downloaded instead. The Range property can be used to download a specific range of bytes from the object.

If a stream has been specified using SetDownloadStream, the object data will be sent through it. If a stream is not specified, and LocalFile is set, the object data will be saved to the specified location; otherwise, the object data will be held by ObjectData.

To download and decrypt an encrypted object, set EncryptionAlgorithm and EncryptionPassword before calling this method.

Download Notes

In the simplest use-case, downloading an object looks like this: s3.LocalFile = "../MyData.zip"; s3.GetObject(s3.Objects[0].Name);

Resuming Downloads

The class also supports resuming failed downloads by using the StartByte property. If a download is interrupted, set StartByte to the appropriate offset before calling this method to resume the download. string downloadFile = "../MyData.zip"; s3.LocalFile = downloadFile; s3.GetObject(s3.Objects[0].Name); //The transfer is interrupted and GetObject() above fails. Later, resume the download: //Get the size of the partially downloaded file s3.StartByte = new FileInfo(downloadFile).Length; s3.GetObject(s3.Objects[0].Name);

Resuming Encrypted File Downloads

Resuming encrypted file downloads is only supported when LocalFile was set in the initial download attempt.

If LocalFile is set when beginning an encrypted download, the class creates a temporary file in TempPath to hold the encrypted data until the download is complete. If the download is interrupted, DownloadTempFile will be populated with the path of the temporary file that holds the partial data.

To resume, DownloadTempFile must be populated, along with StartByte, to allow the remainder of the encrypted data to be downloaded. Once the encrypted data is downloaded it will be decrypted and written to LocalFile. s3.LocalFile = "../MyData.zip"; s3.EncryptionPassword = "password"; s3.GetObject(s3.Objects[0].Name); //The transfer is interrupted and GetObject() above fails. Later, resume the download: //Get the size of the partially downloaded temp file s3.StartByte = new FileInfo(s3.Config("DownloadTempFile")).Length; s3.GetObject(s3.Objects[0].Name);

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

GetObjectInfo Method (Wasabi Class)

Gets an object's information and metadata.

Syntax

ANSI (Cross Platform)
int GetObjectInfo(const char* lpszObjectName);

Unicode (Windows)
INT GetObjectInfo(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_getobjectinfo(void* lpObj, const char* lpszObjectName);
int GetObjectInfo(const QString& qsObjectName);

Remarks

This method gets information and metadata for the object specified by Object in the bucket currently selected by Bucket. If the VersionId property is non-empty, information and metadata for the specified version of the object is retrieved instead.

Calling this method will fire the ObjectList and MetadataList events, and will re-populate the Objects and Metadata collection properties.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (Wasabi Class)

This method interrupts the current method.

Syntax

ANSI (Cross Platform)
int Interrupt();

Unicode (Windows)
INT Interrupt();
int cloudstorage_wasabi_interrupt(void* lpObj);
int Interrupt();

Remarks

If there is no method in progress, Interrupt simply returns, doing nothing.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListBuckets Method (Wasabi Class)

Lists all buckets in the account.

Syntax

ANSI (Cross Platform)
int ListBuckets();

Unicode (Windows)
INT ListBuckets();
int cloudstorage_wasabi_listbuckets(void* lpObj);
int ListBuckets();

Remarks

This method lists all buckets in the account.

Calling this method will fire the BucketList event once for each bucket, and will also populate the Buckets properties.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListMultipartUploads Method (Wasabi Class)

Lists the current multipart uploads.

Syntax

ANSI (Cross Platform)
int ListMultipartUploads();

Unicode (Windows)
INT ListMultipartUploads();
int cloudstorage_wasabi_listmultipartuploads(void* lpObj);
int ListMultipartUploads();

Remarks

This method lists the current multipart uploads in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the multipart uploads whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each multipart upload, and will also populate the Objects properties.

If there are still more multipart uploads available to list when this method returns, the ObjectMarker property will be populated. Continue to call this method until ObjectMarker is empty to accumulate all pages of results in the Objects properties. Alternatively, the AccumulatePages configuration setting can be disabled to clear the Objects properties every time a page of results is returned.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListObjects Method (Wasabi Class)

Lists the objects in a bucket.

Syntax

ANSI (Cross Platform)
int ListObjects();

Unicode (Windows)
INT ListObjects();
int cloudstorage_wasabi_listobjects(void* lpObj);
int ListObjects();

Remarks

This method lists the objects in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the objects whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each object, and will also populate the Objects properties. It may also fire the PrefixList event, and populate the PrefixCount and Prefix[i] configuration settings, depending on how the properties discussed above are set.

If there are still more objects available to list when this method returns, the ObjectMarker property will be populated. Continue to call this method until ObjectMarker is empty to accumulate all pages of results in the Objects properties. Alternatively, the AccumulatePages configuration setting can be disabled to clear the Objects properties every time a page of results is returned.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListParts Method (Wasabi Class)

Lists the parts in a multipart upload.

Syntax

ANSI (Cross Platform)
int ListParts(const char* lpszObjectName, const char* lpszUploadId);

Unicode (Windows)
INT ListParts(LPCWSTR lpszObjectName, LPCWSTR lpszUploadId);
int cloudstorage_wasabi_listparts(void* lpObj, const char* lpszObjectName, const char* lpszUploadId);
int ListParts(const QString& qsObjectName, const QString& qsUploadId);

Remarks

This method lists the parts in the multipart upload of ObjectName specified by UploadId. The MaxParts configuration setting may be used to limit the number of results returned.

Calling this method will fire the PartList event once for each part, and will also populate the Parts properties.

If there are still more parts available to list when this method returns, the PartMarker property will be populated. Continue to call this method until PartMarker is empty to accumulate all pages of results in the Parts properties. Alternatively, the AccumulatePages configuration setting can be disabled to clear the Parts properties every time a page of results is returned.

Note that this method does not need to be called before attempting to complete a multipart upload with CompleteMultipartUpload; the class will automatically collect the necessary information internally. Refer to CompleteMultipartUpload for more information.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ListVersions Method (Wasabi Class)

Lists the object versions in a bucket.

Syntax

ANSI (Cross Platform)
int ListVersions();

Unicode (Windows)
INT ListVersions();
int cloudstorage_wasabi_listversions(void* lpObj);
int ListVersions();

Remarks

This method lists the object versions in the bucket currently selected by Bucket.

Before calling this method, the ObjectPrefix property may be set in order to restrict the results to only the object versions whose names begin with a given string. The ObjectDelimiter property can also be used to further tune the results returned. The MaxObjects configuration setting may be used to limit the number of results returned.

Calling this method will fire the ObjectList event once for each object version, and will also populate the Objects properties. It may also fire the PrefixList event, and populate the PrefixCount and Prefix[i] configuration settings, depending on how the properties discussed above are set.

If there are still more object versions available to list when this method returns, the VersionMarker property will be populated. Continue to call this method until VersionMarker is empty to accumulate all pages of results in the Objects properties. Alternatively, the AccumulatePages configuration setting can be disabled to clear the Objects properties every time a page of results is returned.

Object Hierarchy Traversal

By using the ObjectDelimiter and ObjectPrefix properties in tandem, applications can effectively "traverse" a virtual hierarchy of objects (or object versions) as if it were a filesystem. For example, assume that objects with the following names exist within a bucket:

  • MyCompany/
  • MyCompany/Department1/
  • MyCompany/Department2/
  • MyCompany/Department2/EmployeeA
  • MyCompany/Department2/EmployeeB

With ObjectDelimiter set to /, we can set ObjectPrefix to successively "deeper" values before calling ListObjects or ListVersions for the following effect:

ObjectPrefix Value ObjectDelimiter Value Objects Returned Prefixes Returned
(empty) /(none) MyCompany/
MyCompany/ /MyCompany/ MyCompany/Department1/

MyCompany/Department2/

MyCompany/Department2/ /MyCompany/Department2/

MyCompany/Department2/EmployeeA

MyCompany/Department2/EmployeeB

(none)

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

RenameBucket Method (Wasabi Class)

Renames a bucket.

Syntax

ANSI (Cross Platform)
int RenameBucket(const char* lpszBucketName, const char* lpszNewName);

Unicode (Windows)
INT RenameBucket(LPCWSTR lpszBucketName, LPCWSTR lpszNewName);
int cloudstorage_wasabi_renamebucket(void* lpObj, const char* lpszBucketName, const char* lpszNewName);
int RenameBucket(const QString& qsBucketName, const QString& qsNewName);

Remarks

This method renames the bucket named BucketName to the name NewName. NewName cannot already be in use by another bucket.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

RenameFolder Method (Wasabi Class)

Renames a folder.

Syntax

ANSI (Cross Platform)
int RenameFolder(const char* lpszFolderName, const char* lpszNewName);

Unicode (Windows)
INT RenameFolder(LPCWSTR lpszFolderName, LPCWSTR lpszNewName);
int cloudstorage_wasabi_renamefolder(void* lpObj, const char* lpszFolderName, const char* lpszNewName);
int RenameFolder(const QString& qsFolderName, const QString& qsNewName);

Remarks

This method renames the folder named FolderName to the name NewName. If NewName is already in use by existing folders, it will be overwritten if the current bucket has versioning enabled, or if the OverwriteOnRename configuration setting is set to true (default).

Since "folders" are in fact just name prefixes formatted to mimic a traditional file system, this method can rename multiple levels of "folders" at once by renaming a prefix. For example, assume you have the following objects in a bucket:

  • /pictures/animals/cats/cat1.jpg
  • /pictures/animals/cats/cat2.jpg
  • /pictures/animals/cats/cat3.jpg
  • /pictures/animals/cats/cat4.jpg
  • /pictures/animals/dogs/dog4.jpg
  • /pictures/animals/dogs/dog5.jpg

Doing the following command would leave you with the following objects in the bucket:

wasabi.RenameFolder("/pictures/animals/cats/", "pictures/pets/dogs");

  • /pictures/pets/dogs/cat1.jpg
  • /pictures/pets/dogs/cat2.jpg
  • /pictures/pets/dogs/cat3.jpg
  • /pictures/pets/dogs/cat4.jpg
  • /pictures/pets/dogs/dog4.jpg
  • /pictures/pets/dogs/dog5.jpg

And doing this command instead would leave you with these objects in the bucket, since the prefix being renamed now includes part of the "filename", and since (by default) the original "dog4.jpg" will get overwritten when "cat4.jpg" is renamed:

wasabi.RenameFolder("/pictures/animals/cats/cat", "pictures/pets/dogs/dog");

  • /pictures/pets/dogs/dog1.jpg
  • /pictures/pets/dogs/dog2.jpg
  • /pictures/pets/dogs/dog3.jpg
  • /pictures/pets/dogs/dog4.jpg
  • /pictures/pets/dogs/dog5.jpg

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

RenameObject Method (Wasabi Class)

Renames an object.

Syntax

ANSI (Cross Platform)
int RenameObject(const char* lpszObjectName, const char* lpszNewName);

Unicode (Windows)
INT RenameObject(LPCWSTR lpszObjectName, LPCWSTR lpszNewName);
int cloudstorage_wasabi_renameobject(void* lpObj, const char* lpszObjectName, const char* lpszNewName);
int RenameObject(const QString& qsObjectName, const QString& qsNewName);

Remarks

This method renames the object named ObjectName to the name NewName. If NewName is already in use by an existing object, it will be overwritten if the current bucket has versioning enabled, or if the OverwriteOnRename configuration setting is set to true (default).

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Reset Method (Wasabi Class)

Resets the class to its initial state.

Syntax

ANSI (Cross Platform)
int Reset();

Unicode (Windows)
INT Reset();
int cloudstorage_wasabi_reset(void* lpObj);
int Reset();

Remarks

This method resets the class to its initial state.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ResetHeaders Method (Wasabi Class)

Resets all HTTP headers, cookies, and LocalFile.

Syntax

ANSI (Cross Platform)
int ResetHeaders();

Unicode (Windows)
INT ResetHeaders();
int cloudstorage_wasabi_resetheaders(void* lpObj);
int ResetHeaders();

Remarks

Resets all the HTTP headers as well as LocalFile to "" (empty string), and clears the Metadata and QueryParams collection properties.

Call this method before creating a new request, so that headers and query parameters from the previous request are not carried over to the next one.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendCustomRequest Method (Wasabi Class)

Sends a custom request to the server.

Syntax

ANSI (Cross Platform)
int SendCustomRequest(const char* lpszHttpMethod, const char* lpszObjectName, const char* lpszRequestBody);

Unicode (Windows)
INT SendCustomRequest(LPCWSTR lpszHttpMethod, LPCWSTR lpszObjectName, LPCWSTR lpszRequestBody);
int cloudstorage_wasabi_sendcustomrequest(void* lpObj, const char* lpszHttpMethod, const char* lpszObjectName, const char* lpszRequestBody);
int SendCustomRequest(const QString& qsHttpMethod, const QString& qsObjectName, const QString& qsRequestBody);

Remarks

This method can be used to send arbitrary requests to the server.

Valid values for HttpMethod are:

  • GET (default if empty)
  • HEAD
  • POST
  • PUT
  • DELETE

The ObjectName and RequestBody parameters may be empty if not needed.

Usage

When this method is called, the class does the following:

  1. Builds a request URL, including query parameters, based on the following:
    • UseSSL, Region, and UseVirtualHosting for the base URL.
      • Alternatively, if a custom URL has been specified using the URL configuration setting, it is used directly, and these properties are ignored.
    • Bucket (if non-empty)
    • ObjectName (if non-empty)
    • VersionId (if both it and ObjectName are non-empty)
    • QueryParams
  2. Adds request headers from:
  3. Signs the request (unless the SignCustomRequest configuration setting is disabled).
  4. Sends the request, including RequestBody if non-empty.
  5. Stores the response headers in the ParsedHeaders properties; and the response body in the stream specified using SetDownloadStream, the specified LocalFile, or ObjectData (using the same logic as GetObject).

If the response body is XML data, the XPath, XText, and other X* configuration settings can then be used to navigate and extract information from it.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetDownloadStream Method (Wasabi Class)

Sets the stream to which downloaded data will be written.

Syntax

ANSI (Cross Platform)
int SetDownloadStream(CloudStorageStream* sDownloadStream);

Unicode (Windows)
INT SetDownloadStream(CloudStorageStream* sDownloadStream);
int cloudstorage_wasabi_setdownloadstream(void* lpObj, CloudStorageStream* sDownloadStream);
int SetDownloadStream(CloudStorageStream* sDownloadStream);

Remarks

If a download stream is set before data is downloaded, the downloaded data will be written to the stream. The stream should be open and normally set to position 0.

Note: Passing a non-null value for DownloadStream will cause LocalFile to be cleared. Similarly, setting LocalFile to a non-empty value will discard any stream set using this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SetUploadStream Method (Wasabi Class)

Sets the stream from which data is read when uploading.

