Connect Method
Connects to an SNPP server.
Syntax
ANSI (Cross Platform) int Connect(); Unicode (Windows) INT Connect();
- (void)connect;
#define MID_SNPP_CONNECT 3 IPWORKS_EXTERNAL int IPWORKS_CALL IPWorks_SNPP_Do(void *lpObj, int methid, int cparam, void *param[], int cbparam[], int64 *lpllVal);
Remarks
This method connects to the SNPP server. Any number of messages can later be sent using the Send method.
Example (Send Page)
SNPPControl.ServerName =
"MyServer"
SNPPControl.CallerId =
"SenderPagerNumber"
SNPPControl.PagerId =
"RecipientPagerNumber"
SNPPControl.Message =
"Hello, this is my message!"
SNPPControl.Connect()
SNPPControl.Send()
SNPPControl.Disconnect()
Error Handling (C++)
This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)