EzRand Component
Properties Methods Events Config Settings Errors
The EzRand component can be used to generate random numbers or bytes using a variety of algorithms.
Syntax
nsoftware.IPWorksEncrypt.Ezrand
Remarks
The EzRand component can be used to generate random numbers or bytes using a variety of algorithms and implementations.
To begin first set the Algorithm property to the desired value. This property specifies the algorithm and implementation that will be used to generate the number or bytes. Possible choices include ISAAC, the Microsoft Crypto API, and platform specific random and secure random implementations.
Next set Min and Max to define the acceptable range of values when generating an integer. The Seed property may optionally be set. Then simply call GetNextInt to generate a random number. the RandInt property will be populated with the generated value.
To generate a random set of bytes set RandBytesLength to the desired number of bytes and call GetNextBytes.
Property List
The following is the full list of the properties of the component with short descriptions. Click on the links for further details.
Algorithm | The random number algorithm. |
Max | The exclusive upper bound. |
Min | The inclusive lower bound. |
RandBytes | The random byte array. |
RandBytesLength | The length of the byte array to be generated. |
RandInt | The random integer. |
Seed | The seed. |
Method List
The following is the full list of the methods of the component with short descriptions. Click on the links for further details.
Config | Sets or retrieves a configuration setting. |
GetNextBytes | Generates a sequence of random bytes. |
GetNextInt | Generates a random integer. |
Reset | Resets the component |
Event List
The following is the full list of the events fired by the component with short descriptions. Click on the links for further details.
Error | Fired when information is available about errors during data delivery. |
Config Settings
The following is a list of config settings for the component with short descriptions. Click on the links for further details.
OutputEncoding | The encoding applied to the generated bytes. |
BuildInfo | Information about the product's build. |
GUIAvailable | Whether or not a message loop is available for processing events. |
LicenseInfo | Information about the current license. |
MaskSensitive | Whether sensitive data is masked in log messages. |
UseInternalSecurityAPI | Whether or not to use the system security libraries or an internal implementation. |
Algorithm Property (EzRand Component)
The random number algorithm.
Syntax
public EzrandAlgorithms Algorithm { get; set; }
enum EzrandAlgorithms { raISAAC, raMSCryptoAPI, raPlatform, raSecurePlatform, raRC4Random }
Public Property Algorithm As EzrandAlgorithms
Enum EzrandAlgorithms raISAAC raMSCryptoAPI raPlatform raSecurePlatform raRC4Random End Enum
Default Value
0
Remarks
This property specifies the algorithm used to generate the random number or bytes. Possible values are:
0 (raISAAC) | ISAAC (indirection, shift, accumulate, add, and count) |
1 (raMSCryptoAPI) | The Microsoft Crypto API. This is only available on Windows. |
2 (raPlatform) | The platform's random implementation. |
3 (raSecurePlatform) | The platform's secure random implementation. This is only applicable in .NET and Java. In .NET the component uses the "RNGCryptoServiceProvider" class. In Java the component uses the "SecureRandom" class. |
4 (raRC4Random) | RC4 based random implementation. |
Max Property (EzRand Component)
The exclusive upper bound.
Syntax
Default Value
100
Remarks
This property specifies the exclusive upper bound of the random integer to be generated. The value must be greater than Min. The default value is 100.
Min Property (EzRand Component)
The inclusive lower bound.
Syntax
Default Value
0
Remarks
This property specifies the inclusive lower bound of the random integer to be generated. The value must be less than Max, and must not be negative. The default value is 0.
RandBytes Property (EzRand Component)
The random byte array.
Syntax
Default Value
""
Remarks
This property holds the random byte array generated by calling GetNextBytes.
This property is read-only.
RandBytesLength Property (EzRand Component)
The length of the byte array to be generated.
Syntax
Default Value
16
Remarks
This property specifies the length of the random byte array to be generated. The RandBytes property will hold the byte array after GetNextBytes is called. The default value is 16.
RandInt Property (EzRand Component)
The random integer.
Syntax
Default Value
0
Remarks
This property holds the random integer generated by calling GetNextInt.