Syntax

ANSI (Cross Platform)
int SetUploadStream(CloudStorageStream* sUploadStream);

Unicode (Windows)
INT SetUploadStream(CloudStorageStream* sUploadStream);
int cloudstorage_wasabi_setuploadstream(void* lpObj, CloudStorageStream* sUploadStream);
int SetUploadStream(CloudStorageStream* sUploadStream);

Remarks

If an upload stream is set before data is uploaded, the content of the stream will be read by the class and uploaded to the server. The stream should be open and normally set to position 0.

Note: Passing a non-null value for UploadStream will cause LocalFile to be cleared. Similarly, setting LocalFile to a non-empty value will discard any stream set using this method.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StartMultipartUpload Method (Wasabi Class)

Starts a new manual multipart upload.

Syntax

ANSI (Cross Platform)
char* StartMultipartUpload(const char* lpszObjectName);

Unicode (Windows)
LPWSTR StartMultipartUpload(LPCWSTR lpszObjectName);
char* cloudstorage_wasabi_startmultipartupload(void* lpObj, const char* lpszObjectName);
QString StartMultipartUpload(const QString& qsObjectName);

Remarks

This method starts a new "manual" multipart upload for an object named ObjectName, in the bucket currently selected by Bucket, and returns the upload Id that the server associates with it. For an "automatic" multipart upload see the CreateObject method. This upload Id can then be used to call the following methods:

If there are any metadata items present in the Metadata properties, they will be included in the creation request, and will be applied to the final object after the multipart upload is completed with CompleteMultipartUpload.

Multipart uploads never expire, they must be explicitly completed or aborted using CompleteMultipartUpload or AbortMultipartUpload. The ListMultipartUploads method can be used to retrieve a list of current multipart uploads.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

UpdateBucketACL Method (Wasabi Class)

Updates a bucket's canned access policy.

Syntax

ANSI (Cross Platform)
int UpdateBucketACL();

Unicode (Windows)
INT UpdateBucketACL();
int cloudstorage_wasabi_updatebucketacl(void* lpObj);
int UpdateBucketACL();

Remarks

This method updates the canned access policy of the bucket selected by Bucket to the value specified by AccessPolicy

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

UpdateCompliance Method (Wasabi Class)

Updates the compliance settings for the current bucket or an object in it.

Syntax

ANSI (Cross Platform)
int UpdateCompliance(const char* lpszObjectName);

Unicode (Windows)
INT UpdateCompliance(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_updatecompliance(void* lpObj, const char* lpszObjectName);
int UpdateCompliance(const QString& qsObjectName);

Remarks

Calling this method and passing the empty string for ObjectName will cause the compliance settings stored in BucketCompliance to be applied to the current bucket. Otherwise, this method will cause the compliance settings stored in ObjectCompliance to be applied to the object with the given ObjectName (as long as such an object exists in the current bucket, and the bucket's compliance settings are enabled).

Compliance Notes

Compliance is a Wasabi feature that prevents objects from being modified or deleted before a specified time. The following tables and examples show what compliance settings are available at the bucket- and object-levels, what they do, and how they are used. Be sure to review the documentation for each of the individual settings for more information about them.

Bucket Compliance Settings

Name Description
Status Whether or not compliance is enabled for a bucket. Either "enabled" or "disabled".
LockTime If not "off" (default), the time at which the compliance settings for a bucket were/should be locked.
RetentionDays An integer representing the minimum number of days to retain objects in a bucket. Defaults to 0.
ConditionalHold Whether or not newly created objects in a bucket should be placed under conditional hold. Defaults to "false".
DeleteAfterRetentionWhether or not to automatically delete objects after their retention time has been passed. Defaults to "false".
(Note that there is also a read-only IsLocked field which is set based on the value of LockTime.)

Compliance starts at the bucket level, it must be turned on for a bucket in order for the objects within that bucket to be under compliance. The class makes this easy to do: wasabi.Bucket = "MyBucket"; wasabi.BucketCompliance = new WasabiBucketCompliance("enabled", "", 10, "true", ""); wasabi.UpdateCompliance(""); This code turns on compliance settings for the bucket called "MyBucket", setting them so that objects are placed under conditional hold, and must be retained for 10 days after the conditional hold is released. The LockTime and DeleteAfterRetention settings are left alone, so they will default to "off" and "false" (respectively).

Important: Locking the compliance settings on a bucket using the LockTime setting is a one-way action. You cannot unlock a bucket's compliance settings without contacting the Wasabi support team. Refer to the Wasabi documentation for more information.

Object Compliance Settings

Name Description
RetentionTime An ISO 8601 date-time before which an object cannot be deleted. Defaults to the time at which the object was created (or at which compliance was turned on) plus the value of the bucket's RetentionDays setting at that time.
LegalHold Whether or not an object is under legal hold, preventing it from being deleted. Defaults to "false".
ConditionalHold Whether or not an object is under conditional hold, preventing it from being deleted and its retention period from beginning. Default depends on the bucket's ConditionalHold setting.
(Note that there is also a read-only Hash field, containing an SHA-256 hash of the object that can be used to verify that it hasn't changed while under compliance.)

When an object's bucket has compliance enabled, all objects in that bucket are under compliance, and you can query any object's compliance settings using the GetCompliance method.

Any individual object can have its compliance settings updated as well. The LegalHold setting can be toggled to prevent (or allow) deletion; the object's ConditionalHold, if "true", can be released by setting to "false", at which time the object will begin its retention period. The object's RetentionTime can also be extended (but not reduced). For example, if you wanted to release an object from conditional hold: wasabi.Bucket = "MyBucket"; wasabi.ObjectCompliance = new WasabiObjectCompliance("", "false", ""); wasabi.UpdateCompliance("MyObject");

Further Information

Compliance is a powerful tool, but it must be handled carefully. These notes, and the documentation for the compliance-related properties, methods, and types, do not supersede Wasabi's documentation, and reviewing that documentation is highly recommended to gain a full understanding of how compliance works.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

UpdateObjectACL Method (Wasabi Class)

Updates an object's canned access policy.

Syntax

ANSI (Cross Platform)
int UpdateObjectACL(const char* lpszObjectName);

Unicode (Windows)
INT UpdateObjectACL(LPCWSTR lpszObjectName);
int cloudstorage_wasabi_updateobjectacl(void* lpObj, const char* lpszObjectName);
int UpdateObjectACL(const QString& qsObjectName);

Remarks

This method updates the caned access policy of the objects specified by ObjectName, in the bucket currently selected by Bucket, to the value specified by AccessPolicy.

If the VersionId property is non-empty, the canned access policy of the specified version of the object is updated instead.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

UploadPart Method (Wasabi Class)

Uploads a multipart upload part.

Syntax

ANSI (Cross Platform)
int UploadPart(const char* lpszObjectName, int iPartNumber, const char* lpszUploadId);

Unicode (Windows)
INT UploadPart(LPCWSTR lpszObjectName, INT iPartNumber, LPCWSTR lpszUploadId);
int cloudstorage_wasabi_uploadpart(void* lpObj, const char* lpszObjectName, int iPartNumber, const char* lpszUploadId);
int UploadPart(const QString& qsObjectName, int iPartNumber, const QString& qsUploadId);

Remarks

This method uploads a part for the multipart upload of the object named ObjectName specified by UploadId.

PartNumber specifies the part's number; it must be a value in the range 1 to 10000, inclusive. If a part with the given number already exists in the specified multipart upload, it is replaced with the newly-uploaded part.

The data to upload is taken from either the stream set using SetUploadStream, LocalFile, or ObjectData (whichever data is found in first, when checked in that order). Each part must be at least 5MB in size, except for the last part in the overall multipart upload, which can be any non-zero size.

If the IncludePartMD5 configuration setting is true, the class will include an MD5 digest of its data when sending it to the server. The server will then verify that the data was received without corruption.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

BucketList Event (Wasabi Class)

Fires once for each bucket returned when listing buckets.

Syntax

ANSI (Cross Platform)
virtual int FireBucketList(WasabiBucketListEventParams *e);
typedef struct {
const char *BucketName;
const char *CreationDate;
const char *OwnerId;
const char *OwnerName; int reserved; } WasabiBucketListEventParams;
Unicode (Windows) virtual INT FireBucketList(WasabiBucketListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR CreationDate;
LPCWSTR OwnerId;
LPCWSTR OwnerName; INT reserved; } WasabiBucketListEventParams;
#define EID_WASABI_BUCKETLIST 1

virtual INT CLOUDSTORAGE_CALL FireBucketList(LPSTR &lpszBucketName, LPSTR &lpszCreationDate, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName);
class WasabiBucketListEventParams {
public:
  const QString &BucketName();

  const QString &CreationDate();

  const QString &OwnerId();

  const QString &OwnerName();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void BucketList(WasabiBucketListEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireBucketList(WasabiBucketListEventParams *e) {...}

Remarks

This event fires once for each bucket returned when ListBuckets is called.

BucketName reflects the name of the bucket.

CreationDate reflects the bucket's creation date.

OwnerId and OwnerName reflect the Id and display name of the bucket's owner, respectively.

EndTransfer Event (Wasabi Class)

This event fires when a document finishes transferring.

Syntax

ANSI (Cross Platform)
virtual int FireEndTransfer(WasabiEndTransferEventParams *e);
typedef struct {
int Direction; int reserved; } WasabiEndTransferEventParams;
Unicode (Windows) virtual INT FireEndTransfer(WasabiEndTransferEventParams *e);
typedef struct {
INT Direction; INT reserved; } WasabiEndTransferEventParams;
#define EID_WASABI_ENDTRANSFER 2

virtual INT CLOUDSTORAGE_CALL FireEndTransfer(INT &iDirection);
class WasabiEndTransferEventParams {
public:
  int Direction();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void EndTransfer(WasabiEndTransferEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireEndTransfer(WasabiEndTransferEventParams *e) {...}

Remarks

The EndTransfer event is fired when the document text finishes transferring from the server to the local host.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

Error Event (Wasabi Class)

Fired when information is available about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(WasabiErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } WasabiErrorEventParams;
Unicode (Windows) virtual INT FireError(WasabiErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } WasabiErrorEventParams;
#define EID_WASABI_ERROR 3

virtual INT CLOUDSTORAGE_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class WasabiErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(WasabiErrorEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireError(WasabiErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

FragmentComplete Event (Wasabi Class)

Fires after each part in an automatic multipart upload is complete.

Syntax

ANSI (Cross Platform)
virtual int FireFragmentComplete(WasabiFragmentCompleteEventParams *e);
typedef struct {
int FragmentNumber;
int FragmentCount;
int Interrupt; int reserved; } WasabiFragmentCompleteEventParams;
Unicode (Windows) virtual INT FireFragmentComplete(WasabiFragmentCompleteEventParams *e);
typedef struct {
INT FragmentNumber;
INT FragmentCount;
BOOL Interrupt; INT reserved; } WasabiFragmentCompleteEventParams;
#define EID_WASABI_FRAGMENTCOMPLETE 4

virtual INT CLOUDSTORAGE_CALL FireFragmentComplete(INT &iFragmentNumber, INT &iFragmentCount, BOOL &bInterrupt);
class WasabiFragmentCompleteEventParams {
public:
  int FragmentNumber();

  int FragmentCount();

  bool Interrupt();
  void SetInterrupt(bool bInterrupt);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void FragmentComplete(WasabiFragmentCompleteEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireFragmentComplete(WasabiFragmentCompleteEventParams *e) {...}

Remarks

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. During the overall upload process, this event will fire after each part is uploaded, providing an indication of overall upload progress.

FragmentNumber is the number of the current part that has completed. This value starts at 1.

FragmentCount is the total number of parts that will be uploaded.

Interrupt can be set to true to interrupt the upload. The upload may be resumed later.

Refer to CreateObject for more information.

Header Event (Wasabi Class)

Fired every time a header line comes in.

Syntax

ANSI (Cross Platform)
virtual int FireHeader(WasabiHeaderEventParams *e);
typedef struct {
const char *Field;
const char *Value; int reserved; } WasabiHeaderEventParams;
Unicode (Windows) virtual INT FireHeader(WasabiHeaderEventParams *e);
typedef struct {
LPCWSTR Field;
LPCWSTR Value; INT reserved; } WasabiHeaderEventParams;
#define EID_WASABI_HEADER 5

virtual INT CLOUDSTORAGE_CALL FireHeader(LPSTR &lpszField, LPSTR &lpszValue);
class WasabiHeaderEventParams {
public:
  const QString &Field();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Header(WasabiHeaderEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireHeader(WasabiHeaderEventParams *e) {...}

Remarks

The Field parameter contains the name of the HTTP header (which is the same as it is delivered). The Value parameter contains the header contents.

If the header line being retrieved is a continuation header line, then the Field parameter contains "" (empty string).

Log Event (Wasabi Class)

Fired once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(WasabiLogEventParams *e);
typedef struct {
int LogLevel;
const char *Message;
const char *LogType; int reserved; } WasabiLogEventParams;
Unicode (Windows) virtual INT FireLog(WasabiLogEventParams *e);
typedef struct {
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } WasabiLogEventParams;
#define EID_WASABI_LOG 6

virtual INT CLOUDSTORAGE_CALL FireLog(INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class WasabiLogEventParams {
public:
  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(WasabiLogEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireLog(WasabiLogEventParams *e) {...}

Remarks

This event is fired once for each log message generated by the class. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the level of message. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including the URL, HTTP version, and status details.

The value 2 (Verbose) logs additional information about the request and response.

The value 3 (Debug) logs the headers and body for both the request and response, as well as additional debug information (if any).

Message is the log entry.

LogType identifies the type of log entry. Possible values are as follows:

  • "Info"
  • "RequestHeaders"
  • "ResponseHeaders"
  • "RequestBody"
  • "ResponseBody"
  • "ProxyRequest"
  • "ProxyResponse"
  • "FirewallRequest"
  • "FirewallResponse"

MetadataList Event (Wasabi Class)

Fires once for each metadata item returned when object information and metadata is retrieved.

Syntax

ANSI (Cross Platform)
virtual int FireMetadataList(WasabiMetadataListEventParams *e);
typedef struct {
const char *Name;
const char *Value; int reserved; } WasabiMetadataListEventParams;
Unicode (Windows) virtual INT FireMetadataList(WasabiMetadataListEventParams *e);
typedef struct {
LPCWSTR Name;
LPCWSTR Value; INT reserved; } WasabiMetadataListEventParams;
#define EID_WASABI_METADATALIST 7

virtual INT CLOUDSTORAGE_CALL FireMetadataList(LPSTR &lpszName, LPSTR &lpszValue);
class WasabiMetadataListEventParams {
public:
  const QString &Name();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void MetadataList(WasabiMetadataListEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireMetadataList(WasabiMetadataListEventParams *e) {...}

Remarks

This event fires once for each metadata item returned when GetObjectInfo is called.

Name is the name of the metadata item, without the service-specific prefix (e.g., x-amz-meta-, x-goog-meta-, etc.). Keep in mind that the server stores metadata names in lowercase.

Value is the metadata item's value.

