Overwrite Property
Controls whether created file(s) should overwrite already existing file(s).
Syntax
ANSI (Cross Platform) int GetOverwrite();
int SetOverwrite(int bOverwrite); Unicode (Windows) BOOL GetOverwrite();
INT SetOverwrite(BOOL bOverwrite);
@property (nonatomic,readwrite,assign,getter=overwrite,setter=setOverwrite:) BOOL overwrite; - (BOOL)overwrite; - (void)setOverwrite:(BOOL)newOverwrite;
#define PID_NETCODE_OVERWRITE 9 IPWORKS_EXTERNAL void* IPWORKS_CALL IPWorks_NetCode_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); IPWORKS_EXTERNAL int IPWORKS_CALL IPWorks_NetCode_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
Default Value
FALSE
Remarks
This property controls whether created file(s) should overwrite already existing file(s). Note that more than one file may be created during uuencoding.
Data Type
Boolean