Log Event
Fires once for each log message.
Syntax
ANSI (Cross Platform) virtual int FireLog(AzureRelayReceiverLogEventParams *e);
typedef struct {
int ConnectionId;
int LogLevel;
const char *Message;
const char *LogType; int reserved; } AzureRelayReceiverLogEventParams; Unicode (Windows) virtual INT FireLog(AzureRelayReceiverLogEventParams *e);
typedef struct {
INT ConnectionId;
INT LogLevel;
LPCWSTR Message;
LPCWSTR LogType; INT reserved; } AzureRelayReceiverLogEventParams;
- (void)onLog:(int)connectionId :(int)logLevel :(NSString*)message :(NSString*)logType;
#define EID_AZURERELAYRECEIVER_LOG 13 virtual INT IPWORKSMQ_CALL FireLog(INT &iConnectionId, INT &iLogLevel, LPSTR &lpszMessage, LPSTR &lpszLogType);
Remarks
This event fires once for each log message generated by the class. The verbosity is controlled by the LogLevel setting.
LogLevel indicates the level of message. Possible values are:
0 (None) | No events are logged. |
1 (Info - default) | Informational events are logged. |
2 (Verbose) | Detailed data is logged. |
3 (Debug) | Debug data is logged. |
The value 1 (Info) logs basic information including the URL, HTTP version, and connection status details.
The value 2 (Verbose) logs additional information about the initial HTTP request.
The value 3 (Debug) logs additional debug information (if available).
Message is the log entry.
LogType identifies the type of log entry. Possible values are:
- "Info"
- "Error"
- "Verbose"
- "Debug"