ObjectList Event (Wasabi Class)

Fires once for each object, object version, or multipart upload returned when listing such items.

Syntax

ANSI (Cross Platform)
virtual int FireObjectList(WasabiObjectListEventParams *e);
typedef struct {
const char *BucketName;
const char *ObjectName;
const char *LastModified;
int64 Size;
const char *ETag;
const char *OwnerId;
const char *OwnerName;
const char *UploadId;
const char *VersionId;
int LatestVersion;
int Deleted; int reserved; } WasabiObjectListEventParams;
Unicode (Windows) virtual INT FireObjectList(WasabiObjectListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR ObjectName;
LPCWSTR LastModified;
LONG64 Size;
LPCWSTR ETag;
LPCWSTR OwnerId;
LPCWSTR OwnerName;
LPCWSTR UploadId;
LPCWSTR VersionId;
BOOL LatestVersion;
BOOL Deleted; INT reserved; } WasabiObjectListEventParams;
#define EID_WASABI_OBJECTLIST 8

virtual INT CLOUDSTORAGE_CALL FireObjectList(LPSTR &lpszBucketName, LPSTR &lpszObjectName, LPSTR &lpszLastModified, LONG64 &lSize, LPSTR &lpszETag, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName, LPSTR &lpszUploadId, LPSTR &lpszVersionId, BOOL &bLatestVersion, BOOL &bDeleted);
class WasabiObjectListEventParams {
public:
  const QString &BucketName();

  const QString &ObjectName();

  const QString &LastModified();

  qint64 Size();

  const QString &ETag();

  const QString &OwnerId();

  const QString &OwnerName();

  const QString &UploadId();

  const QString &VersionId();

  bool LatestVersion();

  bool Deleted();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ObjectList(WasabiObjectListEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireObjectList(WasabiObjectListEventParams *e) {...}

Remarks

This event fires once for each object, object version, or multipart upload returned when GetObjectInfo, ListObjects, ListVersions, or ListMultipartUploads is called.

BucketName reflects the name of the bucket that the object is in.

ObjectName reflects the name of the object.

LastModified reflects the last modified time of the object. Not applicable when ListMultipartUploads is called.

Size reflects the size, in bytes, of the object. Not applicable when ListMultipartUploads is called.

ETag reflects the object's ETag. Not applicable when ListMultipartUploads is called.

OwnerId and OwnerName reflect the Id and display name of the object's owner, respectively. Not applicable when GetObjectInfo is called.

UploadId reflects the Id of the multipart upload. Only applicable when ListMultipartUploads is called.

VersionId reflects the Id of the object version (note that the string null is a valid version Id). Only applicable when ListVersions is called, or when GetObjectInfo is called while VersionId is non-empty; empty in all other cases.

LatestVersion indicates whether this is the latest object version. Only applicable when ListVersions is called; true in all other cases.

Deleted indicates whether this object version is a delete marker (refer to DeleteObject for more information). Only applicable when ListVersions is called, or when GetObjectInfo is called while VersionId is non-empty; false in all other cases.

PartList Event (Wasabi Class)

Fires once for every part returned when listing a multipart upload's parts.

Syntax

ANSI (Cross Platform)
virtual int FirePartList(WasabiPartListEventParams *e);
typedef struct {
int PartNumber;
const char *ObjectName;
const char *LastModified;
int64 Size;
const char *ETag;
const char *OwnerId;
const char *OwnerName; int reserved; } WasabiPartListEventParams;
Unicode (Windows) virtual INT FirePartList(WasabiPartListEventParams *e);
typedef struct {
INT PartNumber;
LPCWSTR ObjectName;
LPCWSTR LastModified;
LONG64 Size;
LPCWSTR ETag;
LPCWSTR OwnerId;
LPCWSTR OwnerName; INT reserved; } WasabiPartListEventParams;
#define EID_WASABI_PARTLIST 9

virtual INT CLOUDSTORAGE_CALL FirePartList(INT &iPartNumber, LPSTR &lpszObjectName, LPSTR &lpszLastModified, LONG64 &lSize, LPSTR &lpszETag, LPSTR &lpszOwnerId, LPSTR &lpszOwnerName);
class WasabiPartListEventParams {
public:
  int PartNumber();

  const QString &ObjectName();

  const QString &LastModified();

  qint64 Size();

  const QString &ETag();

  const QString &OwnerId();

  const QString &OwnerName();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void PartList(WasabiPartListEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FirePartList(WasabiPartListEventParams *e) {...}

Remarks

This event fires once for each multipart upload part returned when ListParts is called.

PartNumber reflects the part's number.

ObjectName reflects the name of the object the multipart upload is for.

LastModified reflects the last modified time of the part.

Size reflects the size, in bytes, of the part.

ETag reflects the part's ETag of the part.

OwnerId and OwnerName reflect the Id and display name of the part's owner, respectively.

PrefixList Event (Wasabi Class)

Fires once for each common prefix returned when listing objects.

Syntax

ANSI (Cross Platform)
virtual int FirePrefixList(WasabiPrefixListEventParams *e);
typedef struct {
const char *BucketName;
const char *Prefix; int reserved; } WasabiPrefixListEventParams;
Unicode (Windows) virtual INT FirePrefixList(WasabiPrefixListEventParams *e);
typedef struct {
LPCWSTR BucketName;
LPCWSTR Prefix; INT reserved; } WasabiPrefixListEventParams;
#define EID_WASABI_PREFIXLIST 10

virtual INT CLOUDSTORAGE_CALL FirePrefixList(LPSTR &lpszBucketName, LPSTR &lpszPrefix);
class WasabiPrefixListEventParams {
public:
  const QString &BucketName();

  const QString &Prefix();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void PrefixList(WasabiPrefixListEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FirePrefixList(WasabiPrefixListEventParams *e) {...}

Remarks

This event fires once for each common prefix returned when ListObjects or ListVersions is called when ObjectDelimiter is non-empty. Refer to ObjectDelimiter for more information.

BucketName reflects the name of the bucket that the prefix is in.

Prefix is the common prefix.

Progress Event (Wasabi Class)

Fires during an upload or download to indicate transfer progress.

Syntax

ANSI (Cross Platform)
virtual int FireProgress(WasabiProgressEventParams *e);
typedef struct {
int Direction;
int64 BytesTransferred;
int64 TotalBytes;
int PercentDone; int reserved; } WasabiProgressEventParams;
Unicode (Windows) virtual INT FireProgress(WasabiProgressEventParams *e);
typedef struct {
INT Direction;
LONG64 BytesTransferred;
LONG64 TotalBytes;
INT PercentDone; INT reserved; } WasabiProgressEventParams;
#define EID_WASABI_PROGRESS 11

virtual INT CLOUDSTORAGE_CALL FireProgress(INT &iDirection, LONG64 &lBytesTransferred, LONG64 &lTotalBytes, INT &iPercentDone);
class WasabiProgressEventParams {
public:
  int Direction();

  qint64 BytesTransferred();

  qint64 TotalBytes();

  int PercentDone();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Progress(WasabiProgressEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireProgress(WasabiProgressEventParams *e) {...}

Remarks

This event fires during an upload or download to indicate the progress of the transfer of the entire request. By default, this event will fire each time PercentDone increases by one percent; the ProgressStep configuration setting can be used to alter this behavior.

Direction indicates whether the transfer is an upload (0) or a download (1).

BytesTransferred reflects the number of bytes that have been transferred so far, or 0 if the transfer is starting (however, see note below).

TotalBytes reflects the total number of bytes that are to be transferred, or -1 if the total is unknown. This amount includes the size of everything in the request like HTTP headers.

PercentDone reflects the overall progress of the transfer, or -1 if the progress cannot be calculated.

Note: By default, the class tracks transfer progress absolutely. If a transfer is interrupted and later resumed, the values reported by this event upon and after resumption will account for the data that was transferred before the interruption.

For example, if 10MB of data was successfully transferred before the interruption, then this event will fire with a BytesTransferred value of 10485760 (10MB) when the transfer is first resumed, and then continue to fire with successively greater values as usual.

This behavior can be changed by disabling the ProgressAbsolute configuration setting, in which case the class will treat resumed transfers as "new" transfers. In this case, the BytesTransferred parameter will always be 0 the first time this event fires, regardless of whether the transfer is new or being resumed.

SSLServerAuthentication Event (Wasabi Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(WasabiSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } WasabiSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(WasabiSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } WasabiSSLServerAuthenticationEventParams;
#define EID_WASABI_SSLSERVERAUTHENTICATION 12

virtual INT CLOUDSTORAGE_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class WasabiSSLServerAuthenticationEventParams {
public:
  const QByteArray &CertEncoded();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLServerAuthentication(WasabiSSLServerAuthenticationEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireSSLServerAuthentication(WasabiSSLServerAuthenticationEventParams *e) {...}

Remarks

During this event, the client can decide whether or not to continue with the connection process. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether or not to continue.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string OK). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (Wasabi Class)

Fired when secure connection progress messages are available.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(WasabiSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } WasabiSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(WasabiSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } WasabiSSLStatusEventParams;
#define EID_WASABI_SSLSTATUS 13

virtual INT CLOUDSTORAGE_CALL FireSSLStatus(LPSTR &lpszMessage);
class WasabiSSLStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLStatus(WasabiSSLStatusEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireSSLStatus(WasabiSSLStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. This event tracks the progress of the connection.

StartTransfer Event (Wasabi Class)

This event fires when a document starts transferring (after the headers).

Syntax

ANSI (Cross Platform)
virtual int FireStartTransfer(WasabiStartTransferEventParams *e);
typedef struct {
int Direction; int reserved; } WasabiStartTransferEventParams;
Unicode (Windows) virtual INT FireStartTransfer(WasabiStartTransferEventParams *e);
typedef struct {
INT Direction; INT reserved; } WasabiStartTransferEventParams;
#define EID_WASABI_STARTTRANSFER 14

virtual INT CLOUDSTORAGE_CALL FireStartTransfer(INT &iDirection);
class WasabiStartTransferEventParams {
public:
  int Direction();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void StartTransfer(WasabiStartTransferEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireStartTransfer(WasabiStartTransferEventParams *e) {...}

Remarks

The StartTransfer event is fired when the document text starts transferring from the server to the local host.

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

Transfer Event (Wasabi Class)

Fired while a document transfers (delivers document).

Syntax

ANSI (Cross Platform)
virtual int FireTransfer(WasabiTransferEventParams *e);
typedef struct {
int Direction;
int64 BytesTransferred;
int PercentDone;
const char *Text; int lenText; int reserved; } WasabiTransferEventParams;
Unicode (Windows) virtual INT FireTransfer(WasabiTransferEventParams *e);
typedef struct {
INT Direction;
LONG64 BytesTransferred;
INT PercentDone;
LPCSTR Text; INT lenText; INT reserved; } WasabiTransferEventParams;
#define EID_WASABI_TRANSFER 15

virtual INT CLOUDSTORAGE_CALL FireTransfer(INT &iDirection, LONG64 &lBytesTransferred, INT &iPercentDone, LPSTR &lpText, INT &lenText);
class WasabiTransferEventParams {
public:
  int Direction();

  qint64 BytesTransferred();

  int PercentDone();

  const QByteArray &Text();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Transfer(WasabiTransferEventParams *e);
// Or, subclass Wasabi and override this emitter function. virtual int FireTransfer(WasabiTransferEventParams *e) {...}

Remarks

The Text parameter contains the portion of the document text being received. It is empty if data are being posted to the server.

The BytesTransferred parameter contains the number of bytes transferred in this Direction since the beginning of the document text (excluding HTTP response headers).

The Direction parameter shows whether the client (0) or the server (1) is sending the data.

The PercentDone parameter shows the progress of the transfer in the corresponding direction. If PercentDone can not be calculated the value will be -1.

Note: Events are not re-entrant. Performing time-consuming operations within this event will prevent it from firing again in a timely manner and may affect overall performance.

Certificate Type

This is the digital certificate being used.

Syntax

CloudStorageCertificate (declared in cloudstorage.h)

Remarks

This type describes the current digital certificate. The certificate may be a public or private key. The fields are used to identify or select certificates.

The following fields are available:

Fields

EffectiveDate
char* (read-only)

Default Value: ""

The date on which this certificate becomes valid. Before this date, it is not valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2000 15:00:00.

ExpirationDate
char* (read-only)

Default Value: ""

The date on which the certificate expires. After this date, the certificate will no longer be valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2001 15:00:00.

ExtendedKeyUsage
char* (read-only)

Default Value: ""

A comma-delimited list of extended key usage identifiers. These are the same as ASN.1 object identifiers (OIDs).

Fingerprint
char* (read-only)

Default Value: ""

The hex-encoded, 16-byte MD5 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: bc:2a:72:af:fe:58:17:43:7a:5f:ba:5a:7c:90:f7:02

FingerprintSHA1
char* (read-only)

Default Value: ""

The hex-encoded, 20-byte SHA-1 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 30:7b:fa:38:65:83:ff:da:b4:4e:07:3f:17:b8:a4:ed:80:be:ff:84

FingerprintSHA256
char* (read-only)

Default Value: ""

The hex-encoded, 32-byte SHA-256 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 6a:80:5c:33:a9:43:ea:b0:96:12:8a:64:96:30:ef:4a:8a:96:86:ce:f4:c7:be:10:24:8e:2b:60:9e:f3:59:53

Issuer
char* (read-only)

Default Value: ""

The issuer of the certificate. This field contains a string representation of the name of the issuing authority for the certificate.

PrivateKey
char* (read-only)

Default Value: ""

The private key of the certificate (if available). The key is provided as PEM/Base64-encoded data.

Note: The PrivateKey may be available but not exportable. In this case, PrivateKey returns an empty string.

PrivateKeyAvailable
int (read-only)

Default Value: FALSE

Whether a PrivateKey is available for the selected certificate. If PrivateKeyAvailable is True, the certificate may be used for authentication purposes (e.g., server authentication).

PrivateKeyContainer
char* (read-only)

Default Value: ""

The name of the PrivateKey container for the certificate (if available). This functionality is available only on Windows platforms.

PublicKey
char* (read-only)

Default Value: ""

The public key of the certificate. The key is provided as PEM/Base64-encoded data.

PublicKeyAlgorithm
char* (read-only)

Default Value: ""

The textual description of the certificate's public key algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_DH") or an object identifier (OID) string representing the algorithm.

PublicKeyLength
int (read-only)

Default Value: 0

The length of the certificate's public key (in bits). Common values are 512, 1024, and 2048.

SerialNumber
char* (read-only)

Default Value: ""

The serial number of the certificate encoded as a string. The number is encoded as a series of hexadecimal digits, with each pair representing a byte of the serial number.

SignatureAlgorithm
char* (read-only)

Default Value: ""

The text description of the certificate's signature algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_MD5RSA") or an object identifier (OID) string representing the algorithm.

Store
char*

Default Value: "MY"

The name of the certificate store for the client certificate.

