Handle Property
The handle of the connection. 0 if invalid or not connected.
Syntax
__property int Handle = {read=FHandle, write=FSetHandle};
Default Value
0
Remarks
This property is used when trying to disconnect a connection through the Disconnect method. The ConnectedEntry event provides the handle of each connection. Assigning an invalid value to this property and attempting to disconnect may cause the application to behave in an unpredictable manner.
This property is not available at design time.
Data Type
Long