AzureRelayReceiver Class

Properties   Methods   Events   Config Settings   Errors  

An Azure Relay Service listener to accept and communicate with clients.

Syntax

AzureRelayReceiver

Remarks

The AzureRelayReceiver class implements the listener role in the Azure Relay service. The class will connect to the server and listen for incoming connections. Once a connection is established data can be exchange freely in both directions allowing a flexible messaging environment.

Authenticating and Listening

Authentication to Azure Relay is performed using the Shared Access Key Name and Shared Access Key created from the Azure portal for the Relay. To begin listening for incoming connections set Listening to True.

When set to True the class will immediately attempt to make a connection to the Azure Relay Service and begin listening. The following properties are applicable when setting Listening:

To stop listening set Listening to False. To shutdown the server including existing connections call Shutdown.

Handling Connections

When a connection is made the ConnectionRequest event fires with information about the connecting client. From within this event the client connection may be accepted (default) or rejected.

If the client connection is accepted the ConnectionConnected and ConnectionReadyToSend events fire when the connection completes and is ready to send and receive data.

When data is received from the client the ConnectionDataIn event fires with the received data.

To send data to the client set DataToSend or call Send, SendFile, or SendText.

When the client disconnects the ConnectionDisconnected event fires. To initiate the client disconnection call Disconnect.

Handling HTTP Connections

Azure Relay also supports HTTP connections which follow a request/response model. When an HTTP request is received the HTTPRequest event fires with information about the request including the request body. Save the ConnectionId value obtained within HTTPRequest for use with SendHTTPResponse.

To send a HTTP response call SendHTTPResponse with the ConnectionId, status code and description, and any response day to be sent back to the client.

Forwarding Connections

The class supports forwarding incoming connection to a separate destination. This functionality allows AzureRelayReceiver to act as a proxy for incoming requests. When ForwardingHost and ForwardingPort are set anytime a connection is made the class will establish a separate connection to the ForwardingHost and forward all incoming traffic. Responses from the ForwardingHost are then automatically sent back over the connection.

When connection forwarding is used no special steps are needed to send or receive data. Data flows freely between the connected client and the ForwardingHost.

Note: Forwarding is not supported for HTTP requests.

Code Example (WebSockets)

Azurerelayreceiver listener = new Azurerelayreceiver(); listener.AccessKey = "9oKRDwjl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c="; listener.AccessKeyName = "RootManageSharedAccessKey"; listener.NamespaceAddress = "myrelay.servicebus.windows.net"; listener.HybridConnection = "hc1"; listener.OnConnectionRequest += (s, e) => { Console.WriteLine("Connection Request From: " + e.RemoteAddress + ":" + e.RemotePort); e.Accept = true; }; listener.OnConnectionReadyToSend += (s, e) => { Console.WriteLine("Connection [" + e.ConnectionId + "] connected and ready to send and receive."); }; listener.OnConnectionDataIn += (s, e) => { Console.WriteLine("Received data from " + e.ConnectionId + ": " + e.Text); //echo the data back listener.SendText(e.ConnectionId, e.Text); Console.WriteLine("Echoed received data back"); }; listener.Listening = true; while (true) listener.DoEvents();

Code Example (HTTP)

Azurerelaylistener listener = new Azurerelaylistener(); listener.AccessKey = "9oKRDwjl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c="; listener.AccessKeyName = "RootManageSharedAccessKey"; listener.NamespaceAddress = "myrelay.servicebus.windows.net"; listener.HybridConnection = "hc1"; listener.OnHTTPRequest += (s, e) => { Console.WriteLine("HTTP Request from " + e.RemoteAddress + ":" + e.RemotePort); Console.WriteLine("HTTP Method: " + e.RequestMethod); Console.WriteLine("HTTP Request: " + e.RequestData); myConnectionId = e.ConnectionId; }; //Send a response using the ConnectionId value from the HTTPRequest event listener.SendHTTPResponse(myConnectionId, 200, "OK", myResponseBody);

Property List


The following is the full list of the properties of the class with short descriptions. Click on the links for further details.

AccessKeyThe Shared Access Key.
AccessKeyNameThe Shared Access Key Name.
ConnectedWhether the class is connected.
ConnectionsA collection of currently connected clients.
DefaultTimeoutAn initial timeout value to be used by incoming connections.
FirewallA set of properties related to firewall access.
ForwardingHostThe address to which traffic will automatically be forwarded.
ForwardingPortThe port to which traffic will automatically be forwarded.
HybridConnectionThe hybrid connection name.
ListeningIf , the class is listening for incoming connections.
LocalHostThe name of the local host or user-assigned IP interface through which connections are initiated or accepted.
NamespaceAddressThe namespace address of the relay.
ProxyA set of properties related to proxy access.
SSLAcceptServerCertInstructs the class to unconditionally accept the server certificate that matches the supplied certificate.
SSLCertThe certificate to be used during Secure Sockets Layer (SSL) negotiation.
SSLProviderThe Secure Sockets Layer/Transport Layer Security (SSL/TLS) implementation to use.
SSLServerCertThe server certificate for the last established connection.

Method List


The following is the full list of the methods of the class with short descriptions. Click on the links for further details.

ConfigSets or retrieves a configuration setting.
DisconnectThis method disconnects the specified client.
DoEventsThis method processes events from the internal message queue.
InterruptInterrupts a synchronous send to the remote host.
PauseDataThis method pauses data reception.
ProcessDataThis method reenables data reception after a call to PauseData .
SendThis method sends binary data to the client.
SendBytesThis method sends binary data to the specified client.
SendFileThis method sends the file to the remote host.
SendHTTPResponseSend the HTTP response.
SendTextThis method sends text data to the client.
ShutdownThis method shuts down the server.
StartListeningStarts listening for incoming connections.
StopListeningThis method stops listening for new connections.

Event List


The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.

ConnectedThis event is fired immediately after the WebSocket handshake completes (or fails).
ConnectionConnectedFired when a client has connected.
ConnectionDataInFired when data is received.
ConnectionDisconnectedFired when a WebSocket connection is disconnected.
ConnectionErrorInformation about errors during data delivery.
ConnectionReadyToSendFired when the class is ready to send data.
ConnectionRequestFires when a WebSocket connection is requested.
ConnectionStatusThis event is fired to indicate changes in connection state.
DisconnectedFired when a connection is closed.
ErrorFired when information is available about errors during data delivery.
HeaderFired every time a header line comes in.
HTTPRequestFires when an HTTP request is received.
LogThis event fires once for each log message.
RedirectFired when a redirection is received from the server.
SSLServerAuthenticationFired after the server presents its certificate to the client.
SSLStatusFired when secure connection progress messages are available.

Config Settings


The following is a list of config settings for the class with short descriptions. Click on the links for further details.

AccessTokenReturns an access token for use outside of the classes.
AutoRenewThresholdThe threshold in seconds after which the token is renewed.
AzureRelayKeepAliveTimeThe inactivity period in seconds before a ping packet is sent to keep the connection alive.
DiagnosticIdA diagnostic id used to enable end-to-end tracing.
LogLevelThe level of detail that is logged.
TokenValidityThe validity time in seconds of the access token.
BufferMessageIndicates whether or not the entire message is buffered before firing the DataIn event.
DisconnectStatusCodeSpecifies the status code when closing a connection.
DisconnectStatusDescriptionSpecifies the message associated with the disconnect status code.
MaxFrameSizeSpecifies the maximum size of the outgoing message in bytes before fragmentation occurs.
MessageLength[ConnectionId]The length of the message (in bytes) when sending asynchronously.
WaitForCloseResponseDetermines whether or not the class will forcibly close a connection.
AllowedClientsA comma-separated list of host names or IP addresses that can access the class.
BindExclusivelyWhether or not the class considers a local port reserved for exclusive use.
BlockedClientsA comma-separated list of host names or IP addresses that cannot access the class.
ConnectionUIDThe unique connectionId for a connection.
DefaultConnectionTimeoutThe inactivity timeout applied to the SSL handshake.
InBufferSizeThe size in bytes of the incoming queue of the socket.
KeepAliveIntervalThe retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.
KeepAliveRetryCountThe number of keep-alive packets to be sent before the remotehost is considered disconnected.
KeepAliveTimeThe inactivity time in milliseconds before a TCP keep-alive packet is sent.
MaxConnectionsThe maximum number of connections available.
MaxReadTimeThe maximum time spent reading data from each connection.
OutBufferSizeThe size in bytes of the outgoing queue of the socket.
TcpNoDelayWhether or not to delay when sending packets.
UseIOCPWhether to use the completion port I/O model.
UseIPv6Whether to use IPv6.
UseWindowsMessagesWhether to use the WSAAsyncSelect I/O model.
LogSSLPacketsControls whether SSL packets are logged when using the internal security API.
OpenSSLCADirThe path to a directory containing CA certificates.
OpenSSLCAFileName of the file containing the list of CA's trusted by your application.
OpenSSLCipherListA string that controls the ciphers to be used by SSL.
OpenSSLPrngSeedDataThe data to seed the pseudo random number generator (PRNG).
ReuseSSLSessionDetermines if the SSL session is reused.
SSLCACertFilePathsThe paths to CA certificate files on Unix/Linux.
SSLCACertsA newline separated list of CA certificates to be included when performing an SSL handshake.
SSLCipherStrengthThe minimum cipher strength used for bulk encryption.
SSLClientCACertsA newline separated list of CA certificates to use during SSL client certificate validation.
SSLEnabledCipherSuitesThe cipher suite to be used in an SSL negotiation.
SSLEnabledProtocolsUsed to enable/disable the supported security protocols.
SSLEnableRenegotiationWhether the renegotiation_info SSL extension is supported.
SSLIncludeCertChainWhether the entire certificate chain is included in the SSLServerAuthentication event.
SSLKeyLogFileThe location of a file where per-session secrets are written for debugging purposes.
SSLNegotiatedCipherReturns the negotiated cipher suite.
SSLNegotiatedCipherStrengthReturns the negotiated cipher suite strength.
SSLNegotiatedCipherSuiteReturns the negotiated cipher suite.
SSLNegotiatedKeyExchangeReturns the negotiated key exchange algorithm.
SSLNegotiatedKeyExchangeStrengthReturns the negotiated key exchange algorithm strength.
SSLNegotiatedVersionReturns the negotiated protocol version.
SSLSecurityFlagsFlags that control certificate verification.
SSLServerCACertsA newline separated list of CA certificates to use during SSL server certificate validation.
TLS12SignatureAlgorithmsDefines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.
TLS12SupportedGroupsThe supported groups for ECC.
TLS13KeyShareGroupsThe groups for which to pregenerate key shares.
TLS13SignatureAlgorithmsThe allowed certificate signature algorithms.
TLS13SupportedGroupsThe supported groups for (EC)DHE key exchange.

AccessKey Property (AzureRelayReceiver Class)

The Shared Access Key.

Syntax

ANSI (Cross Platform)
char* GetAccessKey();
int SetAccessKey(const char* lpszAccessKey); Unicode (Windows) LPWSTR GetAccessKey();
INT SetAccessKey(LPCWSTR lpszAccessKey);
char* ipworksmq_azurerelayreceiver_getaccesskey(void* lpObj);
int ipworksmq_azurerelayreceiver_setaccesskey(void* lpObj, const char* lpszAccessKey);
QString GetAccessKey();
int SetAccessKey(QString qsAccessKey);

Default Value

""

Remarks

This property specifies the Shared Access Key to use when authenticating. This is the primary or secondary key of the shared access policy created in the Azure portal. For instance 8oKRDwkl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c=.

Data Type

String

AccessKeyName Property (AzureRelayReceiver Class)

The Shared Access Key Name.

Syntax

ANSI (Cross Platform)
char* GetAccessKeyName();
int SetAccessKeyName(const char* lpszAccessKeyName); Unicode (Windows) LPWSTR GetAccessKeyName();
INT SetAccessKeyName(LPCWSTR lpszAccessKeyName);
char* ipworksmq_azurerelayreceiver_getaccesskeyname(void* lpObj);
int ipworksmq_azurerelayreceiver_setaccesskeyname(void* lpObj, const char* lpszAccessKeyName);
QString GetAccessKeyName();
int SetAccessKeyName(QString qsAccessKeyName);

Default Value

""

Remarks

This property specifies the Shared Access Key name to use when authenticating. This is the name of the shared access policy created in the Azure portal. For instance RootManageSharedAccessKey.

Data Type

String

Connected Property (AzureRelayReceiver Class)

Whether the class is connected.

Syntax

ANSI (Cross Platform)
int GetConnected();

Unicode (Windows)
BOOL GetConnected();
int ipworksmq_azurerelayreceiver_getconnected(void* lpObj);
bool GetConnected();

Default Value

FALSE

Remarks

This property is used to determine whether or not the class is connected to the remote host. Use the Connect and Disconnect methods to manage the connection.

This property is read-only and not available at design time.

Data Type

Boolean

Connections Property (AzureRelayReceiver Class)

A collection of currently connected clients.

Syntax

int ipworksmq_azurerelayreceiver_getazurerelayconnectioncount(void* lpObj);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionacceptdata(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_setazurerelayconnectionacceptdata(void* lpObj, int connectionid, int bAzureRelayConnectionAcceptData);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionaddress(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionbytessent(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionconnected(void* lpObj, int connectionid);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionconnectheaders(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionconnectionid(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectiondataformat(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_setazurerelayconnectiondataformat(void* lpObj, int connectionid, int iAzureRelayConnectionDataFormat);
int ipworksmq_azurerelayreceiver_setazurerelayconnectiondatatosend(void* lpObj, int connectionid, const char* lpAzureRelayConnectionDataToSend, int lenAzureRelayConnectionDataToSend);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionextensions(void* lpObj, int connectionid);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionhost(void* lpObj, int connectionid);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionid(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionreadytosend(void* lpObj, int connectionid);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionremoteaddress(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectionremoteport(void* lpObj, int connectionid);
char* ipworksmq_azurerelayreceiver_getazurerelayconnectionsubprotocols(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_getazurerelayconnectiontimeout(void* lpObj, int connectionid);
int ipworksmq_azurerelayreceiver_setazurerelayconnectiontimeout(void* lpObj, int connectionid, int iAzureRelayConnectionTimeout);
int GetAzureRelayConnectionCount();

bool GetAzureRelayConnectionAcceptData(int iConnectionId);
int SetAzureRelayConnectionAcceptData(int iConnectionId, bool bAzureRelayConnectionAcceptData); QString GetAzureRelayConnectionAddress(int iConnectionId); int GetAzureRelayConnectionBytesSent(int iConnectionId); bool GetAzureRelayConnectionConnected(int iConnectionId); QString GetAzureRelayConnectionConnectHeaders(int iConnectionId); int GetAzureRelayConnectionConnectionId(int iConnectionId); int GetAzureRelayConnectionDataFormat(int iConnectionId);
int SetAzureRelayConnectionDataFormat(int iConnectionId, int iAzureRelayConnectionDataFormat); int SetAzureRelayConnectionDataToSend(int iConnectionId, QByteArray qbaAzureRelayConnectionDataToSend); QString GetAzureRelayConnectionExtensions(int iConnectionId); QString GetAzureRelayConnectionHost(int iConnectionId); QString GetAzureRelayConnectionId(int iConnectionId); bool GetAzureRelayConnectionReadyToSend(int iConnectionId); QString GetAzureRelayConnectionRemoteAddress(int iConnectionId); int GetAzureRelayConnectionRemotePort(int iConnectionId); QString GetAzureRelayConnectionSubProtocols(int iConnectionId); int GetAzureRelayConnectionTimeout(int iConnectionId);
int SetAzureRelayConnectionTimeout(int iConnectionId, int iAzureRelayConnectionTimeout);

Remarks

This property is a collection of currently connected clients. All of the connections may be managed using this property. Each connection is described by the different fields of the AzureRelayConnection type.

This collection is a hashtable type of collection, in which the connection Id string is used as the key to the desired connection. The connection Id is present when events such as the ConnectionConnected event fires.

This property is read-only.

Data Type

IPWorksMQAzureRelayConnection

DefaultTimeout Property (AzureRelayReceiver Class)

An initial timeout value to be used by incoming connections.

Syntax

ANSI (Cross Platform)
int GetDefaultTimeout();
int SetDefaultTimeout(int iDefaultTimeout); Unicode (Windows) INT GetDefaultTimeout();
INT SetDefaultTimeout(INT iDefaultTimeout);
int ipworksmq_azurerelayreceiver_getdefaulttimeout(void* lpObj);
int ipworksmq_azurerelayreceiver_setdefaulttimeout(void* lpObj, int iDefaultTimeout);
int GetDefaultTimeout();
int SetDefaultTimeout(int iDefaultTimeout);

Default Value

0

Remarks

This property is used by the class to set the operational timeout value of all inbound connections once they are established.

