ConnectionStatus Event
Fired to indicate changes in connection state.
Syntax
virtual int FireConnectionStatus(SShellConnectionStatusEventParams *e);
typedef struct {
char* ConnectionEvent;
int StatusCode;
char* Description;
int reserved;
} SShellConnectionStatusEventParams;
Remarks
The ConnectionStatus event is fired when the connection state changes: completion of a firewall or proxy connection, completion of a security handshake, etc.
The ConnectionEvent parameter indicates the type of connection event. Values may include:
Firewall connection complete. | |
SSL or S/Shell handshake complete (where applicable). | |
Remote host connection complete. | |
Remote host disconnected. | |
SSL or S/Shell connection broken. | |
Firewall host disconnected. |