LocalPort Property

The TCP port in the local host where the class listens.

Syntax

ANSI (Cross Platform)
int GetLocalPort();
int SetLocalPort(int iLocalPort); Unicode (Windows) INT GetLocalPort();
INT SetLocalPort(INT iLocalPort);
@property (nonatomic,readwrite,assign,getter=localPort,setter=setLocalPort:) int localPort;
- (int)localPort;
- (void)setLocalPort:(int)newLocalPort;
#define PID_MLLPSERVER_LOCALPORT 16

IPWORKSEDI_EXTERNAL void* IPWORKSEDI_CALL IPWorksEDI_MLLPServer_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
IPWORKSEDI_EXTERNAL int IPWORKSEDI_CALL IPWorksEDI_MLLPServer_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value

0

Remarks

This property must be set before the class can start listening. If its value is 0, then the TCP/IP subsystem picks a port number at random. The port number can be found by checking the value of this property after the class is listening (ie. after successfully assigning True to the Listening property).

The service port is not shared among servers so two classs cannot be listening on the same port at the same time.

Data Type

Integer

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IPWorks EDI 2020 C++ Edition - Version 20.0 [Build 8203]