BinaryData Event
Passes a received chunk of binary data to the application.
Syntax
class WebSocketClientBinaryDataEventParams {
public:
const QByteArray &Buffer();
bool Last();
int EventRetVal();
void SetEventRetVal(int iRetVal);
};
// To handle, connect one or more slots to this signal.
void BinaryData(WebSocketClientBinaryDataEventParams *e);
// Or, subclass WebSocketClient and override this emitter function.
virtual int FireBinaryData(WebSocketClientBinaryDataEventParams *e) {...}
Remarks
The class fires this event repeatedly to pass incoming pieces of binary data to the application. The Last parameter indicates that this is the last chunk.