The StoreType field denotes the type of the certificate store specified by Store. If the store is password-protected, specify the password in StorePassword.

Store is used in conjunction with the Subject field to specify client certificates. If Store has a value, and Subject or Encoded is set, a search for a certificate is initiated. Please see the Subject field for details.

Designations of certificate stores are platform dependent.

The following designations are the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is cstPFXFile, this property must be set to the name of the file. When the type is cstPFXBlob, the property must be set to the binary contents of a PFX file (i.e., PKCS#12 certificate store).

StorePassword
char*

Default Value: ""

If the type of certificate store requires a password, this field is used to specify the password needed to open the certificate store.

StoreType
int

Default Value: 0

The type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used, the class will automatically determine the type. This field can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user.

Note: This store type is not available in Java.

1 (cstMachine)For Windows, this specifies that the certificate store is a machine store.

Note: This store type is not available in Java.

2 (cstPFXFile)The certificate store is the name of a PFX (PKCS#12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in PFX (PKCS#12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates.

Note: This store type is only available in Java.

5 (cstJKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in Java Key Store (JKS) format.

Note: This store type is only available in Java.

6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS#7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS#7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store).

Note: This store type is only available in Java and .NET.

22 (cstBCFKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format.

Note: This store type is only available in Java and .NET.

23 (cstPKCS11)The certificate is present on a physical security key accessible via a PKCS#11 interface.

To use a security key, the necessary data must first be collected using the CERTMGR class. The ListStoreCertificates method may be called after setting CertStoreType to cstPKCS11, CertStorePassword to the PIN, and CertStore to the full path of the PKCS#11 DLL. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the Store and set StorePassword to the PIN.

Code Example. SSH Authentication with Security Key: certmgr.CertStoreType = CertStoreTypes.cstPKCS11; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstPKCS11, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

SubjectAltNames
char* (read-only)

Default Value: ""

Comma-separated lists of alternative subject names for the certificate.

ThumbprintMD5
char* (read-only)

Default Value: ""

The MD5 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA1
char* (read-only)

Default Value: ""

The SHA-1 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA256
char* (read-only)

Default Value: ""

The SHA-256 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

Usage
char* (read-only)

Default Value: ""

The text description of UsageFlags.

This value will be one or more of the following strings and will be separated by commas:

  • Digital Signature
  • Non-Repudiation
  • Key Encipherment
  • Data Encipherment
  • Key Agreement
  • Certificate Signing
  • CRL Signing
  • Encipher Only

If the provider is OpenSSL, the value is a comma-separated list of X.509 certificate extension names.

UsageFlags
int (read-only)

Default Value: 0

The flags that show intended use for the certificate. The value of UsageFlags is a combination of the following flags:

0x80Digital Signature
0x40Non-Repudiation
0x20Key Encipherment
0x10Data Encipherment
0x08Key Agreement
0x04Certificate Signing
0x02CRL Signing
0x01Encipher Only

Please see the Usage field for a text representation of UsageFlags.

This functionality currently is not available when the provider is OpenSSL.

Version
char* (read-only)

Default Value: ""

The certificate's version number. The possible values are the strings "V1", "V2", and "V3".

Subject
char*

Default Value: ""

The subject of the certificate used for client authentication.

This property must be set after all other certificate properties are set. When this property is set, a search is performed in the current certificate store to locate a certificate with a matching subject.

If a matching certificate is found, the field is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma-separated list of distinguished name fields and values. For instance, "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are as follows:

FieldMeaning
CNCommon Name. This is commonly a hostname like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma, it must be quoted.

Encoded
char*

Default Value: ""

The certificate (PEM/Base64 encoded). This field is used to assign a specific certificate. The Store and Subject fields also may be used to specify a certificate.

When Encoded is set, a search is initiated in the current Store for the private key of the certificate. If the key is found, Subject is updated to reflect the full subject of the selected certificate; otherwise, Subject is set to an empty string.

Constructors

Certificate()

Creates a instance whose properties can be set. This is useful for use with when generating new certificates.

Certificate(const char* lpEncoded, int lenEncoded)

Parses Encoded as an X.509 public key.

Certificate(int iStoreType, const char* lpStore, int lenStore, const char* lpszStorePassword, const char* lpszSubject)

StoreType identifies the type of certificate store to use. See for descriptions of the different certificate stores. Store is a byte array containing the certificate data. StorePassword is the password used to protect the store.

After the store has been successfully opened, the component will attempt to find the certificate identified by Subject . This can be either a complete or a substring match of the X.509 certificate's subject Distinguished Name (DN). The Subject parameter can also take an MD5, SHA-1, or SHA-256 thumbprint of the certificate to load in a "Thumbprint=value" format.

Firewall Type

The firewall the component will connect through.

Syntax

CloudStorageFirewall (declared in cloudstorage.h)

Remarks

When connecting through a firewall, this type is used to specify different properties of the firewall, such as the firewall Host and the FirewallType.

The following fields are available:

Fields

AutoDetect
int

Default Value: FALSE

Whether to automatically detect and use firewall system settings, if available.

FirewallType
int

Default Value: 0

The type of firewall to connect through. The applicable values are as follows:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. Port is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. Port is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. Port is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. Port is set to 1080.

Host
char*

Default Value: ""

The name or IP address of the firewall (optional). If a Host is given, the requested connections will be authenticated through the specified firewall when connecting.

If this field is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this field is set to the corresponding address. If the search is not successful, the class fails with an error.

Password
char*

Default Value: ""

A password if authentication is to be used when connecting through the firewall. If Host is specified, the User and Password fields are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Port
int

Default Value: 0

The Transmission Control Protocol (TCP) port for the firewall Host. See the description of the Host field for details.

Note: This field is set automatically when FirewallType is set to a valid value. See the description of the FirewallType field for details.

User
char*

Default Value: ""

A username if authentication is to be used when connecting through a firewall. If Host is specified, this field and the Password field are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Constructors

Firewall()

Header Type

This is an HTTP header as it is received from the server.

Syntax

CloudStorageHeader (declared in cloudstorage.h)

Remarks

When a header is received through a Header event, it is parsed into a Header type. This type contains a Field, and its corresponding Value.

The following fields are available:

Fields

Field
char*

Default Value: ""

This field contains the name of the HTTP Header (this is the same case as it is delivered).

Value
char*

Default Value: ""

This field contains the Header contents.

Constructors

Header()
Header(const char* lpszField, const char* lpszValue)

Proxy Type

The proxy the component will connect to.

Syntax

CloudStorageProxy (declared in cloudstorage.h)

Remarks

When connecting through a proxy, this type is used to specify different properties of the proxy, such as the Server and the AuthScheme.

The following fields are available:

Fields

AuthScheme
int

Default Value: 0

The type of authorization to perform when connecting to the proxy. This is used only when the User and Password fields are set.

AuthScheme should be set to authNone (3) when no authentication is expected.

By default, AuthScheme is authBasic (0), and if the User and Password fields are set, the class will attempt basic authentication.

If AuthScheme is set to authDigest (1), digest authentication will be attempted instead.

If AuthScheme is set to authProprietary (2), then the authorization token will not be generated by the class. Look at the configuration file for the class being used to find more information about manually setting this token.

If AuthScheme is set to authNtlm (4), NTLM authentication will be used.

For security reasons, setting this field will clear the values of User and Password.

AutoDetect
int

Default Value: FALSE

Whether to automatically detect and use proxy system settings, if available. The default value is false.

Password
char*

Default Value: ""

A password if authentication is to be used for the proxy.

If AuthScheme is set to Basic Authentication, the User and Password fields are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If AuthScheme is set to Digest Authentication, the User and Password fields are used to respond to the Digest Authentication challenge from the server.

If AuthScheme is set to NTLM Authentication, the User and Password fields are used to authenticate through NTLM negotiation.

Port
int

Default Value: 80

The Transmission Control Protocol (TCP) port for the proxy Server (default 80). See the description of the Server field for details.

Server
char*

Default Value: ""

If a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

If the Server field is set to a domain name, a DNS request is initiated. Upon successful termination of the request, the Server field is set to the corresponding address. If the search is not successful, an error is returned.

SSL
int

Default Value: 0

When to use a Secure Sockets Layer (SSL) for the connection to the proxy. The applicable values are as follows:

psAutomatic (0)Default setting. If the URL is an https URL, the class will use the psTunnel option. If the URL is an http URL, the class will use the psNever option.
psAlways (1)The connection is always SSL-enabled.
psNever (2)The connection is not SSL-enabled.
psTunnel (3)The connection is made through a tunneling (HTTP) proxy.

User
char*

Default Value: ""

A username if authentication is to be used for the proxy.

If AuthScheme is set to Basic Authentication, the User and Password fields are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If AuthScheme is set to Digest Authentication, the User and Password fields are used to respond to the Digest Authentication challenge from the server.

If AuthScheme is set to NTLM Authentication, the User and Password fields are used to authenticate through NTLM negotiation.

Constructors

Proxy()
Proxy(const char* lpszServer, int iPort)
Proxy(const char* lpszServer, int iPort, const char* lpszUser, const char* lpszPassword)

QueryParam Type

A query parameter to send in the request.

Syntax

CloudStorageQueryParam (declared in cloudstorage.h)

Remarks

This type represents a query parameter to send in the request.

The following fields are available:

Fields

Name
char*

Default Value: ""

The name of the query parameter.

This field specifies the name of the query parameter.

Value
char*

Default Value: ""

The value of the query parameter.

This field specifies the value of the query parameter. The class will automatically URL-encode this value when sending the request.

Constructors

QueryParam()
QueryParam(const char* lpszName, const char* lpszValue)

S3Bucket Type

This type represents a bucket.

Syntax

CloudStorageS3Bucket (declared in cloudstorage.h)

Remarks

This type represents a bucket.

The following fields are available:

Fields

CreationDate
char* (read-only)

Default Value: ""

The field includes the creation date of the bucket.

This field reflects the creation date of the bucket.

Name
char* (read-only)

Default Value: ""

The field contains the name of the bucket.

This field reflects the name of the bucket.

OwnerDisplayName
char* (read-only)

Default Value: ""

The field contains the display name of the bucket's owner.

This field reflects the display name of the bucket's owner.

OwnerId
char* (read-only)

Default Value: ""

The field contains the Id of the bucket's owner.

This field reflects the Id of the bucket's owner.

Constructors

S3Bucket()
S3Bucket(const char* lpszName, const char* lpszCreationDate, const char* lpszOwnerId, const char* lpszOwnerDisplayName)

S3Metadata Type

This type represents Amazon's Simple Storage Service (S3) metadata item.

Syntax

CloudStorageS3Metadata (declared in cloudstorage.h)

Remarks

This type represents an S3 metadata item.

The following fields are available:

Fields

Name
char*

Default Value: ""

The field contains the name of the metadata item.

This field specifies the name of the metadata item. The server stores metadata names in lowercase.

Note: The class will automatically prepend the service-appropriate prefix (e.g., x-amz-meta-, x-goog-meta-) to this value when submitting metadata items to the server and will automatically strip that prefix from this value when this field is populated.

Value
char*

Default Value: ""

This field contains the value of the metadata item.

This field specifies the value of the metadata item.

Constructors

S3Metadata()
S3Metadata(const char* lpszName, const char* lpszValue)

S3Object Type

This type represents an object.

Syntax

CloudStorageS3Object (declared in cloudstorage.h)

Remarks

This type represents an object.

The following fields are available:

Fields

Deleted
int (read-only)

Default Value: FALSE

This field specifies whether this object version is a delete marker.

This field indicates whether this object version is a delete marker. Delete markers are created when an object in a versioning-enabled bucket is "deleted" (i.e., instead of actually deleting any data); refer to DeleteObject for more information.

This is applicable only when ListVersions is called, or when GetObjectInfo is called while VersionId is nonempty.; false in all other cases.

ETag
char* (read-only)

Default Value: ""

This field contains the ETag of the object.

This field reflects the ETag of the object.

An object's ETag is an MD5 hash of its contents, and as such, it can be used to determine whether its contents have been modified.

This is not applicable when ListMultipartUploads is called.

LastModified
char* (read-only)

Default Value: ""

This field contains the last modified time of the object.

This field reflects the last modified time of the object.

This is not applicable when ListMultipartUploads is called.

LatestVersion
int (read-only)

Default Value: TRUE

This field specifies whether this is the latest object version.

This field indicates whether this object version is the latest version available.

This is applicable only when ListVersions is called.; true in all other cases.

Name
char* (read-only)

Default Value: ""

This field contains the name (key) of the object.

This field reflects the name (key) of the object.

OwnerDisplayName
char* (read-only)

Default Value: ""

This field contains the display name of the object's owner.

This field reflects the display name of the object's owner.

This is not applicable when GetObjectInfo is called.

OwnerId
char* (read-only)

Default Value: ""

This field contains the Id of the object's owner.

This field reflects the Id of the object's owner.

This is not applicable when GetObjectInfo is called.

Size
int64 (read-only)

Default Value: 0

This field contains the size of the object.

This field reflects the size of the object in bytes.

This is not applicable when ListMultipartUploads is called.

StorageClass
char* (read-only)

Default Value: ""

This field contains the storage class of the object.

This field reflects the storage class of the object.

UploadId
char* (read-only)

Default Value: ""

This field contains the upload Id of the multipart upload.

This field reflects the upload Id of the multipart upload.

It is applicable only when ListMultipartUploads is called.

VersionId
char* (read-only)

Default Value: ""

This field contains the Id of the object version.

This field reflects the Id of the object version.

Note: The string null is a valid version Id.

This is applicable only when ListVersions is called, or when GetObjectInfo is called while VersionId is nonempty.; empty in all other cases.

Constructors

S3Object()
S3Object(const char* lpszName, const char* lpszLastModified, int64 lSize, const char* lpszStorageClass, const char* lpszETag, const char* lpszOwnerId, const char* lpszOwnerDisplayName, const char* lpszUploadId)

S3Part Type

This type represents a multipart upload part.

Syntax

CloudStorageS3Part (declared in cloudstorage.h)

Remarks

This type represents a multipart upload part.

The following fields are available:

Fields

ETag
char* (read-only)

Default Value: ""

This field contains the ETag of the part.

This field reflects the ETag of the part.

LastModified
char* (read-only)

Default Value: ""

This field contains the last modified time of the part.

This field reflects the last modified time of the part.

ObjectName
char* (read-only)

Default Value: ""

This field contains the name (key) of the object that the part was uploaded for.

This field reflects the name (key) of the object that the part was uploaded for.

OwnerDisplayName
char* (read-only)

Default Value: ""

This field contains the display name of the part's owner.

This field reflects the display name of the part's owner.

OwnerId
char* (read-only)

Default Value: ""

This field contains the Id of the part's owner.

This field reflects the Id of the part's owner.

PartNumber
int (read-only)

Default Value: 0

This field contains the number of the part.

This field reflects the number of the part.

Size
int64 (read-only)

Default Value: 0

This field contains the size of the part.

This field reflects the size of the part in bytes.