By default, the timeout is 0, meaning that all inbound connections will behave asynchronously.

Data Type

Integer

Firewall Property (AzureRelayReceiver Class)

A set of properties related to firewall access.

Syntax

IPWorksMQFirewall* GetFirewall();
int SetFirewall(IPWorksMQFirewall* val);
int ipworksmq_azurerelayreceiver_getfirewallautodetect(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewallautodetect(void* lpObj, int bFirewallAutoDetect);
int ipworksmq_azurerelayreceiver_getfirewalltype(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewalltype(void* lpObj, int iFirewallType);
char* ipworksmq_azurerelayreceiver_getfirewallhost(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewallhost(void* lpObj, const char* lpszFirewallHost);
char* ipworksmq_azurerelayreceiver_getfirewallpassword(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewallpassword(void* lpObj, const char* lpszFirewallPassword);
int ipworksmq_azurerelayreceiver_getfirewallport(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewallport(void* lpObj, int iFirewallPort);
char* ipworksmq_azurerelayreceiver_getfirewalluser(void* lpObj);
int ipworksmq_azurerelayreceiver_setfirewalluser(void* lpObj, const char* lpszFirewallUser);
bool GetFirewallAutoDetect();
int SetFirewallAutoDetect(bool bFirewallAutoDetect); int GetFirewallType();
int SetFirewallType(int iFirewallType); QString GetFirewallHost();
int SetFirewallHost(QString qsFirewallHost); QString GetFirewallPassword();
int SetFirewallPassword(QString qsFirewallPassword); int GetFirewallPort();
int SetFirewallPort(int iFirewallPort); QString GetFirewallUser();
int SetFirewallUser(QString qsFirewallUser);

Remarks

This is a Firewall-type property, which contains fields describing the firewall through which the class will attempt to connect.

Data Type

IPWorksMQFirewall

ForwardingHost Property (AzureRelayReceiver Class)

The address to which traffic will automatically be forwarded.

Syntax

ANSI (Cross Platform)
char* GetForwardingHost();
int SetForwardingHost(const char* lpszForwardingHost); Unicode (Windows) LPWSTR GetForwardingHost();
INT SetForwardingHost(LPCWSTR lpszForwardingHost);
char* ipworksmq_azurerelayreceiver_getforwardinghost(void* lpObj);
int ipworksmq_azurerelayreceiver_setforwardinghost(void* lpObj, const char* lpszForwardingHost);
QString GetForwardingHost();
int SetForwardingHost(QString qsForwardingHost);

Default Value

""

Remarks

ForwardingHost optionally specifies an address to which traffic will be automatically forwarded. Traffic will only be forwarded if both ForwardingHost and ForwardingPort are specified.

When a connection is made the class will automatically establish a connection to ForwardingHost on the port specified by ForwardingPort. Data will then flow freely between the connected client and the ForwardingHost.

Note: This functionality is not applicable to HTTP requests.

Data Type

String

ForwardingPort Property (AzureRelayReceiver Class)

The port to which traffic will automatically be forwarded.

Syntax

ANSI (Cross Platform)
int GetForwardingPort();
int SetForwardingPort(int iForwardingPort); Unicode (Windows) INT GetForwardingPort();
INT SetForwardingPort(INT iForwardingPort);
int ipworksmq_azurerelayreceiver_getforwardingport(void* lpObj);
int ipworksmq_azurerelayreceiver_setforwardingport(void* lpObj, int iForwardingPort);
int GetForwardingPort();
int SetForwardingPort(int iForwardingPort);

Default Value

0

Remarks

ForwardingPort is used together with ForwardingHost to define a location where traffic is automatically forwarded.

ForwardingHost optionally specifies an address to which traffic will be automatically forwarded. Traffic will only be forwarded if both ForwardingHost and ForwardingPort are specified.

When a connection is made the class will automatically establish a connection to ForwardingHost on the port specified by ForwardingPort. Data will then flow freely between the connected client and the ForwardingHost.

Note: This functionality is not applicable to HTTP requests.

Data Type

Integer

HybridConnection Property (AzureRelayReceiver Class)

The hybrid connection name.

Syntax

ANSI (Cross Platform)
char* GetHybridConnection();
int SetHybridConnection(const char* lpszHybridConnection); Unicode (Windows) LPWSTR GetHybridConnection();
INT SetHybridConnection(LPCWSTR lpszHybridConnection);
char* ipworksmq_azurerelayreceiver_gethybridconnection(void* lpObj);
int ipworksmq_azurerelayreceiver_sethybridconnection(void* lpObj, const char* lpszHybridConnection);
QString GetHybridConnection();
int SetHybridConnection(QString qsHybridConnection);

Default Value

""

Remarks

This setting specifies the name of the hybrid connection that was created in the Azure portal. For instance hc1.

Data Type

String

Listening Property (AzureRelayReceiver Class)

If , the class is listening for incoming connections.

Syntax

ANSI (Cross Platform)
int GetListening();
int SetListening(int bListening); Unicode (Windows) BOOL GetListening();
INT SetListening(BOOL bListening);
int ipworksmq_azurerelayreceiver_getlistening(void* lpObj);
int ipworksmq_azurerelayreceiver_setlistening(void* lpObj, int bListening);
bool GetListening();
int SetListening(bool bListening);

Default Value

FALSE

Remarks

This setting indicates whether the class accepts incoming connections. When true the class has connected to the Azure Service and started listening for incoming connections. The initiate the connection and begin listening call the StartListening method.

Use the StartListening and StopListening methods to control whether the class is listening.

This property is not available at design time.

Data Type

Boolean

LocalHost Property (AzureRelayReceiver Class)

The name of the local host or user-assigned IP interface through which connections are initiated or accepted.

Syntax

ANSI (Cross Platform)
char* GetLocalHost();
int SetLocalHost(const char* lpszLocalHost); Unicode (Windows) LPWSTR GetLocalHost();
INT SetLocalHost(LPCWSTR lpszLocalHost);
char* ipworksmq_azurerelayreceiver_getlocalhost(void* lpObj);
int ipworksmq_azurerelayreceiver_setlocalhost(void* lpObj, const char* lpszLocalHost);
QString GetLocalHost();
int SetLocalHost(QString qsLocalHost);

Default Value

""

Remarks

This property contains the name of the local host as obtained by the gethostname() system call, or if the user has assigned an IP address, the value of that address.

In multihomed hosts (machines with more than one IP interface) setting LocalHost to the IP address of an interface will make the class initiate connections (or accept in the case of server classs) only through that interface. It is recommended to provide an IP address rather than a hostname when setting this property to ensure the desired interface is used.

If the class is connected, the LocalHost property shows the IP address of the interface through which the connection is made in internet dotted format (aaa.bbb.ccc.ddd). In most cases, this is the address of the local host, except for multihomed hosts (machines with more than one IP interface).

Note: LocalHost is not persistent. You must always set it in code, and never in the property window.

Data Type

String

NamespaceAddress Property (AzureRelayReceiver Class)

The namespace address of the relay.

Syntax

ANSI (Cross Platform)
char* GetNamespaceAddress();
int SetNamespaceAddress(const char* lpszNamespaceAddress); Unicode (Windows) LPWSTR GetNamespaceAddress();
INT SetNamespaceAddress(LPCWSTR lpszNamespaceAddress);
char* ipworksmq_azurerelayreceiver_getnamespaceaddress(void* lpObj);
int ipworksmq_azurerelayreceiver_setnamespaceaddress(void* lpObj, const char* lpszNamespaceAddress);
QString GetNamespaceAddress();
int SetNamespaceAddress(QString qsNamespaceAddress);

Default Value

""

Remarks

This property specifies the full fully qualified domain name of the relay namespace. For instance myrelay.servicebus.windows.net.

Data Type

String

Proxy Property (AzureRelayReceiver Class)

A set of properties related to proxy access.

Syntax

IPWorksMQProxy* GetProxy();
int SetProxy(IPWorksMQProxy* val);
int ipworksmq_azurerelayreceiver_getproxyauthscheme(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyauthscheme(void* lpObj, int iProxyAuthScheme);
int ipworksmq_azurerelayreceiver_getproxyautodetect(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyautodetect(void* lpObj, int bProxyAutoDetect);
char* ipworksmq_azurerelayreceiver_getproxypassword(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxypassword(void* lpObj, const char* lpszProxyPassword);
int ipworksmq_azurerelayreceiver_getproxyport(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyport(void* lpObj, int iProxyPort);
char* ipworksmq_azurerelayreceiver_getproxyserver(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyserver(void* lpObj, const char* lpszProxyServer);
int ipworksmq_azurerelayreceiver_getproxyssl(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyssl(void* lpObj, int iProxySSL);
char* ipworksmq_azurerelayreceiver_getproxyuser(void* lpObj);
int ipworksmq_azurerelayreceiver_setproxyuser(void* lpObj, const char* lpszProxyUser);
int GetProxyAuthScheme();
int SetProxyAuthScheme(int iProxyAuthScheme); bool GetProxyAutoDetect();
int SetProxyAutoDetect(bool bProxyAutoDetect); QString GetProxyPassword();
int SetProxyPassword(QString qsProxyPassword); int GetProxyPort();
int SetProxyPort(int iProxyPort); QString GetProxyServer();
int SetProxyServer(QString qsProxyServer); int GetProxySSL();
int SetProxySSL(int iProxySSL); QString GetProxyUser();
int SetProxyUser(QString qsProxyUser);

Remarks

This property contains fields describing the proxy through which the class will attempt to connect.

Data Type

IPWorksMQProxy

SSLAcceptServerCert Property (AzureRelayReceiver Class)

Instructs the class to unconditionally accept the server certificate that matches the supplied certificate.

Syntax

IPWorksMQCertificate* GetSSLAcceptServerCert();
int SetSSLAcceptServerCert(IPWorksMQCertificate* val);
char* ipworksmq_azurerelayreceiver_getsslacceptservercerteffectivedate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertexpirationdate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertextendedkeyusage(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertfingerprint(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertfingerprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertfingerprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertissuer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertprivatekey(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslacceptservercertprivatekeyavailable(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertprivatekeycontainer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertpublickey(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertpublickeyalgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslacceptservercertpublickeylength(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertserialnumber(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertsignaturealgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslacceptservercertstore(void* lpObj, char** lpSSLAcceptServerCertStore, int* lenSSLAcceptServerCertStore);
int ipworksmq_azurerelayreceiver_setsslacceptservercertstore(void* lpObj, const char* lpSSLAcceptServerCertStore, int lenSSLAcceptServerCertStore);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertstorepassword(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslacceptservercertstorepassword(void* lpObj, const char* lpszSSLAcceptServerCertStorePassword);
int ipworksmq_azurerelayreceiver_getsslacceptservercertstoretype(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslacceptservercertstoretype(void* lpObj, int iSSLAcceptServerCertStoreType);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertsubjectaltnames(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertthumbprintmd5(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertthumbprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertthumbprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertusage(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslacceptservercertusageflags(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertversion(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslacceptservercertsubject(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslacceptservercertsubject(void* lpObj, const char* lpszSSLAcceptServerCertSubject);
int ipworksmq_azurerelayreceiver_getsslacceptservercertencoded(void* lpObj, char** lpSSLAcceptServerCertEncoded, int* lenSSLAcceptServerCertEncoded);
int ipworksmq_azurerelayreceiver_setsslacceptservercertencoded(void* lpObj, const char* lpSSLAcceptServerCertEncoded, int lenSSLAcceptServerCertEncoded);
QString GetSSLAcceptServerCertEffectiveDate();

QString GetSSLAcceptServerCertExpirationDate();

QString GetSSLAcceptServerCertExtendedKeyUsage();

QString GetSSLAcceptServerCertFingerprint();

QString GetSSLAcceptServerCertFingerprintSHA1();

QString GetSSLAcceptServerCertFingerprintSHA256();

QString GetSSLAcceptServerCertIssuer();

QString GetSSLAcceptServerCertPrivateKey();

bool GetSSLAcceptServerCertPrivateKeyAvailable();

QString GetSSLAcceptServerCertPrivateKeyContainer();

QString GetSSLAcceptServerCertPublicKey();

QString GetSSLAcceptServerCertPublicKeyAlgorithm();

int GetSSLAcceptServerCertPublicKeyLength();

QString GetSSLAcceptServerCertSerialNumber();

QString GetSSLAcceptServerCertSignatureAlgorithm();

QByteArray GetSSLAcceptServerCertStore();
int SetSSLAcceptServerCertStore(QByteArray qbaSSLAcceptServerCertStore); QString GetSSLAcceptServerCertStorePassword();
int SetSSLAcceptServerCertStorePassword(QString qsSSLAcceptServerCertStorePassword); int GetSSLAcceptServerCertStoreType();
int SetSSLAcceptServerCertStoreType(int iSSLAcceptServerCertStoreType); QString GetSSLAcceptServerCertSubjectAltNames(); QString GetSSLAcceptServerCertThumbprintMD5(); QString GetSSLAcceptServerCertThumbprintSHA1(); QString GetSSLAcceptServerCertThumbprintSHA256(); QString GetSSLAcceptServerCertUsage(); int GetSSLAcceptServerCertUsageFlags(); QString GetSSLAcceptServerCertVersion(); QString GetSSLAcceptServerCertSubject();
int SetSSLAcceptServerCertSubject(QString qsSSLAcceptServerCertSubject); QByteArray GetSSLAcceptServerCertEncoded();
int SetSSLAcceptServerCertEncoded(QByteArray qbaSSLAcceptServerCertEncoded);

Remarks

If it finds any issues with the certificate presented by the server, the class will normally terminate the connection with an error.

You may override this behavior by supplying a value for SSLAcceptServerCert. If the certificate supplied in SSLAcceptServerCert is the same as the certificate presented by the server, then the server certificate is accepted unconditionally, and the connection will continue normally.

Note: This functionality is provided only for cases in which you otherwise know that you are communicating with the right server. If used improperly, this property may create a security breach. Use it at your own risk.

Data Type

IPWorksMQCertificate

SSLCert Property (AzureRelayReceiver Class)

The certificate to be used during Secure Sockets Layer (SSL) negotiation.

Syntax

IPWorksMQCertificate* GetSSLCert();
int SetSSLCert(IPWorksMQCertificate* val);
char* ipworksmq_azurerelayreceiver_getsslcerteffectivedate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertexpirationdate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertextendedkeyusage(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertfingerprint(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertfingerprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertfingerprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertissuer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertprivatekey(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslcertprivatekeyavailable(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertprivatekeycontainer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertpublickey(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertpublickeyalgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslcertpublickeylength(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertserialnumber(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertsignaturealgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslcertstore(void* lpObj, char** lpSSLCertStore, int* lenSSLCertStore);
int ipworksmq_azurerelayreceiver_setsslcertstore(void* lpObj, const char* lpSSLCertStore, int lenSSLCertStore);
char* ipworksmq_azurerelayreceiver_getsslcertstorepassword(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslcertstorepassword(void* lpObj, const char* lpszSSLCertStorePassword);
int ipworksmq_azurerelayreceiver_getsslcertstoretype(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslcertstoretype(void* lpObj, int iSSLCertStoreType);
char* ipworksmq_azurerelayreceiver_getsslcertsubjectaltnames(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertthumbprintmd5(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertthumbprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertthumbprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertusage(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslcertusageflags(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertversion(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslcertsubject(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslcertsubject(void* lpObj, const char* lpszSSLCertSubject);
int ipworksmq_azurerelayreceiver_getsslcertencoded(void* lpObj, char** lpSSLCertEncoded, int* lenSSLCertEncoded);
int ipworksmq_azurerelayreceiver_setsslcertencoded(void* lpObj, const char* lpSSLCertEncoded, int lenSSLCertEncoded);
QString GetSSLCertEffectiveDate();

QString GetSSLCertExpirationDate();

QString GetSSLCertExtendedKeyUsage();

QString GetSSLCertFingerprint();

QString GetSSLCertFingerprintSHA1();

QString GetSSLCertFingerprintSHA256();

QString GetSSLCertIssuer();

QString GetSSLCertPrivateKey();

bool GetSSLCertPrivateKeyAvailable();

QString GetSSLCertPrivateKeyContainer();

QString GetSSLCertPublicKey();

QString GetSSLCertPublicKeyAlgorithm();

int GetSSLCertPublicKeyLength();

QString GetSSLCertSerialNumber();

QString GetSSLCertSignatureAlgorithm();

QByteArray GetSSLCertStore();
int SetSSLCertStore(QByteArray qbaSSLCertStore); QString GetSSLCertStorePassword();
int SetSSLCertStorePassword(QString qsSSLCertStorePassword); int GetSSLCertStoreType();
int SetSSLCertStoreType(int iSSLCertStoreType); QString GetSSLCertSubjectAltNames(); QString GetSSLCertThumbprintMD5(); QString GetSSLCertThumbprintSHA1(); QString GetSSLCertThumbprintSHA256(); QString GetSSLCertUsage(); int GetSSLCertUsageFlags(); QString GetSSLCertVersion(); QString GetSSLCertSubject();
int SetSSLCertSubject(QString qsSSLCertSubject); QByteArray GetSSLCertEncoded();
int SetSSLCertEncoded(QByteArray qbaSSLCertEncoded);

Remarks

This property includes the digital certificate that the class will use during SSL negotiation. Set this property to a valid certificate before starting SSL negotiation. To set a certificate, you may set the Encoded field to the encoded certificate. To select a certificate, use the store and subject fields.

