TextData Event
Passes a received chunk of text data to the application.
Syntax
ANSI (Cross Platform) virtual int FireTextData(WebSocketClientTextDataEventParams *e);
typedef struct {
const char *Text;
int Last; int reserved; } WebSocketClientTextDataEventParams; Unicode (Windows) virtual INT FireTextData(WebSocketClientTextDataEventParams *e);
typedef struct {
LPCWSTR Text;
BOOL Last; INT reserved; } WebSocketClientTextDataEventParams;
- (void)onTextData:(NSString*)text :(BOOL)last;
#define EID_WEBSOCKETCLIENT_TEXTDATA 7 virtual INT SECUREBLACKBOX_CALL FireTextData(LPSTR &lpszText, BOOL &bLast);
Remarks
The class fires this event repeatedly to pass incoming pieces of text data to the application. The Last parameter indicates that this is the last chunk.