ConnectionStatus Event

Fired to indicate changes in connection state.

Syntax

ANSI (Cross Platform)
virtual int FireConnectionStatus(XMPPConnectionStatusEventParams *e);
typedef struct {
const char *ConnectionEvent;
int StatusCode;
const char *Description; int reserved; } XMPPConnectionStatusEventParams; Unicode (Windows) virtual INT FireConnectionStatus(XMPPConnectionStatusEventParams *e);
typedef struct {
LPCWSTR ConnectionEvent;
INT StatusCode;
LPCWSTR Description; INT reserved; } XMPPConnectionStatusEventParams;
- (void)onConnectionStatus:(NSString*)connectionEvent :(int)statusCode :(NSString*)description;
#define EID_XMPP_CONNECTIONSTATUS 3

virtual INT IPWORKS_CALL FireConnectionStatus(LPSTR &lpszConnectionEvent, INT &iStatusCode, LPSTR &lpszDescription);

Remarks

The ConnectionStatus event is fired when the connection state changes: completion of a firewall or proxy connection, completion of a security handshake, etc.

The ConnectionEvent parameter indicates the type of connection event. Values may include:

Firewall connection complete.
SSL or S/Shell handshake complete (where applicable).
Remote host connection complete.
Remote host disconnected.
SSL or S/Shell connection broken.
Firewall host disconnected.

StatusCode has the error code returned by the TCP/IP stack. Description contains a description of this code. The value of StatusCode is equal to the value of the error.

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IPWorks 2020 C++ Edition - Version 20.0 [Build 8307]