SetClientBuffer Method
Commits a data buffer to the server class.
Syntax
ANSI (Cross Platform) int SetClientBuffer(int64 lConnectionID, const char* lpszHandle, const char* lpValue, int lenValue); Unicode (Windows) INT SetClientBuffer(LONG64 lConnectionID, LPCWSTR lpszHandle, LPCSTR lpValue, INT lenValue);
- (void)setClientBuffer:(long long)connectionID :(NSString*)handle :(NSData*)value;
#define MID_SFTPSERVER_SETCLIENTBUFFER 8 SECUREBLACKBOX_EXTERNAL int SECUREBLACKBOX_CALL SecureBlackbox_SFTPServer_Do(void *lpObj, int methid, int cparam, void *param[], int cbparam[], int64 *lpllVal);
Remarks
Use this method to commit a data buffer passed via the Value parameter to the server control in a thread-safe way.
One example where you might need to pass your buffer to the server is when customizingupload operations via ReadFile event.
Error Handling (C++)
This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)