Data Type

IPWorksMQCertificate

SSLProvider Property (AzureRelayReceiver Class)

The Secure Sockets Layer/Transport Layer Security (SSL/TLS) implementation to use.

Syntax

ANSI (Cross Platform)
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider); Unicode (Windows) INT GetSSLProvider();
INT SetSSLProvider(INT iSSLProvider);

Possible Values

SSLP_AUTOMATIC(0), 
SSLP_PLATFORM(1),
SSLP_INTERNAL(2)
int ipworksmq_azurerelayreceiver_getsslprovider(void* lpObj);
int ipworksmq_azurerelayreceiver_setsslprovider(void* lpObj, int iSSLProvider);
int GetSSLProvider();
int SetSSLProvider(int iSSLProvider);

Default Value

0

Remarks

This property specifies the SSL/TLS implementation to use. In most cases the default value of 0 (Automatic) is recommended and should not be changed. When set to 0 (Automatic), the class will select whether to use the platform implementation or the internal implementation depending on the operating system as well as the TLS version being used.

Possible values are as follows:

0 (sslpAutomatic - default)Automatically selects the appropriate implementation.
1 (sslpPlatform) Uses the platform/system implementation.
2 (sslpInternal) Uses the internal implementation.
Additional Notes

In most cases using the default value (Automatic) is recommended. The class will select a provider depending on the current platform.

When Automatic is selected, on Windows, the class will use the platform implementation. On Linux/macOS, the class will use the internal implementation. When TLS 1.3 is enabled via SSLEnabledProtocols, the internal implementation is used on all platforms.

Data Type

Integer

SSLServerCert Property (AzureRelayReceiver Class)

The server certificate for the last established connection.

Syntax

IPWorksMQCertificate* GetSSLServerCert();

char* ipworksmq_azurerelayreceiver_getsslservercerteffectivedate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertexpirationdate(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertextendedkeyusage(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertfingerprint(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertfingerprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertfingerprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertissuer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertprivatekey(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertprivatekeyavailable(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertprivatekeycontainer(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertpublickey(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertpublickeyalgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertpublickeylength(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertserialnumber(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertsignaturealgorithm(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertstore(void* lpObj, char** lpSSLServerCertStore, int* lenSSLServerCertStore);
char* ipworksmq_azurerelayreceiver_getsslservercertstorepassword(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertstoretype(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertsubjectaltnames(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertthumbprintmd5(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertthumbprintsha1(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertthumbprintsha256(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertusage(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertusageflags(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertversion(void* lpObj);
char* ipworksmq_azurerelayreceiver_getsslservercertsubject(void* lpObj);
int ipworksmq_azurerelayreceiver_getsslservercertencoded(void* lpObj, char** lpSSLServerCertEncoded, int* lenSSLServerCertEncoded);
QString GetSSLServerCertEffectiveDate();

QString GetSSLServerCertExpirationDate();

QString GetSSLServerCertExtendedKeyUsage();

QString GetSSLServerCertFingerprint();

QString GetSSLServerCertFingerprintSHA1();

QString GetSSLServerCertFingerprintSHA256();

QString GetSSLServerCertIssuer();

QString GetSSLServerCertPrivateKey();

bool GetSSLServerCertPrivateKeyAvailable();

QString GetSSLServerCertPrivateKeyContainer();

QString GetSSLServerCertPublicKey();

QString GetSSLServerCertPublicKeyAlgorithm();

int GetSSLServerCertPublicKeyLength();

QString GetSSLServerCertSerialNumber();

QString GetSSLServerCertSignatureAlgorithm();

QByteArray GetSSLServerCertStore();

QString GetSSLServerCertStorePassword();

int GetSSLServerCertStoreType();

QString GetSSLServerCertSubjectAltNames();

QString GetSSLServerCertThumbprintMD5();

QString GetSSLServerCertThumbprintSHA1();

QString GetSSLServerCertThumbprintSHA256();

QString GetSSLServerCertUsage();

int GetSSLServerCertUsageFlags();

QString GetSSLServerCertVersion();

QString GetSSLServerCertSubject();

QByteArray GetSSLServerCertEncoded();

Remarks

This property contains the server certificate for the last established connection.

SSLServerCert is reset every time a new connection is attempted.

This property is read-only.

Data Type

IPWorksMQCertificate

Config Method (AzureRelayReceiver Class)

Sets or retrieves a configuration setting.

Syntax

ANSI (Cross Platform)
char* Config(const char* lpszConfigurationString);

Unicode (Windows)
LPWSTR Config(LPCWSTR lpszConfigurationString);
char* ipworksmq_azurerelayreceiver_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);

Remarks

Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.

These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).

To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.

Error Handling (C++)

This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

Disconnect Method (AzureRelayReceiver Class)

This method disconnects the specified client.

Syntax

ANSI (Cross Platform)
int Disconnect(int iConnectionId);

Unicode (Windows)
INT Disconnect(INT iConnectionId);
int ipworksmq_azurerelayreceiver_disconnect(void* lpObj, int iConnectionId);
int Disconnect(int iConnectionId);

Remarks

Calling this method will disconnect the client specified by the ConnectionId parameter.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

DoEvents Method (AzureRelayReceiver Class)

This method processes events from the internal message queue.

Syntax

ANSI (Cross Platform)
int DoEvents();

Unicode (Windows)
INT DoEvents();
int ipworksmq_azurerelayreceiver_doevents(void* lpObj);
int DoEvents();

Remarks

When DoEvents is called, the class processes any available events. If no events are available, it waits for a preset period of time, and then returns.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Interrupt Method (AzureRelayReceiver Class)

Interrupts a synchronous send to the remote host.

Syntax

ANSI (Cross Platform)
int Interrupt(int iConnectionId);

Unicode (Windows)
INT Interrupt(INT iConnectionId);
int ipworksmq_azurerelayreceiver_interrupt(void* lpObj, int iConnectionId);
int Interrupt(int iConnectionId);

Remarks

This property is called using the Connection ID if you wish to interrupt a connection and stop a file from uploading without disconnecting the client connected to the class. If you use SendFile to upload a file, the class will run synchronously on that Connection ID until it is completed.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

PauseData Method (AzureRelayReceiver Class)

This method pauses data reception.

Syntax

ANSI (Cross Platform)
int PauseData(int iConnectionId);

Unicode (Windows)
INT PauseData(INT iConnectionId);
int ipworksmq_azurerelayreceiver_pausedata(void* lpObj, int iConnectionId);
int PauseData(int iConnectionId);

Remarks

This method pauses data reception for the connection identified by ConnectionId when called. While data reception is paused, the DataIn event will not fire for the specified connection. Call ProcessData to reenable data reception.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

ProcessData Method (AzureRelayReceiver Class)

This method reenables data reception after a call to PauseData .

Syntax

ANSI (Cross Platform)
int ProcessData(int iConnectionId);

Unicode (Windows)
INT ProcessData(INT iConnectionId);
int ipworksmq_azurerelayreceiver_processdata(void* lpObj, int iConnectionId);
int ProcessData(int iConnectionId);

Remarks

This method reenables data reception for the connection identified by ConnectionId after a previous call to PauseData. When PauseData is called, the DataIn event will not fire for the specified connection. To reenable data reception and allow DataIn to fire, call this method.

Note: This method is used only after previously calling PauseData. It does not need to be called to process incoming data by default.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Send Method (AzureRelayReceiver Class)

This method sends binary data to the client.

Syntax

ANSI (Cross Platform)
int Send(int iConnectionId, const char* lpData, int lenData);

Unicode (Windows)
INT Send(INT iConnectionId, LPCSTR lpData, INT lenData);
int ipworksmq_azurerelayreceiver_send(void* lpObj, int iConnectionId, const char* lpData, int lenData);
int Send(int iConnectionId, QByteArray qbaData);

Remarks

This method sends the binary data specified by Data to the client specified by ConnectionId.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendBytes Method (AzureRelayReceiver Class)

This method sends binary data to the specified client.

Syntax

ANSI (Cross Platform)
int SendBytes(int iConnectionId, const char* lpData, int lenData);

Unicode (Windows)
INT SendBytes(INT iConnectionId, LPCSTR lpData, INT lenData);
int ipworksmq_azurerelayreceiver_sendbytes(void* lpObj, int iConnectionId, const char* lpData, int lenData);
int SendBytes(int iConnectionId, QByteArray qbaData);

Remarks

This method sends binary data to the client identified by ConnectionId. To send text, use the SendText method instead.

When Timeout is set to 0, the class will behave asynchronously. If you are sending data to the remote host faster than it can process it, or faster than the network's bandwidth allows, the outgoing queue might fill up. When this happens, the operation fails with error 10035: "[10035] Operation would block" (WSAEWOULDBLOCK). You can check this error, and then try to send the data again. . The BytesSent property shows how many bytes were sent (if any). If 0 bytes were sent, then you can wait for the ReadyToSend event before attempting to send data again.

Note: The ReadyToSend event is not fired when part of the data is sent successfully.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendFile Method (AzureRelayReceiver Class)

This method sends the file to the remote host.

Syntax

ANSI (Cross Platform)
int SendFile(int iConnectionId, const char* lpszFileName);

Unicode (Windows)
INT SendFile(INT iConnectionId, LPCWSTR lpszFileName);
int ipworksmq_azurerelayreceiver_sendfile(void* lpObj, int iConnectionId, const char* lpszFileName);
int SendFile(int iConnectionId, const QString& qsFileName);

Remarks

This method sends the file to the client specified by the ConnectionId.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendHTTPResponse Method (AzureRelayReceiver Class)

Send the HTTP response.

Syntax

ANSI (Cross Platform)
int SendHTTPResponse(int iConnectionId, int iStatusCode, const char* lpszStatusDescription, const char* lpResponseData, int lenResponseData);

Unicode (Windows)
INT SendHTTPResponse(INT iConnectionId, INT iStatusCode, LPCWSTR lpszStatusDescription, LPCSTR lpResponseData, INT lenResponseData);
int ipworksmq_azurerelayreceiver_sendhttpresponse(void* lpObj, int iConnectionId, int iStatusCode, const char* lpszStatusDescription, const char* lpResponseData, int lenResponseData);
int SendHTTPResponse(int iConnectionId, int iStatusCode, const QString& qsStatusDescription, QByteArray qbaResponseData);

Remarks

This method sends an HTTP response to the HTTP request identified by ConnectionId.

The response status code and description, as well as the response body, are sent to the client using this method. The ConnectionId value should be obtained from the HTTPRequest event.

StatusCode is the three digit HTTP status code to return, for instance 200.

StatusDescription is the text corresponding to the StatusCode. For instance OK.

ResponseBody specifies the body to be sent back to the client (if any).

Code Example (HTTP)

Azurerelaylistener listener = new Azurerelaylistener(); listener.AccessKey = "9oKRDwjl0s440MlLUi4qHxDL34j1FS6K3t5TRoJ216c="; listener.AccessKeyName = "RootManageSharedAccessKey"; listener.NamespaceAddress = "myrelay.servicebus.windows.net"; listener.HybridConnection = "hc1"; listener.OnHTTPRequest += (s, e) => { Console.WriteLine("HTTP Request from " + e.RemoteAddress + ":" + e.RemotePort); Console.WriteLine("HTTP Method: " + e.RequestMethod); Console.WriteLine("HTTP Request: " + e.RequestData); myConnectionId = e.ConnectionId; }; //Send a response using the ConnectionId value from the HTTPRequest event listener.SendHTTPResponse(myConnectionId, 200, "OK", myResponseBody);

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

SendText Method (AzureRelayReceiver Class)

This method sends text data to the client.

Syntax

ANSI (Cross Platform)
int SendText(int iConnectionId, const char* lpszText);

Unicode (Windows)
INT SendText(INT iConnectionId, LPCWSTR lpszText);
int ipworksmq_azurerelayreceiver_sendtext(void* lpObj, int iConnectionId, const char* lpszText);
int SendText(int iConnectionId, const QString& qsText);

Remarks

This method sends text to the client identified by ConnectionId. To send binary data, use the SendBytes method instead.

When Timeout is set to 0, the class will behave asynchronously. If you are sending data to the remote host faster than it can process it, or faster than the network's bandwidth allows, the outgoing queue might fill up. When this happens, the operation fails with error 10035: "[10035] Operation would block" (WSAEWOULDBLOCK). You can check this error, and then try to send the data again. . The BytesSent property shows how many bytes were sent (if any). If 0 bytes were sent, then you can wait for the ReadyToSend event before attempting to send data again.

Note: The ReadyToSend event is not fired when part of the data is sent successfully.

This method sends text to the client identified by ConnectionId. Data sent with this method will always be treated as text data regardless of the value of DataFormat. The class will UTF-8 encode the supplied text.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Shutdown Method (AzureRelayReceiver Class)

This method shuts down the server.

Syntax

ANSI (Cross Platform)
int Shutdown();

Unicode (Windows)
INT Shutdown();
int ipworksmq_azurerelayreceiver_shutdown(void* lpObj);
int Shutdown();

Remarks

This method shuts down the server. Calling this method is equivalent to calling StopListening and then breaking every client connection by calling Disconnect.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StartListening Method (AzureRelayReceiver Class)

Starts listening for incoming connections.

Syntax

ANSI (Cross Platform)
int StartListening();

Unicode (Windows)
INT StartListening();
int ipworksmq_azurerelayreceiver_startlistening(void* lpObj);
int StartListening();

Remarks

This method begins listening for incoming connections on the port specified by LocalPort. Once listening events will fire as new clients connect and data is transferred.

To stop listening for new connections call StopListening. To stop listening for new connections and disconnect all existing clients call Shutdown.

The following properties are applicable when calling this method:

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

StopListening Method (AzureRelayReceiver Class)

This method stops listening for new connections.

Syntax

ANSI (Cross Platform)
int StopListening();

Unicode (Windows)
INT StopListening();
int ipworksmq_azurerelayreceiver_stoplistening(void* lpObj);
int StopListening();

Remarks

This method stops listening for new connections. After being called, any new connection attempts will be rejected. Calling this method does not disconnect existing connections.

To stop listening and to disconnect all existing clients, call Shutdown instead.

Error Handling (C++)

This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)

Connected Event (AzureRelayReceiver Class)

This event is fired immediately after the WebSocket handshake completes (or fails).

Syntax

ANSI (Cross Platform)
virtual int FireConnected(AzureRelayReceiverConnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } AzureRelayReceiverConnectedEventParams;
Unicode (Windows) virtual INT FireConnected(AzureRelayReceiverConnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverConnectedEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTED 1

virtual INT IPWORKSMQ_CALL FireConnected(INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelayReceiverConnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Connected(AzureRelayReceiverConnectedEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnected(AzureRelayReceiverConnectedEventParams *e) {...}

Remarks

The Connected event will fire after the entire WebSocket connection and handshake process finishes (or fails). This consists of three steps: (1) the initial TCP connection (along with SSL negotiation, if used), (2) the HTTP "Upgrade" request, and (3) the 101 HTTP response.

If the connection is made normally, StatusCode is 0 and Description is "OK".

If the connection fails, StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Note: Please refer to the Error Codes section for more information.