Constructors

S3Part()
S3Part(int iPartNumber, const char* lpszObjectName, const char* lpszLastModified, int64 lSize, const char* lpszETag, const char* lpszOwnerId, const char* lpszOwnerDisplayName)

WasabiBucketCompliance Type

Represents a bucket's compliance settings.

Syntax

CloudStorageWasabiBucketCompliance (declared in cloudstorage.h)

Remarks

This type is used to hold a bucket's compliance settings.

Refer to the UpdateCompliance documentation for more information about compliance.

The following fields are available:

Fields

ConditionalHold
char*

Default Value: ""

Signifies whether new objects created in a bucket will be placed under conditional hold.

Setting this to "false" will not release objects from their conditional holds, it will only prevent conditional holds from being placed on any newly-created objects.

Refer to the UpdateCompliance documentation for more information about compliance.

DeleteAfterRetention
char*

Default Value: ""

Whether or not objects should be deleted immediately once their retention period expires.

Refer to the UpdateCompliance documentation for more information about compliance.

IsLocked
char* (read-only)

Default Value: ""

Signifies whether the current bucket's compliance settings are locked or not.

Refer to the UpdateCompliance documentation for more information about compliance.

LockTime
char*

Default Value: ""

Specifies when a bucket's compliance settings are locked.

When a bucket's compliance settings are locked, certain compliance settings cannot be changed any further. Wasabi defaults this value to "off"; other valid values are "now" to immediately lock the compliance settings, or an ISO 8601 date-time string.

Important: Locking the compliance settings on a bucket is a one-way action. You cannot unlock a bucket's compliance settings without contacting the Wasabi support team. Refer to the Wasabi documentation for more information.

Refer to the UpdateCompliance documentation for more information about compliance.

RetentionDays
int

Default Value: -1

Specifies the minimum number of days objects must be retained before they can be deleted.

Refer to the UpdateCompliance documentation for more information about compliance.

Status
char*

Default Value: ""

Whether or not the a bucket has compliance settings enabled.

Setting this to "enabled" and calling UpdateCompliance will enable compliance for the current bucket. If this is set to "disabled", all other bucket compliance settings will be ignored when UpdateCompliance is called.

Refer to the UpdateCompliance documentation for more information about compliance.

Constructors

WasabiBucketCompliance()
WasabiBucketCompliance(const char* lpszStatus, const char* lpszLockTime, int iRetentionDays, const char* lpszConditionalHold, const char* lpszDeleteAfterRetention)

WasabiObjectCompliance Type

Represents an object's compliance settings.

Syntax

CloudStorageWasabiObjectCompliance (declared in cloudstorage.h)

Remarks

This type is used to hold an object's compliance settings.

Refer to the UpdateCompliance documentation for more information about compliance.

The following fields are available:

Fields

ConditionalHold
char*

Default Value: ""

Specifies whether an object is under conditional hold.

An object under conditional hold cannot be deleted, but can be removed from conditional hold by setting this to "false" and calling UpdateCompliance for that object. Once an object is released from conditional hold, its retention period begins, and it cannot be deleted until its retention time has passed. An object cannot be restored to conditional hold.

Refer to the UpdateCompliance documentation for more information about compliance.

Hash
char* (read-only)

Default Value: ""

The SHA-256 hash of an object, intended to be used to verify that it hasn't changed.

LegalHold
char*

Default Value: ""

Specifies whether or not an object is under legal hold.

If an object is under legal hold, it cannot be deleted regardless of whether or not its retention time has passed.

Refer to the UpdateCompliance documentation for more information about compliance.

RetentionTime
char*

Default Value: ""

The retention time for a specific object.

An object's individual retention time is an ISO 8601 date-time before which the object cannot be deleted. The retention time of an object is initially set based on the value of RetentionDays setting of the bucket it resides in. Objects can have their retention time extended, but not reduced.

Refer to the UpdateCompliance documentation for more information about compliance.

Constructors

WasabiObjectCompliance()
WasabiObjectCompliance(const char* lpszRetentionTime, const char* lpszConditionalHold, const char* lpszLegalHold)

CloudStorageList Type

Syntax

CloudStorageList<T> (declared in cloudstorage.h)

Remarks

CloudStorageList is a generic class that is used to hold a collection of objects of type T, where T is one of the custom types supported by the Wasabi class.

Methods

GetCount This method returns the current size of the collection.

int GetCount() {}

SetCount This method sets the size of the collection. This method returns 0 if setting the size was successful; or -1 if the collection is ReadOnly. When adding additional objects to a collection call this method to specify the new size. Increasing the size of the collection preserves existing objects in the collection.

int SetCount(int count) {}

Get This method gets the item at the specified position. The index parameter specifies the index of the item in the collection. This method returns NULL if an invalid index is specified.

T* Get(int index) {}

Set This method sets the item at the specified position. The index parameter specifies the index of the item in the collection that is being set. This method returns -1 if an invalid index is specified. Note: Objects created using the new operator must be freed using the delete operator; they will not be automatically freed by the class.

T* Set(int index, T* value) {}

CloudStorageStream Type

Syntax

CloudStorageStream (declared in cloudstorage.h)

Remarks

The Wasabi class includes one or more API members that take a stream object as a parameter. To use such API members, create a concrete class that implements the CloudStorageStream interface and pass the Wasabi class an instance of that concrete class.

When implementing the CloudStorageStream interface's properties and methods, they must behave as described below. If the concrete class's implementation does not behave as expected, undefined behavior may occur.

Properties

CanRead Whether the stream supports reading.

bool CanRead() { return true; }
CanSeek Whether the stream supports seeking.

bool CanSeek() { return true; }
CanWrite Whether the stream supports writing.

bool CanWrite() { return true; }
Length Gets the length of the stream, in bytes.

int64 GetLength() = 0;

Methods

Close Closes the stream, releasing all resources currently allocated for it.

void Close() {}

This method is called automatically when a CloudStorageStream object is deleted.

Flush Forces all data held by the stream's buffers to be written out to storage.

int Flush() { return 0; }

Must return 0 if flushing is successful; or -1 if an error occurs or the stream is closed. If the stream does not support writing, this method must do nothing and return 0.

Read Reads a sequence of bytes from the stream and advances the current position within the stream by the number of bytes read.

int Read(void* buffer, int count) = 0;

Buffer specifies the buffer to populate with data from the stream. Count specifies the number of bytes that should be read from the stream.

Must return the total number of bytes read into Buffer; this may be less than Count if that many bytes are not currently available, or 0 if the end of the stream has been reached. Must return -1 if an error occurs, if reading is not supported, or if the stream is closed.

Seek Sets the current position within the stream based on a particular point of origin.

int64 Seek(int64 offset, int seekOrigin) = 0;

Offset specifies the offset in the stream to seek to, relative to SeekOrigin. Valid values for SeekOrigin are:

  • 0: Seek from beginning.
  • 1: Seek from current position.
  • 2: Seek from end.

Must return the new position within the stream; or -1 if an error occurs, if seeking is not supported, or if the stream is closed (however, see note below). If -1 is returned, the current position within the stream must remain unchanged.

Note: If the stream is not closed, it must always be possible to call this method with an Offset of 0 and a SeekOrigin of 1 to obtain the current position within the stream, even if seeking is not otherwise supported.

Write Writes a sequence of bytes to the stream and advances the current position within the stream by the number of bytes written.

int Write(const void* buffer, int count) = 0;

Buffer specifies the buffer with data to write to the stream. Count specifies the number of bytes that should be written to the stream.

Must return the total number of bytes written to the stream; this may be less than Count if that many bytes could not be written. Must return -1 if an error occurs, if writing is not supported, or if the stream is closed.

Config Settings (Wasabi Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

Wasabi Config Settings

AccumulatePages:   Whether the class should accumulate subsequent pages of results when listing them.

This setting controls how the class behaves when listing multiple pages of results. If this setting is enabled, each successive page of results will be appended to the appropriate collection properties until the last page of results has been listed (at which point the next list call will cause said collection to be cleared first). If this setting is disabled, the collection will be cleared every time a page of results is returned.

By default, this setting is enabled, allowing all pages of results to be accumulated in the appropriate collection properties.

AssumeRoleARN:   Amazon Resource Name used when assuming a role for authentication.

The Amazion Resource Name that will be assumed by the class. Must be set along side AssumeRoleSessionName.

AssumeRoleDuration:   The durration for role session in seconds.

The duration of the role session in seconds. The minimum is 900 seconds (15 minuites) and the maximum is 43200 (12 hours). As a note, the maximum value may be lower based on restriction placed by the role administrator. If the duration is outside of the range the request will fail. This setting is optional but AssumeRoleARN and AssumeRoleSessionName are required for assuming a role.

AssumeRoleSessionName:   Unique name for current role session.

The unique session name to identify a session within a role. Must be set along side AssumeRoleARN.

AutoDetectSigningRegion:   Whether or not to automatically detect the region from the base URL in order to use it for the HMAC signing process.

When set to true (default) the class will automatically try to extract the region from the base URL. When set to false the region provided in the Region property will be used in the signed header for the HMAC signature.

AWSProfile:   The name of the AWS CLI profile that the class should use to obtain authentication and region information.

This setting, if non-empty, must contain the name of the AWS CLI profile whose authentication and (optionally) region information the class should use to communicate with the server. To use the default profile, set this setting to default. Refer to the following pages of the AWS CLI documentation for more information about AWS profiles, and the credentials and config files used to store them:

The class supports key-based credential profiles; i.e., those which include the aws_access_key_id, aws_secret_access_key, and (optionally) aws_session_token elements. Role-based profiles are not supported at this time.

In addition to the authentication-related elements mentioned above, the class also supports the region element, if it is present in the specified profile.

The class searches for the specified profile's information in the credentials and config files. The AWSProfileDir setting can be used to configure the directory where the class looks for these files. If the aforementioned files do not exist, or the specified profile cannot be found or is missing information, an error will occur.

Note: If the profile specified using this setting includes credential information, the UseEC2RoleCredentials setting will be ignored (if it is enabled).

AWSProfileDir:   The location of the AWS CLI credentials and config files.

This setting specifies the directory that the class should check when attempting to locate the AWS CLI credentials and config files. This setting is only used if the AWSProfile setting is non-empty.

By default, this setting is empty, which will cause the class to check the default location used by the AWS CLI: an .aws directory in the current user's home directory; i.e., %UserProfile%\.aws (Windows) or ~/.aws (Linux/macOS).

ContentRange:   This contains the range of bytes of the current object that are being returned.

When implementing chunked and resumable object downloads by setting the Range property, this configuration will contain the returned range of bytes and the total count of bytes for the specified object. This configuration will be populated after a call to GetObject

CopyPartRange:   Specifies the range of bytes to copy when calling CopyPart.

This setting optionally specifies the range of bytes to copy from the source object when calling CopyPart. By default the entire object is copied as the new part. When set, this setting dictates the 0-based range of bytes to copy in the format [first]-[last]. For example: 2048-4096.

DownloadTempFile:   The temporary file used when downloading encrypted data.

This setting specifies the temporary file used when downloading encrypted data.

When downloading encrypted data with LocalFile set, the class will automatically create a temporary file at TempPath to hold the encrypted file contents. When the download is complete, the data is decrypted to LocalFile.

If the download is interrupted, the specified file will hold the partially downloaded encrypted file contents. Before resuming the download, this setting must be set to a valid file containing the partially encrypted file contents. See DownloadFile for details.

EncodeSlashInObjectName:   Whether or not to encode slashes in an object name.

When set to true (default) the class will URL encode any slashes in an object name when signing a request. This is what Amazon's S3 service expects. Other S3 clones may vary slightly from this rule, requiring that slashes are not encoded. Set this to false to accommodate.

EncryptionIV:   The initialization vector to be used for encryption/decryption.

When encrypting or decrypting a file, this setting may be set to specify the initialization vector. Normally the class will derive this value automatically from EncryptionPassword.

This setting accepts a hex encoded value.

EncryptionKey:   The key to use during encryption/decryption.

When encrypting or decrypting a file, this setting may be set to specify the key to use. Normally the class will derive this value automatically from EncryptionPassword.

This setting accepts a hex encoded value.

EncryptionPasswordKDF:   The KDF algorithm to use during password based encryption and decryption.

This setting specified the Key Derivation Function (KDF) used to derive a key from the specified EncryptionPassword. Possible values are:

  • 0 (default) - PBKDF1
  • 1 - PBKDF2
Note: PBKDF1 is not FIPS compliant. When operating in FIPS mode PBKDF2 should be used.

EnforceBucketNameRestrictions:   Whether or not to enforce bucket naming conventions.

When set to false (default) the class will not enforce the bucket naming restrictions. US based buckets are not subject to the same name restrictions as other locations. When set to true the class will enforce the following restrictions:

  • Bucket names can contain lowercase letters, numbers, periods, underscores, and dashes.
  • Bucket names must start with a number or letter.
  • Bucket names must be between 3 and 63 characters long.
  • Bucket names should not end with a dash.
  • Bucket names cannot contain two adjacent periods.
  • Bucket names cannot contain dashes next to periods.
  • Bucket names must not be formatted as an IP address (eg: 192.168.5.4).
ETag:   The ETag for the object returned by the server.

This contains the ETag for the object returned after GetObject, CreateObject or CompleteMultipartUpload is called.

The ETag is used to determine if the object has changed since the last operation on the file. Set the IfMatch config to the ETag to ensure a new version of the object does not already exist on the server.

ForceDeleteNonEmptyBuckets:   Forces buckets to be deleted even if they aren't empty.

When DeleteBucket is called, if this is set to true (default), the bucket will be deleted whether it is empty or not. Note that if the Bucket has compliance enabled, you still might not be able to delete it. Refer to the Wasabi documentation for more details.

FragmentSize:   The part size to use when uploading a new object.

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. This setting specifies the part size to use.

Valid values are 5242880 (5MB) to 2147483647 (2GB). The default is 26214400 (25MB). Note that applications may need to increase this setting's value in order to upload very large objects; Amazon only allows 10000 parts to be uploaded for any given multipart upload.

If the amount of upload data provided when creating an object is less than SimpleUploadLimit bytes, it will be uploaded directly, so this setting will not apply.

IfMatch:   Check to make sure the object has not been modified since the last request.

When implementing chunked and resumable object downloads, the IfMatch config is used to determine if the object has changed since the last chunk was downloaded. Set the IfMatch config to the ETag of the previous request to tell the class to make sure the object has not changed before a call to GetObject.

IncludeContentMD5:   Whether an MD5 digest of a custom request's data should be included.

If set to true, the class will include an MD5 digest of the RequestBody passed to SendCustomRequest when the request is submitted.

The default value is false. Note that this setting is only applicable if the SignCustomRequest setting is true; it is ignored otherwise.

IncludeObjectMD5:   Whether an MD5 digest of a object's data should be included.

If set to true, the class will include an MD5 digest of an object's data when it is created using CreateObject. (If the class performs an automatic multipart upload, MD5 digests of the individual parts' data will be sent instead, even if IncludePartMD5 is false.)

