IP*Works! V9 - Online Help
IP*Works! V9
Questions / Feedback?

BuddyNickName Property

The nickname of the buddy, if one exists.

Syntax

__property String BuddyNickName[int BuddyIndex] = {read=FBuddyNickName, write=FSetBuddyNickName};

Default Value

""

Remarks

The nickname of the buddy, if one exists.

The size of the array is controlled by the BuddyCount property.

This property is not available at design time.

Data Type

String

 
 
Copyright (c) 2018 /n software inc. - All rights reserved.
Build 9.0.6635.0