ConnectionConnected Event (AzureRelayReceiver Class)

Fired when a client has connected.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e);
typedef struct {
int ConnectionId; int reserved; } AzureRelayReceiverConnectionConnectedEventParams;
Unicode (Windows) virtual INT FireConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e);
typedef struct {
INT ConnectionId; INT reserved; } AzureRelayReceiverConnectionConnectedEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONCONNECTED 2

virtual INT IPWORKSMQ_CALL FireConnectionConnected(INT &iConnectionId);
class AzureRelayReceiverConnectionConnectedEventParams {
public:
  int ConnectionId();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionConnected(AzureRelayReceiverConnectionConnectedEventParams *e) {...}

Remarks

This event fires when a client has successfully established a WebSocket connection.

ConnectionId identifies the connection.

ConnectionDataIn Event (AzureRelayReceiver Class)

Fired when data is received.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionDataIn(AzureRelayReceiverConnectionDataInEventParams *e);
typedef struct {
int ConnectionId;
int DataFormat;
const char *Text; int lenText;
int EOM; int reserved; } AzureRelayReceiverConnectionDataInEventParams;
Unicode (Windows) virtual INT FireConnectionDataIn(AzureRelayReceiverConnectionDataInEventParams *e);
typedef struct {
INT ConnectionId;
INT DataFormat;
LPCSTR Text; INT lenText;
BOOL EOM; INT reserved; } AzureRelayReceiverConnectionDataInEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONDATAIN 3

virtual INT IPWORKSMQ_CALL FireConnectionDataIn(INT &iConnectionId, INT &iDataFormat, LPSTR &lpText, INT &lenText, BOOL &bEOM);
class AzureRelayReceiverConnectionDataInEventParams {
public:
  int ConnectionId();

  int DataFormat();

  const QByteArray &Text();

  bool EOM();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionDataIn(AzureRelayReceiverConnectionDataInEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionDataIn(AzureRelayReceiverConnectionDataInEventParams *e) {...}

Remarks

The DataIn event provides the data received from the client identified by the ConnectionId parameter.

The incoming data are provided through the Text parameter.

The DataFormat parameter identifies the encoding (if any) of the data. Possible value are as follows:

0 If LineMode is disabled, a value of 0 indicates a continuation packet. If LineMode is enabled, the value will always be 0, regardless of packet type.
1 The data are UTF-8 encoded.
2 The data are binary and have no encoding.

The EOM parameter stands for End of Message. By default, the class will fire the DataIn event as data are received. Larger messages will be fragmented and will cause the event to fire multiple times. When EOM is True within the event, this indicates the current fragment is also the final fragment of the message. The class may also be configured to buffer the message internally until the complete message is received. To enable this, set BufferMessage to True.

The EOL parameter stands for End of Line. When LineMode is False, EOL will always be False. When LineMode is True, EOL will be True if the DataIn event fired because an EOL was received and will be False if the DataIn event fired because MaxLineLength was reached.

ConnectionDisconnected Event (AzureRelayReceiver Class)

Fired when a WebSocket connection is disconnected.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionDisconnected(AzureRelayReceiverConnectionDisconnectedEventParams *e);
typedef struct {
int ConnectionId;
int StatusCode;
const char *Description; int reserved; } AzureRelayReceiverConnectionDisconnectedEventParams;
Unicode (Windows) virtual INT FireConnectionDisconnected(AzureRelayReceiverConnectionDisconnectedEventParams *e);
typedef struct {
INT ConnectionId;
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverConnectionDisconnectedEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONDISCONNECTED 4

virtual INT IPWORKSMQ_CALL FireConnectionDisconnected(INT &iConnectionId, INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelayReceiverConnectionDisconnectedEventParams {
public:
  int ConnectionId();

  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionDisconnected(AzureRelayReceiverConnectionDisconnectedEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionDisconnected(AzureRelayReceiverConnectionDisconnectedEventParams *e) {...}

Remarks

When the connection is closed the StatusCode parameter may be used to determine if the disconnect occurred normally or if there was an error condition. If the connection is closed normally the StatusCode will be 1000. The Description parameter will contain a textual description returned by the server. Common StatusCode values are:

1000 (default) Normal closure.
1001 The resource is going away. For instance, the server is shutting down or a browser is navigating away from the page.
1002 A protocol error occurred.
1003 Unexpected data were received (e.g., an endpoint that accepts only text data could send this if binary data are received).
1007 Invalid payload data were received (e.g., an endpoint that receives non-UTF-8 data in a text message could send this).
1008 A generic code that indicates the endpoint received a message that violates its policy.
1009 A message that was too large was received.
1010 A required extension could not be negotiated.
1011 An unexpected error occurred.

ConnectionError Event (AzureRelayReceiver Class)

Information about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionError(AzureRelayReceiverConnectionErrorEventParams *e);
typedef struct {
int ConnectionId;
int ErrorCode;
const char *Description; int reserved; } AzureRelayReceiverConnectionErrorEventParams;
Unicode (Windows) virtual INT FireConnectionError(AzureRelayReceiverConnectionErrorEventParams *e);
typedef struct {
INT ConnectionId;
INT ErrorCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverConnectionErrorEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONERROR 5

virtual INT IPWORKSMQ_CALL FireConnectionError(INT &iConnectionId, INT &iErrorCode, LPSTR &lpszDescription);
class AzureRelayReceiverConnectionErrorEventParams {
public:
  int ConnectionId();

  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionError(AzureRelayReceiverConnectionErrorEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionError(AzureRelayReceiverConnectionErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

ConnectionId contains an error code and Description contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

ErrorCode contains an error code and Description contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

ConnectionReadyToSend Event (AzureRelayReceiver Class)

Fired when the class is ready to send data.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionReadyToSend(AzureRelayReceiverConnectionReadyToSendEventParams *e);
typedef struct {
int ConnectionId; int reserved; } AzureRelayReceiverConnectionReadyToSendEventParams;
Unicode (Windows) virtual INT FireConnectionReadyToSend(AzureRelayReceiverConnectionReadyToSendEventParams *e);
typedef struct {
INT ConnectionId; INT reserved; } AzureRelayReceiverConnectionReadyToSendEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONREADYTOSEND 6

virtual INT IPWORKSMQ_CALL FireConnectionReadyToSend(INT &iConnectionId);
class AzureRelayReceiverConnectionReadyToSendEventParams {
public:
  int ConnectionId();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionReadyToSend(AzureRelayReceiverConnectionReadyToSendEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionReadyToSend(AzureRelayReceiverConnectionReadyToSendEventParams *e) {...}

Remarks

The ReadyToSend event indicates that the underlying TCP/IP subsystem is ready to accept data after a failed Send. The event is also fired immediately after a connection is established.

ConnectionRequest Event (AzureRelayReceiver Class)

Fires when a WebSocket connection is requested.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionRequest(AzureRelayReceiverConnectionRequestEventParams *e);
typedef struct {
int Accept;
const char *RendezvousAddress;
const char *Id;
const char *ConnectHeaders;
const char *SubProtocols;
const char *Extensions;
const char *Host;
const char *RemoteAddress;
int RemotePort;
int StatusCode;
char *StatusDescription; int reserved; } AzureRelayReceiverConnectionRequestEventParams;
Unicode (Windows) virtual INT FireConnectionRequest(AzureRelayReceiverConnectionRequestEventParams *e);
typedef struct {
BOOL Accept;
LPCWSTR RendezvousAddress;
LPCWSTR Id;
LPCWSTR ConnectHeaders;
LPCWSTR SubProtocols;
LPCWSTR Extensions;
LPCWSTR Host;
LPCWSTR RemoteAddress;
INT RemotePort;
INT StatusCode;
LPWSTR StatusDescription; INT reserved; } AzureRelayReceiverConnectionRequestEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONREQUEST 7

virtual INT IPWORKSMQ_CALL FireConnectionRequest(BOOL &bAccept, LPSTR &lpszRendezvousAddress, LPSTR &lpszId, LPSTR &lpszConnectHeaders, LPSTR &lpszSubProtocols, LPSTR &lpszExtensions, LPSTR &lpszHost, LPSTR &lpszRemoteAddress, INT &iRemotePort, INT &iStatusCode, LPSTR &lpszStatusDescription);
class AzureRelayReceiverConnectionRequestEventParams {
public:
  bool Accept();
  void SetAccept(bool bAccept);

  const QString &RendezvousAddress();

  const QString &Id();

  const QString &ConnectHeaders();

  const QString &SubProtocols();

  const QString &Extensions();

  const QString &Host();

  const QString &RemoteAddress();

  int RemotePort();

  int StatusCode();
  void SetStatusCode(int iStatusCode);

  const QString &StatusDescription();
  void SetStatusDescription(const QString &qsStatusDescription);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionRequest(AzureRelayReceiverConnectionRequestEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionRequest(AzureRelayReceiverConnectionRequestEventParams *e) {...}

Remarks

This event fires when a client requests a connection. The parameters of this event may be used to determine whether to accept or reject the connection.

To accept a connection set Accept to True (default). To reject a connection set Accept to False and set StatusCode and StatusDescription.

Accept defines whether the connection request is accepted or rejected. The default value is True. Set this to False to reject the connection.

RendezvousAddress holds the rendezvous URL to which the connection specific websocket connection will be made. This is informational only.

Id holds the Id of the connection. If an Id was specified by the client it is present here, otherwise the Azure Relay Service generates a value. For instance: b3ac97ea-d0f0-4286-bf1d-d493a4a22c27_G23_G22.

ConnectHeaders contains a JSON object with the HTTP headers that have been supplied by the sender to the Azure Relay service. For instance:

"connectHeaders": {
	"Sec-WebSocket-Key": "wIdDlRBg\/J\/Hx12q6iFdUQ==",
	"Sec-WebSocket-Version": "13",
	"Origin": "null",
	"Connection": "Upgrade",
	"Upgrade": "websocket",
	"Accept-Encoding": "gzip, deflate",
	"Host": "nstest.servicebus.windows.net",
	"User-Agent": "IPWorks HTTP Component - www.nsoftware.com"
}

SubProtocols holds the subprotocols (application-level protocols layered over the WebSocket Protocol) sent by the client in the initial WebSocket connection request.

Extensions holds the WebSocket extensions sent by the client in the initial WebSocket connection request.

Host is the Host header value of the connected client.

RemoteAddress is the IP address of the connecting client.

RemotePort is the port used by the connecting client.

StatusCode is a 3 digit HTTP status code used when Accept is set to False. Set this to any 3 digit HTTP status code when rejecting a connection. For instance: 404.

StatusDescription should be set to the text description corresponding to the StatusCode value when rejecting a connection. For instance: Not Found.

ConnectionStatus Event (AzureRelayReceiver Class)

This event is fired to indicate changes in connection state.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionStatus(AzureRelayReceiverConnectionStatusEventParams *e);
typedef struct {
const char *ConnectionEvent;
int StatusCode;
const char *Description; int reserved; } AzureRelayReceiverConnectionStatusEventParams;
Unicode (Windows) virtual INT FireConnectionStatus(AzureRelayReceiverConnectionStatusEventParams *e);
typedef struct {
LPCWSTR ConnectionEvent;
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverConnectionStatusEventParams;
#define EID_AZURERELAYRECEIVER_CONNECTIONSTATUS 8

virtual INT IPWORKSMQ_CALL FireConnectionStatus(LPSTR &lpszConnectionEvent, INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelayReceiverConnectionStatusEventParams {
public:
  const QString &ConnectionEvent();

  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void ConnectionStatus(AzureRelayReceiverConnectionStatusEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireConnectionStatus(AzureRelayReceiverConnectionStatusEventParams *e) {...}

Remarks

The ConnectionStatus event is fired when the connection state changes, such as completion of a firewall or proxy connection or completion of a security handshake.

The ConnectionEvent parameter indicates the type of connection event. Values may include the following:

Firewall connection complete.
SSL handshake complete (where applicable).
WebSocket handshake complete.
Remote host connection complete.
Remote host disconnected.
WebSocket connection broken.
Secure Sockets Layer (SSL) connection broken.
Firewall host disconnected.
StatusCode includes the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

Disconnected Event (AzureRelayReceiver Class)

Fired when a connection is closed.

Syntax

ANSI (Cross Platform)
virtual int FireDisconnected(AzureRelayReceiverDisconnectedEventParams *e);
typedef struct {
int StatusCode;
const char *Description; int reserved; } AzureRelayReceiverDisconnectedEventParams;
Unicode (Windows) virtual INT FireDisconnected(AzureRelayReceiverDisconnectedEventParams *e);
typedef struct {
INT StatusCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverDisconnectedEventParams;
#define EID_AZURERELAYRECEIVER_DISCONNECTED 9

virtual INT IPWORKSMQ_CALL FireDisconnected(INT &iStatusCode, LPSTR &lpszDescription);
class AzureRelayReceiverDisconnectedEventParams {
public:
  int StatusCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Disconnected(AzureRelayReceiverDisconnectedEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireDisconnected(AzureRelayReceiverDisconnectedEventParams *e) {...}

Remarks

If the connection is broken normally, StatusCode is 0 and Description is "OK".

If the connection is broken for any other reason, StatusCode has the error code returned by the Transmission Control Protocol (TCP/IP) subsystem. Description contains a description of this code. The value of StatusCode is equal to the value of the TCP/IP error.

Please refer to the Error Codes section for more information.

Error Event (AzureRelayReceiver Class)

Fired when information is available about errors during data delivery.

Syntax

ANSI (Cross Platform)
virtual int FireError(AzureRelayReceiverErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } AzureRelayReceiverErrorEventParams;
Unicode (Windows) virtual INT FireError(AzureRelayReceiverErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } AzureRelayReceiverErrorEventParams;
#define EID_AZURERELAYRECEIVER_ERROR 10

virtual INT IPWORKSMQ_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class AzureRelayReceiverErrorEventParams {
public:
  int ErrorCode();

  const QString &Description();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Error(AzureRelayReceiverErrorEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireError(AzureRelayReceiverErrorEventParams *e) {...}

Remarks

The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.

The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.

Header Event (AzureRelayReceiver Class)

Fired every time a header line comes in.

Syntax

ANSI (Cross Platform)
virtual int FireHeader(AzureRelayReceiverHeaderEventParams *e);
typedef struct {
const char *Field;
const char *Value; int reserved; } AzureRelayReceiverHeaderEventParams;
Unicode (Windows) virtual INT FireHeader(AzureRelayReceiverHeaderEventParams *e);
typedef struct {
LPCWSTR Field;
LPCWSTR Value; INT reserved; } AzureRelayReceiverHeaderEventParams;
#define EID_AZURERELAYRECEIVER_HEADER 11

virtual INT IPWORKSMQ_CALL FireHeader(LPSTR &lpszField, LPSTR &lpszValue);
class AzureRelayReceiverHeaderEventParams {
public:
  const QString &Field();

  const QString &Value();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Header(AzureRelayReceiverHeaderEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireHeader(AzureRelayReceiverHeaderEventParams *e) {...}

Remarks

The Field parameter contains the name of the HTTP header (which is the same as it is delivered). The Value parameter contains the header contents.

If the header line being retrieved is a continuation header line, then the Field parameter contains "" (empty string).

HTTPRequest Event (AzureRelayReceiver Class)

Fires when an HTTP request is received.

Syntax

ANSI (Cross Platform)
virtual int FireHTTPRequest(AzureRelayReceiverHTTPRequestEventParams *e);
typedef struct {
int ConnectionId;
const char *RendezvousAddress;
const char *Id;
const char *RequestHeaders;
const char *RequestTarget;
const char *RequestMethod;
const char *Host;
const char *RemoteAddress;
int RemotePort;
const char *RequestData; int lenRequestData; int reserved; } AzureRelayReceiverHTTPRequestEventParams;
Unicode (Windows) virtual INT FireHTTPRequest(AzureRelayReceiverHTTPRequestEventParams *e);
typedef struct {
INT ConnectionId;
LPCWSTR RendezvousAddress;
LPCWSTR Id;
LPCWSTR RequestHeaders;
LPCWSTR RequestTarget;
LPCWSTR RequestMethod;
LPCWSTR Host;
LPCWSTR RemoteAddress;
INT RemotePort;
LPCSTR RequestData; INT lenRequestData; INT reserved; } AzureRelayReceiverHTTPRequestEventParams;
#define EID_AZURERELAYRECEIVER_HTTPREQUEST 12

virtual INT IPWORKSMQ_CALL FireHTTPRequest(INT &iConnectionId, LPSTR &lpszRendezvousAddress, LPSTR &lpszId, LPSTR &lpszRequestHeaders, LPSTR &lpszRequestTarget, LPSTR &lpszRequestMethod, LPSTR &lpszHost, LPSTR &lpszRemoteAddress, INT &iRemotePort, LPSTR &lpRequestData, INT &lenRequestData);
class AzureRelayReceiverHTTPRequestEventParams {
public:
  int ConnectionId();

  const QString &RendezvousAddress();

  const QString &Id();

  const QString &RequestHeaders();

  const QString &RequestTarget();

  const QString &RequestMethod();

  const QString &Host();

  const QString &RemoteAddress();

  int RemotePort();

  const QByteArray &RequestData();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void HTTPRequest(AzureRelayReceiverHTTPRequestEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireHTTPRequest(AzureRelayReceiverHTTPRequestEventParams *e) {...}

Remarks

This event fires when an HTTP request is received. The parameters of this event describe the details of the HTTP request.