The default value is false.

IncludePartMD5:   Whether an MD5 digest of a part's data should be included.

If set to true, the class will include an MD5 digest of a part's data when it is uploaded using UploadPart.

The default value is false.

MaskSensitiveData:   Whether sensitive data is masked in the Log event.

This setting controls whether sensitive information is masked when the Log event fires. For instance, the Authorization header in the request contains the Access Key Id. The default value is true.

MaxObjects:   The maximum number of results to return when listing objects.

This setting specifies the maximum number of results that should be returned by a call to ListObjects or ListMultipartUploads.

If this setting is -1 (default), the server's default (1000) is used. Acceptable values are 1 to 1000 (inclusive).

MaxParts:   The maximum number of results to return when listing parts.

This setting specifies the maximum number of results that should be returned by a call to ListParts.

If this setting is -1 (default), the server's default (1000) is used. Acceptable values are 1 to 1000 (inclusive).

OverwriteOnRename:   Overwrites objects on the server when renaming, if necessary.

When RenameObject or RenameFolder is called, if this is set to true (default), then any existing objects or folders will be overwritten automatically if there is a naming conflict. Note that if a bucket has versioning enabled, objects will be automatically overwritten regardless of what this is set to.

Prefix[i]:   The i'th common prefix returned.

When StorePrefixList is enabled, this setting can be used to retrieve the common prefixes returned by the most recent ListObjects request. Refer to that method, as well as the ObjectDelimiter property, for more information.

Valid values for i are from 0 to (PrefixCount - 1).

PrefixCount:   The number of common prefixes returned.

When StorePrefixList is enabled, this setting reflects the number of common prefixes returned by the most recent ListObjects request.

This setting is always -1 when StorePrefixList is disabled.

ProgressAbsolute:   Whether the class should track transfer progress absolutely.

This setting controls whether the class tracks upload and download progress absolutely or relatively, with regards to the values reported via the Progress event when an interrupted transfer is resumed.

If this setting is enabled (default), then when a transfer is interrupted and later resumed, the values reported by the Progress event will account for the data that was successfully transferred before the interruption.

If this setting is disabled, then the class will treat resumed transfers as "new" transfers, and the values reported by the Progress event will start at 0 rather than from the number of bytes already transferred.

Refer to the Progress event for more information.

ProgressStep:   How often the progress event should be fired, in terms of percentage.

This setting controls how often the class will fire the Progress event during an upload or download, in terms of percentage. Valid values are 0 to 99, inclusive.

The default value, 1, will cause the Progress event to fire each time the event's PercentDone parameter value increases by one percent. Setting this setting to 0 will cause the Progress event to fire every time data is transferred.

Note that the Progress event will always fire once at the beginning and end of a transfer, regardless of this setting's value. Also, if PercentDone cannot be calculated for a particular transfer (e.g., for downloads that use chunked transfer encoding), then the class will behave as if this setting were 0 for the duration of the transfer.

RawRequest:   Returns the data that was sent to the server.

This setting may be queried after calling any method that sends data to the server to obtain the request data that was transmitted. Such data may be useful for troubleshooting purposes.

RawResponse:   Returns the data that was received from the server.

This setting may be queried after calling any method that sends data to the server to obtain the response data that was received. Such data may be useful for troubleshooting purposes.

ResponseCacheControl:   Sets the Cache-Control header of the response.

If specified, this determines the Cache-Control header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentDisposition:   Sets the Content-Disposition header of the response.

If specified, this determines the Content-Disposition header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentEncoding:   Sets the Content-Encoding header of the response.

If specified, this determines the Content-Encoding header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentLanguage:   Sets the Content-Language header of the response.

If specified, this determines the Content-Language header returned by the server. Note that this is only applicable when calling GetLink.

ResponseContentType:   Sets the Content-Type header of the response.

If specified, this determines the Content-Type header returned by the server. Note that this is only applicable when calling GetLink.

ResponseExpires:   Sets the Expires header of the response.

If specified, this determines the Expires header returned by the server. Note that this is only applicable when calling GetLink.

ResumableUploadState:   Tracks upload state information during an automatic multipart upload.

If, when CreateObject is called, more than SimpleUploadLimit bytes of upload data are present, the class will automatically split the upload data up into parts and perform a multipart upload. This setting keeps track of upload state information needed to resume the upload if it's interrupted.

Refer to CreateObject for more information.

SessionToken:   The session token to send in the request when using temporary credentials.

When using temporary credentials, AWS requires you to send the session token provided with the temporary access and secret key in every request.

SignCustomRequest:   Tells the class to sign the outgoing request.

By default, this configuration is true, and when SendCustomRequest is called the class will sign the specified request to authenticate with the service. If set to false, the request will be sent as is, without signing.

SigningTime:   A custom date to send to the class to use while signing all requests.

The SigningTime config can be used to send a custom value for the signature date that is used while signing all requests. This is often used if a machine has not been patched or is sending incorrect date values while attempting to connect.

This value must be provided as a traditional Unix timestamp. A Unix timestamp is the number of seconds since the Unix Epoch (00:00:00 January 1, 1970 UTC). An example value for the timestamp would be 1236626334.

SimpleUploadLimit:   The maximum data size the class should attempt to upload directly when creating an object.

When CreateObject is called, the class will automatically split the upload data into parts and perform a multipart upload if its size is greater than the amount specified by this setting. If the upload data size is less than or equal to the amount specified by this setting, it will be uploaded directly in the object creation request.

Valid values are -1 to 5368709120 (5GB), inclusive. The default is 104857600 (100MB). If this setting is set to 0, the class will always perform a multipart upload when creating an object; if it is set to -1, the class will never perform a multipart upload.

StoreObjectData:   Whether class stores object data or not.

This configuration setting can be used to instruct the class whether or not to create a local copy of the data to upload when setting the ObjectData property. When set to false, the class will store the data address and length only. This cuts down on the memory usage of the class when uploading files.

The default value for this setting is true.

StorePrefixList:   Whether to store the common prefixes returned when listing objects.

If this setting is enabled, the class will populate the PrefixCount and Prefix[i] settings anytime ListObjects is called.

By default, this setting is disabled.

TempPath:   The path to the directory where temporary files are created.

This setting specifies the path where temporary files are created when downloading encrypted files. If not specified, the system's temporary directory is used. Refer to DownloadTempFile and DownloadFile for more information.

URL:   If set, the default URL will be overridden by this value.

By default, the class uses the service's URL. Setting this config will override this value.

UseEC2RoleCredentials:   Whether to authenticate requests with credentials obtained from the IAM role attached to the EC2 instance.

When the class is running within an Amazon EC2 instance, this setting can be set to authenticate requests using the IAM role attached to the instance using temporary credentials obtained from the instance metadata service. The IMDSv2 protocol is used by default. Please see the IMDSVersion configuration setting for more information.

In order for the class to be able to auto-obtain authentication credentials, the EC2 instance must have an "instance profile" with an appropriate IAM role attached to it. Refer to the "Using an IAM Role to Grant Permissions to Applications Running on Amazon EC2 Instances" page in the Amazon IAM documentation for more information.

By default, this setting is false. When set to true the class will do the following before each request:

  1. Make a request against the EC2 instance to get the name of the role attached to it.
  2. Make a request against the metadata service to initiate a session. The request returns a token that must be included in subsequent requests.
  3. Parse the response, automatically populating the AccessKey and SecretKey properties and the SessionToken configuration setting.
  4. Execute the original request using the temporary security credentials that were acquired.

Note: This setting is ignored if the AWSProfile setting is set to a profile that includes credential information.

XChildCount:   The number of child elements of the current element.

This configuration settings specifies the number of child attributes of the current element. The XChild configuration settings will be indexed from 0 to (XChildCount - 1).

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XChildName[i]:   The name of the child element.

This configuration setting provides the name of the i-th child element of the current element.

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XChildXText[i]:   The inner text of the child element.

This configuration setting provides the inner text of the i-th child element of the current element.

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XElement:   The name of the current element.

This configuration setting provides the name of the current element.

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XParent:   The parent of the current element.

This configuration setting provides the parent of the current element.

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XPath:   Provides a way to point to a specific element in the returned XML or JSON response.

The XPath setting allows you to point to specific elements in the XML or JSON response.

When XPath is set to a valid path, XElement points to the name of the element, with XText, XParent, XSubTree, XChildCount, XChildName[i], and XChildXText[i] providing other properties of the element.

XPath syntax is available for both XML and JSON documents. An XPath is a series of one or more element accessors separated by the / character, for example, /A/B/C/D. An XPath can be absolute (i.e., it starts with /), or it can be relative to the current XPath location.

The following are possible values for an element accessor, which operates relative to the current location specified by the XPath accessors, which proceed it in the overall XPath string:

Accessor Description
name The first element with a particular name. Can be *.
[i] The i-th element.
name[i] The i-th element with a particular name.
[last()] The last element.
[last()-i] The element i before the last element.
name[@attrname="attrvalue"]The first element with a particular name that contains the specified attribute-value pair.

Supports single and double quotes. (XML Only)

. The current element.
.. The parent element.
Note: XPath indices are 1-based.

For example, assume the following XML and JSON responses.

XML:

<firstlevel>
  <one>value</one>
  <two>
    <item>first</item>
    <item>second</item>
  </two>
  <three>value three</three>
</firstlevel>

JSON:

{
  "firstlevel": {
    "one": "value",
    "two": ["first", "second"],
    "three": "value three"
  }
}

The following are examples of valid XPaths for these responses:

DescriptionXML XPath JSON XPath
Document root / /json
Specific element /firstlevel/one /json/firstlevel/one
i-th child /firstlevel/two/item[2]/json/firstlevel/two/[2]

This list is not exhaustive, but it provides a general idea of the possibilities.

XSubTree:   A snapshot of the current element in the document.

This configuration setting provides the entirety of the current element (including its subelements).

The current element is specified through the XPath configuration setting. This configuration setting is read-only.

XText:   The text of the current element.

This configuration setting provides the inner text of the current element.

The current element is specified in the XPath configuration setting. This configuration setting is read-only.

HTTP Config Settings

AcceptEncoding:   Used to tell the server which types of content encodings the client supports.

When AllowHTTPCompression is True, the class adds an Accept-Encoding header to the request being sent to the server. By default, this header's value is "gzip, deflate". This configuration setting allows you to change the value of the Accept-Encoding header. Note: The class only supports gzip and deflate decompression algorithms.

AllowHTTPCompression:   This property enables HTTP compression for receiving data.

This configuration setting enables HTTP compression for receiving data. When set to True (default), the class will accept compressed data. It then will uncompress the data it has received. The class will handle data compressed by both gzip and deflate compression algorithms.

When True, the class adds an Accept-Encoding header to the outgoing request. The value for this header can be controlled by the AcceptEncoding configuration setting. The default value for this header is "gzip, deflate".

The default value is True.

AllowHTTPFallback:   Whether HTTP/2 connections are permitted to fallback to HTTP/1.1.

This configuration setting controls whether HTTP/2 connections are permitted to fall back to HTTP/1.1 when the server does not support HTTP/2. This setting is applicable only when HTTPVersion is set to "2.0".

If set to True (default), the class will automatically use HTTP/1.1 if the server does not support HTTP/2. If set to False, the class fails with an error if the server does not support HTTP/2.

The default value is True.

Append:   Whether to append data to LocalFile.

This configuration setting determines whether data will be appended when writing to LocalFile. When set to True, downloaded data will be appended to LocalFile. This may be used in conjunction with Range to resume a failed download. This is applicable only when LocalFile is set. The default value is False.

Authorization:   The Authorization string to be sent to the server.

If the Authorization property contains a nonempty string, an Authorization HTTP request header is added to the request. This header conveys Authorization information to the server.

This property is provided so that the HTTP class can be extended with other security schemes in addition to the authorization schemes already implemented by the class.

The AuthScheme property defines the authentication scheme used. In the case of HTTP Basic Authentication (default), every time User and Password are set, they are Base64 encoded, and the result is put in the Authorization property in the form "Basic [encoded-user-password]".

BytesTransferred:   Contains the number of bytes transferred in the response data.

This configuration setting returns the raw number of bytes from the HTTP response data, before the component processes the data, whether it is chunked or compressed. This returns the same value as the Transfer event, by BytesTransferred.

ChunkSize:   Specifies the chunk size in bytes when using chunked encoding.

This is applicable only when UseChunkedEncoding is True. This setting specifies the chunk size in bytes to be used when posting data. The default value is 16384.

CompressHTTPRequest:   Set to true to compress the body of a PUT or POST request.

If set to True, the body of a PUT or POST request will be compressed into gzip format before sending the request. The "Content-Encoding" header is also added to the outgoing request.

The default value is False.

EncodeURL:   If set to True the URL will be encoded by the class.

If set to True, the URL passed to the class will be URL encoded. The default value is False.

FollowRedirects:   Determines what happens when the server issues a redirect.

This option determines what happens when the server issues a redirect. Normally, the class returns an error if the server responds with an "Object Moved" message. If this property is set to 1 (always), the new URL for the object is retrieved automatically every time.

If this property is set to 2 (Same Scheme), the new URL is retrieved automatically only if the URL Scheme is the same; otherwise, the class fails with an error.

Note: Following the HTTP specification, unless this option is set to 1 (Always), automatic redirects will be performed only for GET or HEAD requests. Other methods potentially could change the conditions of the initial request and create security vulnerabilities.

Furthermore, if either the new URL server or port are different from the existing one, User and Password are also reset to empty, unless this property is set to 1 (Always), in which case the same credentials are used to connect to the new server.

A Redirect event is fired for every URL the product is redirected to. In the case of automatic redirections, the Redirect event is a good place to set properties related to the new connection (e.g., new authentication parameters).

The default value is 0 (Never). In this case, redirects are never followed, and the class fails with an error instead.

Following are the valid options:

  • 0 - Never
  • 1 - Always
  • 2 - Same Scheme

GetOn302Redirect:   If set to True the class will perform a GET on the new location.

The default value is False. If set to True, the class will perform a GET on the new location. Otherwise, it will use the same HTTP method again.

HTTP2HeadersWithoutIndexing:   HTTP2 headers that should not update the dynamic header table with incremental indexing.

HTTP/2 servers maintain a dynamic table of headers and values seen over the course of a connection. Typically, these headers are inserted into the table through incremental indexing (also known as HPACK, defined in RFC 7541). To tell the component not to use incremental indexing for certain headers, and thus not update the dynamic table, set this configuration option to a comma-delimited list of the header names.

HTTPVersion:   The version of HTTP used by the class.

This property specifies the HTTP version used by the class. Possible values are as follows:

  • "1.0"
  • "1.1" (default)
  • "2.0"
  • "3.0"

When using HTTP/2 ("2.0"), additional restrictions apply. Please see the following notes for details.

HTTP/2 Notes

When using HTTP/2, a secure Secure Sockets Layer/Transport Layer Security (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/2 will result in an error.

