Progress Event
Occurs when PercentDone of the input is read.
Syntax
ANSI (Cross Platform) virtual int FireProgress(NetCodeProgressEventParams *e);
typedef struct {
int PercentDone; int reserved; } NetCodeProgressEventParams; Unicode (Windows) virtual INT FireProgress(NetCodeProgressEventParams *e);
typedef struct {
INT PercentDone; INT reserved; } NetCodeProgressEventParams;
- (void)onProgress:(int)percentDone;
#define EID_NETCODE_PROGRESS 2 virtual INT IPWORKS_CALL FireProgress(INT &iPercentDone);
Remarks
The ProgressStep property determines how often the event is fired.