Connected Event
Fired immediately after a connection completes (or fails).
Syntax
typedef void __fastcall (__closure *TipwWhoisConnectedEvent)(System::TObject* Sender, TipwWhoisConnectedEventParams *e);__property TipwWhoisConnectedEvent OnConnected = {read=FOnConnected, write=FOnConnected};
typedef struct {
int StatusCode;
String Description;
} TipwWhoisConnectedEventParams;
Remarks
If the connection is made normally, StatusCode is 0 and Description is "OK".
If the connection fails, StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.
Please refer to the Error Messages section for more information.