ForceCompression Property
This property specifies whether server explicitly requires data compression.
Syntax
ANSI (Cross Platform) int GetForceCompression();
int SetForceCompression(int bForceCompression); Unicode (Windows) BOOL GetForceCompression();
INT SetForceCompression(BOOL bForceCompression);
@property (nonatomic,readwrite,assign,getter=forceCompression,setter=setForceCompression:) BOOL forceCompression; - (BOOL)forceCompression; - (void)setForceCompression:(BOOL)newForceCompression;
#define PID_SFTPSERVER_FORCECOMPRESSION 34 SECUREBLACKBOX_EXTERNAL void* SECUREBLACKBOX_CALL SecureBlackbox_SFTPServer_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal); SECUREBLACKBOX_EXTERNAL int SECUREBLACKBOX_CALL SecureBlackbox_SFTPServer_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);
Default Value
FALSE
Remarks
Set this property before starting the server. If it is set to true, the class will explicitly request data compression. If it is set to False, the class will support compression, although compression will be used only if the remote party doesn't support algorithms without compression.
Data Type
Boolean