ArtifactMessageHandle Property
An accessor to the MessageHandle property of the artifact.
Syntax
ANSI (Cross Platform) int GetArtifactMessageHandle(char* &lpArtifactMessageHandle, int &lenArtifactMessageHandle); Unicode (Windows) INT GetArtifactMessageHandle(LPSTR &lpArtifactMessageHandle, INT &lenArtifactMessageHandle);
@property (nonatomic,readonly,assign,getter=artifactMessageHandle) NSData* artifactMessageHandle; - (NSData*)artifactMessageHandle;
#define PID_SAMLREADER_ARTIFACTMESSAGEHANDLE 2 SECUREBLACKBOX_EXTERNAL void* SECUREBLACKBOX_CALL SecureBlackbox_SAMLReader_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
Remarks
An accessor to the MessageHandle property of the artifact.
A message handle is a unique reference to a SAML message that can be produced by the artifact issuer upon request.
This property is read-only and not available at design time.
Data Type
Byte Array