The ConnectionId value must be saved and used when calling SendHTTPResponse.

Parameter Descriptions

ConnectionId contains an identifier generated by the class to identify each connection. This identifier is unique to this connection.

RendezvousAddress holds the rendezvous URL to which the connection specific websocket connection may be made. This is for information only, no action needs to be taken based on this value. For instance: wss://g2-prod-by3-003-sb.servicebus.windows.net/$hc/hc1?sb-hc-action=request&sb-hc-id=e1df5efe-0988-450c-9512-f9f1d91b39a0_G2

Id holds the Id of the connection. If an Id was specified by the client it is present here, otherwise the Azure Relay service generates a value. For instance: 2d4acb89-7d15-4aeb-bcd5-66e031580a90_G21_G1.

RequestHeaders contains a JSON object containing the HTTP headers supplied to the Azure Relay service by the sender. Note that authorization values used to authenticate to the Azure Relay service, as well as all headers defined in RFC 7230 with the exception of Via are also stripped. For instance headers such as Content-Length are stripped by the relay and are not present in this value. For instance:

"requestHeaders": {
	"Accept-Encoding": "gzip, deflate",
	"Host": "nstest.servicebus.windows.net",
	"User-Agent": "IPWorks HTTP Component - www.nsoftware.com",
	"Via": "1.1 nstest.servicebus.windows.net"
}

RequestTarget is the request target including query string params, as defined in RFC 7230 section 5.3. For instance /hc1.

RequestMethod contains HTTP method sent in the request. For instance POST or GET.

Hostholds the Host header value of the connected client.

RemoteHost contains the IP address of the remote host that initiated the HTTP request (the client).

RemotePort contains the port used by the remote host to establish the connection.

RequestData holds the body of the HTTP request (if any).

Log Event (AzureRelayReceiver Class)

This event fires once for each log message.

Syntax

ANSI (Cross Platform)
virtual int FireLog(AzureRelayReceiverLogEventParams *e);
typedef struct {
int ConnectionId;
int LogLevel;
const char *Message;
const char *LogType; int reserved; } AzureRelayReceiverLogEventParams;
Unicode (Windows) virtual INT FireLog(AzureRelayReceiverLogEventParams *e);
typedef struct {
INT ConnectionId;
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } AzureRelayReceiverLogEventParams;
#define EID_AZURERELAYRECEIVER_LOG 13

virtual INT IPWORKSMQ_CALL FireLog(INT &iConnectionId, INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
class AzureRelayReceiverLogEventParams {
public:
  int ConnectionId();

  int LogLevel();

  const QString &Message();

  const QString &LogType();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Log(AzureRelayReceiverLogEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireLog(AzureRelayReceiverLogEventParams *e) {...}

Remarks

This event fires once for each log message generated by the class. The verbosity is controlled by the LogLevel setting.

LogLevel indicates the level of message. Possible values are as follows:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data are logged.
3 (Debug) Debug data are logged.

The value 1 (Info) logs basic information including the URL, HTTP version, and connection status details.

The value 2 (Verbose) logs additional information about the initial HTTP request.

The value 3 (Debug) logs additional debug information (if available).

Message is the log entry.

LogType identifies the type of log entry. Possible values are as follows:

  • "Info"
  • "Error"
  • "Verbose"
  • "Debug"
ConnectionId specifies the Id of the connection to which the log applies.

Redirect Event (AzureRelayReceiver Class)

Fired when a redirection is received from the server.

Syntax

ANSI (Cross Platform)
virtual int FireRedirect(AzureRelayReceiverRedirectEventParams *e);
typedef struct {
const char *Location;
int Accept; int reserved; } AzureRelayReceiverRedirectEventParams;
Unicode (Windows) virtual INT FireRedirect(AzureRelayReceiverRedirectEventParams *e);
typedef struct {
LPCWSTR Location;
BOOL Accept; INT reserved; } AzureRelayReceiverRedirectEventParams;
#define EID_AZURERELAYRECEIVER_REDIRECT 14

virtual INT IPWORKSMQ_CALL FireRedirect(LPSTR &lpszLocation, BOOL &bAccept);
class AzureRelayReceiverRedirectEventParams {
public:
  const QString &Location();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void Redirect(AzureRelayReceiverRedirectEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireRedirect(AzureRelayReceiverRedirectEventParams *e) {...}

Remarks

This event is fired in cases in which the client can decide whether or not to continue with the redirection process. The Accept parameter is always True by default, but if you do not want to follow the redirection, Accept may be set to False, in which case the class fails with an error. Location is the location to which the client is being redirected. Further control over redirection is provided in the FollowRedirects property.

SSLServerAuthentication Event (AzureRelayReceiver Class)

Fired after the server presents its certificate to the client.

Syntax

ANSI (Cross Platform)
virtual int FireSSLServerAuthentication(AzureRelayReceiverSSLServerAuthenticationEventParams *e);
typedef struct {
const char *CertEncoded; int lenCertEncoded;
const char *CertSubject;
const char *CertIssuer;
const char *Status;
int Accept; int reserved; } AzureRelayReceiverSSLServerAuthenticationEventParams;
Unicode (Windows) virtual INT FireSSLServerAuthentication(AzureRelayReceiverSSLServerAuthenticationEventParams *e);
typedef struct {
LPCSTR CertEncoded; INT lenCertEncoded;
LPCWSTR CertSubject;
LPCWSTR CertIssuer;
LPCWSTR Status;
BOOL Accept; INT reserved; } AzureRelayReceiverSSLServerAuthenticationEventParams;
#define EID_AZURERELAYRECEIVER_SSLSERVERAUTHENTICATION 15

virtual INT IPWORKSMQ_CALL FireSSLServerAuthentication(LPSTR &lpCertEncoded, INT &lenCertEncoded, LPSTR &lpszCertSubject, LPSTR &lpszCertIssuer, LPSTR &lpszStatus, BOOL &bAccept);
class AzureRelayReceiverSSLServerAuthenticationEventParams {
public:
  const QByteArray &CertEncoded();

  const QString &CertSubject();

  const QString &CertIssuer();

  const QString &Status();

  bool Accept();
  void SetAccept(bool bAccept);

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLServerAuthentication(AzureRelayReceiverSSLServerAuthenticationEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireSSLServerAuthentication(AzureRelayReceiverSSLServerAuthenticationEventParams *e) {...}

Remarks

During this event, the client can decide whether or not to continue with the connection process. The Accept parameter is a recommendation on whether to continue or close the connection. This is just a suggestion: application software must use its own logic to determine whether or not to continue.

When Accept is False, Status shows why the verification failed (otherwise, Status contains the string OK). If it is decided to continue, you can override and accept the certificate by setting the Accept parameter to True.

SSLStatus Event (AzureRelayReceiver Class)

Fired when secure connection progress messages are available.

Syntax

ANSI (Cross Platform)
virtual int FireSSLStatus(AzureRelayReceiverSSLStatusEventParams *e);
typedef struct {
const char *Message; int reserved; } AzureRelayReceiverSSLStatusEventParams;
Unicode (Windows) virtual INT FireSSLStatus(AzureRelayReceiverSSLStatusEventParams *e);
typedef struct {
LPCWSTR Message; INT reserved; } AzureRelayReceiverSSLStatusEventParams;
#define EID_AZURERELAYRECEIVER_SSLSTATUS 16

virtual INT IPWORKSMQ_CALL FireSSLStatus(LPSTR &lpszMessage);
class AzureRelayReceiverSSLStatusEventParams {
public:
  const QString &Message();

  int EventRetVal();
  void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal. void SSLStatus(AzureRelayReceiverSSLStatusEventParams *e);
// Or, subclass AzureRelayReceiver and override this emitter function. virtual int FireSSLStatus(AzureRelayReceiverSSLStatusEventParams *e) {...}

Remarks

The event is fired for informational and logging purposes only. This event tracks the progress of the connection.

AzureRelayConnection Type

A currently connected client.

Syntax

IPWorksMQAzureRelayConnection (declared in ipworksmq.h)

Remarks

This type describes the connection of a client which is currently connected to the class. You may use the different fields of this type to manage the connection.

The following fields are available:

Fields

AcceptData
int

Default Value: TRUE

Setting this field to False, temporarily disables data reception (and the ConnectionDataIn event) on the connection. Setting this to True, re-enables data reception.

Address
char* (read-only)

Default Value: ""

This field holds the rendezvous URL to which the connection specific websocket connection will be made. This is for information only, no action needs to be taken based on this value. For instance: wss://g21-prod-by3-003-sb.servicebus.windows.net/$hc/hc1?sb-hc-action=accept&sb-hc-id=2d4acb89-7d15-4aeb-bcd5-66e031580a90_G21_G1

BytesSent
int (read-only)

Default Value: 0

This field shows how many bytes were sent after calling Send or SendBytes. Please see Send or SendBytes for more information.

Note: This field will always return 0 when the class is operating in the synchronous mode (i.e., the Timeout property is set to a positive value).

Connected
int (read-only)

Default Value: FALSE

This field indicates the status of individual connections.

When true, the connection is established. Use the Disconnect method to disconnect an existing connection.

ConnectHeaders
char* (read-only)

Default Value: ""

A JSON object containing the HTTP headers that have been supplied by the sender to the Azure Relay service. For instance:

"connectHeaders": {
	"Sec-WebSocket-Key": "QocLBwK5J40Qp35L2duoBg==",
	"Sec-WebSocket-Version": "13",
	"Origin": "null",
	"Connection": "Upgrade",
	"Upgrade": "websocket",
	"Accept-Encoding": "gzip, deflate",
	"Host": "nstest.servicebus.windows.net",
	"User-Agent": "IPWorks HTTP Component - www.nsoftware.com"
}

ConnectionId
int (read-only)

Default Value: 0

This field contains an identifier generated by the class to identify each connection. This identifier is unique to this connection.

DataFormat
int

Default Value: 0

This field includes the format of the data being sent. When data are sent over an established connection, it is either considered as text or binary data. Text data are UTF-8 encoded. Binary data have no encoding associated with it.

Possible values are as follows:

0 (dfAutomatic - default) The class will attempt to automatically determine the correct data format. This is suitable for most cases.
1 (dfText) The class will UTF-8 encode the specified data before sending. Data that already have been UTF-8 encoded also may be supplied.
2 (dfBinary) The class will send the data exactly as they are provided.
9 (dfPing) The class will send the ping with data exactly as they are provided.
10 (dfPong) The class will send the pong with data exactly as they are provided.

DataToSend
char*

Default Value: ""

This field contains a string of data to be sent to the remote host. Write-only property.

Assigning a string to the DataToSend makes the class send the string to the remote host. The Send method provides similar functionality.

If you are sending data to the remote host faster than it can process it, or faster than the network's bandwidth allows, the outgoing queue might fill up. When this happens, the operation fails with error 10035: "[10035] Operation would block" (WSAEWOULDBLOCK). You can check this error, and then try to send the data again. . The BytesSent property shows how many bytes were sent (if any). If 0 bytes were sent, then you can wait for the ReadyToSend event before attempting to send data again.

Note: The ReadyToSend event is not fired when part of the data is sent successfully.

Extensions
char* (read-only)

Default Value: ""

The WebSocket extensions sent by the client in the initial WebSocket connection request.

Host
char* (read-only)

Default Value: ""

This field includes the Host header value of the connected client.

Id
char* (read-only)

Default Value: ""

This field holds the Id of the connection. If an Id was specified by the client it is present here, otherwise the Azure Relay service generates a value. For instance: 2d4acb89-7d15-4aeb-bcd5-66e031580a90_G21_G1.

ReadyToSend
int (read-only)

Default Value: FALSE

This field indicates whether the class is ready to send data.

This is true after a client connects but will become false after a failed call to Send or SendBytes. After a failed call to Send or SendBytes, the ReadyToSend event will fire and this field will be true when data can be sent again.

RemoteAddress
char* (read-only)

Default Value: ""

This field holds the IP address of the connecting client.

RemotePort
int (read-only)

Default Value: 0

This field holds the port of the connecting client.

SubProtocols
char* (read-only)

Default Value: ""

This field includes the subprotocols (application-level protocols layered over the WebSocket Protocol) sent by the client in the initial WebSocket connection request.

Timeout
int

Default Value: 0

This field specifies a timeout for the class.

If the Timeout field is set to 0, all operations return immediately, potentially failing with a WOULDBLOCK error if data cannot be sent immediately.

If Timeout is set to a positive value, data is sent in a blocking manner and the class will wait for the operation to complete before returning control. The class will handle any potential WOULDBLOCK errors internally and automatically retry the operation for a maximum of Timeout seconds.

The class will use DoEvents to enter an efficient wait loop during any potential waiting period, making sure that all system events are processed immediately as they arrive. This ensures that the host application does not freeze and remains responsive.

If Timeout expires, and the operation is not yet complete, the class fails with an error.

Note: By default, all timeouts are inactivity timeouts, that is, the timeout period is extended by Timeout seconds when any amount of data is successfully sent or received.

The default value for the Timeout field is 0(asynchronous operation).

Constructors

AzureRelayConnection()

Certificate Type

This is the digital certificate being used.

Syntax

IPWorksMQCertificate (declared in ipworksmq.h)

Remarks

This type describes the current digital certificate. The certificate may be a public or private key. The fields are used to identify or select certificates.

The following fields are available:

Fields

EffectiveDate
char* (read-only)

Default Value: ""

The date on which this certificate becomes valid. Before this date, it is not valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2000 15:00:00.

ExpirationDate
char* (read-only)

Default Value: ""

The date on which the certificate expires. After this date, the certificate will no longer be valid. The date is localized to the system's time zone. The following example illustrates the format of an encoded date:

23-Jan-2001 15:00:00.

ExtendedKeyUsage
char* (read-only)

Default Value: ""

A comma-delimited list of extended key usage identifiers. These are the same as ASN.1 object identifiers (OIDs).

Fingerprint
char* (read-only)

Default Value: ""

The hex-encoded, 16-byte MD5 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: bc:2a:72:af:fe:58:17:43:7a:5f:ba:5a:7c:90:f7:02

FingerprintSHA1
char* (read-only)

Default Value: ""

The hex-encoded, 20-byte SHA-1 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 30:7b:fa:38:65:83:ff:da:b4:4e:07:3f:17:b8:a4:ed:80:be:ff:84

FingerprintSHA256
char* (read-only)

Default Value: ""

The hex-encoded, 32-byte SHA-256 fingerprint of the certificate. This property is primarily used for keys which do not have a corresponding X.509 public certificate, such as PEM keys that only contain a private key. It is commonly used for SSH keys.

The following example illustrates the format: 6a:80:5c:33:a9:43:ea:b0:96:12:8a:64:96:30:ef:4a:8a:96:86:ce:f4:c7:be:10:24:8e:2b:60:9e:f3:59:53

Issuer
char* (read-only)

Default Value: ""

The issuer of the certificate. This field contains a string representation of the name of the issuing authority for the certificate.

PrivateKey
char* (read-only)

Default Value: ""

The private key of the certificate (if available). The key is provided as PEM/Base64-encoded data.

Note: The PrivateKey may be available but not exportable. In this case, PrivateKey returns an empty string.

PrivateKeyAvailable
int (read-only)

Default Value: FALSE

Whether a PrivateKey is available for the selected certificate. If PrivateKeyAvailable is True, the certificate may be used for authentication purposes (e.g., server authentication).

PrivateKeyContainer
char* (read-only)

Default Value: ""

The name of the PrivateKey container for the certificate (if available). This functionality is available only on Windows platforms.