If the server does not support HTTP/2, the class will automatically use HTTP/1.1 instead. This is done to provide compatibility without the need for any additional settings. To see which version was used, check NegotiatedHTTPVersion after calling a method. The AllowHTTPFallback setting controls whether this behavior is allowed (default) or disallowed.

HTTP/3 Notes

HTTP/3 is supported only in .NET and Java.

When using HTTP/3, a secure (TLS/SSL) connection is required. Attempting to use a plaintext URL with HTTP/3 will result in an error.

IfModifiedSince:   A date determining the maximum age of the desired document.

If this setting contains a nonempty string, an If-Modified-Since HTTP header is added to the request. The value of this header is used to make the HTTP request conditional: if the requested documented has not been modified since the time specified in the field, a copy of the document will not be returned from the server; instead, a 304 (not modified) response will be returned by the server and the component throws an exception

The format of the date value for IfModifiedSince is detailed in the HTTP specs. For example: Sat, 29 Oct 2017 19:43:31 GMT.

KeepAlive:   Determines whether the HTTP connection is closed after completion of the request.

If true, the component will not send the Connection: Close header. The absence of the Connection header indicates to the server that HTTP persistent connections should be used if supported. Note: Not all servers support persistent connections. If false, the connection will be closed immediately after the server response is received.

The default value for KeepAlive is false.

KerberosSPN:   The Service Principal Name for the Kerberos Domain Controller.

If the Service Principal Name on the Kerberos Domain Controller is not the same as the URL that you are authenticating to, the Service Principal Name should be set here.

LogLevel:   The level of detail that is logged.

This configuration setting controls the level of detail that is logged through the Log event. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information, including the URL, HTTP version, and status details.

The value 2 (Verbose) logs additional information about the request and response.

The value 3 (Debug) logs the headers and body for both the request and response, as well as additional debug information (if any).

MaxRedirectAttempts:   Limits the number of redirects that are followed in a request.

When FollowRedirects is set to any value other than frNever, the class will follow redirects until this maximum number of redirect attempts are made. The default value is 20.

NegotiatedHTTPVersion:   The negotiated HTTP version.

This configuration setting may be queried after the request is complete to indicate the HTTP version used. When HTTPVersion is set to "2.0" (if the server does not support "2.0"), then the class will fall back to using "1.1" automatically. This setting will indicate which version was used.

OtherHeaders:   Other headers as determined by the user (optional).

This configuration setting can be set to a string of headers to be appended to the HTTP request headers.

The headers must follow the format "header: value" as described in the HTTP specifications. Header lines should be separated by CRLF ("\r\n") .

Use this configuration setting with caution. If this configuration setting contains invalid headers, HTTP requests may fail.

This configuration setting is useful for extending the functionality of the class beyond what is provided.

ProxyAuthorization:   The authorization string to be sent to the proxy server.

This is similar to the Authorization configuration setting, but is used for proxy authorization. If this configuration setting contains a nonempty string, a Proxy-Authorization HTTP request header is added to the request. This header conveys proxy Authorization information to the server. If User and Password are specified, this value is calculated using the algorithm specified by AuthScheme.

ProxyAuthScheme:   The authorization scheme to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPassword:   A password if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyPort:   Port for the proxy server (default 80).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyServer:   Name or IP address of a proxy server (optional).

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

ProxyUser:   A user name if authentication is to be used for the proxy.

This configuration setting is provided for use by classs that do not directly expose Proxy properties.

SentHeaders:   The full set of headers as sent by the client.

This configuration setting returns the complete set of raw headers as sent by the client.

StatusCode:   The status code of the last response from the server.

This configuration setting contains the result code of the last response from the server.

StatusLine:   The first line of the last response from the server.

This setting contains the first line of the last response from the server. The format of the line will be [HTTP version] [Result Code] [Description].

TransferredData:   The contents of the last response from the server.

This configuration setting contains the contents of the last response from the server.

TransferredDataLimit:   The maximum number of incoming bytes to be stored by the class.

If TransferredDataLimit is set to 0 (default), no limits are imposed. Otherwise, this reflects the maximum number of incoming bytes that can be stored by the class.

TransferredHeaders:   The full set of headers as received from the server.

This configuration setting returns the complete set of raw headers as received from the server.

TransferredRequest:   The full request as sent by the client.

This configuration setting returns the full request as sent by the client. For performance reasons, the request is not normally saved. Set this configuration setting to ON before making a request to enable it. Following are examples of this request:

.NET Http http = new Http(); http.Config("TransferredRequest=on"); http.PostData = "body"; http.Post("http://someserver.com"); Console.WriteLine(http.Config("TransferredRequest")); C++ HTTP http; http.Config("TransferredRequest=on"); http.SetPostData("body", 5); http.Post("http://someserver.com"); printf("%s\r\n", http.Config("TransferredRequest"));

UseChunkedEncoding:   Enables or Disables HTTP chunked encoding for transfers.

If UseChunkedEncoding is set to True, the class will use HTTP-chunked encoding when posting, if possible. HTTP-chunked encoding allows large files to be sent in chunks instead of all at once. If set to False, the class will not use HTTP-chunked encoding. The default value is False.

Note: Some servers (such as the ASP.NET Development Server) may not support chunked encoding.

UseIDNs:   Whether to encode hostnames to internationalized domain names.

This configuration setting specifies whether hostnames containing non-ASCII characters are encoded to internationalized domain names. When set to True, if a hostname contains non-ASCII characters, it is encoded using Punycode to an IDN (internationalized domain name).

The default value is False and the hostname will always be used exactly as specified. Note: The CodePage setting must be set to a value capable of interpreting the specified host name. For instance, to specify UTF-8, set CodePage to 65001. In the C++ Edition for Windows, the *W version of the class must be used. For instance, DNSW or HTTPW.

UsePlatformHTTPClient:   Whether or not to use the platform HTTP client.

When using this configuration setting, if True, the component will use the default HTTP client for the platform (URLConnection in Java, WebRequest in .NET, or CFHTTPMessage in Mac/iOS) instead of the internal HTTP implementation. This is important for environments in which direct access to sockets is limited or not allowed (e.g., in the Google AppEngine).

Note: This setting is applicable only to Mac/iOS editions.

UseProxyAutoConfigURL:   Whether to use a Proxy auto-config file when attempting a connection.

This configuration specifies whether the class will attempt to use the Proxy auto-config URL when establishing a connection and AutoDetect is set to True.

When True (default), the class will check for the existence of a Proxy auto-config URL, and if found, will determine the appropriate proxy to use.

UserAgent:   Information about the user agent (browser).

This is the value supplied in the HTTP User-Agent header. The default setting is "IPWorks HTTP Component - www.nsoftware.com".

Override the default with the name and version of your software.

TCPClient Config Settings

ConnectionTimeout:   Sets a separate timeout value for establishing a connection.

When set, this configuration setting allows you to specify a different timeout value for establishing a connection. Otherwise, the class will use Timeout for establishing a connection and transmitting/receiving data.

FirewallAutoDetect:   Tells the class whether or not to automatically detect and use firewall system settings, if available.

This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallHost:   Name or IP address of firewall (optional).

If a FirewallHost is given, requested connections will be authenticated through the specified firewall when connecting.

If the FirewallHost setting is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, the FirewallHost setting is set to the corresponding address. If the search is not successful, an error is returned.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPassword:   Password to be used if authentication is to be used when connecting through the firewall.

If FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallPort:   The TCP port for the FirewallHost;.

The FirewallPort is set automatically when FirewallType is set to a valid value.

Note: This configuration setting is provided for use by classs that do not directly expose Firewall properties.

FirewallType:   Determines the type of firewall to connect through.

Possible values are as follows:

0No firewall (default setting).
1Connect through a tunneling proxy. FirewallPort is set to 80.
2Connect through a SOCKS4 Proxy. FirewallPort is set to 1080.
3Connect through a SOCKS5 Proxy. FirewallPort is set to 1080.
10Connect through a SOCKS4A Proxy. FirewallPort is set to 1080.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

FirewallUser:   A user name if authentication is to be used connecting through a firewall.

If the FirewallHost is specified, the FirewallUser and FirewallPassword settings are used to connect and authenticate to the Firewall. If the authentication fails, the class fails with an error.

Note: This setting is provided for use by classs that do not directly expose Firewall properties.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. This system default if this value is not specified here is 1 second.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

When set, TCPKeepAlive will automatically be set to True. A TCP keep-alive packet will be sent after a period of inactivity as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This configuration setting specifies the number of times that the keep-alive packets will be sent before the remote host is considered disconnected. The system default if this value is not specified here is 9.

Note: This configuration setting is only available in the Unix platform. It is not supported in masOS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

When set, TCPKeepAlive will automatically be set to True. By default, the operating system will determine the time a connection is idle before a Transmission Control Protocol (TCP) keep-alive packet is sent. This system default if this value is not specified here is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds.

Linger:   When set to True, connections are terminated gracefully.

This property controls how a connection is closed. The default is True.

In the case that Linger is True (default), two scenarios determine how long the connection will linger. In the first, if LingerTime is 0 (default), the system will attempt to send pending data for a connection until the default IP timeout expires.

In the second scenario, if LingerTime is a positive value, the system will attempt to send pending data until the specified LingerTime is reached. If this attempt fails, then the system will reset the connection.

The default behavior (which is also the default mode for stream sockets) might result in a long delay in closing the connection. Although the class returns control immediately, the system could hold system resources until all pending data are sent (even after your application closes).

Setting this property to False forces an immediate disconnection. If you know that the other side has received all the data you sent (e.g., by a client acknowledgment), setting this property to False might be the appropriate course of action.

LingerTime:   Time in seconds to have the connection linger.

LingerTime is the time, in seconds, the socket connection will linger. This value is 0 by default, which means it will use the default IP timeout.

LocalHost:   The name of the local host through which connections are initiated or accepted.

The LocalHost setting contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface), setting LocalHost to the value of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface.

If the class is connected, the LocalHost setting shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

LocalPort:   The port in the local host where the class binds.

This configuration setting must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.

Setting this to 0 (default) enables the system to choose a port at random. The chosen port will be shown by LocalPort after the connection is established.

LocalPort cannot be changed once a connection is made. Any attempt to set this when a connection is active will generate an error.

This configuration setting is useful when trying to connect to services that require a trusted port on the client side. An example is the remote shell (rsh) service in UNIX systems.

MaxLineLength:   The maximum amount of data to accumulate when no EOL is found.

MaxLineLength is the size of an internal buffer, which holds received data while waiting for an EOL string.

If an EOL string is found in the input stream before MaxLineLength bytes are received, the DataIn event is fired with the EOL parameter set to True, and the buffer is reset.

If no EOL is found, and MaxLineLength bytes are accumulated in the buffer, the DataIn event is fired with the EOL parameter set to False, and the buffer is reset.

The minimum value for MaxLineLength is 256 bytes. The default value is 2048 bytes.

MaxTransferRate:   The transfer rate limit in bytes per second.

This configuration setting can be used to throttle outbound TCP traffic. Set this to the number of bytes to be sent per second. By default, this is not set and there is no limit.

ProxyExceptionsList:   A semicolon separated list of hosts and IPs to bypass when using a proxy.

This configuration setting optionally specifies a semicolon-separated list of hostnames or IP addresses to bypass when a proxy is in use. When requests are made to hosts specified in this property, the proxy will not be used. For instance:

www.google.com;www.nsoftware.com

TCPKeepAlive:   Determines whether or not the keep alive socket option is enabled.

If set to True, the socket's keep-alive option is enabled and keep-alive packets will be sent periodically to maintain the connection. Set KeepAliveTime and KeepAliveInterval to configure the timing of the keep-alive packets.

Note: This value is not applicable in Java.

TcpNoDelay:   Whether or not to delay when sending packets.

When set to True, the socket will send all data that are ready to send at once. When set to False, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this configuration setting is set to False.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. To instruct the class to prefer IPv6 addresses, but use IPv4 if IPv6 is not supported on the system, this setting should be set to 2. The default value is 0. Possible values are as follows:

0 IPv4 only
1 IPv6 only
2 IPv6 with IPv4 fallback

SSL Config Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When SSLProvider is set to Internal, this configuration setting controls whether Secure Sockets Layer (SSL) packets should be logged. By default, this configuration setting is False, as it is useful only for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this configuration setting has no effect if SSLProvider is set to Platform.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g., 9d66eef0.0, 9d66eef0.1). OpenSSL recommends the use of the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by the following sequences:

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

Before, between, and after the certificate text is allowed, which can be used, for example, for descriptions of the certificates. Refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default, OpenSSL uses the device file "/dev/urandom" to seed the PRNG, and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to True, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This configuration setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found, the CA certificates within the file will be loaded and used to determine the validity of server or client certificates.

The default value is as follows:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificates to be included when performing an SSL handshake.

When SSLProvider is set to Internal, this configuration setting specifies one or more CA certificates to be included with the SSLCert property. Some servers or clients require the entire chain, including CA certificates, to be presented when performing SSL authentication. The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength is largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Note: This configuration setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this configuration setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList configuration setting.

SSLClientCACerts:   A newline separated list of CA certificates to use during SSL client certificate validation.

This configuration setting is only applicable to server components (e.g., TCPServer) see SSLServerCACerts for client components (e.g., TCPClient). This setting can be used to optionally specify one or more CA certificates to be used when verifying the client certificate that is presented by the client during the SSL handshake when SSLAuthenticateClients is enabled. When verifying the client's certificate, the certificates trusted by the system will be used as part of the verification process. If the client's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the client's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

This configuration setting enables the cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when SSLProvider is set to Platform include the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when SSLProvider is set to Platform include the following:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when SSLProvider is set to Internalinclude the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_ECDH_RSA_WITH_AES_128_CBC_SHA"); Possible values when SSLProvider is set to Internal include the following:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols), only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

This configuration setting is used to enable or disable the supported security protocols.

Not all supported protocols are enabled by default. The default value is 4032 for client components, and 3072 for server components. To specify a combination of enabled protocol versions set this config to the binary OR of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default - Client and Server)
TLS1.1768 (Hex 300) (Default - Client)
TLS1 192 (Hex C0) (Default - Client)
SSL3 48 (Hex 30)
SSL2 12 (Hex 0C)

Note that only TLS 1.2 is enabled for server components that accept incoming connections. This adheres to industry standards to ensure a secure connection. Client components enable TLS 1.0, TLS 1.1, and TLS 1.2 by default and will negotiate the highest mutually supported version when connecting to a server, which should be TLS 1.2 in most cases.

SSLEnabledProtocols: Transport Layer Security (TLS) 1.3 Notes:

By default when TLS 1.3 is enabled, the class will use the internal TLS implementation when the SSLProvider is set to Automatic for all editions.

