The TCP port in the local host where the class binds.
ANSI (Cross Platform) int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
@property (nonatomic,readwrite,assign,getter=localPort,setter=setLocalPort:) int localPort; - (int)localPort; - (void)setLocalPort:(int)newLocalPort;
#define PID_SFTP_LOCALPORT 34 IPWORKSSFTP_EXTERNAL void* IPWORKSSFTP_CALL IPWorksSFTP_SFTP_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKSSFTP_EXTERNAL int IPWORKSSFTP_CALL IPWorksSFTP_SFTP_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
This property must be set before a connection is attempted. It instructs the class to bind to a specific port (or communication endpoint) in the local machine.
Setting this property to 0 (default) enables the system to choose an open port at random. The chosen port will be returned by the LocalPort property after the connection is established.
LocalPort cannot be changed once a connection is made. Any attempt to set this property when a connection is active will generate an error.
This property is useful when trying to connect to services that require a trusted port in the client side.