PublicKey
char* (read-only)

Default Value: ""

The public key of the certificate. The key is provided as PEM/Base64-encoded data.

PublicKeyAlgorithm
char* (read-only)

Default Value: ""

The textual description of the certificate's public key algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_DH") or an object identifier (OID) string representing the algorithm.

PublicKeyLength
int (read-only)

Default Value: 0

The length of the certificate's public key (in bits). Common values are 512, 1024, and 2048.

SerialNumber
char* (read-only)

Default Value: ""

The serial number of the certificate encoded as a string. The number is encoded as a series of hexadecimal digits, with each pair representing a byte of the serial number.

SignatureAlgorithm
char* (read-only)

Default Value: ""

The text description of the certificate's signature algorithm. The property contains either the name of the algorithm (e.g., "RSA" or "RSA_MD5RSA") or an object identifier (OID) string representing the algorithm.

Store
char*

Default Value: "MY"

The name of the certificate store for the client certificate.

The StoreType field denotes the type of the certificate store specified by Store. If the store is password-protected, specify the password in StorePassword.

Store is used in conjunction with the Subject field to specify client certificates. If Store has a value, and Subject or Encoded is set, a search for a certificate is initiated. Please see the Subject field for details.

Designations of certificate stores are platform dependent.

The following designations are the most common User and Machine certificate stores in Windows:

MYA certificate store holding personal certificates with their associated private keys.
CACertifying authority certificates.
ROOTRoot certificates.

When the certificate store type is cstPFXFile, this property must be set to the name of the file. When the type is cstPFXBlob, the property must be set to the binary contents of a PFX file (i.e., PKCS#12 certificate store).

StorePassword
char*

Default Value: ""

If the type of certificate store requires a password, this field is used to specify the password needed to open the certificate store.

StoreType
int

Default Value: 0

The type of certificate store for this certificate.

The class supports both public and private keys in a variety of formats. When the cstAuto value is used, the class will automatically determine the type. This field can take one of the following values:

0 (cstUser - default)For Windows, this specifies that the certificate store is a certificate store owned by the current user.

Note: This store type is not available in Java.

1 (cstMachine)For Windows, this specifies that the certificate store is a machine store.

Note: This store type is not available in Java.

2 (cstPFXFile)The certificate store is the name of a PFX (PKCS#12) file containing certificates.
3 (cstPFXBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in PFX (PKCS#12) format.
4 (cstJKSFile)The certificate store is the name of a Java Key Store (JKS) file containing certificates.

Note: This store type is only available in Java.

5 (cstJKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in Java Key Store (JKS) format.

Note: This store type is only available in Java.

6 (cstPEMKeyFile)The certificate store is the name of a PEM-encoded file that contains a private key and an optional certificate.
7 (cstPEMKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a private key and an optional certificate.
8 (cstPublicKeyFile)The certificate store is the name of a file that contains a PEM- or DER-encoded public key certificate.
9 (cstPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains a PEM- or DER-encoded public key certificate.
10 (cstSSHPublicKeyBlob)The certificate store is a string (binary or Base64-encoded) that contains an SSH-style public key.
11 (cstP7BFile)The certificate store is the name of a PKCS#7 file containing certificates.
12 (cstP7BBlob)The certificate store is a string (binary) representing a certificate store in PKCS#7 format.
13 (cstSSHPublicKeyFile)The certificate store is the name of a file that contains an SSH-style public key.
14 (cstPPKFile)The certificate store is the name of a file that contains a PPK (PuTTY Private Key).
15 (cstPPKBlob)The certificate store is a string (binary) that contains a PPK (PuTTY Private Key).
16 (cstXMLFile)The certificate store is the name of a file that contains a certificate in XML format.
17 (cstXMLBlob)The certificate store is a string that contains a certificate in XML format.
18 (cstJWKFile)The certificate store is the name of a file that contains a JWK (JSON Web Key).
19 (cstJWKBlob)The certificate store is a string that contains a JWK (JSON Web Key).
21 (cstBCFKSFile)The certificate store is the name of a file that contains a BCFKS (Bouncy Castle FIPS Key Store).

Note: This store type is only available in Java and .NET.

22 (cstBCFKSBlob)The certificate store is a string (binary or Base64-encoded) representing a certificate store in BCFKS (Bouncy Castle FIPS Key Store) format.

Note: This store type is only available in Java and .NET.

23 (cstPKCS11)The certificate is present on a physical security key accessible via a PKCS#11 interface.

To use a security key, the necessary data must first be collected using the CertMgr class. The ListStoreCertificates method may be called after setting CertStoreType to cstPKCS11, CertStorePassword to the PIN, and CertStore to the full path of the PKCS#11 DLL. The certificate information returned in the CertList event's CertEncoded parameter may be saved for later use.

When using a certificate, pass the previously saved security key information as the Store and set StorePassword to the PIN.

Code Example. SSH Authentication with Security Key: certmgr.CertStoreType = CertStoreTypes.cstPKCS11; certmgr.OnCertList += (s, e) => { secKeyBlob = e.CertEncoded; }; certmgr.CertStore = @"C:\Program Files\OpenSC Project\OpenSC\pkcs11\opensc-pkcs11.dll"; certmgr.CertStorePassword = "123456"; //PIN certmgr.ListStoreCertificates(); sftp.SSHCert = new Certificate(CertStoreTypes.cstPKCS11, secKeyBlob, "123456", "*"); sftp.SSHUser = "test"; sftp.SSHLogon("myhost", 22);

99 (cstAuto)The store type is automatically detected from the input data. This setting may be used with both public and private keys and can detect any of the supported formats automatically.

SubjectAltNames
char* (read-only)

Default Value: ""

Comma-separated lists of alternative subject names for the certificate.

ThumbprintMD5
char* (read-only)

Default Value: ""

The MD5 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA1
char* (read-only)

Default Value: ""

The SHA-1 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

ThumbprintSHA256
char* (read-only)

Default Value: ""

The SHA-256 hash of the certificate. It is primarily used for X.509 certificates. If the hash does not already exist, it is automatically computed.

Usage
char* (read-only)

Default Value: ""

The text description of UsageFlags.

This value will be one or more of the following strings and will be separated by commas:

  • Digital Signature
  • Non-Repudiation
  • Key Encipherment
  • Data Encipherment
  • Key Agreement
  • Certificate Signing
  • CRL Signing
  • Encipher Only

If the provider is OpenSSL, the value is a comma-separated list of X.509 certificate extension names.

UsageFlags
int (read-only)

Default Value: 0

The flags that show intended use for the certificate. The value of UsageFlags is a combination of the following flags:

0x80Digital Signature
0x40Non-Repudiation
0x20Key Encipherment
0x10Data Encipherment
0x08Key Agreement
0x04Certificate Signing
0x02CRL Signing
0x01Encipher Only

Please see the Usage field for a text representation of UsageFlags.

This functionality currently is not available when the provider is OpenSSL.

Version
char* (read-only)

Default Value: ""

The certificate's version number. The possible values are the strings "V1", "V2", and "V3".

Subject
char*

Default Value: ""

The subject of the certificate used for client authentication.

This property must be set after all other certificate properties are set. When this property is set, a search is performed in the current certificate store to locate a certificate with a matching subject.

If a matching certificate is found, the field is set to the full subject of the matching certificate.

If an exact match is not found, the store is searched for subjects containing the value of the property.

If a match is still not found, the property is set to an empty string, and no certificate is selected.

The special value "*" picks a random certificate in the certificate store.

The certificate subject is a comma-separated list of distinguished name fields and values. For instance, "CN=www.server.com, OU=test, C=US, E=support@nsoftware.com". Common fields and their meanings are as follows:

FieldMeaning
CNCommon Name. This is commonly a hostname like www.server.com.
OOrganization
OUOrganizational Unit
LLocality
SState
CCountry
EEmail Address

If a field value contains a comma, it must be quoted.

Encoded
char*

Default Value: ""

The certificate (PEM/Base64 encoded). This field is used to assign a specific certificate. The Store and Subject fields also may be used to specify a certificate.

When Encoded is set, a search is initiated in the current Store for the private key of the certificate. If the key is found, Subject is updated to reflect the full subject of the selected certificate; otherwise, Subject is set to an empty string.

Constructors

Certificate()

Creates a instance whose properties can be set. This is useful for use with when generating new certificates.

Certificate(const char* lpEncoded, int lenEncoded)

Parses Encoded as an X.509 public key.

Certificate(int iStoreType, const char* lpStore, int lenStore, const char* lpszStorePassword, const char* lpszSubject)

StoreType identifies the type of certificate store to use. See for descriptions of the different certificate stores. Store is a byte array containing the certificate data. StorePassword is the password used to protect the store.

After the store has been successfully opened, the component will attempt to find the certificate identified by Subject . This can be either a complete or a substring match of the X.509 certificate's subject Distinguished Name (DN). The Subject parameter can also take an MD5, SHA-1, or SHA-256 thumbprint of the certificate to load in a "Thumbprint=value" format.

Firewall Type

The firewall the component will connect through.

Syntax

IPWorksMQFirewall (declared in ipworksmq.h)

Remarks

When connecting through a firewall, this type is used to specify different properties of the firewall, such as the firewall Host and the FirewallType.

The following fields are available:

Fields

AutoDetect
int

Default Value: FALSE

Whether to automatically detect and use firewall system settings, if available.

FirewallType
int

Default Value: 0

The type of firewall to connect through. The applicable values are as follows:

fwNone (0)No firewall (default setting).
fwTunnel (1)Connect through a tunneling proxy. Port is set to 80.
fwSOCKS4 (2)Connect through a SOCKS4 Proxy. Port is set to 1080.
fwSOCKS5 (3)Connect through a SOCKS5 Proxy. Port is set to 1080.
fwSOCKS4A (10)Connect through a SOCKS4A Proxy. Port is set to 1080.

Host
char*

Default Value: ""

The name or IP address of the firewall (optional). If a Host is given, the requested connections will be authenticated through the specified firewall when connecting.

If this field is set to a Domain Name, a DNS request is initiated. Upon successful termination of the request, this field is set to the corresponding address. If the search is not successful, the class fails with an error.

Password
char*

Default Value: ""

A password if authentication is to be used when connecting through the firewall. If Host is specified, the User and Password fields are used to connect and authenticate to the given firewall. If the authentication fails, the class fails with an error.

Port
int

Default Value: 0

The Transmission Control Protocol (TCP) port for the firewall Host. See the description of the Host field for details.

Note: This field is set automatically when FirewallType is set to a valid value. See the description of the FirewallType field for details.

User
char*

Default Value: ""

A username if authentication is to be used when connecting through a firewall. If Host is specified, this field and the Password field are used to connect and authenticate to the given Firewall. If the authentication fails, the class fails with an error.

Constructors

Firewall()

Proxy Type

The proxy the component will connect to.

Syntax

IPWorksMQProxy (declared in ipworksmq.h)

Remarks

When connecting through a proxy, this type is used to specify different properties of the proxy, such as the Server and the AuthScheme.

The following fields are available:

Fields

AuthScheme
int

Default Value: 0

The type of authorization to perform when connecting to the proxy. This is used only when the User and Password fields are set.

AuthScheme should be set to authNone (3) when no authentication is expected.

By default, AuthScheme is authBasic (0), and if the User and Password fields are set, the class will attempt basic authentication.

If AuthScheme is set to authDigest (1), digest authentication will be attempted instead.

If AuthScheme is set to authProprietary (2), then the authorization token will not be generated by the class. Look at the configuration file for the class being used to find more information about manually setting this token.

If AuthScheme is set to authNtlm (4), NTLM authentication will be used.

For security reasons, setting this field will clear the values of User and Password.

AutoDetect
int

Default Value: FALSE

Whether to automatically detect and use proxy system settings, if available. The default value is false.

Password
char*

Default Value: ""

A password if authentication is to be used for the proxy.

If AuthScheme is set to Basic Authentication, the User and Password fields are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If AuthScheme is set to Digest Authentication, the User and Password fields are used to respond to the Digest Authentication challenge from the server.

If AuthScheme is set to NTLM Authentication, the User and Password fields are used to authenticate through NTLM negotiation.

Port
int

Default Value: 80

The Transmission Control Protocol (TCP) port for the proxy Server (default 80). See the description of the Server field for details.

Server
char*

Default Value: ""

If a proxy Server is given, then the HTTP request is sent to the proxy instead of the server otherwise specified.

If the Server field is set to a domain name, a DNS request is initiated. Upon successful termination of the request, the Server field is set to the corresponding address. If the search is not successful, an error is returned.

SSL
int

Default Value: 0

When to use a Secure Sockets Layer (SSL) for the connection to the proxy. The applicable values are as follows:

psAutomatic (0)Default setting. If the URL is an https URL, the class will use the psTunnel option. If the URL is an http URL, the class will use the psNever option.
psAlways (1)The connection is always SSL-enabled.
psNever (2)The connection is not SSL-enabled.
psTunnel (3)The connection is made through a tunneling (HTTP) proxy.

User
char*

Default Value: ""

A username if authentication is to be used for the proxy.

If AuthScheme is set to Basic Authentication, the User and Password fields are Base64 encoded and the proxy authentication token will be generated in the form Basic [encoded-user-password].

If AuthScheme is set to Digest Authentication, the User and Password fields are used to respond to the Digest Authentication challenge from the server.

If AuthScheme is set to NTLM Authentication, the User and Password fields are used to authenticate through NTLM negotiation.

Constructors

Proxy()
Proxy(const char* lpszServer, int iPort)
Proxy(const char* lpszServer, int iPort, const char* lpszUser, const char* lpszPassword)

IPWorksMQList Type

Syntax

IPWorksMQList<T> (declared in ipworksmq.h)

Remarks

IPWorksMQList is a generic class that is used to hold a collection of objects of type T, where T is one of the custom types supported by the AzureRelayReceiver class.

Methods

GetCount This method returns the current size of the collection.

int GetCount() {}

SetCount This method sets the size of the collection. This method returns 0 if setting the size was successful; or -1 if the collection is ReadOnly. When adding additional objects to a collection call this method to specify the new size. Increasing the size of the collection preserves existing objects in the collection.

int SetCount(int count) {}

Get This method gets the item at the specified position. The index parameter specifies the index of the item in the collection. This method returns NULL if an invalid index is specified.

T* Get(int index) {}

Set This method sets the item at the specified position. The index parameter specifies the index of the item in the collection that is being set. This method returns -1 if an invalid index is specified. Note: Objects created using the new operator must be freed using the delete operator; they will not be automatically freed by the class.

T* Set(int index, T* value) {}

Config Settings (AzureRelayReceiver Class)

The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.

AzureRelayReceiver Config Settings

AccessToken:   Returns an access token for use outside of the components.

This setting returns an access token suitable for use in the HTTP Authorization header of a request. This is useful when a separate HTTP client is used to make a HTTP request to the relay service. The value returned by this setting can be set directly as the value for the Authorization header.

The value will be in the format:

SharedAccessSignature sr=sb%3a%2f%2fnstest.servicebus.windows.net%2fhc1&sig=a2EjYWw%2fDlg%2bPcNb%2fC7%2fxBbM11JjfgdO6ZVsQRm18Gg%3d&se=1555368805&skn=RootManageSharedAccessKey

AutoRenewThreshold:   The threshold in seconds after which the token is renewed.

This setting specifies a threshold used by the class to determine when to automatically renew the listener token while connected to the Azure Relay service.

When connected to the Azure Relay a Shared Access Token grants access to the service. After TokenValidity seconds this token will expire. To prevent disconnection the class will automatically renew the token once the remaining seconds on the life of the token is below this threshold.

For instance if AutoRenewThreshold is set to 100 (seconds). Once the class token is valid for only 99 seconds it will be automatically renewed.

The default value is 300 (seconds).

AzureRelayKeepAliveTime:   The inactivity period in seconds before a ping packet is sent to keep the connection alive.

This setting specifies the inactivity period in seconds after which a ping packet is sent on the control channel to keep the connection to the Azure Relay Service alive.

The default value is 0 (disabled).

Note: This functionality is not yet supported

DiagnosticId:   A diagnostic id used to enable end-to-end tracing.

This setting optionally specifies a diagnostic Id that is associated with the control connection established to the Azure Relay server when Listening is set to True. If set, this allows end-to-end tracing of the connection for diagnostic purposes. If specified this should be a GUID. For instance f479cece-a32d-4caf-aed3-6dcc3b7b661e.

LogLevel:   The level of detail that is logged.