In editions that are designed to run on Windows, SSLProvider can be set to Platform to use the platform implementation instead of the internal implementation. When configured in this manner, please note that the platform provider is supported only on Windows 11/Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider), please be aware of the following notes:

  • The platform provider is available only on Windows 11/Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2, these restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

SSLEnabledProtocols: SSL2 and SSL3 Notes:

SSL 2.0 and 3.0 are not supported by the class when the SSLProvider is set to internal. To use SSL 2.0 or SSL 3.0, the platform security API must have the protocols enabled and SSLProvider needs to be set to platform.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This configuration setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This configuration setting is false by default, but it can be set to true to enable the extension.

This configuration setting is applicable only when SSLProvider is set to Internal.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This configuration setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True, all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This configuration setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools, such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffic for debugging purposes. When writing to this file, the class will only append, it will not overwrite previous values.

Note: This configuration setting is applicable only when SSLProvider is set to Internal.

SSLNegotiatedCipher:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated cipher suite strength.

This configuration setting returns the strength of the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

This configuration setting returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

This configuration setting returns the strength of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedVersion:   Returns the negotiated protocol version.

This configuration setting returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedVersion[connId]");

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be ORed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown certificate authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown certificate authority revocation status.
0x00000800Ignore unknown root revocation status.
0x00008000Allow test root certificate.
0x00004000Trust test root certificate.
0x80000000Ignore non-matching CN (certificate CN non-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificates to use during SSL server certificate validation.

This configuration setting is only used by client components (e.g., TCPClient) see SSLClientCACerts for server components (e.g., TCPServer). This configuration setting can be used to optionally specify one or more CA certificates to be used when connecting to the server and verifying the server certificate. When verifying the server's certificate, the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.

This configuration setting specifies the allowed server certificate signature algorithms when SSLProvider is set to Internal and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this configuration setting. If the server certificate signature algorithm is unsupported, the class fails with an error.

The format of this value is a comma-separated list of hash-signature combinations. For instance: component.SSLProvider = TCPClientSSLProviders.sslpInternal; component.Config("SSLEnabledProtocols=3072"); //TLS 1.2 component.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this configuration setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

To not restrict the server's certificate signature algorithm, specify an empty string as the value for this configuration setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and SSLProvider is set to Internal, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional roundtrip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result, only some groups are included by default in this configuration setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used that is not present in this list, it will incur an additional roundtrip and time to generate the key share for that group.

In most cases, this configuration setting does not need to be modified. This should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This configuration setting holds a comma-separated list of allowed signature algorithms. Possible values include the following:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This configuration setting is applicable only when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. This configuration setting should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Socket Config Settings

AbsoluteTimeout:   Determines whether timeouts are inactivity timeouts or absolute timeouts.

If AbsoluteTimeout is set to True, any method that does not complete within Timeout seconds will be aborted. By default, AbsoluteTimeout is False, and the timeout is an inactivity timeout.

Note: This option is not valid for User Datagram Protocol (UDP) ports.

FirewallData:   Used to send extra data to the firewall.

When the firewall is a tunneling proxy, use this property to send custom (additional) headers to the firewall (e.g., headers for custom authentication schemes).

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. In some cases, increasing the value of the InBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the InBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. In some cases, increasing the value of the OutBufferSize setting can provide significant improvements in performance.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same happens if you attempt to make it too large or too small.

Base Config Settings

BuildInfo:   Information about the product's build.

When queried, this setting will return a string containing information about the product's build.

CodePage:   The system code page used for Unicode to Multibyte translations.

The default code page is Unicode UTF-8 (65001).

The following is a list of valid code page identifiers:

IdentifierName
037IBM EBCDIC - U.S./Canada
437OEM - United States
500IBM EBCDIC - International
708Arabic - ASMO 708
709Arabic - ASMO 449+, BCON V4
710Arabic - Transparent Arabic
720Arabic - Transparent ASMO
737OEM - Greek (formerly 437G)
775OEM - Baltic
850OEM - Multilingual Latin I
852OEM - Latin II
855OEM - Cyrillic (primarily Russian)
857OEM - Turkish
858OEM - Multilingual Latin I + Euro symbol
860OEM - Portuguese
861OEM - Icelandic
862OEM - Hebrew
863OEM - Canadian-French
864OEM - Arabic
865OEM - Nordic
866OEM - Russian
869OEM - Modern Greek
870IBM EBCDIC - Multilingual/ROECE (Latin-2)
874ANSI/OEM - Thai (same as 28605, ISO 8859-15)
875IBM EBCDIC - Modern Greek
932ANSI/OEM - Japanese, Shift-JIS
936ANSI/OEM - Simplified Chinese (PRC, Singapore)
949ANSI/OEM - Korean (Unified Hangul Code)
950ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC)
1026IBM EBCDIC - Turkish (Latin-5)
1047IBM EBCDIC - Latin 1/Open System
1140IBM EBCDIC - U.S./Canada (037 + Euro symbol)
1141IBM EBCDIC - Germany (20273 + Euro symbol)
1142IBM EBCDIC - Denmark/Norway (20277 + Euro symbol)
1143IBM EBCDIC - Finland/Sweden (20278 + Euro symbol)
1144IBM EBCDIC - Italy (20280 + Euro symbol)
1145IBM EBCDIC - Latin America/Spain (20284 + Euro symbol)
1146IBM EBCDIC - United Kingdom (20285 + Euro symbol)
1147IBM EBCDIC - France (20297 + Euro symbol)
1148IBM EBCDIC - International (500 + Euro symbol)
1149IBM EBCDIC - Icelandic (20871 + Euro symbol)
1200Unicode UCS-2 Little-Endian (BMP of ISO 10646)
1201Unicode UCS-2 Big-Endian
1250ANSI - Central European
1251ANSI - Cyrillic
1252ANSI - Latin I
1253ANSI - Greek
1254ANSI - Turkish
1255ANSI - Hebrew
1256ANSI - Arabic
1257ANSI - Baltic
1258ANSI/OEM - Vietnamese
1361Korean (Johab)
10000MAC - Roman
10001MAC - Japanese
10002MAC - Traditional Chinese (Big5)
10003MAC - Korean
10004MAC - Arabic
10005MAC - Hebrew
10006MAC - Greek I
10007MAC - Cyrillic
10008MAC - Simplified Chinese (GB 2312)
10010MAC - Romania
10017MAC - Ukraine
10021MAC - Thai
10029MAC - Latin II
10079MAC - Icelandic
10081MAC - Turkish
10082MAC - Croatia
12000Unicode UCS-4 Little-Endian
12001Unicode UCS-4 Big-Endian
20000CNS - Taiwan
20001TCA - Taiwan
20002Eten - Taiwan
20003IBM5550 - Taiwan
20004TeleText - Taiwan
20005Wang - Taiwan
20105IA5 IRV International Alphabet No. 5 (7-bit)
20106IA5 German (7-bit)
20107IA5 Swedish (7-bit)
20108IA5 Norwegian (7-bit)
20127US-ASCII (7-bit)
20261T.61
20269ISO 6937 Non-Spacing Accent
20273IBM EBCDIC - Germany
20277IBM EBCDIC - Denmark/Norway
20278IBM EBCDIC - Finland/Sweden
20280IBM EBCDIC - Italy
20284IBM EBCDIC - Latin America/Spain
20285IBM EBCDIC - United Kingdom
20290IBM EBCDIC - Japanese Katakana Extended
20297IBM EBCDIC - France
20420IBM EBCDIC - Arabic
20423IBM EBCDIC - Greek
20424IBM EBCDIC - Hebrew
20833IBM EBCDIC - Korean Extended
20838IBM EBCDIC - Thai
20866Russian - KOI8-R
20871IBM EBCDIC - Icelandic
20880IBM EBCDIC - Cyrillic (Russian)
20905IBM EBCDIC - Turkish
20924IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol)
20932JIS X 0208-1990 & 0121-1990
20936Simplified Chinese (GB2312)
21025IBM EBCDIC - Cyrillic (Serbian, Bulgarian)
21027Extended Alpha Lowercase
21866Ukrainian (KOI8-U)
28591ISO 8859-1 Latin I
28592ISO 8859-2 Central Europe
28593ISO 8859-3 Latin 3
28594ISO 8859-4 Baltic
28595ISO 8859-5 Cyrillic
28596ISO 8859-6 Arabic
28597ISO 8859-7 Greek
28598ISO 8859-8 Hebrew
28599ISO 8859-9 Latin 5
28605ISO 8859-15 Latin 9
29001Europa 3
38598ISO 8859-8 Hebrew
50220ISO 2022 Japanese with no halfwidth Katakana
50221ISO 2022 Japanese with halfwidth Katakana
50222ISO 2022 Japanese JIS X 0201-1989
50225ISO 2022 Korean
50227ISO 2022 Simplified Chinese
50229ISO 2022 Traditional Chinese
50930Japanese (Katakana) Extended
50931US/Canada and Japanese
50933Korean Extended and Korean
50935Simplified Chinese Extended and Simplified Chinese
50936Simplified Chinese
50937US/Canada and Traditional Chinese
50939Japanese (Latin) Extended and Japanese
51932EUC - Japanese
51936EUC - Simplified Chinese
51949EUC - Korean
51950EUC - Traditional Chinese
52936HZ-GB2312 Simplified Chinese
54936Windows XP: GB18030 Simplified Chinese (4 Byte)
57002ISCII Devanagari
57003ISCII Bengali
57004ISCII Tamil
57005ISCII Telugu
57006ISCII Assamese
57007ISCII Oriya
57008ISCII Kannada
57009ISCII Malayalam
57010ISCII Gujarati
57011ISCII Punjabi
65000Unicode UTF-7
65001Unicode UTF-8
The following is a list of valid code page identifiers for Mac OS only:
IdentifierName
1ASCII
2NEXTSTEP
3JapaneseEUC
4UTF8
5ISOLatin1
6Symbol
7NonLossyASCII
8ShiftJIS
9ISOLatin2
10Unicode
11WindowsCP1251
12WindowsCP1252
13WindowsCP1253
14WindowsCP1254
15WindowsCP1250
21ISO2022JP
30MacOSRoman
10UTF16String
0x90000100UTF16BigEndian
0x94000100UTF16LittleEndian
0x8c000100UTF32String
0x98000100UTF32BigEndian
0x9c000100UTF32LittleEndian
65536Proprietary

LicenseInfo:   Information about the current license.

When queried, this setting will return a string containing information about the license this instance of a class is using. It will return the following information:

  • Product: The product the license is for.
  • Product Key: The key the license was generated from.
  • License Source: Where the license was found (e.g., RuntimeLicense, License File).
  • License Type: The type of license installed (e.g., Royalty Free, Single Server).
  • Last Valid Build: The last valid build number for which the license will work.
MaskSensitiveData:   Whether sensitive data is masked in log messages.

In certain circumstances it may be beneficial to mask sensitive data, like passwords, in log messages. Set this to true to mask sensitive data. The default is true.

This setting only works on these classes: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.

ProcessIdleEvents:   Whether the class uses its internal event loop to process events when the main thread is idle.

If set to False, the class will not fire internal idle events. Set this to False to use the class in a background thread on Mac OS. By default, this setting is True.

SelectWaitMillis:   The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process.

If there are no events to process when DoEvents is called, the class will wait for the amount of time specified here before returning. The default value is 20.

UseFIPSCompliantAPI:   Tells the class whether or not to use FIPS certified APIs.

When set to true, the class will utilize the underlying operating system's certified APIs. Java editions, regardless of OS, utilize Bouncy Castle Federal Information Processing Standards (FIPS), while all other Windows editions make use of Microsoft security libraries.

FIPS mode can be enabled by setting the UseFIPSCompliantAPI configuration setting to true. This is a static setting that applies to all instances of all classes of the toolkit within the process. It is recommended to enable or disable this setting once before the component has been used to establish a connection. Enabling FIPS while an instance of the component is active and connected may result in unexpected behavior.

For more details, please see the FIPS 140-2 Compliance article.

Note: This setting is applicable only on Windows.

Note: Enabling FIPS compliance requires a special license; please contact sales@nsoftware.com for details.

UseInternalSecurityAPI:   Whether or not to use the system security libraries or an internal implementation.

When set to false, the class will use the system security libraries by default to perform cryptographic functions where applicable.

Setting this configuration setting to true tells the class to use the internal implementation instead of using the system security libraries.

On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.

To use the system security libraries for Linux, OpenSSL support must be enabled. For more information on how to enable OpenSSL, please refer to the OpenSSL Notes section.

Trappable Errors (Wasabi Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Common Errors

600   A server error occurred, and/or the class was unable to process the server's response. Please refer to the error message for more information.
601   An unsupported operation or action was attempted.
602   The RawRequest or RawResponse configuration setting was queried without first setting the TransferredRequest configuration setting to ON.
603   The login credentials specified were invalid. Please refer to the error message for more information.
604   An invalid remote resource identifier (i.e., a name, path, Id, etc.) was specified.
605   An invalid index was specified.
606   An upload was aborted by the user before it could finish.
607   The specified resource is a folder and cannot be downloaded.
608   A download failed because the specified LocalFile already exists and Overwrite is false.
609   The class could not resume a download or upload. Please refer to the error message for more information.
610   An encrypted download could not be resumed because the DownloadTempFile configuration setting is not set.
611   An exception occurred while working with the specified LocalFile (or the current value of LocalFile is invalid). Please refer to the error message for more information.
612   An exception occurred while working with the specified upload or download stream. Please refer to the error message for more information.

Wasabi Errors

700   One or more Names must be specified in order to compose a new object.

The class may also return one of the following error codes, which are inherited from other classes.

HTTP Errors

118   Firewall error. The error description contains the detailed message.
143   Busy executing current method.
151   HTTP protocol error. The error message has the server response.
152   No server specified in URL.
153   Specified URLScheme is invalid.
155   Range operation is not supported by server.
156   Invalid cookie index (out of range).
301   Interrupted.
302   Cannot open AttachedFile.

The class may also return one of the following error codes, which are inherited from other classes.

TCPClient Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost (Server) at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   Already connected. If you want to reconnect, close the current connection first.
106   You cannot change the LocalPort at this time. A connection is in progress.
107   You cannot change the LocalHost at this time. A connection is in progress.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
117   You cannot change the UseConnection option while the class is active.
135   Operation would block.
201   Timeout.
211   Action impossible in control's present state.
212   Action impossible while not connected.
213   Action impossible while listening.
301   Timeout.
302   Could not open file.
434   Unable to convert string to selected CodePage.
1105   Already connecting. If you want to reconnect, close the current connection first.
1117   You need to connect first.
1119   You cannot change the LocalHost at this time. A connection is in progress.
1120   Connection dropped by remote host.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on nonsocket.
10039   [10039] Destination address required.
10040   [10040] Message is too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol is not supported.
10044   [10044] Socket type is not supported.
10045   [10045] Operation is not supported on socket.
10046   [10046] Protocol family is not supported.
10047   [10047] Address family is not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Cannot assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Cannot send after socket shutdown.
10059   [10059] Too many references, cannot splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name is too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory is not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock is not loaded yet.
11001   [11001] Host not found.
11002   [11002] Nonauthoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Nonrecoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).