Publishes a message with a string payload.
async stomp.sendMessage(destination : string, message : string): Promise<void>
This method publishes a STOMP message with a string payload to the specified Destination. The MessageOut event will fire after the message has been sent.
The STOMP specification does not place any restrictions on Destination names. Instead, each STOMP server is free to define its own requirements for, and/or interpretations of, a Destination name; for example, a server might prohibit certain characters, require a specific format, or interpret some patterns in a special manner. Be sure to consult the documentation for your STOMP server to determine how to build proper Destination names.
In addition to the payload, the outgoing messages will include:
- All user-defined headers held by the Header* properties.
- If the TransactionId property is populated, the transaction Id that it specifies (which associates the message with that transaction).
If RequestReceipts is enabled when this method is called, the class will request that the server send back a receipt to confirm it has received the message. Refer to RequestReceipts for more information.
Send String Message Example
stomp1.SendMessage("test/a/b", "Hello, world!");
Send Binary Message Example
byte fileContent = File.ReadAllBytes("C:\test\stuff.dat"); stomp1.SendData("test/a/b", fileContent);