This setting controls the level of detail that is logged through the Log event. Possible values are:

0 (None) No events are logged.
1 (Info - default) Informational events are logged.
2 (Verbose) Detailed data is logged.
3 (Debug) Debug data is logged.

The value 1 (Info) logs basic information about the connection and connecting clients.

The value 2 (Verbose) logs detailed information about each connection and the control connection.

The value 3 (Debug) logs additional debug information (if any).

TokenValidity:   The validity time in seconds of the access token.

This setting specifies the validity time of the access token to create when authenticating. The default value is 3600 seconds.

WebSocketServer Config Settings

BufferMessage:   Indicates whether or not the entire message is buffered before firing the DataIn event.

When receiving large messages the DataIn, this event may fire multiple times to provide data as it is received in each message fragment. When BufferMessage is set to True, the class will internally buffer the message as it is received until it is complete before firing the DataIn event. The default value is False.

DisconnectStatusCode:   Specifies the status code when closing a connection.

When the Disconnect method is called, the class will send the status code specified here. By default, the value is 1,000, which indicates a normal closure. Any other value represents an error condition. You may set any value you wish, but the protocol defines the following common values.

1000 (default) Normal closure.
1001 The resource is going away. For instance, the server is shutting down or a browser is navigating away from the page.
1002 A protocol error occurred.
1003 Unexpected data were received (e.g., an endpoint that accepts only text data could send this if binary data are received).
1007 Invalid payload data were received (e.g., an endpoint that receives non-UTF-8 data in a text message could send this).
1008 A generic code that indicates the endpoint received a message that violates its policy.
1009 A message that was too large was received.
1010 A required extension could not be negotiated.
1011 An unexpected error occurred.

DisconnectStatusDescription:   Specifies the message associated with the disconnect status code.

This configuration setting may be used to provide a textual description of the status code sent when closing the connection. This configuration setting works in conjunction with DisconnectStatusCode. For any of the standard codes listed in DisconnectStatusCode, the class will use a default description that may be overridden with this setting. For any nonstandard codes that are not listed, this setting should be set or no description will be sent.

MaxFrameSize:   Specifies the maximum size of the outgoing message in bytes before fragmentation occurs.

This configuration setting specifies the maximum size of the outgoing message in bytes before fragmentation will occur. When a message that is larger than MaxFrameSize is sent, it will be broken into fragments with the maximum size specified here. The default value is 131072 (128K).

When a message is fragmented, the receiving side may check the EOM parameter of the DataIn event to determine when the message is complete.

Note: When Timeout is set to 0 messages that are fragmented are always sent as individual smaller messages and EOM will always be True in the DataIn event on the receiving side.

MessageLength[ConnectionId]:   The length of the message (in bytes) when sending asynchronously.

This setting specifies the length of messages being sent when operating asynchronously.

When DefaultTimeout is set to 0 the class operates asynchronously and by default all data sent when Send is called or DataToSend is set is considered a complete message. Each packet leaving the class has the End-of-Message flag set.

To send messages which may be fragmented, set MessageLength to the length of the message (in bytes) that is being sent. When set the class will consider the next MessageLength bytes sent as part of a single message and only the last packet will set the End-of-Message flag.

This setting is helpful when data is organized into messages and the receiving side expected the End-of-Message flag to signal the end of a message.

Note: This setting is only applicable when DefaultTimeout is set to 0. When DefaultTimeout is set to a positive value the message data may be passed in its entirety to DataToSend or Send and will be automatically handled as needed by the class.

WaitForCloseResponse:   Determines whether or not the class will forcibly close a connection.

When true (default) the class will wait for a response from the client when closing the connection. When this setting is set to false, the class will forcibly close the connection without waiting for a response from the client.

TCPServer Config Settings

AllowedClients:   A comma-separated list of host names or IP addresses that can access the class.

This configuration setting defines a comma-separated list of host names or IPv4 addresses that may access the class. The wildcard character "*" is supported. The default value is "*" and all connections are accepted.

When a client connects, the client's address is checked against the list defined here. If there is no match, the ConnectionRequest event fires with an Accept value set to false. If no action is taken within the ConnectionRequest event, the client will be disconnected.

BindExclusively:   Whether or not the component considers a local port reserved for exclusive use.

If this is true (default), the component will bind to the local port with the ExclusiveAddressUse option set, meaning that nothing else can bind to the same port. Also the component will not be able to bind to local ports that are already in use by some other instance, and attempts to do so will result in failure.

BlockedClients:   A comma-separated list of host names or IP addresses that cannot access the class.

This configuration setting defines a comma-separated list of host names or IPv4 addresses that cannot access the class.The default value is "" and all connections are accepted.

When a client connects, the client's address is checked against the list defined here. If there is a match, the ConnectionRequest event fires with an Accept value set to false. If no action is taken within the ConnectionRequest event, the client will not be connected.

ConnectionUID:   The unique connectionId for a connection.

Connection Ids may be reused as clients connect and disconnect. Querying ConnectionUID will return a unique identifier for that connection Id. If the specified connection Id does not exist, then ConnectionUID will return 0. For example:

Connection5UID = obj.config("ConnectionUID[5]")

DefaultConnectionTimeout:   The inactivity timeout applied to the SSL handshake.

This configuration setting specifies the inactivity (in seconds) to apply to incoming Secure Sockets Layer (SSL) connections. When set to a positive value, if the other end is unresponsive for the specified number of seconds, the connection will timeout. This is not applicable to the entire handshake. It is applicable only to the inactivity of the connecting client during the handshake if a response is expected and none is received within the timeout window. The default value is 0, and no connection-specific timeout is applied.

Note: This is applicable only to incoming SSL connections. This should be set only if there is a specific reason to do so.

InBufferSize:   The size in bytes of the incoming queue of the socket.

This is the size of an internal queue in the Transmission Control Protocol (TCP)/IP stack. You can increase or decrease its size depending on the amount of data that you will be receiving. Increasing the value of the InBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated, the InBufferSize reverts to its defined size. The same thing will happen if you attempt to make it too large or too small.

InBufferSize is shared among incoming connections. When the property is set, the corresponding value is set for incoming connections as they are accepted. Existing connections are not modified.

KeepAliveInterval:   The retry interval, in milliseconds, to be used when a TCP keep-alive packet is sent and no response is received.

A TCP keep-alive packet will be sent after a period of inactivity, as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This setting specifies the interval at which the successive keep-alive packets are sent in milliseconds. If this value is not specified here, the system default is 1 second. This setting is applicable to all connections.

Note: This value is not applicable in macOS.

KeepAliveRetryCount:   The number of keep-alive packets to be sent before the remotehost is considered disconnected.

A TCP keep-alive packet will be sent after a period of inactivity, as defined by KeepAliveTime. If no acknowledgment is received from the remote host, the keep-alive packet will be sent again. This setting specifies the number of times that the keep-alive packets will be sent again before the remote host is considered disconnected. If this value is not specified here, the system default is 9.

Note: This configuration setting is available only in the Unix platform, and it is not supported in macOS or FreeBSD.

KeepAliveTime:   The inactivity time in milliseconds before a TCP keep-alive packet is sent.

By default, the operating system will determine the time a connection is idle before a TCP keep-alive packet is sent. If this value is not specified here, the system default is 2 hours. In many cases, a shorter interval is more useful. Set this value to the desired interval in milliseconds. This setting is applicable to all connections.

MaxConnections:   The maximum number of connections available.

This is the maximum number of connections available. This property must be set before Listening is set to true, and once set, it can no longer be changed for the current instance of the class. The maximum value for this setting is 100,000 connections. Use this setting with caution. Extremely large values may affect performance. The default value is 1000.

Note: Unix/Linux operating systems limit the number of simultaneous connections to 1024.

MaxReadTime:   The maximum time spent reading data from each connection.

This setting specifies the maximum time in milliseconds that the class will spend reading data from a particular connection before servicing other connections. When a single client is sending data to the class at a high rate this setting is used to ensure that other connections are serviced in a timely manner. Specifying a positive value prevents a single client from monopolizing the class's resources. The special value of 0 indicates no limit and is generally not recommended.

The default value is 50 (milliseconds).

OutBufferSize:   The size in bytes of the outgoing queue of the socket.

This is the size of an internal queue in the TCP/IP stack. You can increase or decrease its size depending on the amount of data that you will be sending. Increasing the value of the OutBufferSize setting can provide significant improvements in performance in some cases.

Some TCP/IP implementations do not support variable buffer sizes. If that is the case, when the class is activated the OutBufferSize reverts to its defined size. The same thing will happen if you attempt to make it too large or too small.

OutBufferSize is shared among incoming connections. When the property is set, the corresponding value is set for incoming connections as they are accepted. Existing connections are not modified.

TcpNoDelay:   Whether or not to delay when sending packets.

When set to True, the socket will send all data that are ready to send at once. When set to False, the socket will send smaller buffered packets of data at small intervals. This is known as the Nagle algorithm.

By default, this configuration setting is set to False.

UseIOCP:   Whether to use the completion port I/O model.

The default value is false. When set to true, the class will use an I/O Completion Port (IOCP) to manage operations on sockets. A single completion port allows the asynchronous notification of network events on an entire group of sockets. This property must be set before Listening is set to true.

Nothing else is required to begin accepting IOCP connections. One major benefit to using this model is that there will be no thread blocked waiting for a request to complete. The system notifies the process through an Asynchronous Procedure Call (APC) once the device driver finishes servicing the I/O request. IOCP allows a single I/O worker thread handle multiple clients' input/output "fairly".

Note: When set to true, this setting will automatically set UseWindowsMessages to false.

UseIPv6:   Whether to use IPv6.

When set to 0 (default), the class will use IPv4 exclusively. When set to 1, the class will use IPv6 exclusively. When set to 2, the class will listen for both IPv4 and IPv6 connections. If IPv6 is not available on the system, only IPv4 will be used. The default value is 0. Possible values are as follows:

0 IPv4 Only
1 IPv6 Only
2 IPv6 and IPv4
UseWindowsMessages:   Whether to use the WSAAsyncSelect I/O model.

The default value is true, and the class will receive a Windows message-based notification of network events. Turning on Windows message notifications allows the application to get connect, send, receive, and socket closure network event notifications on a socket. This property must be set before Listening is set to true.

Nothing else is required to begin accepting connections using the Windows message queue. In high-traffic environments, messages will be discarded if the queue is full. Additionally, because a single window procedure will service all events on thousands of sockets, the Windows message queue is not scalable from a performance perspective.

If this setting is set to false, the class will instead use the Winsock select model instead. The component supports additional I/O models. Please see UseIOCP for more information.

SSL Config Settings

LogSSLPackets:   Controls whether SSL packets are logged when using the internal security API.

When SSLProvider is set to Internal, this configuration setting controls whether Secure Sockets Layer (SSL) packets should be logged. By default, this configuration setting is False, as it is useful only for debugging purposes.

When enabled, SSL packet logs are output using the SSLStatus event, which will fire each time an SSL packet is sent or received.

Enabling this configuration setting has no effect if SSLProvider is set to Platform.

OpenSSLCADir:   The path to a directory containing CA certificates.

This functionality is available only when the provider is OpenSSL.

The path set by this property should point to a directory containing CA certificates in PEM format. The files each contain one CA certificate. The files are looked up by the CA subject name hash value, which must hence be available. If more than one CA certificate with the same name hash value exist, the extension must be different (e.g., 9d66eef0.0, 9d66eef0.1). OpenSSL recommends the use of the c_rehash utility to create the necessary links. Please refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCAFile:   Name of the file containing the list of CA's trusted by your application.

This functionality is available only when the provider is OpenSSL.

The file set by this property should contain a list of CA certificates in PEM format. The file can contain several CA certificates identified by the following sequences:

-----BEGIN CERTIFICATE-----

... (CA certificate in base64 encoding) ...

-----END CERTIFICATE-----

Before, between, and after the certificate text is allowed, which can be used, for example, for descriptions of the certificates. Refer to the OpenSSL man page SSL_CTX_load_verify_locations(3) for details.

OpenSSLCipherList:   A string that controls the ciphers to be used by SSL.

This functionality is available only when the provider is OpenSSL.

The format of this string is described in the OpenSSL man page ciphers(1) section "CIPHER LIST FORMAT". Please refer to it for details. The default string "DEFAULT" is determined at compile time and is normally equivalent to "ALL:!ADH:RC4+RSA:+SSLv2:@STRENGTH".

OpenSSLPrngSeedData:   The data to seed the pseudo random number generator (PRNG).

This functionality is available only when the provider is OpenSSL.

By default, OpenSSL uses the device file "/dev/urandom" to seed the PRNG, and setting OpenSSLPrngSeedData is not required. If set, the string specified is used to seed the PRNG.

ReuseSSLSession:   Determines if the SSL session is reused.

If set to True, the class will reuse the context if and only if the following criteria are met:

  • The target host name is the same.
  • The system cache entry has not expired (default timeout is 10 hours).
  • The application process that calls the function is the same.
  • The logon session is the same.
  • The instance of the class is the same.

SSLCACertFilePaths:   The paths to CA certificate files on Unix/Linux.

This configuration setting specifies the paths on disk to CA certificate files on Unix/Linux.

The value is formatted as a list of paths separated by semicolons. The class will check for the existence of each file in the order specified. When a file is found, the CA certificates within the file will be loaded and used to determine the validity of server or client certificates.

The default value is as follows:

/etc/ssl/ca-bundle.pem;/etc/pki/tls/certs/ca-bundle.crt;/etc/ssl/certs/ca-certificates.crt;/etc/pki/tls/cacert.pem

SSLCACerts:   A newline separated list of CA certificates to be included when performing an SSL handshake.

When SSLProvider is set to Internal, this configuration setting specifies one or more CA certificates to be included with the SSLCert property. Some servers or clients require the entire chain, including CA certificates, to be presented when performing SSL authentication. The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLCipherStrength:   The minimum cipher strength used for bulk encryption.

This minimum cipher strength is largely dependent on the security modules installed on the system. If the cipher strength specified is not supported, an error will be returned when connections are initiated.

Note: This configuration setting contains the minimum cipher strength requested from the security library. The actual cipher strength used for the connection is shown by the SSLStatus event.

Use this configuration setting with caution. Requesting a lower cipher strength than necessary could potentially cause serious security vulnerabilities in your application.

When the provider is OpenSSL, SSLCipherStrength is currently not supported. This functionality is instead made available through the OpenSSLCipherList configuration setting.

SSLClientCACerts:   A newline separated list of CA certificates to use during SSL client certificate validation.

This configuration setting is only applicable to server components (e.g., TCPServer) see SSLServerCACerts for client components (e.g., TCPClient). This setting can be used to optionally specify one or more CA certificates to be used when verifying the client certificate that is presented by the client during the SSL handshake when SSLAuthenticateClients is enabled. When verifying the client's certificate, the certificates trusted by the system will be used as part of the verification process. If the client's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the client's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert ...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert ...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

SSLEnabledCipherSuites:   The cipher suite to be used in an SSL negotiation.

This configuration setting enables the cipher suites to be used in SSL negotiation.

By default, the enabled cipher suites will include all available ciphers ("*").

The special value "*" means that the class will pick all of the supported cipher suites. If SSLEnabledCipherSuites is set to any other value, only the specified cipher suites will be considered.

Multiple cipher suites are separated by semicolons.