This property is read-only.
Seed Property (EzRand Component)
The seed.
Syntax
Default Value
""
Remarks
This property specifies the seed. This value is optional. If not specified and a seed is required the component will use the current time.
Seed Notes
- When Algorithm is set to 0 (raISAAC) the component uses the leftmost 256 bytes.
- When Algorithm is set to 1 (raMSCryptoAPI) the seed is ignored.
- When Algorithm is set to 2 (raPlatform) the component uses the leftmost 4 bytes.
- When Algorithm is set to 3 (raSecurePlatform) in .NET the seed is ignored. The seed is applicable in Java.
Config Method (EzRand Component)
Sets or retrieves a configuration setting.
Syntax
Remarks
Config is a generic method available in every component. It is used to set and retrieve configuration settings for the component.
These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.
To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).
To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.
GetNextBytes Method (EzRand Component)
Generates a sequence of random bytes.
Syntax
public void GetNextBytes(); Async Version public async Task GetNextBytes(); public async Task GetNextBytes(CancellationToken cancellationToken);
Public Sub GetNextBytes() Async Version Public Sub GetNextBytes() As Task Public Sub GetNextBytes(cancellationToken As CancellationToken) As Task
Remarks
This method generates a new sequence of random bytes. The RandBytesLength property specifies the length of the byte array. After calling this method the RandBytes will hold the random bytes. The following properties are applicable when calling this method:
GetNextInt Method (EzRand Component)
Generates a random integer.
Syntax
public void GetNextInt(); Async Version public async Task GetNextInt(); public async Task GetNextInt(CancellationToken cancellationToken);
Public Sub GetNextInt() Async Version Public Sub GetNextInt() As Task Public Sub GetNextInt(cancellationToken As CancellationToken) As Task
Remarks
This method generates a random integer. The Min and Max properties define the minimum and maximum values. After calling this method the RandInt property will hold the integer. The following properties are applicable when calling this method:
Reset Method (EzRand Component)
Resets the component
Syntax
public void Reset(); Async Version public async Task Reset(); public async Task Reset(CancellationToken cancellationToken);
Public Sub Reset() Async Version Public Sub Reset() As Task Public Sub Reset(cancellationToken As CancellationToken) As Task
Remarks
When called, the component will reset all of its properties to their default values.
Error Event (EzRand Component)
Fired when information is available about errors during data delivery.
Syntax
public event OnErrorHandler OnError; public delegate void OnErrorHandler(object sender, EzrandErrorEventArgs e); public class EzrandErrorEventArgs : EventArgs { public int ErrorCode { get; } public string Description { get; } }
Public Event OnError As OnErrorHandler Public Delegate Sub OnErrorHandler(sender As Object, e As EzrandErrorEventArgs) Public Class EzrandErrorEventArgs Inherits EventArgs Public ReadOnly Property ErrorCode As Integer Public ReadOnly Property Description As String End Class
Remarks
The Error event is fired in case of exceptional conditions during message processing. Normally the component throws an exception.
The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.
Config Settings (EzRand Component)
The component accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the component, access to these internal properties is provided through the Config method.EzRand Config Settings
- 0 (none - default)
- 1 (Base64)
- 2 (Hex)
- 3 (Base64URL)
The RandBytes property will hold the string.
Base Config Settings
In some non-GUI applications, an invalid message loop may be discovered that will result in errant behavior. In these cases, setting GUIAvailable to false will ensure that the component does not attempt to process external events.
- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.
This setting only works on these components: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.
Setting this configuration setting to true tells the component to use the internal implementation instead of using the system security libraries.
On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.
If using the .NET Standard Library, this setting will be true on all platforms. The .NET Standard library does not support using the system security libraries.
Note: This setting is static. The value set is applicable to all components used in the application.
When this value is set, the product's system dynamic link library (DLL) is no longer required as a reference, as all unmanaged code is stored in that file.
Trappable Errors (EzRand Component)
EzRand Errors
101 Unsupported algorithm. | |
105 Invalid Min, Max, or RandomBytesLength value. |