Example values when SSLProvider is set to Platform include the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=CALG_AES_256"); obj.config("SSLEnabledCipherSuites=CALG_AES_256;CALG_3DES"); Possible values when SSLProvider is set to Platform include the following:

  • CALG_3DES
  • CALG_3DES_112
  • CALG_AES
  • CALG_AES_128
  • CALG_AES_192
  • CALG_AES_256
  • CALG_AGREEDKEY_ANY
  • CALG_CYLINK_MEK
  • CALG_DES
  • CALG_DESX
  • CALG_DH_EPHEM
  • CALG_DH_SF
  • CALG_DSS_SIGN
  • CALG_ECDH
  • CALG_ECDH_EPHEM
  • CALG_ECDSA
  • CALG_ECMQV
  • CALG_HASH_REPLACE_OWF
  • CALG_HUGHES_MD5
  • CALG_HMAC
  • CALG_KEA_KEYX
  • CALG_MAC
  • CALG_MD2
  • CALG_MD4
  • CALG_MD5
  • CALG_NO_SIGN
  • CALG_OID_INFO_CNG_ONLY
  • CALG_OID_INFO_PARAMETERS
  • CALG_PCT1_MASTER
  • CALG_RC2
  • CALG_RC4
  • CALG_RC5
  • CALG_RSA_KEYX
  • CALG_RSA_SIGN
  • CALG_SCHANNEL_ENC_KEY
  • CALG_SCHANNEL_MAC_KEY
  • CALG_SCHANNEL_MASTER_HASH
  • CALG_SEAL
  • CALG_SHA
  • CALG_SHA1
  • CALG_SHA_256
  • CALG_SHA_384
  • CALG_SHA_512
  • CALG_SKIPJACK
  • CALG_SSL2_MASTER
  • CALG_SSL3_MASTER
  • CALG_SSL3_SHAMD5
  • CALG_TEK
  • CALG_TLS1_MASTER
  • CALG_TLS1PRF
Example values when SSLProvider is set to Internalinclude the following: obj.config("SSLEnabledCipherSuites=*"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA"); obj.config("SSLEnabledCipherSuites=TLS_DHE_DSS_WITH_AES_128_CBC_SHA;TLS_ECDH_RSA_WITH_AES_128_CBC_SHA"); Possible values when SSLProvider is set to Internal include the following:
  • TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_ECDSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_256_GCM_SHA384
  • TLS_RSA_WITH_AES_128_GCM_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_256_GCM_SHA384
  • TLS_DHE_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_GCM_SHA384
  • TLS_ECDH_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
  • TLS_DHE_DSS_WITH_AES_128_GCM_SHA256
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA384
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA256
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA256
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA256
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA256
  • TLS_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_256_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_256_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_256_CBC_SHA
  • TLS_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA
  • TLS_ECDH_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_RSA_WITH_AES_128_CBC_SHA
  • TLS_DHE_DSS_WITH_AES_128_CBC_SHA
  • TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA
  • TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_3DES_EDE_CBC_SHA
  • TLS_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_RSA_WITH_DES_CBC_SHA
  • TLS_DHE_DSS_WITH_DES_CBC_SHA
  • TLS_RSA_WITH_RC4_128_MD5
  • TLS_RSA_WITH_RC4_128_SHA

When TLS 1.3 is negotiated (see SSLEnabledProtocols), only the following cipher suites are supported:

  • TLS_AES_256_GCM_SHA384
  • TLS_CHACHA20_POLY1305_SHA256
  • TLS_AES_128_GCM_SHA256

SSLEnabledCipherSuites is used together with SSLCipherStrength.

SSLEnabledProtocols:   Used to enable/disable the supported security protocols.

This configuration setting is used to enable or disable the supported security protocols.

Not all supported protocols are enabled by default. The default value is 4032 for client components, and 3072 for server components. To specify a combination of enabled protocol versions set this config to the binary OR of one or more of the following values:

TLS1.312288 (Hex 3000)
TLS1.23072 (Hex C00) (Default - Client and Server)
TLS1.1768 (Hex 300) (Default - Client)
TLS1 192 (Hex C0) (Default - Client)
SSL3 48 (Hex 30)
SSL2 12 (Hex 0C)

Note that only TLS 1.2 is enabled for server components that accept incoming connections. This adheres to industry standards to ensure a secure connection. Client components enable TLS 1.0, TLS 1.1, and TLS 1.2 by default and will negotiate the highest mutually supported version when connecting to a server, which should be TLS 1.2 in most cases.

SSLEnabledProtocols: Transport Layer Security (TLS) 1.3 Notes:

By default when TLS 1.3 is enabled, the class will use the internal TLS implementation when the SSLProvider is set to Automatic for all editions.

In editions that are designed to run on Windows, SSLProvider can be set to Platform to use the platform implementation instead of the internal implementation. When configured in this manner, please note that the platform provider is supported only on Windows 11/Windows Server 2022 and up. The default internal provider is available on all platforms and is not restricted to any specific OS version.

If set to 1 (Platform provider), please be aware of the following notes:

  • The platform provider is available only on Windows 11/Windows Server 2022 and up.
  • SSLEnabledCipherSuites and other similar SSL configuration settings are not supported.
  • If SSLEnabledProtocols includes both TLS 1.3 and TLS 1.2, these restrictions are still applicable even if TLS 1.2 is negotiated. Enabling TLS 1.3 with the platform provider changes the implementation used for all TLS versions.

SSLEnabledProtocols: SSL2 and SSL3 Notes:

SSL 2.0 and 3.0 are not supported by the class when the SSLProvider is set to internal. To use SSL 2.0 or SSL 3.0, the platform security API must have the protocols enabled and SSLProvider needs to be set to platform.

SSLEnableRenegotiation:   Whether the renegotiation_info SSL extension is supported.

This configuration setting specifies whether the renegotiation_info SSL extension will be used in the request when using the internal security API. This configuration setting is false by default, but it can be set to true to enable the extension.

This configuration setting is applicable only when SSLProvider is set to Internal.

SSLIncludeCertChain:   Whether the entire certificate chain is included in the SSLServerAuthentication event.

This configuration setting specifies whether the Encoded parameter of the SSLServerAuthentication event contains the full certificate chain. By default this value is False and only the leaf certificate will be present in the Encoded parameter of the SSLServerAuthentication event.

If set to True, all certificates returned by the server will be present in the Encoded parameter of the SSLServerAuthentication event. This includes the leaf certificate, any intermediate certificate, and the root certificate.

SSLKeyLogFile:   The location of a file where per-session secrets are written for debugging purposes.

This configuration setting optionally specifies the full path to a file on disk where per-session secrets are stored for debugging purposes.

When set, the class will save the session secrets in the same format as the SSLKEYLOGFILE environment variable functionality used by most major browsers and tools, such as Chrome, Firefox, and cURL. This file can then be used in tools such as Wireshark to decrypt TLS traffic for debugging purposes. When writing to this file, the class will only append, it will not overwrite previous values.

Note: This configuration setting is applicable only when SSLProvider is set to Internal.

SSLNegotiatedCipher:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipher[connId]");

SSLNegotiatedCipherStrength:   Returns the negotiated cipher suite strength.

This configuration setting returns the strength of the cipher suite negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherStrength[connId]");

SSLNegotiatedCipherSuite:   Returns the negotiated cipher suite.

This configuration setting returns the cipher suite negotiated during the SSL handshake represented as a single string.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedCipherSuite[connId]");

SSLNegotiatedKeyExchange:   Returns the negotiated key exchange algorithm.

This configuration setting returns the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchange[connId]");

SSLNegotiatedKeyExchangeStrength:   Returns the negotiated key exchange algorithm strength.

This configuration setting returns the strength of the key exchange algorithm negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedKeyExchangeStrength[connId]");

SSLNegotiatedVersion:   Returns the negotiated protocol version.

This configuration setting returns the protocol version negotiated during the SSL handshake.

Note: For server components (e.g., TCPServer), this is a per-connection configuration setting accessed by passing the ConnectionId. For example: server.Config("SSLNegotiatedVersion[connId]");

SSLSecurityFlags:   Flags that control certificate verification.

The following flags are defined (specified in hexadecimal notation). They can be ORed together to exclude multiple conditions:

0x00000001Ignore time validity status of certificate.
0x00000002Ignore time validity status of CTL.
0x00000004Ignore non-nested certificate times.
0x00000010Allow unknown certificate authority.
0x00000020Ignore wrong certificate usage.
0x00000100Ignore unknown certificate revocation status.
0x00000200Ignore unknown CTL signer revocation status.
0x00000400Ignore unknown certificate authority revocation status.
0x00000800Ignore unknown root revocation status.
0x00008000Allow test root certificate.
0x00004000Trust test root certificate.
0x80000000Ignore non-matching CN (certificate CN non-matching server name).

This functionality is currently not available when the provider is OpenSSL.

SSLServerCACerts:   A newline separated list of CA certificates to use during SSL server certificate validation.

This configuration setting is only used by client components (e.g., TCPClient) see SSLClientCACerts for server components (e.g., TCPServer). This configuration setting can be used to optionally specify one or more CA certificates to be used when connecting to the server and verifying the server certificate. When verifying the server's certificate, the certificates trusted by the system will be used as part of the verification process. If the server's CA certificates are not installed to the trusted system store, they may be specified here so they are included when performing the verification process. This configuration setting should be set only if the server's CA certificates are not already trusted on the system and cannot be installed to the trusted system store.

The value of this configuration setting is a newline-separated (CR/LF) list of certificates. For instance:

-----BEGIN CERTIFICATE-----
MIIEKzCCAxOgAwIBAgIRANTET4LIkxdH6P+CFIiHvTowDQYJKoZIhvcNAQELBQAw
... Intermediate Cert...
eWHV5OW1K53o/atv59sOiW5K3crjFhsBOd5Q+cJJnU+SWinPKtANXMht+EDvYY2w
F0I1XhM+pKj7FjDr+XNj
-----END CERTIFICATE-----
\r \n
-----BEGIN CERTIFICATE-----
MIIEFjCCAv6gAwIBAgIQetu1SMxpnENAnnOz1P+PtTANBgkqhkiG9w0BAQUFADBp
... Root Cert...
d8q23djXZbVYiIfE9ebr4g3152BlVCHZ2GyPdjhIuLeH21VbT/dyEHHA
-----END CERTIFICATE-----

TLS12SignatureAlgorithms:   Defines the allowed TLS 1.2 signature algorithms when SSLProvider is set to Internal.

This configuration setting specifies the allowed server certificate signature algorithms when SSLProvider is set to Internal and SSLEnabledProtocols is set to allow TLS 1.2.

When specified the class will verify that the server certificate signature algorithm is among the values specified in this configuration setting. If the server certificate signature algorithm is unsupported, the class fails with an error.

The format of this value is a comma-separated list of hash-signature combinations. For instance: component.SSLProvider = TCPClientSSLProviders.sslpInternal; component.Config("SSLEnabledProtocols=3072"); //TLS 1.2 component.Config("TLS12SignatureAlgorithms=sha256-rsa,sha256-dsa,sha1-rsa,sha1-dsa"); The default value for this configuration setting is sha512-ecdsa,sha512-rsa,sha512-dsa,sha384-ecdsa,sha384-rsa,sha384-dsa,sha256-ecdsa,sha256-rsa,sha256-dsa,sha224-ecdsa,sha224-rsa,sha224-dsa,sha1-ecdsa,sha1-rsa,sha1-dsa.

To not restrict the server's certificate signature algorithm, specify an empty string as the value for this configuration setting, which will cause the signature_algorithms TLS 1.2 extension to not be sent.

TLS12SupportedGroups:   The supported groups for ECC.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.2 for ECC.

The default value is ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1.

When using TLS 1.2 and SSLProvider is set to Internal, the values refer to the supported groups for ECC. The following values are supported:

  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)

TLS13KeyShareGroups:   The groups for which to pregenerate key shares.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. The groups specified here will have key share data pregenerated locally before establishing a connection. This can prevent an additional roundtrip during the handshake if the group is supported by the server.

The default value is set to balance common supported groups and the computational resources required to generate key shares. As a result, only some groups are included by default in this configuration setting.

Note: All supported groups can always be used during the handshake even if not listed here, but if a group is used that is not present in this list, it will incur an additional roundtrip and time to generate the key share for that group.

In most cases, this configuration setting does not need to be modified. This should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_secp256r1,ecdhe_secp384r1,ffdhe_2048,ffdhe_3072

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448"
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1"
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096"
  • "ffdhe_6144"
  • "ffdhe_8192"

TLS13SignatureAlgorithms:   The allowed certificate signature algorithms.

This configuration setting holds a comma-separated list of allowed signature algorithms. Possible values include the following:

  • "ed25519" (default)
  • "ed448" (default)
  • "ecdsa_secp256r1_sha256" (default)
  • "ecdsa_secp384r1_sha384" (default)
  • "ecdsa_secp521r1_sha512" (default)
  • "rsa_pkcs1_sha256" (default)
  • "rsa_pkcs1_sha384" (default)
  • "rsa_pkcs1_sha512" (default)
  • "rsa_pss_sha256" (default)
  • "rsa_pss_sha384" (default)
  • "rsa_pss_sha512" (default)
The default value is rsa_pss_sha256,rsa_pss_sha384,rsa_pss_sha512,rsa_pkcs1_sha256,rsa_pkcs1_sha384,rsa_pkcs1_sha512,ecdsa_secp256r1_sha256,ecdsa_secp384r1_sha384,ecdsa_secp521r1_sha512,ed25519,ed448. This configuration setting is applicable only when SSLEnabledProtocols includes TLS 1.3.
TLS13SupportedGroups:   The supported groups for (EC)DHE key exchange.

This configuration setting specifies a comma-separated list of named groups used in TLS 1.3 for key exchange. This configuration setting should be modified only if there is a specific reason to do so.

The default value is ecdhe_x25519,ecdhe_x448,ecdhe_secp256r1,ecdhe_secp384r1,ecdhe_secp521r1,ffdhe_2048,ffdhe_3072,ffdhe_4096,ffdhe_6144,ffdhe_8192

The values are ordered from most preferred to least preferred. The following values are supported:

  • "ecdhe_x25519" (default)
  • "ecdhe_x448" (default)
  • "ecdhe_secp256r1" (default)
  • "ecdhe_secp384r1" (default)
  • "ecdhe_secp521r1" (default)
  • "ffdhe_2048" (default)
  • "ffdhe_3072" (default)
  • "ffdhe_4096" (default)
  • "ffdhe_6144" (default)
  • "ffdhe_8192" (default)

Trappable Errors (AzureRelayReceiver Class)

Error Handling (C++)

Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.

WebSocketServer Errors

4202   Error sending data to the connected client.

TCPServer Errors

100   You cannot change the RemotePort at this time. A connection is in progress.
101   You cannot change the RemoteHost at this time. A connection is in progress.
102   The RemoteHost address is invalid (0.0.0.0).
104   TCPServer is already listening.
106   Cannot change LocalPort when TCPServer is listening.
107   Cannot change LocalHost when TCPServer is listening.
108   Cannot change MaxConnections when TCPServer is listening.
112   You cannot change MaxLineLength at this time. A connection is in progress.
116   RemotePort cannot be zero. Please specify a valid service port number.
126   Invalid ConnectionId.
135   Operation would block.

SSL Errors

270   Cannot load specified security library.
271   Cannot open certificate store.
272   Cannot find specified certificate.
273   Cannot acquire security credentials.
274   Cannot find certificate chain.
275   Cannot verify certificate chain.
276   Error during handshake.
280   Error verifying certificate.
281   Could not find client certificate.
282   Could not find server certificate.
283   Error encrypting data.
284   Error decrypting data.

TCP/IP Errors

10004   [10004] Interrupted system call.
10009   [10009] Bad file number.
10013   [10013] Access denied.
10014   [10014] Bad address.
10022   [10022] Invalid argument.
10024   [10024] Too many open files.
10035   [10035] Operation would block.
10036   [10036] Operation now in progress.
10037   [10037] Operation already in progress.
10038   [10038] Socket operation on nonsocket.
10039   [10039] Destination address required.
10040   [10040] Message is too long.
10041   [10041] Protocol wrong type for socket.
10042   [10042] Bad protocol option.
10043   [10043] Protocol is not supported.
10044   [10044] Socket type is not supported.
10045   [10045] Operation is not supported on socket.
10046   [10046] Protocol family is not supported.
10047   [10047] Address family is not supported by protocol family.
10048   [10048] Address already in use.
10049   [10049] Cannot assign requested address.
10050   [10050] Network is down.
10051   [10051] Network is unreachable.
10052   [10052] Net dropped connection or reset.
10053   [10053] Software caused connection abort.
10054   [10054] Connection reset by peer.
10055   [10055] No buffer space available.
10056   [10056] Socket is already connected.
10057   [10057] Socket is not connected.
10058   [10058] Cannot send after socket shutdown.
10059   [10059] Too many references, cannot splice.
10060   [10060] Connection timed out.
10061   [10061] Connection refused.
10062   [10062] Too many levels of symbolic links.
10063   [10063] File name is too long.
10064   [10064] Host is down.
10065   [10065] No route to host.
10066   [10066] Directory is not empty
10067   [10067] Too many processes.
10068   [10068] Too many users.
10069   [10069] Disc Quota Exceeded.
10070   [10070] Stale NFS file handle.
10071   [10071] Too many levels of remote in path.
10091   [10091] Network subsystem is unavailable.
10092   [10092] WINSOCK DLL Version out of range.
10093   [10093] Winsock is not loaded yet.
11001   [11001] Host not found.
11002   [11002] Nonauthoritative 'Host not found' (try again or check DNS setup).
11003   [11003] Nonrecoverable errors: FORMERR, REFUSED, NOTIMP.
11004   [11004] Valid name, no data record (check DNS setup).